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/**
* @license
* Video.js 6.7.3 <http://videojs.com/>
* Copyright Brightcove, Inc. <https://www.brightcove.com/>
* Available under Apache License Version 2.0
* <https://github.com/videojs/video.js/blob/master/LICENSE>
*
* Includes vtt.js <https://github.com/mozilla/vtt.js>
* Available under Apache License Version 2.0
* <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global.videojs = factory());
}(this, (function () {
var version = "6.7.3";
var commonjsGlobal = typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
function createCommonjsModule(fn, module) {
return module = { exports: {} }, fn(module, module.exports), module.exports;
}
var win;
if (typeof window !== "undefined") {
win = window;
} else if (typeof commonjsGlobal !== "undefined") {
win = commonjsGlobal;
} else if (typeof self !== "undefined"){
win = self;
} else {
win = {};
}
var window_1 = win;
var empty = {};
var empty$1 = (Object.freeze || Object)({
'default': empty
});
var minDoc = ( empty$1 && empty ) || empty$1;
var topLevel = typeof commonjsGlobal !== 'undefined' ? commonjsGlobal :
typeof window !== 'undefined' ? window : {};
var doccy;
if (typeof document !== 'undefined') {
doccy = document;
} else {
doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];
if (!doccy) {
doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;
}
}
var document_1 = doccy;
/**
* @file browser.js
* @module browser
*/
var USER_AGENT = window_1.navigator && window_1.navigator.userAgent || '';
var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;
/*
* Device is an iPhone
*
* @type {Boolean}
* @constant
* @private
*/
var IS_IPAD = /iPad/i.test(USER_AGENT);
// The Facebook app's UIWebView identifies as both an iPhone and iPad, so
// to identify iPhones, we need to exclude iPads.
// http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD;
var IS_IPOD = /iPod/i.test(USER_AGENT);
var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
var IOS_VERSION = function () {
var match = USER_AGENT.match(/OS (\d+)_/i);
if (match && match[1]) {
return match[1];
}
return null;
}();
var IS_ANDROID = /Android/i.test(USER_AGENT);
var ANDROID_VERSION = function () {
// This matches Android Major.Minor.Patch versions
// ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i);
if (!match) {
return null;
}
var major = match[1] && parseFloat(match[1]);
var minor = match[2] && parseFloat(match[2]);
if (major && minor) {
return parseFloat(match[1] + '.' + match[2]);
} else if (major) {
return major;
}
return null;
}();
// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;
var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
var IS_EDGE = /Edge/i.test(USER_AGENT);
var IS_CHROME = !IS_EDGE && /Chrome/i.test(USER_AGENT);
var CHROME_VERSION = function () {
var match = USER_AGENT.match(/Chrome\/(\d+)/);
if (match && match[1]) {
return parseFloat(match[1]);
}
return null;
}();
var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);
var IE_VERSION = function () {
var result = /MSIE\s(\d+)\.\d/.exec(USER_AGENT);
var version = result && parseFloat(result[1]);
if (!version && /Trident\/7.0/i.test(USER_AGENT) && /rv:11.0/.test(USER_AGENT)) {
// IE 11 has a different user agent string than other IE versions
version = 11.0;
}
return version;
}();
var IS_SAFARI = /Safari/i.test(USER_AGENT) && !IS_CHROME && !IS_ANDROID && !IS_EDGE;
var IS_ANY_SAFARI = IS_SAFARI || IS_IOS;
var TOUCH_ENABLED = isReal() && ('ontouchstart' in window_1 || window_1.DocumentTouch && window_1.document instanceof window_1.DocumentTouch);
var BACKGROUND_SIZE_SUPPORTED = isReal() && 'backgroundSize' in window_1.document.createElement('video').style;
var browser = (Object.freeze || Object)({
IS_IPAD: IS_IPAD,
IS_IPHONE: IS_IPHONE,
IS_IPOD: IS_IPOD,
IS_IOS: IS_IOS,
IOS_VERSION: IOS_VERSION,
IS_ANDROID: IS_ANDROID,
ANDROID_VERSION: ANDROID_VERSION,
IS_OLD_ANDROID: IS_OLD_ANDROID,
IS_NATIVE_ANDROID: IS_NATIVE_ANDROID,
IS_FIREFOX: IS_FIREFOX,
IS_EDGE: IS_EDGE,
IS_CHROME: IS_CHROME,
CHROME_VERSION: CHROME_VERSION,
IS_IE8: IS_IE8,
