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Pull requests: 4ian/GDevelop
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Experimental option to open some editors (Event Sheets, Extensions...) into separate windows
#8492
opened Apr 7, 2026 by
4ian
Owner
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Fix default variable string value being empty instead of 0
#8473
opened Apr 1, 2026 by
ClementPasteau
Collaborator
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Handle hybrid setups (mouse/touchscreen) so GDevelop can be controlled both ways
#8470
opened Apr 1, 2026 by
ClementPasteau
Collaborator
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minor improvement - Make the home page navigation sidebar collapsible
#8463
opened Mar 31, 2026 by
NBForgeLab
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New Editor tool to launch a game simulation and test results with a script
#8451
opened Mar 30, 2026 by
ClementPasteau
Collaborator
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Add command palette support for IDE and project commands
#8418
opened Mar 19, 2026 by
4ian
Owner
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fix: encode '#' in local file paths to fix preview (#4015)
#8393
opened Mar 15, 2026 by
nifanpinc
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Show scene properties and variables in the side panel
#8387
opened Mar 13, 2026 by
D8H
Collaborator
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3D: add SpotLight object with nearest-lights performance guardrails
AI
#8349
opened Mar 2, 2026 by
Carrotstudio0
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3D: add post-processing shaders / PBR Material
AI
#8348
opened Mar 2, 2026 by
Carrotstudio0
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3D: improve directional shadows, flickering light behavior, and skybox environment
AI
#8347
opened Mar 2, 2026 by
Carrotstudio0
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feat(physics3d): isolate ragdoll and joints runtime/editor updates
AI
#8346
opened Mar 2, 2026 by
Carrotstudio0
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Add Anchor behavior grid-based editor and stories
#8336
opened Feb 27, 2026 by
LuniMoon
Collaborator
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Improve desktop app updater messages and actions
#8315
opened Feb 23, 2026 by
ClementPasteau
Collaborator
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Feature: Implement Cinematic Sequencer (Timeline Editor) for Cutscenes
AI
#8305
opened Feb 21, 2026 by
leoislam9090-ux
•
Draft
perf(collision): add spatial hash grid for broad-phase collision culling
#8289
opened Feb 17, 2026 by
killerdevildog
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chore: Convert newIDE to npm workspaces monorepo
#8272
opened Feb 13, 2026 by
malec-palec
Contributor
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