-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathSPACE.BAS
More file actions
954 lines (894 loc) · 40.1 KB
/
SPACE.BAS
File metadata and controls
954 lines (894 loc) · 40.1 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
DECLARE SUB TimeUpdateSmoke ()
DECLARE SUB RenderSmoke ()
DECLARE SUB BoomSmoke (PosIndex!)
DECLARE SUB TimeUpdateExplosion ()
DECLARE SUB RenderExplosion ()
DECLARE SUB Damage (Amount!)
DECLARE SUB RenderHealth ()
DECLARE SUB RenderEnemy (Index!, ChangeX!, ChangeY!)
DECLARE SUB TimeUpdateEnemy ()
DECLARE SUB TimeUpdateShip ()
DECLARE SUB Background1 ()
DECLARE SUB Background2 ()
DECLARE SUB Shoot ()
DECLARE SUB RenderShoot ()
DECLARE SUB UpdateBullet ()
DECLARE SUB RenderShip (ChangeX!, ChangeY!)
DECLARE SUB GameLoop ()
DECLARE SUB ShipSetup ()
DECLARE SUB PaintShip ()
DECLARE SUB Init ()
DECLARE SUB MainMenu ()
DECLARE SUB Boom (Enemy!)
REM Space Sim
REM Player Ship
DATA 00, 00, 00, 00, 00, 00, 00, 08, 08, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 00, 00, 00
DATA 00, 14, 00, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 00, 14, 00
DATA 08, 08, 08, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 08, 08, 08
DATA 00, 08, 00, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 00, 08, 00
DATA 00, 08, 00, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 00, 08, 00
DATA 00, 08, 00, 00, 00, 00, 08, 99, 99, 08, 00, 00, 00, 00, 08, 00
DATA 00, 08, 00, 00, 00, 99, 08, 99, 99, 08, 99, 00, 00, 00, 08, 00
DATA 00, 08, 00, 00, 99, 08, 08, 99, 99, 08, 08, 99, 00, 00, 08, 00
DATA 00, 08, 00, 99, 99, 08, 08, 01, 01, 08, 08, 99, 99, 00, 08, 00
DATA 00, 08, 08, 08, 99, 08, 08, 01, 01, 08, 08, 99, 08, 08, 08, 00
DATA 00, 08, 08, 08, 99, 08, 08, 01, 01, 08, 08, 99, 08, 08, 08, 00
DATA 00, 08, 08, 99, 99, 08, 08, 01, 01, 08, 08, 99, 99, 08, 08, 00
DATA 00, 00, 00, 00, 00, 08, 09, 01, 01, 09, 08, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 08, 01, 09, 09, 01, 08, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 01, 09, 09, 01, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 01, 01, 00, 00, 00, 00, 00, 00, 00
REM Enemy Ship 1
DATA 00, 00, 00, 00, 00, 00, 00, 04, 04, 00, 00, 00, 00, 00, 00, 00
DATA 08, 08, 08, 08, 08, 08, 08, 02, 02, 08, 08, 08, 08, 08, 08, 08
DATA 00, 08, 08, 08, 08, 08, 08, 02, 02, 08, 08, 08, 08, 08, 08, 00
DATA 00, 00, 00, 08, 08, 00, 08, 02, 02, 08, 00, 08, 08, 00, 00, 00
DATA 00, 00, 00, 08, 08, 00, 08, 02, 02, 08, 00, 08, 08, 00, 00, 00
DATA 00, 00, 08, 08, 08, 00, 08, 02, 02, 08, 00, 08, 08, 08, 00, 00
DATA 08, 08, 08, 08, 08, 00, 08, 02, 02, 08, 00, 08, 08, 08, 08, 08
DATA 00, 08, 08, 08, 08, 00, 08, 02, 02, 08, 00, 08, 08, 08, 08, 00
DATA 00, 08, 00, 00, 08, 00, 08, 02, 02, 08, 00, 08, 00, 00, 08, 00
DATA 00, 08, 00, 00, 08, 00, 08, 02, 02, 08, 00, 08, 00, 00, 08, 00
DATA 00, 08, 00, 00, 08, 08, 08, 02, 02, 08, 08, 08, 00, 00, 08, 00
DATA 00, 00, 08, 08, 08, 08, 08, 02, 02, 08, 08, 08, 08, 08, 00, 00
DATA 00, 00, 00, 08, 08, 08, 08, 06, 06, 08, 08, 08, 00, 00, 00, 00
DATA 00, 00, 08, 08, 08, 08, 08, 06, 06, 08, 08, 08, 08, 08, 00, 00
DATA 00, 00, 00, 08, 08, 08, 08, 06, 06, 08, 08, 08, 08, 00, 00, 00
DATA 00, 00, 00, 08, 08, 08, 08, 06, 06, 08, 08, 08, 08, 00, 00, 00
DATA 00, 00, 00, 08, 00, 08, 06, 06, 06, 06, 08, 00, 08, 00, 00, 00
DATA 00, 00, 00, 08, 00, 08, 01, 06, 06, 01, 08, 00, 08, 00, 00, 00
DATA 00, 00, 00, 08, 00, 00, 01, 06, 06, 01, 00, 00, 08, 00, 00, 00
DATA 00, 00, 00, 08, 00, 00, 00, 01, 01, 00, 00, 00, 08, 00, 00, 00
REM Exp2
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 14, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 12, 04, 12, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 12, 04, 04, 04, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 14, 12, 04, 04, 04, 04, 04, 12, 14, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 12, 04, 04, 04, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 12, 04, 12, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 14, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 12, 14, 12, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 12, 00, 12, 00, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 12, 00, 12, 04, 12, 00, 12, 00, 00, 00, 00, 00
DATA 00, 00, 00, 12, 00, 12, 04, 04, 04, 12, 00, 12, 00, 00, 00, 00