IE_VERSION: IE_VERSION,
IS_SAFARI: IS_SAFARI,
IS_ANY_SAFARI: IS_ANY_SAFARI,
TOUCH_ENABLED: TOUCH_ENABLED,
BACKGROUND_SIZE_SUPPORTED: BACKGROUND_SIZE_SUPPORTED
});
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) {
return typeof obj;
} : function (obj) {
return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
};
var classCallCheck = function (instance, Constructor) {
if (!(instance instanceof Constructor)) {
throw new TypeError("Cannot call a class as a function");
}
};
var inherits = function (subClass, superClass) {
if (typeof superClass !== "function" && superClass !== null) {
throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
}
subClass.prototype = Object.create(superClass && superClass.prototype, {
constructor: {
value: subClass,
enumerable: false,
writable: true,
configurable: true
}
});
if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
};
var possibleConstructorReturn = function (self, call) {
if (!self) {
throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
}
return call && (typeof call === "object" || typeof call === "function") ? call : self;
};
var taggedTemplateLiteralLoose = function (strings, raw) {
strings.raw = raw;
return strings;
};
/**
* @file obj.js
* @module obj
*/
/**
* @callback obj:EachCallback
*
* @param {Mixed} value
* The current key for the object that is being iterated over.
*
* @param {string} key
* The current key-value for object that is being iterated over
*/
/**
* @callback obj:ReduceCallback
*
* @param {Mixed} accum
* The value that is accumulating over the reduce loop.
*
* @param {Mixed} value
* The current key for the object that is being iterated over.
*
* @param {string} key
* The current key-value for object that is being iterated over
*
* @return {Mixed}
* The new accumulated value.
*/
var toString = Object.prototype.toString;
/**
* Get the keys of an Object
*
* @param {Object}
* The Object to get the keys from
*
* @return {string[]}
* An array of the keys from the object. Returns an empty array if the
* object passed in was invalid or had no keys.
*
* @private
*/
var keys = function keys(object) {
return isObject(object) ? Object.keys(object) : [];
};
/**
* Array-like iteration for objects.
*
* @param {Object} object
* The object to iterate over
*
* @param {obj:EachCallback} fn
* The callback function which is called for each key in the object.
*/
function each(object, fn) {
keys(object).forEach(function (key) {
return fn(object[key], key);
});
}
/**
* Array-like reduce for objects.
*
* @param {Object} object
* The Object that you want to reduce.
*
* @param {Function} fn
* A callback function which is called for each key in the object. It
* receives the accumulated value and the per-iteration value and key
* as arguments.
*
* @param {Mixed} [initial = 0]
* Starting value
*
* @return {Mixed}
* The final accumulated value.
*/
function reduce(object, fn) {
var initial = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
return keys(object).reduce(function (accum, key) {
return fn(accum, object[key], key);
}, initial);
}
/**
* Object.assign-style object shallow merge/extend.
*
* @param {Object} target
* @param {Object} ...sources
* @return {Object}
*/
function assign(target) {
for (var _len = arguments.length, sources = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
sources[_key - 1] = arguments[_key];
}
if (Object.assign) {
return Object.assign.apply(Object, [target].concat(sources));
}
sources.forEach(function (source) {
if (!source) {
return;
}
each(source, function (value, key) {
target[key] = value;
});
});
return target;
}
/**
* Returns whether a value is an object of any kind - including DOM nodes,
* arrays, regular expressions, etc. Not functions, though.
*
* This avoids the gotcha where using `typeof` on a `null` value
* results in `'object'`.
*
* @param {Object} value
* @return {Boolean}
*/
function isObject(value) {
return !!value && (typeof value === 'undefined' ? 'undefined' : _typeof(value)) === 'object';
}
/**
* Returns whether an object appears to be a "plain" object - that is, a
* direct instance of `Object`.
