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Add ref to global variables. Fix indentation.
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‎Tutorials/transform2d/index.html‎

Lines changed: 2 additions & 2 deletions
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@@ -777,7 +777,7 @@ <h3>Case Study: Interactive Rotation</h3>
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adjusted to be relative to the robot's coordinate system
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instead of the window's coordinate system.
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"""
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global leftArmAngle, rightArmAngle
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background(255)
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pushMatrix()
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translate(ROBOT_X, ROBOT_Y) # place robot so arms are always on screen
@@ -786,7 +786,7 @@ <h3>Case Study: Interactive Rotation</h3>
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mY = mouseY - ROBOT_Y
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if (mX &lt; MIDPOINT_X): # left side of robot
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leftArmAngle = atan2(mY - PIVOT_Y, mX - LEFT_PIVOT_X) - HALF_PI
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else:
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else:
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rightArmAngle = atan2(mY - PIVOT_Y, mX - RIGHT_PIVOT_X) - HALF_PI;
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drawRobot()
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