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Shader recompilation errors with BlazBlue Calamity Trigger #9

@WistfulHopes

Description

@WistfulHopes

Getting the following errors continuously when working with the game "BlazBlue Calamity Trigger":

error G13DA7946: use of undeclared identifier 'PalSamp_Texture1DDescriptorIndex'
Assertion failed: findResult != vertexElements.end(), file shader_recompiler.cpp, line 179

Unsure what can be done. Shaders are embedded in the executable. I don't believe any other shaders are loaded by the game.

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