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Capacitor depletion calculation doesn't recognize use of _some_ turrets vs. _all_ turrets #2790

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@InterestsFantastic

This is submitted in good faith so if I'm wrong I'm wrong. Thanks very much for your efforts with this program!

The following fit has two modules that use cap but it seems to calculate incorrectly. I don't know if this is a bug or not, but it probably is.

When I have everything turned on, the cap runs out in 40s. When I turn one gun off, 40s. When I turn two guns off, 45s. So, I believe that there must be a calculation error in here in order to not have any adjustment when the first gun shuts off. Maybe internally, the calculator just includes all turrets as one group when it comes to that, and if any are on then all are on? The dps calculations adjust appropriately, it seems, so differences between how those calculations are performed may be a key to finding the issue.

I've submitted the fit here, and presently I'm using v2.65.1. Hopefully this is enough to reproduce the error on your side.


[Astero, Blah]

Small Ancillary Armor Repairer, Nanite Repair Paste
200mm Rolled Tungsten Compact Plates
Small I-a Enduring Armor Repairer
Damage Control II

X5 Enduring Stasis Webifier
J5b Enduring Warp Scrambler
Small Ancillary Shield Booster, Navy Cap Booster 25
1MN Y-S8 Compact Afterburner

Light Electron Blaster II, Void S
Light Electron Blaster II, Void S

Small Explosive Armor Reinforcer I
Small Explosive Armor Reinforcer I
Small Trimark Armor Pump I

Warrior II x5
Warrior II x5

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