feat: scrollable chunk map dialog with player/island view modes - #49
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When the island's territory can extend beyond the 13x13 viewport (protection range > 104 blocks), the map dialog now adds a control row with two view modes: - Island center (◎): viewport centered on the island center, with a directional arrow pointing toward the player's position - Player center (◆): viewport centered on the player's chunk, with a directional arrow pointing back to the island center The directional arrow shows 8 directions (cardinals + diagonals) and doubles as a navigation button — clicking it switches to the other view. When the target is already visible on screen, the arrow is replaced by a dot. For small islands that fit in 13x13, the dialog behaves exactly as before with no control row. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01QWvvUY9ZZJHxUYm1UyjdwK
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This was referenced Aug 23, 2026
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Summary
Files changed
cells(viewDx, viewDz)Test plan
/ch chunks, verify control row appears, switch between Island/Player views, verify directional arrow🤖 Generated with Claude Code
https://claude.ai/code/session_01QWvvUY9ZZJHxUYm1UyjdwK