*
* @param {Object} value
* @return {Boolean}
*/
function isPlain(value) {
return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object;
}
/**
* @file log.js
* @module log
*/
var log = void 0;
// This is the private tracking variable for logging level.
var level = 'info';
// This is the private tracking variable for the logging history.
var history = [];
/**
* Log messages to the console and history based on the type of message
*
* @private
* @param {string} type
* The name of the console method to use.
*
* @param {Array} args
* The arguments to be passed to the matching console method.
*
* @param {boolean} [stringify]
* By default, only old IEs should get console argument stringification,
* but this is exposed as a parameter to facilitate testing.
*/
var logByType = function logByType(type, args) {
var stringify = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : !!IE_VERSION && IE_VERSION < 11;
var lvl = log.levels[level];
var lvlRegExp = new RegExp('^(' + lvl + ')$');
if (type !== 'log') {
// Add the type to the front of the message when it's not "log".
args.unshift(type.toUpperCase() + ':');
}
// Add a clone of the args at this point to history.
if (history) {
history.push([].concat(args));
}
// Add console prefix after adding to history.
args.unshift('VIDEOJS:');
// If there's no console then don't try to output messages, but they will
// still be stored in history.
if (!window_1.console) {
return;
}
// Was setting these once outside of this function, but containing them
// in the function makes it easier to test cases where console doesn't exist
// when the module is executed.
var fn = window_1.console[type];
if (!fn && type === 'debug') {
// Certain browsers don't have support for console.debug. For those, we
// should default to the closest comparable log.
fn = window_1.console.info || window_1.console.log;
}
// Bail out if there's no console or if this type is not allowed by the
// current logging level.
if (!fn || !lvl || !lvlRegExp.test(type)) {
return;
}
// IEs previous to 11 log objects uselessly as "[object Object]"; so, JSONify
// objects and arrays for those less-capable browsers.
if (stringify) {
args = args.map(function (a) {
if (isObject(a) || Array.isArray(a)) {
try {
return JSON.stringify(a);
} catch (x) {
return String(a);
}
}
// Cast to string before joining, so we get null and undefined explicitly
// included in output (as we would in a modern console).
return String(a);
}).join(' ');
}
// Old IE versions do not allow .apply() for console methods (they are
// reported as objects rather than functions).
if (!fn.apply) {
fn(args);
} else {
fn[Array.isArray(args) ? 'apply' : 'call'](window_1.console, args);
}
};
/**
* Logs plain debug messages. Similar to `console.log`.
*
* @class
* @param {Mixed[]} args
* One or more messages or objects that should be logged.
*/
log = function log() {
for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
logByType('log', args);
};
/**
* Enumeration of available logging levels, where the keys are the level names
* and the values are `|`-separated strings containing logging methods allowed
* in that logging level. These strings are used to create a regular expression
* matching the function name being called.
*
* Levels provided by video.js are:
*
* - `off`: Matches no calls. Any value that can be cast to `false` will have
* this effect. The most restrictive.
* - `all`: Matches only Video.js-provided functions (`debug`, `log`,
* `log.warn`, and `log.error`).
* - `debug`: Matches `log.debug`, `log`, `log.warn`, and `log.error` calls.
* - `info` (default): Matches `log`, `log.warn`, and `log.error` calls.
* - `warn`: Matches `log.warn` and `log.error` calls.
* - `error`: Matches only `log.error` calls.
*
* @type {Object}
*/
log.levels = {
all: 'debug|log|warn|error',
off: '',
debug: 'debug|log|warn|error',
info: 'log|warn|error',
warn: 'warn|error',
error: 'error',
DEFAULT: level
};
/**
* Get or set the current logging level. If a string matching a key from
* {@link log.levels} is provided, acts as a setter. Regardless of argument,
* returns the current logging level.
*
* @param {string} [lvl]
* Pass to set a new logging level.
*
* @return {string}
* The current logging level.
*/
log.level = function (lvl) {
if (typeof lvl === 'string') {
if (!log.levels.hasOwnProperty(lvl)) {
throw new Error('"' + lvl + '" in not a valid log level');
}
level = lvl;
}
return level;
};
/**
* Returns an array containing everything that has been logged to the history.
*
* This array is a shallow clone of the internal history record. However, its
* contents are _not_ cloned; so, mutating objects inside this array will
* mutate them in history.