DATA 00, 00, 12, 14, 12, 04, 04, 04, 04, 04, 12, 14, 12, 00, 00, 00
DATA 00, 00, 00, 12, 00, 12, 04, 04, 04, 12, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 12, 00, 12, 04, 12, 00, 12, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 12, 00, 12, 00, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 12, 14, 12, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 14, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 12, 00, 00, 00, 00, 00
DATA 00, 00, 00, 12, 00, 00, 12, 14, 12, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 14, 12, 12, 12, 00, 12, 00, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 12, 00, 12, 04, 12, 00, 12, 14, 00, 00, 00, 00
DATA 00, 00, 00, 12, 00, 12, 04, 04, 04, 12, 00, 12, 00, 00, 00, 00
DATA 00, 00, 12, 14, 12, 04, 04, 04, 04, 04, 12, 14, 12, 00, 00, 00
DATA 00, 00, 00, 12, 00, 12, 04, 04, 04, 12, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 14, 12, 00, 12, 04, 12, 00, 12, 12, 00, 00, 00, 00
DATA 00, 00, 14, 00, 04, 12, 00, 12, 00, 12, 04, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 12, 00, 12, 14, 12, 00, 04, 00, 00, 00, 00, 00
DATA 00, 00, 00, 14, 00, 00, 00, 12, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04, 12, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 14, 12, 00, 00, 00, 00, 00, 04, 00, 00, 00, 00
DATA 00, 00, 00, 00, 04, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 04, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 04, 00, 00, 12, 00, 12, 00, 04, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 12, 14, 12, 00, 12, 04, 00, 00, 00, 00
DATA 04, 00, 04, 00, 12, 12, 00, 12, 00, 12, 00, 00, 00, 00, 00, 00
DATA 12, 14, 04, 00, 12, 00, 12, 04, 12, 00, 12, 00, 00, 00, 00, 00
DATA 00, 00, 00, 12, 00, 12, 04, 04, 04, 12, 00, 12, 00, 00, 00, 00
DATA 00, 00, 12, 14, 12, 04, 04, 04, 04, 04, 12, 14, 12, 00, 00, 00
DATA 12, 00, 00, 12, 00, 12, 04, 04, 04, 12, 00, 12, 00, 00, 00, 00
DATA 00, 12, 00, 00, 12, 00, 12, 04, 12, 00, 12, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 12, 00, 12, 00, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 04, 00, 12, 14, 12, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 12, 00, 00, 12, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 04, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 12, 00, 00, 00, 12, 00, 04, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04, 12, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 14, 12, 00, 00, 00, 00, 00, 04, 00, 00, 00, 00
DATA 00, 00, 12, 04, 04, 12, 04, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 04, 04, 14, 12, 04, 00, 00, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 04, 04, 00, 12, 12, 12, 00, 04, 00, 00, 00, 00, 00, 00
DATA 00, 00, 12, 04, 12, 14, 12, 14, 12, 00, 12, 04, 00, 00, 00, 00
DATA 04, 00, 04, 12, 12, 12, 14, 12, 00, 12, 00, 00, 00, 00, 00, 00
DATA 12, 14, 04, 12, 12, 14, 12, 04, 12, 00, 12, 00, 00, 00, 00, 00
DATA 00, 14, 14, 12, 00, 12, 04, 04, 04, 12, 00, 12, 00, 00, 00, 00
DATA 00, 00, 12, 14, 12, 04, 04, 04, 04, 04, 12, 14, 12, 00, 00, 00
DATA 12, 00, 12, 12, 00, 12, 04, 04, 04, 12, 00, 12, 00, 00, 00, 00
DATA 00, 12, 14, 04, 12, 00, 12, 04, 12, 00, 12, 00, 00, 00, 00, 00
DATA 00, 00, 12, 04, 04, 12, 00, 12, 00, 12, 00, 00, 00, 00, 00, 00
DATA 00, 00, 04, 04, 04, 00, 12, 14, 12, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 12, 00, 00, 12, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 04, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 12, 00, 00, 00, 12, 00, 04, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 04, 12, 00, 00, 00
DATA 00, 00, 00, 12, 04, 04, 12, 12, 00, 00, 12, 12, 00, 00, 00, 00
DATA 00, 00, 00, 12, 14, 12, 00, 00, 00, 00, 00, 04, 00, 00, 00, 00
DATA 00, 04, 12, 04, 04, 12, 04, 00, 00, 00, 12, 12, 00, 00, 00, 00
DATA 04, 12, 04, 04, 14, 12, 04, 00, 00, 12, 00, 00, 00, 00, 00, 00
DATA 14, 12, 04, 04, 04, 12, 12, 12, 00, 04, 00, 00, 00, 00, 00, 00
DATA 12, 14, 12, 04, 12, 14, 12, 14, 12, 04, 12, 04, 00, 00, 00, 00
DATA 04, 12, 04, 12, 12, 12, 14, 12, 04, 12, 14, 00, 00, 00, 00, 00
DATA 12, 14, 04, 12, 12, 14, 12, 04, 12, 00, 12, 00, 00, 00, 00, 00
DATA 00, 14, 14, 12, 00, 12, 04, 04, 04, 12, 14, 12, 00, 00, 00, 00
DATA 00, 00, 12, 14, 12, 04, 04, 04, 04, 04, 12, 14, 12, 00, 00, 00
DATA 12, 00, 12, 12, 04, 12, 04, 04, 04, 12, 14, 12, 00, 00, 00, 00
