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Hey! First of all, thanks a lot for maintaining and improving RevoPush — really appreciate the work you’re doing.
I just want to confirm my understanding of how OTA updates currently work. As far as I understand, when an OTA update is published, clients always download the entire JS bundle, not a delta/patch.
So for example: if the base app bundle is ~5 MB and the OTA update only adds a single line of JS (say ~30 bytes), the client would still need to download the full ~5 MB bundle. Is that correct?
If so, I wanted to ask about the possibility of supporting patch (delta) updates in the future — where only the difference between bundles is downloaded instead of the full bundle. This could significantly reduce download size and update time, especially for small changes.
For reference, Stallion OTA SDK supports patch updates (currently in beta):
https://learn.stalliontech.io/docs/patch-updates
Do you think something similar would be feasible to implement in RevoPush? Even a rough idea of whether this fits the project’s roadmap or technical constraints would be super helpful.
Thanks again, and keep up the great work!