*
* @return {Array}
*/
log.history = function () {
return history ? [].concat(history) : [];
};
/**
* Clears the internal history tracking, but does not prevent further history
* tracking.
*/
log.history.clear = function () {
if (history) {
history.length = 0;
}
};
/**
* Disable history tracking if it is currently enabled.
*/
log.history.disable = function () {
if (history !== null) {
history.length = 0;
history = null;
}
};
/**
* Enable history tracking if it is currently disabled.
*/
log.history.enable = function () {
if (history === null) {
history = [];
}
};
/**
* Logs error messages. Similar to `console.error`.
*
* @param {Mixed[]} args
* One or more messages or objects that should be logged as an error
*/
log.error = function () {
for (var _len2 = arguments.length, args = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
args[_key2] = arguments[_key2];
}
return logByType('error', args);
};
/**
* Logs warning messages. Similar to `console.warn`.
*
* @param {Mixed[]} args
* One or more messages or objects that should be logged as a warning.
*/
log.warn = function () {
for (var _len3 = arguments.length, args = Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
args[_key3] = arguments[_key3];
}
return logByType('warn', args);
};
/**
* Logs debug messages. Similar to `console.debug`, but may also act as a comparable
* log if `console.debug` is not available
*
* @param {Mixed[]} args
* One or more messages or objects that should be logged as debug.
*/
log.debug = function () {
for (var _len4 = arguments.length, args = Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {
args[_key4] = arguments[_key4];
}
return logByType('debug', args);
};
var log$1 = log;
function clean (s) {
return s.replace(/\n\r?\s*/g, '')
}
var tsml = function tsml (sa) {
var s = ''
, i = 0;
for (; i < arguments.length; i++)
s += clean(sa[i]) + (arguments[i + 1] || '');
return s
};
/**
* @file computed-style.js
* @module computed-style
*/
/**
* A safe getComputedStyle with an IE8 fallback.
*
* This is needed because in Firefox, if the player is loaded in an iframe with
* `display:none`, then `getComputedStyle` returns `null`, so, we do a null-check to
* make sure that the player doesn't break in these cases.
*
* @param {Element} el
* The element you want the computed style of
*
* @param {string} prop
* The property name you want
*
* @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
*
* @static
* @const
*/
function computedStyle(el, prop) {
if (!el || !prop) {
return '';
}
if (typeof window_1.getComputedStyle === 'function') {
var cs = window_1.getComputedStyle(el);
return cs ? cs[prop] : '';
}
return el.currentStyle[prop] || '';
}
var _templateObject = taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);
/**
* @file dom.js
* @module dom
*/
/**
* Detect if a value is a string with any non-whitespace characters.
*
* @param {string} str
* The string to check
*
* @return {boolean}
* - True if the string is non-blank
* - False otherwise
*
*/
function isNonBlankString(str) {
return typeof str === 'string' && /\S/.test(str);
}
/**
* Throws an error if the passed string has whitespace. This is used by
* class methods to be relatively consistent with the classList API.
*
* @param {string} str
* The string to check for whitespace.
*
* @throws {Error}
* Throws an error if there is whitespace in the string.
*
*/
function throwIfWhitespace(str) {
if (/\s/.test(str)) {
throw new Error('class has illegal whitespace characters');
}
}
/**
* Produce a regular expression for matching a className within an elements className.
*
* @param {string} className
* The className to generate the RegExp for.
*
* @return {RegExp}
* The RegExp that will check for a specific `className` in an elements
* className.
*/
function classRegExp(className) {
return new RegExp('(^|\\s)' + className + '($|\\s)');
}
/**
* Whether the current DOM interface appears to be real.
*
* @return {Boolean}
*/
function isReal() {
return (
// Both document and window will never be undefined thanks to `global`.
document_1 === window_1.document &&
// In IE < 9, DOM methods return "object" as their type, so all we can
// confidently check is that it exists.
typeof document_1.createElement !== 'undefined'
);
}
/**
* Determines, via duck typing, whether or not a value is a DOM element.
*
* @param {Mixed} value
* The thing to check
*
* @return {boolean}
* - True if it is a DOM element
* - False otherwise
*/
function isEl(value) {
return isObject(value) && value.nodeType === 1;
}
/**
* Determines if the current DOM is embedded in an iframe.