DATA 00, 12, 14, 04, 12, 04, 12, 04, 12, 12, 12, 12, 00, 00, 00, 00
DATA 00, 12, 12, 04, 04, 12, 12, 12, 00, 12, 14, 14, 00, 00, 00, 00
DATA 00, 12, 04, 04, 04, 00, 12, 14, 12, 14, 14, 12, 00, 00, 00, 00
DATA 00, 04, 12, 12, 12, 00, 00, 12, 14, 14, 14, 00, 00, 00, 00, 00
DATA 00, 14, 00, 04, 00, 04, 00, 12, 14, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 12, 00, 00, 00, 12, 00, 04, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 00, 00, 00, 12, 04, 00, 00, 04, 00, 00, 04, 12, 00, 00, 00
DATA 00, 00, 00, 12, 04, 04, 12, 12, 12, 14, 12, 12, 12, 00, 00, 00
DATA 00, 00, 00, 12, 14, 12, 12, 12, 14, 12, 14, 04, 14, 00, 00, 00
DATA 00, 04, 12, 04, 04, 12, 04, 14, 04, 04, 12, 12, 12, 00, 00, 00
DATA 04, 12, 04, 04, 14, 12, 04, 14, 04, 12, 14, 12, 14, 00, 00, 00
DATA 14, 12, 04, 04, 04, 12, 12, 12, 12, 04, 14, 12, 14, 00, 00, 00
DATA 12, 14, 12, 04, 12, 14, 12, 14, 12, 04, 12, 04, 12, 00, 00, 00
DATA 04, 12, 04, 12, 12, 12, 14, 12, 04, 12, 14, 14, 14, 00, 00, 00
DATA 12, 14, 04, 12, 12, 14, 12, 04, 12, 00, 12, 12, 00, 00, 00, 00
DATA 00, 14, 14, 12, 00, 12, 04, 04, 04, 12, 14, 12, 00, 00, 00, 00
DATA 00, 00, 12, 14, 12, 04, 04, 04, 04, 04, 12, 14, 12, 00, 00, 00
DATA 12, 00, 12, 12, 04, 12, 04, 04, 04, 12, 14, 12, 04, 00, 00, 00
DATA 00, 12, 14, 04, 12, 04, 12, 04, 12, 12, 12, 12, 04, 12, 00, 00
DATA 00, 12, 12, 04, 04, 12, 12, 12, 00, 12, 14, 14, 12, 14, 00, 00
DATA 00, 12, 04, 04, 04, 12, 12, 14, 12, 14, 14, 12, 14, 04, 00, 00
DATA 00, 04, 12, 12, 12, 04, 12, 12, 14, 14, 14, 14, 12, 12, 12, 00
DATA 00, 14, 00, 04, 12, 04, 04, 12, 14, 00, 12, 12, 00, 04, 00, 00
DATA 00, 00, 00, 00, 12, 12, 12, 04, 00, 12, 00, 04, 00, 12, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 00, 00, 00, 12, 04, 00, 00, 04, 00, 00, 04, 12, 00, 00, 00
DATA 00, 00, 00, 12, 04, 04, 12, 12, 12, 14, 12, 12, 12, 00, 00, 00
DATA 00, 00, 00, 12, 14, 12, 12, 12, 14, 12, 14, 04, 14, 00, 00, 00
DATA 00, 04, 12, 04, 04, 12, 04, 14, 04, 04, 12, 12, 12, 00, 00, 00
DATA 04, 12, 04, 04, 14, 12, 04, 14, 04, 12, 14, 12, 14, 00, 00, 00
DATA 14, 12, 04, 04, 04, 12, 12, 12, 12, 04, 14, 12, 14, 00, 00, 00
DATA 12, 14, 12, 04, 12, 14, 12, 14, 12, 04, 12, 04, 12, 00, 00, 00
DATA 04, 12, 04, 12, 12, 12, 14, 12, 04, 12, 14, 14, 14, 00, 00, 00
DATA 12, 14, 04, 12, 12, 14, 12, 04, 12, 00, 12, 12, 12, 00, 00, 00
DATA 00, 14, 14, 12, 00, 12, 04, 04, 04, 12, 14, 12, 04, 00, 00, 00
DATA 00, 00, 12, 14, 12, 04, 04, 04, 04, 04, 12, 14, 12, 00, 00, 00
DATA 12, 00, 12, 12, 04, 12, 04, 04, 04, 12, 14, 12, 04, 00, 00, 00
DATA 00, 12, 14, 04, 12, 04, 12, 04, 12, 12, 12, 12, 04, 12, 00, 00
DATA 00, 12, 12, 04, 04, 12, 12, 12, 00, 12, 14, 14, 12, 14, 00, 00
DATA 00, 12, 04, 04, 04, 12, 12, 14, 12, 14, 14, 12, 14, 04, 00, 00
DATA 00, 04, 12, 12, 12, 04, 12, 12, 14, 14, 14, 14, 12, 12, 12, 00
DATA 00, 14, 12, 04, 12, 04, 04, 12, 14, 00, 12, 12, 00, 04, 00, 00
DATA 00, 00, 00, 00, 12, 12, 12, 04, 00, 12, 00, 04, 00, 12, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 00, 00, 00, 00, 04, 00, 00, 04, 00, 00, 04, 12, 00, 00, 00
DATA 00, 00, 00, 12, 00, 04, 12, 12, 12, 14, 12, 12, 12, 12, 00, 00
DATA 00, 00, 00, 12, 00, 12, 12, 12, 14, 12, 14, 04, 14, 04, 00, 00
DATA 00, 04, 12, 04, 00, 12, 04, 14, 04, 04, 12, 12, 12, 12, 00, 00
DATA 04, 12, 04, 04, 00, 12, 04, 14, 04, 12, 14, 12, 14, 14, 12, 00
DATA 14, 12, 04, 04, 00, 12, 12, 12, 12, 04, 14, 12, 14, 04, 04, 00
DATA 12, 14, 12, 04, 00, 14, 12, 14, 12, 04, 12, 04, 12, 14, 04, 12
DATA 04, 12, 04, 12, 00, 12, 14, 12, 04, 12, 14, 14, 14, 14, 14, 04
DATA 12, 14, 04, 12, 00, 14, 12, 04, 12, 00, 12, 12, 12, 14, 12, 00
DATA 00, 14, 14, 12, 00, 12, 04, 04, 04, 12, 14, 12, 12, 12, 14, 12
DATA 00, 00, 12, 14, 00, 04, 04, 04, 04, 04, 12, 14, 12, 14, 12, 04
DATA 12, 00, 12, 12, 00, 12, 04, 04, 04, 12, 14, 12, 04, 04, 12, 04
DATA 00, 12, 14, 04, 00, 04, 12, 04, 12, 12, 12, 12, 04, 12, 12, 00
DATA 00, 12, 12, 04, 00, 12, 12, 12, 00, 12, 14, 14, 12, 14, 04, 12
DATA 00, 12, 04, 04, 00, 12, 12, 14, 12, 14, 14, 12, 14, 04, 04, 12
DATA 00, 04, 12, 12, 00, 04, 12, 12, 14, 14, 14, 14, 12, 12, 12, 00
DATA 00, 14, 00, 04, 00, 04, 04, 12, 14, 00, 12, 12, 00, 04, 00, 00
DATA 00, 00, 00, 00, 00, 12, 12, 04, 00, 12, 00, 04, 00, 12, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Exp3
DATA 00, 12, 04, 04, 12, 04, 04, 14, 04, 14, 04, 04, 12, 12, 04, 00
