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Move raster nodes from RustGPU to wgsl shaders and implement 'Rasterize' Node for native targets - #4832

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timon-schelling wants to merge 16 commits into
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graphite-rust-gpu-removal
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timon-schelling wants to merge 16 commits into
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graphite-rust-gpu-removal

Fall back to half-float rasters where the GPU can't render full floats

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