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Vortak Renderer - A Lightweight Vulkan-Based Rendering Engine

Vortak is a simple and evolving 3D renderer built with Vulkan, aimed at learning modern graphics programming and building a flexible rendering architecture from scratch.

Current Features

  • ✅ Loads and renders .obj 3D models.
  • ✅ Basic Vulkan rendering pipeline setup.
  • ✅ Basic Diffuse lighting without material colors.
  • ✅ Entity-based scene structure (early ECS-like design).

🛠️ In Progress

  • OpenGL integration
  • Frame Graphs
  • Per-object materials and textures
  • Improved rendering abstraction (separate render passes, pipelines)
  • Editor integration (via ImGui)

About

Vortak Engine is an open-source real-time rendering engine written in C++, featuring Vulkan and OpenGL backends and actively developed with a focus on performance, flexibility, and modern graphics programming.

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