DATA 00, 00, 12, 12, 04, 04, 12, 12, 12, 14, 12, 12, 12, 12, 00, 00
DATA 00, 00, 00, 12, 12, 12, 12, 12, 14, 12, 14, 04, 14, 04, 00, 00
DATA 00, 04, 12, 04, 04, 12, 04, 14, 04, 04, 12, 12, 12, 12, 00, 00
DATA 04, 12, 04, 04, 12, 12, 04, 14, 04, 12, 14, 12, 14, 14, 12, 00
DATA 14, 12, 04, 04, 00, 12, 12, 12, 12, 04, 14, 12, 14, 04, 04, 00
DATA 12, 14, 12, 04, 00, 14, 12, 14, 12, 04, 12, 04, 12, 14, 04, 12
DATA 04, 12, 04, 12, 00, 12, 14, 12, 04, 12, 14, 14, 14, 14, 14, 04
DATA 12, 14, 04, 12, 00, 14, 12, 04, 12, 00, 12, 12, 12, 14, 12, 00
DATA 00, 14, 14, 12, 00, 12, 04, 04, 04, 12, 14, 12, 12, 12, 14, 12
DATA 00, 00, 12, 14, 00, 04, 04, 04, 04, 04, 12, 14, 12, 14, 12, 04
DATA 12, 00, 12, 12, 00, 12, 04, 04, 04, 12, 14, 12, 04, 04, 12, 04
DATA 00, 12, 14, 04, 00, 04, 12, 04, 12, 12, 12, 12, 04, 12, 12, 00
DATA 00, 12, 12, 04, 00, 12, 12, 12, 00, 12, 14, 14, 12, 14, 04, 12
DATA 00, 12, 04, 04, 00, 12, 12, 14, 12, 14, 14, 12, 14, 04, 04, 12
DATA 00, 04, 12, 12, 00, 04, 12, 12, 14, 14, 14, 14, 12, 12, 12, 00
DATA 00, 14, 00, 04, 00, 04, 04, 12, 14, 00, 12, 12, 00, 04, 00, 00
DATA 00, 00, 00, 00, 00, 12, 12, 04, 00, 12, 00, 04, 00, 12, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Smoke1
DATA 00, 08, 07, 15, 08, 04, 04, 14, 04, 14, 04, 04, 12, 12, 04, 00
DATA 00, 00, 15, 08, 04, 04, 12, 12, 12, 14, 12, 12, 12, 12, 00, 00
DATA 00, 00, 00, 07, 08, 12, 12, 12, 14, 12, 14, 04, 14, 04, 00, 00
DATA 00, 07, 07, 15, 08, 12, 04, 14, 04, 04, 12, 12, 12, 12, 00, 00
DATA 07, 15, 15, 08, 12, 12, 04, 14, 04, 12, 14, 12, 14, 14, 12, 00
DATA 15, 12, 15, 08, 00, 12, 12, 12, 12, 04, 14, 12, 14, 04, 04, 00
DATA 07, 08, 08, 08, 00, 14, 12, 14, 12, 04, 12, 04, 12, 14, 04, 12
DATA 15, 07, 04, 12, 00, 12, 14, 12, 04, 12, 14, 14, 14, 14, 14, 04
DATA 08, 08, 04, 12, 00, 14, 12, 04, 12, 00, 12, 12, 12, 14, 12, 00
DATA 15, 15, 14, 12, 00, 12, 04, 04, 04, 12, 14, 12, 12, 12, 14, 12
DATA 00, 08, 12, 14, 00, 04, 04, 04, 04, 04, 12, 14, 12, 14, 12, 04
DATA 12, 08, 12, 12, 00, 12, 04, 04, 04, 12, 14, 12, 04, 04, 12, 04
DATA 00, 08, 08, 04, 00, 04, 12, 04, 12, 12, 12, 12, 04, 12, 12, 00
DATA 00, 08, 08, 04, 00, 12, 12, 12, 00, 12, 14, 14, 12, 14, 04, 12
DATA 00, 08, 08, 04, 00, 12, 12, 14, 12, 14, 14, 12, 14, 04, 04, 12
DATA 00, 08, 15, 08, 00, 04, 12, 12, 14, 14, 14, 14, 12, 12, 12, 00
DATA 00, 07, 08, 04, 00, 04, 04, 12, 14, 00, 12, 12, 00, 04, 00, 00
DATA 00, 00, 00, 00, 00, 12, 12, 04, 00, 12, 00, 04, 00, 12, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Smoke1
DATA 00, 14, 14, 12, 08, 08, 08, 08, 08, 08, 08, 08, 15, 15, 07, 00
DATA 00, 00, 08, 08, 04, 04, 12, 12, 12, 14, 12, 08, 08, 08, 00, 00
DATA 00, 00, 00, 07, 12, 12, 12, 12, 14, 12, 14, 04, 08, 08, 00, 00
DATA 00, 04, 07, 12, 04, 12, 04, 14, 04, 04, 12, 12, 08, 08, 00, 00
DATA 07, 08, 08, 08, 12, 12, 04, 14, 04, 12, 14, 12, 14, 08, 08, 00
DATA 08, 12, 08, 08, 08, 12, 12, 12, 12, 04, 14, 12, 14, 08, 08, 00
DATA 07, 14, 08, 08, 04, 14, 12, 14, 12, 04, 12, 04, 12, 14, 08, 08
DATA 14, 14, 08, 08, 08, 12, 14, 12, 04, 12, 14, 14, 14, 14, 14, 08
DATA 14, 04, 04, 08, 15, 14, 12, 04, 12, 00, 12, 12, 12, 14, 12, 00
DATA 15, 15, 08, 08, 08, 12, 04, 04, 04, 12, 14, 12, 12, 12, 14, 12
DATA 00, 12, 08, 14, 04, 04, 04, 04, 04, 04, 12, 14, 12, 14, 12, 04
DATA 12, 08, 15, 12, 04, 12, 04, 04, 04, 12, 14, 12, 04, 04, 12, 04
DATA 00, 08, 08, 12, 04, 04, 12, 04, 12, 12, 12, 12, 04, 12, 12, 00
DATA 00, 12, 12, 04, 12, 12, 12, 12, 00, 12, 14, 14, 12, 14, 04, 12
DATA 00, 14, 08, 08, 12, 12, 12, 14, 12, 14, 14, 12, 14, 04, 04, 12
DATA 00, 08, 15, 08, 04, 04, 12, 12, 14, 14, 14, 14, 12, 12, 12, 00
DATA 00, 07, 08, 04, 12, 04, 04, 12, 14, 12, 12, 12, 00, 04, 00, 00
DATA 00, 00, 00, 00, 12, 12, 12, 04, 15, 12, 00, 04, 00, 12, 00, 00
DATA 00, 00, 00, 00, 00, 08, 08, 08, 08, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Smoke1
DATA 00, 14, 14, 12, 08, 08, 08, 08, 08, 08, 08, 08, 15, 15, 07, 00
DATA 00, 00, 08, 08, 04, 04, 12, 12, 12, 14, 12, 08, 08, 08, 00, 00
DATA 00, 00, 00, 07, 12, 12, 12, 12, 14, 12, 14, 04, 08, 08, 00, 00
DATA 00, 04, 07, 12, 04, 12, 04, 14, 04, 04, 12, 12, 08, 08, 00, 00
DATA 07, 08, 08, 08, 12, 12, 04, 14, 04, 12, 14, 12, 14, 08, 08, 00
DATA 08, 12, 08, 08, 08, 12, 12, 12, 12, 04, 14, 12, 14, 08, 08, 00
