diff --git a/Smellbow.MathGame/.gitattributes b/Smellbow.MathGame/.gitattributes new file mode 100644 index 00000000..1ff0c423 --- /dev/null +++ b/Smellbow.MathGame/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). 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The correct answer was {correctAnswer}.[/]"); + } + } + AnsiConsole.MarkupLine($"[blue]Your final score is: {score}/5[/]"); + return score; // Return the score to the caller + } + +} diff --git a/Smellbow.MathGame/MathGame/Games/Division.cs b/Smellbow.MathGame/MathGame/Games/Division.cs new file mode 100644 index 00000000..de232728 --- /dev/null +++ b/Smellbow.MathGame/MathGame/Games/Division.cs @@ -0,0 +1,40 @@ +using Spectre.Console; + +namespace MathGame.Games; + +internal static class Division +{ + public static int PlayDivision() + { + AnsiConsole.Clear(); + AnsiConsole.MarkupLine("[green]Welcome to the Division Game![/]"); + int score = 0; + Random rand = new Random(); + for (int i = 0; i < 5; i++) + { + + int divisor = rand.Next(1, 11); // Random divisor between 1 and 10 + int answer = rand.Next(0, 11); // Random answer between 0 and 10 + int dividend = divisor * answer; // Calculate the dividend to ensure a whole number result + + + + var userAnswer = AnsiConsole.Prompt( + new TextPrompt($"What is [yellow]{dividend} ÷ {divisor}[/]?") + .PromptStyle("green")); + if (userAnswer == answer) + { + AnsiConsole.MarkupLine("[green]Correct![/]"); + score++; + } + else + { + AnsiConsole.MarkupLine($"[red]Incorrect! The correct answer was {answer}.[/]"); + } + } + AnsiConsole.MarkupLine($"[blue]Your final score is: {score}/5[/]"); + return score; // Return the score to the caller + } + + +} diff --git a/Smellbow.MathGame/MathGame/Games/Multiplication.cs b/Smellbow.MathGame/MathGame/Games/Multiplication.cs new file mode 100644 index 00000000..af7821f4 --- /dev/null +++ b/Smellbow.MathGame/MathGame/Games/Multiplication.cs @@ -0,0 +1,36 @@ +using Spectre.Console; + +namespace MathGame.Games; + +internal static class Multiplication +{ + public static int PlayMultiplication() + { + AnsiConsole.Clear(); + AnsiConsole.MarkupLine("[green]Welcome to the Multiplication Game![/]"); + + int score = 0; + Random rand = new Random(); + for (int i = 0; i < 5; i++) + { + int a = rand.Next(1, 11); + int b = rand.Next(1, 11); + int correctAnswer = a * b; + var userAnswer = AnsiConsole.Prompt( + new TextPrompt($"What is [yellow]{a} x {b}[/]?") + .PromptStyle("green")); + if (userAnswer == correctAnswer) + { + AnsiConsole.MarkupLine("[green]Correct![/]"); + score++; + } + else + { + AnsiConsole.MarkupLine($"[red]Incorrect! The correct answer was {correctAnswer}.[/]"); + } + } + AnsiConsole.MarkupLine($"[blue]Your final score is: {score}/5[/]"); + return score; + } + +} diff --git a/Smellbow.MathGame/MathGame/Games/Subtraction.cs b/Smellbow.MathGame/MathGame/Games/Subtraction.cs new file mode 100644 index 00000000..113602e2 --- /dev/null +++ b/Smellbow.MathGame/MathGame/Games/Subtraction.cs @@ -0,0 +1,36 @@ +using Spectre.Console; + +namespace MathGame.Games; + +internal static class Subtraction +{ + public static int PlaySubtraction() + { + AnsiConsole.Clear(); + AnsiConsole.MarkupLine("[green]Welcome to the Subtraction Game![/]"); + + int score = 0; + Random rand = new Random(); + for (int i = 0; i < 5; i++) + { + int a = rand.Next(1, 11); + int b = rand.Next(1, a +1); + int correctAnswer = a - b; + var userAnswer = AnsiConsole.Prompt( + new TextPrompt($"What is [yellow]{a} - {b}[/]?") + .PromptStyle("green")); + if (userAnswer == correctAnswer) + { + AnsiConsole.MarkupLine("[green]Correct![/]"); + score++; + } + else + { + AnsiConsole.MarkupLine($"[red]Incorrect! The correct answer was {correctAnswer}.