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GameHelpers.py
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67 lines (58 loc) · 1.77 KB
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def onClickDetectPier(x, y):
if x >= 30 and x <= 225:
if y >= -45 and y <= 45:
return "pierHorizontalRight"
if x <= -30 and x >= -225:
if y >= -45 and y <= 45:
return "pierHorizontalLeft"
if x >= -45 and x <= 45:
if y >= 45 and y <= 225:
return "pierVerticalTop"
if x >= -45 and x <= 45:
if y <= -45 and y >= -225:
return "pierVerticalBottom"
return False
def onClickDetectCoordinates(x, y):
xCoordinate = None
yCoordinate = None
if onClickDetectPier(x, y) == "pierHorizontalRight":
x -= 45
xCoordinate = x // 30
if y > 15:
yCoordinate = 1
elif y < -15:
yCoordinate = -1
else:
yCoordinate = 0
elif onClickDetectPier(x, y) == "pierHorizontalLeft":
x += 45
xCoordinate = abs(x) // 30
xCoordinate = -xCoordinate if xCoordinate != 0 else xCoordinate
if y > 15:
yCoordinate = 1
elif y < -15:
yCoordinate = -1
else:
yCoordinate = 0
elif onClickDetectPier(x, y) == "pierVerticalTop":
y -= 45
yCoordinate = y // 30
if x > 15:
xCoordinate = 1
elif x < -15:
xCoordinate = -1
else:
xCoordinate = 0
elif onClickDetectPier(x, y) == "pierVerticalBottom":
y += 45
yCoordinate = abs(y) // 30
yCoordinate = -yCoordinate if yCoordinate != 0 else yCoordinate
if x > 15:
xCoordinate = 1
elif x < -15:
xCoordinate = -1
else:
xCoordinate = 0
if xCoordinate == None or yCoordinate == None:
return False
return (int(xCoordinate), int(yCoordinate))