DATA 07, 14, 08, 08, 04, 14, 12, 14, 12, 04, 12, 04, 12, 14, 08, 08
DATA 14, 14, 08, 08, 08, 12, 14, 12, 04, 12, 14, 14, 14, 14, 14, 08
DATA 14, 04, 04, 08, 15, 14, 12, 04, 12, 00, 12, 12, 12, 14, 12, 00
DATA 15, 15, 08, 08, 08, 12, 04, 04, 04, 12, 14, 12, 12, 12, 14, 12
DATA 00, 12, 08, 14, 04, 04, 04, 04, 04, 04, 12, 14, 12, 14, 12, 04
DATA 12, 08, 15, 12, 04, 12, 04, 04, 04, 12, 14, 12, 04, 04, 12, 04
DATA 00, 08, 08, 12, 04, 04, 12, 04, 12, 12, 12, 12, 04, 12, 12, 00
DATA 00, 12, 12, 04, 12, 12, 12, 12, 00, 12, 14, 14, 12, 14, 04, 12
DATA 00, 14, 08, 08, 12, 12, 12, 14, 12, 14, 14, 12, 14, 04, 04, 12
DATA 00, 08, 15, 08, 04, 04, 12, 12, 14, 14, 14, 14, 12, 12, 12, 00
DATA 00, 07, 08, 04, 12, 04, 04, 12, 14, 12, 12, 12, 00, 04, 00, 00
DATA 00, 00, 00, 00, 12, 12, 12, 04, 15, 12, 00, 04, 00, 12, 00, 00
DATA 00, 00, 00, 00, 00, 08, 08, 08, 08, 00, 00, 12, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Smoke1
DATA 00, 08, 07, 08, 08, 08, 08, 08, 08, 08, 08, 08, 15, 15, 07, 00
DATA 00, 00, 08, 08, 04, 04, 12, 12, 12, 14, 12, 08, 08, 08, 00, 00
DATA 00, 00, 00, 07, 08, 12, 12, 12, 14, 12, 14, 04, 08, 08, 00, 00
DATA 00, 07, 07, 08, 08, 12, 04, 14, 04, 04, 12, 12, 08, 08, 00, 00
DATA 07, 08, 08, 08, 12, 12, 04, 14, 04, 12, 14, 12, 14, 08, 08, 00
DATA 08, 12, 08, 08, 08, 12, 12, 12, 12, 04, 14, 12, 14, 08, 08, 00
DATA 07, 08, 08, 08, 08, 14, 12, 14, 12, 04, 12, 04, 12, 14, 08, 08
DATA 08, 08, 15, 12, 08, 12, 14, 12, 04, 12, 14, 14, 14, 14, 08, 08
DATA 08, 08, 04, 08, 15, 14, 12, 04, 12, 00, 12, 12, 12, 14, 15, 00
DATA 15, 15, 12, 08, 15, 12, 04, 04, 04, 12, 14, 12, 12, 15, 08, 08
DATA 00, 08, 08, 14, 12, 04, 04, 04, 04, 04, 12, 14, 12, 14, 08, 08
DATA 12, 08, 12, 08, 08, 12, 04, 04, 04, 12, 14, 12, 04, 04, 08, 08
DATA 00, 08, 12, 08, 12, 04, 12, 04, 12, 12, 12, 12, 04, 08, 08, 00
DATA 00, 08, 12, 08, 14, 12, 12, 12, 00, 12, 14, 14, 08, 08, 08, 08
DATA 00, 12, 08, 08, 12, 12, 12, 14, 12, 14, 14, 08, 15, 08, 08, 08
DATA 00, 08, 15, 08, 12, 04, 12, 12, 14, 14, 14, 14, 08, 15, 08, 00
DATA 00, 07, 08, 04, 08, 04, 04, 08, 14, 08, 08, 15, 00, 08, 00, 00
DATA 00, 00, 00, 00, 08, 08, 08, 08, 15, 08, 00, 00, 00, 08, 08, 00
DATA 00, 00, 00, 00, 00, 00, 00, 08, 08, 00, 00, 08, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Smoke1
DATA 00, 00, 00, 00, 00, 08, 08, 08, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 08, 08, 08, 07, 08, 08, 08, 08, 08, 08, 08, 08, 00, 00
DATA 00, 00, 00, 00, 07, 08, 12, 12, 14, 12, 14, 08, 08, 08, 00, 00
DATA 00, 00, 00, 00, 08, 12, 04, 14, 04, 04, 12, 12, 08, 08, 00, 00
DATA 00, 08, 00, 08, 07, 12, 04, 14, 04, 12, 14, 12, 08, 08, 08, 00
DATA 00, 00, 08, 08, 08, 12, 12, 12, 12, 04, 14, 12, 14, 07, 08, 00
DATA 00, 00, 08, 07, 08, 14, 12, 14, 12, 04, 12, 04, 12, 08, 08, 08
DATA 00, 00, 15, 12, 08, 12, 14, 12, 04, 12, 08, 14, 14, 08, 08, 08
DATA 00, 08, 04, 08, 15, 14, 12, 04, 12, 00, 12, 12, 12, 08, 15, 00
DATA 00, 15, 12, 08, 15, 12, 04, 04, 04, 12, 08, 12, 12, 08, 08, 08
DATA 00, 00, 08, 08, 08, 04, 04, 04, 04, 04, 12, 14, 12, 08, 08, 08
DATA 00, 08, 08, 07, 08, 12, 04, 04, 04, 08, 14, 08, 08, 04, 08, 08
DATA 00, 00, 00, 08, 08, 04, 08, 04, 08, 12, 12, 07, 04, 08, 08, 00
DATA 00, 00, 00, 08, 08, 08, 00, 12, 07, 12, 14, 08, 08, 08, 08, 08
DATA 00, 00, 08, 08, 08, 08, 00, 08, 08, 07, 08, 08, 15, 08, 08, 08
DATA 00, 00, 15, 08, 08, 08, 08, 08, 08, 08, 15, 15, 08, 15, 08, 00
DATA 00, 08, 08, 08, 08, 04, 00, 00, 14, 08, 08, 15, 00, 08, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 08, 15, 08, 00, 00, 00, 08, 08, 00
DATA 00, 00, 00, 00, 00, 00, 00, 08, 08, 00, 00, 08, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Smoke1
DATA 00, 00, 00, 00, 00, 00, 00, 00, 08, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 15, 08, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 15, 00, 00, 08, 00, 00, 00, 00, 08, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 15, 00, 00, 08, 00, 00
DATA 00, 15, 00, 00, 00, 00, 00, 08, 08, 08, 08, 08, 08, 00, 00, 00
DATA 00, 00, 08, 00, 08, 08, 08, 08, 12, 04, 14, 12, 00, 08, 00, 00
DATA 00, 00, 08, 08, 08, 08, 12, 14, 12, 04, 12, 04, 00, 00, 00, 00
DATA 00, 00, 08, 08, 08, 08, 14, 12, 04, 12, 08, 14, 00, 00, 00, 00
DATA 00, 08, 08, 08, 08, 08, 12, 04, 12, 00, 12, 12, 12, 00, 00, 00
DATA 00, 08, 08, 00, 08, 12, 04, 04, 04, 12, 08, 12, 12, 08, 08, 00
