Fix/351 asset store duplicate - #352
Merged
NathanLovato merged 4 commits intoSep 14, 2026
Merged
Conversation
Contributor
|
Thank you. I just changed the file names to be stable because some links across the web depend on them. |
2 tasks
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Please check if the PR fulfills these requirements:
Related issue (if applicable): #351
What kind of change does this PR introduce?
This PR fixes the release workflow so that the two Godot add-ons are packaged into separate ZIP archives instead of being bundled together.
Does this PR introduce a breaking change?
No.
New feature or change
What is the current behavior?
The release workflow recursively packages the entire
addons/directory into a singlegodot-addon.ziparchive. This causes bothGDQuest_GDScript_formatterandGDQuest_GDScript_formatter_standaloneto be included in the same archive.What is the new behavior?
The release workflow creates two separate archives:
godscript-formatter.zipcontainingGDQuest_GDScript_formattergodscript-formatter-standalone.zipcontainingGDQuest_GDScript_formatter_standaloneBoth archives are uploaded as release assets.
Other information
This addresses issue #351 by allowing each Godot add-on to be distributed independently without packaging both add-ons together.