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singly_linked_list.cpp
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219 lines (182 loc) · 3.98 KB
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#include <iostream>
#include <string>
template<class T>
struct Node
{
T Data;
Node<T>* Next;
};
template<class T>
class List
{
public:
List();
~List();
int GetSize() const; // not modify return value
Node<T>* CreateNode(T data);
Node<T>* FindNodeAt(int pos);
void AddNode(Node<T>* node);
void RemoveNode(Node<T>* previous, Node<T>* current);
void Display();
private:
void freeNode(Node<T>* node);
private:
Node<T>* mHead;
Node<T>* mTail;
int mSize; // size of List
};
template<class T>
List<T>::List() : mHead{nullptr}, mTail{nullptr}, mSize{0}
{
}
template<class T>
List<T>::~List()
{
Node<T>* current = nullptr;
Node<T>* next = mHead;
while(next) // while(next != nullptr)
{
current = next;
next = next->Next;
freeNode(current);
}
}
template<class T>
int List<T>::GetSize() const
{
return mSize;
}
template<class T>
Node<T>* List<T>::CreateNode(T data)
{
return new Node<T>{ data, nullptr };
}
template<class T>
Node<T>* List<T>::FindNodeAt(int pos)
{
Node<T>* node = mHead;
for(int i = 1; i < pos; i++)
{
node = node->Next;
}
return node;
}
template<class T>
void List<T>::AddNode(Node<T>* node)
{
if(mHead)
{
mTail->Next = node;
}
else
{
mHead = node;
}
mTail = node;
mSize++;
}
template<class T>
void List<T>::RemoveNode(Node<T>* previous, Node<T>* current)
{
/*
switch(current)
{
case this->mHead: // error: case only accepts constants known at compile time
mHead = mHead->Next;
break;
case this->mTail:
mTail = previous;
mTail->Next = nullptr;
break;
default:
previous->Next = current->Next;
break;
}
*/
/*
std::cout << "previous: " << previous;
std::cout << "\ncurrent: " << current;
std::cout << "\nmHead: " << mHead;
std::cout << "\nmTail: " << mTail;
std::cout << '\n';
*/
if(current == mHead)
{
mHead = mHead->Next;
}
else if(current == mTail)
{
mTail = previous;
mTail->Next = nullptr;
}
else
{
previous->Next = current->Next;
}
freeNode(current);
mSize--;
}
template<class T>
void List<T>::Display()
{
Node<T>* node = mHead;
while(node)
{
std::cout << node->Data << ' ';
node = node->Next;
}
std::cout << "\nHead: " << mHead->Data << " Head->Next: " << mHead->Next->Data;
std::cout << "\nTail: " << mTail->Data << " Tail->Next: " << mTail->Next;
std::cout << "\nSize: " << mSize;
std::cout << '\n';
}
template<class T>
void List<T>::freeNode(Node<T>* node)
{
delete node;
}
int main()
{
List<int> list{};
List<std::string> list2{};
Node<int>* node = nullptr;
Node<std::string>* node2 = nullptr;
for(int i = 0; i < 5; i++)
{
node = list.CreateNode(i);
list.AddNode(node);
node2 = list2.CreateNode("Str" + std::to_string(i));
list2.AddNode(node2);
}
std::cout << "\n------------------List<int>------------------\n";
list.Display();
std::cout << "\nCall CreateNode(3) && AddNode(node)\n";
node = list.CreateNode(3);
list.AddNode(node);
list.Display();
std::cout << "\nCall FindNodeAt(1) && FindNodeAt(2) && RemoveNode(previous, current)\n";
Node<int>* previous = list.FindNodeAt(1);
Node<int>* current = list.FindNodeAt(2);
list.RemoveNode(previous, current);
list.Display();
std::cout << "\nCall FindNodeAt(1) && FindNodeAt(1) && RemoveNode(previous, current)\n";
previous = list.FindNodeAt(1);
current = list.FindNodeAt(1);
list.RemoveNode(previous, current);
list.Display();
std::cout << "\n------------------list<string>---------------\n";
std::cout << "\nCall CreateNode(\"apple\") && AddNode(node)\n";
node2 = list2.CreateNode("apple");
list2.AddNode(node2);
list2.Display();
std::cout << "\nCall FindNodeAt(1) && FindNodeAt(2) && RemoveNode(previous, current)\n";
Node<std::string>* previous2 = list2.FindNodeAt(1);
Node<std::string>* current2 = list2.FindNodeAt(2);
list2.RemoveNode(previous2, current2);
list2.Display();
std::cout << "\nCall FindNodeAt(1) && FindNodeAt(1) && RemoveNode(previous, current)\n";
previous2 = list2.FindNodeAt(1);
current2 = list2.FindNodeAt(1);
list2.RemoveNode(previous2, current2);
list2.Display();
}