DATA 00, 00, 00, 00, 08, 08, 04, 04, 04, 04, 12, 14, 08, 08, 00, 00
DATA 00, 00, 00, 00, 08, 08, 04, 04, 04, 08, 14, 08, 08, 08, 00, 00
DATA 00, 00, 00, 08, 00, 04, 08, 08, 08, 12, 12, 07, 04, 00, 00, 00
DATA 00, 00, 00, 08, 00, 08, 00, 08, 07, 12, 14, 08, 08, 00, 00, 00
DATA 00, 00, 08, 08, 08, 08, 00, 08, 08, 08, 08, 08, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 08, 08, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 08, 15, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 08, 08, 00, 00, 00, 08, 08, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 08, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
REM Smoke1
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 15, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 15, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 08, 08, 08, 08, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 08, 08, 08, 08, 08, 00, 00, 00, 08, 00, 00
DATA 00, 00, 00, 00, 08, 08, 08, 08, 15, 08, 15, 07, 00, 00, 00, 00
DATA 00, 00, 00, 00, 08, 07, 14, 15, 04, 08, 08, 08, 00, 00, 00, 00
DATA 00, 00, 07, 07, 07, 08, 08, 08, 07, 00, 12, 12, 08, 00, 00, 00
DATA 00, 07, 08, 00, 08, 08, 15, 08, 07, 08, 08, 12, 08, 08, 08, 00
DATA 00, 00, 00, 00, 08, 00, 08, 07, 08, 04, 08, 00, 08, 08, 00, 00
DATA 00, 00, 00, 00, 00, 00, 07, 08, 08, 08, 08, 00, 08, 08, 00, 00
DATA 00, 00, 00, 08, 00, 00, 08, 00, 08, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 08, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 08, 08, 08, 00, 00, 00, 08, 08, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 08, 00, 00, 00, 08, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 08, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 08, 08, 00, 00, 00, 00, 00, 00
REM Smoke1
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 08, 08, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 08, 00, 08, 08, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 08, 08, 08, 08, 08, 08, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 08, 08, 00, 08, 00, 08, 00, 00, 00, 00, 00
DATA 00, 00, 08, 00, 00, 08, 08, 08, 08, 08, 08, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 08, 07, 08, 04, 08, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 08, 08, 08, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 08, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 08, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 08, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
DATA 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00
TYPE ShipClass
Callsign AS STRING * 10
CallCol AS INTEGER
X AS INTEGER
Y AS INTEGER
W AS INTEGER
H AS INTEGER
Health AS INTEGER
END TYPE
TYPE PosClass
X AS INTEGER
Y AS INTEGER
END TYPE
TYPE ExpClass
FrameState AS INTEGER
X AS INTEGER
Y AS INTEGER
END TYPE
REM Set Dimensions
CONST ShipTexX = 15
CONST ShipTexY = 19
CONST EnemyTex1X = 15
CONST EnemyTex1Y = 19
CONST MaxNumEnemies = 5
CONST NumExplosionFrames = 9, MaxNumExplosions = 5
CONST NumSmokeFrames = 7, MaxNumSmoke = 5
DIM SHARED Ship AS ShipClass
DIM SHARED Enemy1(MaxNumEnemies) AS ShipClass
DIM SHARED ShipTex(ShipTexX, ShipTexY) AS INTEGER
DIM SHARED EnemyTex1(EnemyTex1X, EnemyTex1Y) AS INTEGER
DIM SHARED ExplosionTex(NumExplosionFrames, ShipTexX, ShipTexY) AS INTEGER
DIM SHARED SmokeTex(NumSmokeFrames, ShipTexX, ShipTexY) AS INTEGER
DIM SHARED Old AS INTEGER
DIM SHARED Starfield1(30) AS PosClass
DIM SHARED Starfield2(30) AS PosClass
DIM SHARED Bullet(30) AS PosClass
DIM SHARED Explosion(MaxNumExplosions) AS ExpClass
DIM SHARED Smoke(MaxNumSmoke) AS ExpClass
DIM SHARED Score AS INTEGER
RANDOMIZE TIMER
SCREEN 12
CALL Init
CALL MainMenu
END
SUB Background1
FOR a = 0 TO 30
Starfield1(a).Y = Starfield1(a).Y + 1
IF Starfield1(a).Y > 480 THEN
Starfield1(a).Y = 1
Starfield1(a).X = INT(RND * 639) + 1
END IF
PSET (Starfield1(a).X, Starfield1(a).Y), 15
PSET (Starfield1(a).X, Starfield1(a).Y - 1), 7
PSET (Starfield1(a).X, Starfield1(a).Y - 2), 8
PSET (Starfield1(a).X, Starfield1(a).Y - 3), 0
NEXT a
END SUB
SUB Background2
STATIC LastUpdate
Now = TIMER
FOR a = 0 TO 30
PSET (Starfield2(a).X, Starfield2(a).Y), 15
PSET (Starfield2(a).X, Starfield2(a).Y - 1), 7
PSET (Starfield2(a).X, Starfield2(a).Y - 2), 8
PSET (Starfield2(a).X, Starfield2(a).Y - 3), 0
PSET (Starfield2(a).X, Starfield2(a).Y - 4), 0
