Hello developers,
I can not understand this piece of code.
https://github.com/vsg-dev/VulkanSceneGraph/blob/master/src/vsg/io/BinaryInput.cpp#L195

Comparing className with "nullptr" seems weird to me. When reading a null object from a vsgb file, readValue<std::string> returns an empty string "" instead of "nullptr". So is this the intended behavior?