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Editor Comparison: NMSE vs NomNom vs NMSSaveEditor

Produced and correct at time of launch

Probably won't be true for long considering it's open source 😜

Overview

This document set compares the three known No Man's Sky save editors:

NMSE NomNom NMSSaveEditor
Platform .NET 10 WinForms .NET WPF (MVVM) Java Swing
Language C# C# Java (obfuscated)
License Open source Mixed (editor: Closed, lib: Open) Closed source
Status Active development Maintained (regular updates) Unmaintained (out of date, sometimes updated)
OS (Native) Windows Windows Windows/Mac/Linux (Java)
Data Extractor Yes (NMSE.Extractor) ? (Not Public) ? (Not Public)
Test Suite 1153 unit tests Unknown Unknown

Feature Summary

Feature Area NMSE NomNom NMSSaveEditor
Player Stats (Units, Nanites, QS, Health)
Exosuit Inventory Editing
Starship Editing (Seed, Type, Class, Stats)
Starship Customisation Data
Multitool Editing
Freighter Editing
Frigate Editing 🟡
Squadron Editing 🟡
Companion / Pet Editing 🟡
Creature Part Descriptors
Settlement Editing 🟡
Base Editing (Storage, Chests) 🟡
Discovery Editing 🟡
Milestone Editing 🟡
ByteBeat Song Editing
Recipe Browser
Raw JSON Tree Editor
Account Data Editing 🟡
Export/Import Individual Entities 🟡 🟡
Coordinate / Glyph Display
Difficulty Preset Editing
Data Extractor Pipeline
Custom Export Config

Legend: = Full support, 🟡 = Partial support, = Not supported


Detailed Comparison Documents