NEXT a
IF (Now - LastUpdate >= .01) THEN
FOR b = 0 TO 30
Starfield2(b).Y = Starfield2(b).Y + 2
IF Starfield2(b).Y > 480 THEN
Starfield2(b).Y = 1
Starfield2(b).X = INT(RND * 639) + 1
END IF
NEXT b
LastUpdate = Now
END IF
END SUB
SUB Boom (Enemy)
STATIC Index
Explosion(Index).X = Enemy1(Enemy).X
Explosion(Index).Y = Enemy1(Enemy).Y
Explosion(Index).FrameState = 1
Index = Index + 1
IF Index >= MaxNumExplosions THEN
Index = 0
END IF
END SUB
SUB BoomSmoke (PosIndex)
STATIC Index
Smoke(Index).X = Explosion(PosIndex).X
Smoke(Index).Y = Explosion(PosIndex).Y
Smoke(Index).FrameState = 1
Index = Index + 1
IF Index >= MaxNumSmoke THEN
Index = 0
END IF
END SUB
SUB Damage (Amount)
IF Ship.Health - Amount <= 0 THEN
Done = 1
ELSE
Ship.Health = Ship.Health - Amount
END IF
END SUB
SUB GameLoop
CLS
DO
KeyPress$ = INKEY$
KeyPress$ = UCASE$(KeyPress$)
SELECT CASE KeyPress$
CASE "W"
CALL RenderShip(0, -10)
CASE "S"
CALL RenderShip(0, 10)
CASE "A"
CALL RenderShip(-10, 0)
CASE "D"
CALL RenderShip(10, 0)
CASE "Q"
CALL RenderShip(-10, -10)
CASE "E"
CALL RenderShip(10, -10)
CASE "Z"
CALL RenderShip(-10, 10)
CASE "C"
CALL RenderShip(10, 10)
CASE " "
CALL Shoot
CASE ELSE
CALL Background1
CALL Background2
CALL UpdateBullet
CALL TimeUpdateShip
CALL TimeUpdateEnemy
CALL TimeUpdateExplosion
CALL TimeUpdateSmoke
CALL RenderHealth
CALL Damage(1)
LOCATE 2, 1: PRINT Score
END SELECT
LOOP UNTIL KeyPress$ = CHR$(27)
END SUB
SUB Init
Score = 0
FOR a = 0 TO ShipTexY
FOR b = 0 TO ShipTexX
READ ShipTex(b, a)
NEXT b
NEXT a
Old = 99
Ship.X = 200
Ship.Y = 300
Ship.Health = 100
FOR a = 0 TO EnemyTex1Y
FOR b = 0 TO EnemyTex1X
READ EnemyTex1(b, a)
NEXT b
NEXT a
FOR c = 0 TO MaxNumEnemies
Enemy1(c).Callsign = STR$(c)
Enemy1(c).X = 250
Enemy1(c).Y = 100
NEXT c
FOR a = 0 TO NumExplosionFrames
FOR b = 0 TO ShipTexY
FOR c = 0 TO ShipTexX
READ ExplosionTex(a, c, b)
NEXT c
NEXT b
NEXT a
FOR a = 0 TO NumSmokeFrames
FOR b = 0 TO ShipTexY
FOR c = 0 TO ShipTexX
READ SmokeTex(a, c, b)
NEXT c
NEXT b
NEXT a
REM Background Init
FOR c = 0 TO 30
Starfield1(c).X = INT(RND * 639) + 1
Starfield1(c).Y = INT(RND * 479) + 1
NEXT c
FOR d = 0 TO 30
Starfield2(d).X = INT(RND * 639) + 1
Starfield2(d).Y = INT(RND * 479) + 1
NEXT d
REM Bullet Init
FOR e = 0 TO 10
Bullet(e).X = 0
Bullet(e).Y = 0
NEXT e
REM ExplosionPos
FOR n = 0 TO MaxNumExplosions
Explosion(n).X = -5
Explosion(n).FrameState = 0
NEXT n
FOR n = 0 TO MaxNumSmoke
Smoke(n).X = -5
Smoke(n).FrameState = 0
NEXT n
END SUB
SUB MainMenu
REM 1
DO
CLS
COLOR 9: LOCATE 2, 4: PRINT "S"; : COLOR 1: PRINT "pace War"
LINE (20, 32)-(98, 32), 1: LINE (23, 30)-(95, 30), 1
LINE (20, 13)-(98, 13), 1: LINE (23, 15)-(95, 15), 1
COLOR 9: LOCATE 4, 2: PRINT "B"; : COLOR 1: PRINT "egin"
COLOR 9: LOCATE 5, 2: PRINT "Q"; : COLOR 1: PRINT "uit"
Choice$ = INPUT$(1)
Choice$ = UCASE$(Choice$)
SELECT CASE Choice$
CASE "B"
CALL ShipSetup
CALL GameLoop
LOCATE 8, 10: PRINT "Your score was"; Score
DO: LOOP WHILE INKEY$ = ""
END SELECT
LOOP UNTIL Choice$ = "Q"
END SUB
SUB PaintShip
REM 1.1
FOR a = 0 TO ShipTexY
FOR b = 0 TO ShipTexX
IF ShipTex(b, a) = Old THEN
ShipTex(b, a) = Ship.CallCol
END IF
NEXT b
NEXT a
Old = Ship.CallCol
END SUB
SUB RenderEnemy (Index, ChangeX, ChangeY)
FOR a = 0 TO EnemyTex1Y
FOR b = 0 TO EnemyTex1X
IF EnemyTex1(b, a) <> 0 THEN
PSET (Enemy1(Index).X + b, Enemy1(Index).Y + a), 0
END IF
NEXT b
NEXT a
IF (Enemy1(Index).X + ChangeX <= 620) AND (Enemy1(Index).X + ChangeX >= 1) AND (Enemy1(Index).Y + ChangeY <= 460) AND (Enemy1(Index).Y + ChangeY >= 1) THEN
Enemy1(Index).X = Enemy1(Index).X + ChangeX: Enemy1(Index).Y = Enemy1(Index).Y + ChangeY
ELSE
Enemy1(Index).X = INT(RND * 620) + 1: Enemy1(Index).Y = 0
Score = Score - 1
END IF
FOR a = 0 TO EnemyTex1Y
FOR b = 0 TO EnemyTex1X
IF EnemyTex1(b, a) <> 0 THEN
PSET (Enemy1(Index).X + b, Enemy1(Index).Y + a), EnemyTex1(b, a)
END IF
NEXT b
NEXT a
END SUB
SUB RenderExplosion
FOR c = 0 TO MaxNumExplosions
IF Explosion(c).X <> -5 THEN
FOR a = 0 TO ShipTexY
FOR b = 0 TO ShipTexX
IF ExplosionTex(Explosion(c).FrameState, b, a) <> 0 THEN
PSET (Explosion(c).X + b, Explosion(c).Y + a), ExplosionTex(Explosion(c).FrameState, b, a)
END IF
NEXT b
NEXT a
IF Explosion(c).FrameState = 0 THEN
BoomSmoke (c)
Explosion(c).X = -5
Explosion(c).Y = -5
Explosion(c).FrameState = 0
END IF
END IF
NEXT c
END SUB