[/]"); + } + } + AnsiConsole.MarkupLine($"[blue]Your final score is: {score}/5[/]"); + return score; // Return the score to the caller + } + +} diff --git a/Smellbow.MathGame/MathGame/History/HIstory.cs b/Smellbow.MathGame/MathGame/History/HIstory.cs new file mode 100644 index 00000000..7361539f --- /dev/null +++ b/Smellbow.MathGame/MathGame/History/HIstory.cs @@ -0,0 +1,42 @@ +using Spectre.Console; +using MathGame.Models; +namespace MathGame.Games; + +internal static class History +{ + public static void ShowHistory(List gameHistory) + { + AnsiConsole.Clear(); + if ( gameHistory.Count > 0) // Check if there are any game results in the history + { + var table = new Table(); + table.AddColumn("Played"); + table.AddColumn("Operation"); + table.AddColumn("Score"); + table.AddColumn("Progress"); + + AnsiConsole.MarkupLine("[green]Game History:[/]"); + foreach (var entry in gameHistory) + { + string filled = new string ('█', entry.Score); // make a string of filled blocks based on the score, so if the score is 3, it will be "███" + string empty = new string('░', entry.QuestionCount - entry.Score); // make a string of empty blocks based on the remaining questions + table.AddRow( + $"[blue]{entry.PlayedAt:dd/MM/yyyy HH:mm}[/]", + $"[yellow]{entry.Operation}[/]", + $"[green]{entry.Score}/{entry.QuestionCount}[/]", + $"[green]{filled}[/][grey]{empty}[/]" + ); + + } + AnsiConsole.Write(table); + + } + else + { + AnsiConsole.MarkupLine("[red]No game history available.[/]"); + + + } + } + +} diff --git a/Smellbow.MathGame/MathGame/MathGame.csproj b/Smellbow.MathGame/MathGame/MathGame.csproj new file mode 100644 index 00000000..452a0af1 --- /dev/null +++ b/Smellbow.MathGame/MathGame/MathGame.csproj @@ -0,0 +1,14 @@ + + + + Exe + net10.0 + enable + enable + + + + + + + diff --git a/Smellbow.MathGame/MathGame/Models/GameResult.cs b/Smellbow.MathGame/MathGame/Models/GameResult.cs new file mode 100644 index 00000000..4d7c692f --- /dev/null +++ b/Smellbow.MathGame/MathGame/Models/GameResult.cs @@ -0,0 +1,10 @@ + +namespace MathGame.Models; + +internal class GameResult +{ + public int Score { get; set; } + public DateTime PlayedAt { get; set; } + public string Operation { get; set; } = string.Empty; + public int QuestionCount { get; set; } +} diff --git a/Smellbow.MathGame/MathGame/Program.cs b/Smellbow.MathGame/MathGame/Program.cs new file mode 100644 index 00000000..bac2edbc --- /dev/null +++ b/Smellbow.MathGame/MathGame/Program.cs @@ -0,0 +1,96 @@ +using Spectre.Console; +using MathGame.Games; +using MathGame.Models; +internal class Program +{ + private static void Main(string[] args) + { + ShowMenu(); + } + + public static void ShowMenu() + { + + ListgameHistory = new List(); + + + + while (true) + { + //using spectre console, i dont fully understand all its functions but i know it can be used to make the console look better, so i will use it here + AnsiConsole.Clear(); + AnsiConsole.MarkupLine("[green]Hello, Welcome to Math Game![/]"); + var choice = AnsiConsole.Prompt( + new SelectionPrompt() + .Title("[green]Select an operation to play:[/]") + .AddChoices(new[] { + "Addition", + "Subtraction", + "Multiplication", + "Division", + "History", + "Exit" + })); + Console.WriteLine($"Your choice: {(choice != null ? choice : "None yet!")}"); + + + switch (choice) + { + case "Addition": + Console.WriteLine("Starting Addition Game..."); + int additionScore = Addition.PlayAddition(); + gameHistory.Add(new GameResult // we create a new gameresult object from the score and other info after a game. + { + Score = additionScore, + PlayedAt = DateTime.Now, + Operation = "Addition", + QuestionCount = 5 + }); + break; + case "Subtraction": + Console.WriteLine("Starting Subtraction Game..."); + int subtractionScore = Subtraction.PlaySubtraction(); + gameHistory.Add(new GameResult + { + Score = subtractionScore, + PlayedAt = DateTime.Now, + Operation = "Subtraction", + QuestionCount = 5 + }); + break; + case "Multiplication": + Console.WriteLine("Starting Multiplication Game..."); + int multiplicationScore = Multiplication.PlayMultiplication(); + gameHistory.Add(new GameResult + { + Score = multiplicationScore, + PlayedAt = DateTime.Now, + Operation = "Multiplication", + QuestionCount = 5 + }); + break; + case "Division": + Console.WriteLine("Starting Division Game..."); + int divisionScore = Division.PlayDivision(); + gameHistory.Add(new GameResult + { + Score = divisionScore, + PlayedAt = DateTime.Now, + Operation = "Division", + QuestionCount = 5 + }); + break; + case "History": + History.ShowHistory(gameHistory); + break; + case "Exit": + Console.WriteLine("Exiting Math Game..."); + return; + } + AnsiConsole.MarkupLine("[grey]Press any key to return to the menu...[/]"); + Console.ReadKey(true); //true to not show the key pressed or make a beep sound?? + } + } + + +} \ No newline at end of file