diff --git a/packages/gamepad-plugin/CHANGELOG.md b/packages/gamepad-plugin/CHANGELOG.md index 471fd4102..247067cc8 100644 --- a/packages/gamepad-plugin/CHANGELOG.md +++ b/packages/gamepad-plugin/CHANGELOG.md @@ -1,6 +1,6 @@ # Changelog -## [1.0.2] - _unreleased_ +## [1.0.2] - _2026-10-31_ ### Fixed - A touch on the controls no longer reaches the game as a hover: the `pointerover` / `pointerenter` before it and the `pointerout` / `pointerleave` after it are kept from the engine too, so a widget under a button no longer gets `onOver` as the button is pressed ([#1805](https://github.com/melonjs/melonJS/issues/1805)). A mouse hovering over the controls is unchanged diff --git a/packages/gamepad-plugin/package.json b/packages/gamepad-plugin/package.json index 9c91fced8..f70c9a274 100644 --- a/packages/gamepad-plugin/package.json +++ b/packages/gamepad-plugin/package.json @@ -1,6 +1,6 @@ { "name": "@melonjs/gamepad-plugin", - "version": "1.0.1", + "version": "1.0.2", "description": "melonJS virtual gamepad plugin", "homepage": "https://www.npmjs.com/package/@melonjs/gamepad-plugin", "type": "module",