SUB RenderHealth
STATIC LastUpdate
Now = TIMER
IF (Now - LastUpdate >= .1) THEN
LINE (5, 5)-(107, 10), 1, BF
LINE (6, 6)-(6 + Ship.Health, 9), 4, BF
LastUpdate = Now
END IF
END SUB
SUB RenderShip (ChangeX, ChangeY)
IF (Ship.X + ChangeX <= 620) AND (Ship.X + ChangeX >= 1) AND (Ship.Y + ChangeY <= 460) AND (Ship.Y + ChangeY >= 1) THEN
FOR a = 0 TO ShipTexY
FOR b = 0 TO ShipTexX
IF ShipTex(b, a) <> 0 THEN
PSET (Ship.X + b, Ship.Y + a), 0
END IF
NEXT b
NEXT a
Ship.X = Ship.X + ChangeX: Ship.Y = Ship.Y + ChangeY
FOR a = 0 TO ShipTexY
FOR b = 0 TO ShipTexX
IF ShipTex(b, a) <> 0 THEN
PSET (Ship.X + b, Ship.Y + a), ShipTex(b, a)
END IF
NEXT b
NEXT a
END IF
END SUB
SUB RenderShoot
FOR a = 0 TO 30
PSET (Bullet(a).X, Bullet(a).Y + 6), 0
PSET (Bullet(a).X - 1, Bullet(a).Y + 7), 0
PSET (Bullet(a).X + 1, Bullet(a).Y + 7), 0
PSET (Bullet(a).X, Bullet(a).Y), 2
PSET (Bullet(a).X - 1, Bullet(a).Y + 1), 10
PSET (Bullet(a).X + 1, Bullet(a).Y + 1), 10
PSET (Bullet(a).X + 13, Bullet(a).Y + 6), 0
PSET (Bullet(a).X + 12, Bullet(a).Y + 7), 0
PSET (Bullet(a).X + 14, Bullet(a).Y + 7), 0
PSET (Bullet(a).X, Bullet(a).Y), 2
PSET (Bullet(a).X + 12, Bullet(a).Y + 1), 10
PSET (Bullet(a).X + 14, Bullet(a).Y + 1), 10
NEXT a
END SUB
SUB RenderSmoke
FOR c = 0 TO MaxNumSmoke
IF Smoke(c).X <> -5 THEN
FOR a = 0 TO ShipTexY
FOR b = 0 TO ShipTexX
IF Smoke(c).FrameState = 0 THEN
PSET (Smoke(c).X + b, Smoke(c).Y + a), 0
ELSE
PSET (Smoke(c).X + b, Smoke(c).Y + a), SmokeTex(Smoke(c).FrameState, b, a)
END IF
NEXT b
NEXT a
IF Smoke(c).FrameState = 0 THEN
Smoke(c).X = -5
Smoke(c).Y = -5
Smoke(c).FrameState = 0
END IF
END IF
NEXT c
END SUB
SUB ShipSetup
CLS
COLOR 9: LOCATE 2, 4: PRINT "S"; : COLOR 1: PRINT "pace War"
LINE (20, 32)-(98, 32), 1: LINE (23, 30)-(95, 30), 1
LINE (20, 13)-(98, 13), 1: LINE (23, 15)-(95, 15), 1
LOCATE 4, 2: COLOR 1: PRINT "Callsign: "; : INPUT "", Ship.Callsign
LOCATE 5, 2: COLOR 1: PRINT "Ship Color:"
COLOR 9: LOCATE 6, 4: PRINT "R"; : COLOR 4: PRINT "ed"
COLOR 9: LOCATE 7, 4: PRINT "G"; : COLOR 2: PRINT "reen"
COLOR 9: LOCATE 8, 4: PRINT "B"; : COLOR 9: PRINT "lue"
Ship.CallCol = 0
DO
Col$ = INPUT$(1)
Col$ = UCASE$(Col$)
SELECT CASE Col$
CASE "R"
Ship.CallCol = 4
CASE "G"
Ship.CallCol = 2
CASE "B"
Ship.CallCol = 9
END SELECT
LOOP UNTIL Ship.CallCol <> 0
CALL PaintShip
END SUB
SUB Shoot
STATIC Barrel
IF Barrel > 30 THEN
Barrel = 0
END IF
Bullet(Barrel).X = Ship.X + 1
Bullet(Barrel).Y = Ship.Y + 4
Barrel = Barrel + 1
END SUB
SUB TimeUpdateEnemy
STATIC LastUpdate
Now = TIMER
IF (Now - LastUpdate >= .1) THEN
FOR a = 0 TO MaxNumEnemies
CALL RenderEnemy(a, 0, 10)
NEXT a
LastUpdate = Now
END IF
END SUB
SUB TimeUpdateExplosion
STATIC LastUpdate
Now = TIMER
IF (Now - LastUpdate >= .1) THEN
FOR a = 0 TO MaxNumExplosions
IF Explosion(a).FrameState >= 0 THEN
Explosion(a).FrameState = Explosion(a).FrameState + 1
IF Explosion(a).FrameState > NumExplosionFrames THEN
Explosion(a).FrameState = 0
END IF
END IF
NEXT a
CALL RenderExplosion
LastUpdate = Now
END IF
END SUB
SUB TimeUpdateShip
STATIC LastUpdate
Now = TIMER
IF (Now - LastUpdate >= .1) THEN
CALL RenderShip(0, 0)
LastUpdate = Now
END IF
END SUB
SUB TimeUpdateSmoke
STATIC LastUpdate
Now = TIMER
IF (Now - LastUpdate >= .1) THEN
FOR a = 0 TO MaxNumSmoke
IF Smoke(a).FrameState >= 0 THEN
Smoke(a).FrameState = Smoke(a).FrameState + 1
IF Smoke(a).FrameState > NumSmokeFrames THEN
Smoke(a).FrameState = 0
END IF
END IF
NEXT a
CALL RenderSmoke
LastUpdate = Now
END IF
END SUB
SUB UpdateBullet
STATIC LastUpdate
Now = TIMER
IF (Now - LastUpdate >= .01) THEN
FOR b = 0 TO 30
IF Bullet(b).Y <= 0 THEN
PSET (Bullet(b).X, Bullet(a).Y), 0
Bullet(b).X = -5
Bullet(b).Y = -5
ELSE
Bullet(b).Y = Bullet(b).Y - 6
FOR p = 0 TO MaxNumEnemies
IF ((Bullet(b).X >= Enemy1(p).X) AND (Bullet(b).X <= Enemy1(p).X + EnemyTex1X) AND (Bullet(b).Y >= Enemy1(p).Y) AND (Bullet(b).Y <= Enemy1(p).Y + EnemyTex1Y)) THEN
Boom (p)
Enemy1(p).Y = 1: Enemy1(p).X = INT(RND * 620) + 1
Score = Score + 1
END IF
IF ((Bullet(b).X + 13 >= Enemy1(p).X) AND (Bullet(b).X + 13 <= Enemy1(p).X + EnemyTex1X) AND (Bullet(b).Y >= Enemy1(p).Y) AND (Bullet(b).Y <= Enemy1(p).Y + EnemyTex1Y)) THEN
Boom (p)
Enemy1(p).Y = 1: Enemy1(p).X = INT(RND * 620) + 1
Score = Score + 1
END IF
NEXT p
END IF
NEXT b
LastUpdate = Now
CALL RenderShoot
END IF
END SUB