Giving the following code with a line_length of 120 :
func add_road_segment(v1: Vector3, v2: Vector3, v3: Vector3, v4: Vector3, v5: Vector3, v6: Vector3) -> void:
var uv_quads_1 := HexMesh.generate_quad_uv(0, 1, 0, 0)
add_quad(
HexMesh.Vertex.new(v1, HexMesh.Vertex.NO_COLOR, uv_quads_1.get(0)),
HexMesh.Vertex.new(v2, HexMesh.Vertex.NO_COLOR, uv_quads_1.get(1)),
HexMesh.Vertex.new(v4, HexMesh.Vertex.NO_COLOR, uv_quads_1.get(2)),
HexMesh.Vertex.new(v5, HexMesh.Vertex.NO_COLOR, uv_quads_1.get(3))
)
it gets reformated as :
func add_road_segment(v1: Vector3, v2: Vector3, v3: Vector3, v4: Vector3, v5: Vector3, v6: Vector3) -> void:
var uv_quads_1 := HexMesh.generate_quad_uv(0, 1, 0, 0)
add_quad(HexMesh.Vertex.new(v1, HexMesh.Vertex.NO_COLOR, uv_quads_1.get(0)), HexMesh.Vertex.new(
v2,
HexMesh.Vertex.NO_COLOR,
uv_quads_1.get(1),
), HexMesh.Vertex.new(v4, HexMesh.Vertex.NO_COLOR, uv_quads_1.get(2)), HexMesh.Vertex.new(
v5,
HexMesh.Vertex.NO_COLOR,
uv_quads_1.get(3),
))
Giving the following code with a line_length of 120 :
it gets reformated as :