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Test the 3D island with its effects, shadows and full resolution - #1113

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claude/quirky-hopper-0qzexl
Nov 3, 2026
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4ian merged 1 commit into
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claude/quirky-hopper-0qzexl

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@4ian 4ian commented Nov 3, 2026

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The gameplay tests of the 3D island disabled the ambient occlusion, the depth of field, the bloom and the shadows, lowered the game resolution (down to 160x90) and hid the grass, to run faster in the software renderer. Stepped frames are not drawn, so this only changed the screenshots: they did not show the game as it is played, and the rendering of these effects was never exercised by the tests (the gameplay harness guide also asks to never do this).

These lines are removed from the 11 tests (52 lines, nothing else changed). The 60s timeout of the two brush tests is kept.

Verification

Ran the 11 tests with the Linux portable build of GDevelop master (5.6.286), under xvfb with the software renderer (SwiftShader):

  • 11/11 passed. The slowest test took 6.2s of its 30s budget, so removing the speed-ups doesn't risk timeouts.
  • The screenshots now show the shadows, the ambient occlusion and the grass at full resolution.

Also ran with a build including 4ian/GDevelop#9337, where all 11 also pass. That PR fixes ambient occlusion and depth of field being slow on Windows since 5.6.286, which these tests could not have caught while the effects were disabled.


Generated by Claude Code

The gameplay tests of the 3D island disabled the ambient occlusion, the depth
of field, the bloom and the shadows, lowered the resolution and hid the grass
to run faster in the software renderer. Stepped frames are not drawn, so this
only changed the screenshots, which then did not show the game as it is
played - and left the rendering of these effects untested.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GFZna1tBkWVDbpAbTNnXpr
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github-actions Bot commented Nov 3, 2026

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Preview the game(s) changed or added in this Pull Request


This is an automatic message displaying links to the games in this PR - double check the JSON in case of doubt.

@4ian
4ian merged commit 4b2cb64 into main Nov 3, 2026
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2 participants