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36 lines (25 loc) · 997 Bytes
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include.xml
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36 lines (25 loc) · 997 Bytes
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<?xml version="1.0" encoding="utf-8"?>
<project>
<ndll name="steamwrap" />
<classpath name="steamwrap" />
<section unless="final">
<template path="appid.txt"
rename="bin/SteamworksExample.app/Contents/MacOS/steam_appid.txt" if="mac" />
</section>
<section if="windows">
<template path="dlls/win32/steam_api.dll" rename="steam_api.dll" />
<template path="dlls/win64/steam_api64.dll" rename="steam_api64.dll" />
</section>
<section if="linux">
<!-- Copies into both 32 and 64 bit folders because I haven't found a way to differentiate
between them using conditionals in this file -->
<template path="dlls/linux64/libsteam_api.so"
rename="../../../linux64/cpp/bin/libsteam_api.so" />
<template path="dlls/linux32/libsteam_api.so"
rename="../../../linux/cpp/bin/libsteam_api.so" />
</section>
<section if="mac">
<template path="dlls/osx64/libsteam_api.dylib"
rename="bin/SteamworksExample.app/Contents/MacOS/libsteam_api.dylib" />
</section>
</project>