Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins (EarShield, Clipper); source available on request.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 17 April 2026
Total Time: 2,486 hrs 36 mins
C# 1,053 hrs 37 mins >>>>>>>>>>>-------------- 42.00 %
C++ 751 hrs 57 mins >>>>>>>------------------ 29.98 %
C 315 hrs 3 mins >>>---------------------- 12.56 %
Objective-C 126 hrs 43 mins >------------------------ 05.05 %
GDScript3 90 hrs 46 mins >------------------------ 03.62 %
C/C 38 hrs 7 mins ------------------------- 01.52 %
HTML 24 hrs 14 mins ------------------------- 00.97 %
Other 21 hrs 57 mins ------------------------- 00.88 %