*
* @return {boolean}
*
*/
function isInFrame() {
// We need a try/catch here because Safari will throw errors when attempting
// to get either `parent` or `self`
try {
return window_1.parent !== window_1.self;
} catch (x) {
return true;
}
}
/**
* Creates functions to query the DOM using a given method.
*
* @param {string} method
* The method to create the query with.
*
* @return {Function}
* The query method
*/
function createQuerier(method) {
return function (selector, context) {
if (!isNonBlankString(selector)) {
return document_1[method](null);
}
if (isNonBlankString(context)) {
context = document_1.querySelector(context);
}
var ctx = isEl(context) ? context : document_1;
return ctx[method] && ctx[method](selector);
};
}
/**
* Creates an element and applies properties.
*
* @param {string} [tagName='div']
* Name of tag to be created.
*
* @param {Object} [properties={}]
* Element properties to be applied.
*
* @param {Object} [attributes={}]
* Element attributes to be applied.
*
* @param {String|Element|TextNode|Array|Function} [content]
* Contents for the element (see: {@link dom:normalizeContent})
*
* @return {Element}
* The element that was created.
*/
function createEl() {
var tagName = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div';
var properties = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
var content = arguments[3];
var el = document_1.createElement(tagName);
Object.getOwnPropertyNames(properties).forEach(function (propName) {
var val = properties[propName];
// See #2176
// We originally were accepting both properties and attributes in the
// same object, but that doesn't work so well.
if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
log$1.warn(tsml(_templateObject, propName, val));
el.setAttribute(propName, val);
// Handle textContent since it's not supported everywhere and we have a
// method for it.
} else if (propName === 'textContent') {
textContent(el, val);
} else {
el[propName] = val;
}
});
Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
el.setAttribute(attrName, attributes[attrName]);
});
if (content) {
appendContent(el, content);
}
return el;
}
/**
* Injects text into an element, replacing any existing contents entirely.
*
* @param {Element} el
* The element to add text content into
*
* @param {string} text
* The text content to add.
*
* @return {Element}
* The element with added text content.
*/
function textContent(el, text) {
if (typeof el.textContent === 'undefined') {
el.innerText = text;
} else {
el.textContent = text;
}
return el;
}
/**
* Insert an element as the first child node of another
*
* @param {Element} child
* Element to insert
*
* @param {Element} parent
* Element to insert child into
*/
function prependTo(child, parent) {
if (parent.firstChild) {
parent.insertBefore(child, parent.firstChild);
} else {
parent.appendChild(child);
}
}
/**
* Check if an element has a CSS class
*
* @param {Element} element
* Element to check
*
* @param {string} classToCheck
* Class name to check for
*
* @return {boolean}
* - True if the element had the class
* - False otherwise.
*
* @throws {Error}
* Throws an error if `classToCheck` has white space.
*/
function hasClass(element, classToCheck) {
throwIfWhitespace(classToCheck);
if (element.classList) {
return element.classList.contains(classToCheck);
}
return classRegExp(classToCheck).test(element.className);
}
/**
* Add a CSS class name to an element
*
* @param {Element} element
* Element to add class name to.
*
* @param {string} classToAdd
* Class name to add.
*
* @return {Element}
* The dom element with the added class name.
*/
function addClass(element, classToAdd) {
if (element.classList) {
element.classList.add(classToAdd);
// Don't need to `throwIfWhitespace` here because `hasElClass` will do it
// in the case of classList not being supported.
} else if (!hasClass(element, classToAdd)) {
element.className = (element.className + ' ' + classToAdd).trim();
}
return element;
}
/**
* Remove a CSS class name from an element
*
* @param {Element} element
* Element to remove a class name from.
*
* @param {string} classToRemove
* Class name to remove
*
* @return {Element}
* The dom element with class name removed.
*/
function removeClass(element, classToRemove) {
if (element.classList) {
element.classList.remove(classToRemove);
} else {
throwIfWhitespace(classToRemove);
element.className = element.className.split(/\s+/).filter(function (c) {
return c !== classToRemove;
}).join(' ');
}
return element;
}
/**
* The callback definition for toggleElClass.
*
* @callback Dom~PredicateCallback