diff --git a/scenes/quests/lore_quests/quest_001/1_music_puzzle/components/dialogues/musician.dialogue b/scenes/quests/lore_quests/quest_001/1_music_puzzle/components/dialogues/musician.dialogue index 5047a4c3f..8a17a5ff1 100644 --- a/scenes/quests/lore_quests/quest_001/1_music_puzzle/components/dialogues/musician.dialogue +++ b/scenes/quests/lore_quests/quest_001/1_music_puzzle/components/dialogues/musician.dialogue @@ -1,6 +1,9 @@ # SPDX-FileCopyrightText: The Threadbare Authors # SPDX-License-Identifier: MPL-2.0 ~ start +if thread.revealed: + => collect_the_thread + if puzzle.is_solved(): => item_hint @@ -88,6 +91,8 @@ match get_hint_level() Musician: You did it!... That's the magical melody... how wonderful. It's been so long since I heard it. Musician: You have opened the portal to the Ink Well. Let's go there to collect ink so songs and stories can be written again. Musician: But we must be careful, InkDrinkers dwell there! +do thread.reveal() +~ collect_the_thread Musician: The melody awakened the memory of song. Collect the Memory threads before you go! => END diff --git a/scenes/quests/lore_quests/quest_001/1_music_puzzle/components/music_puzzle.gd b/scenes/quests/lore_quests/quest_001/1_music_puzzle/components/music_puzzle.gd index 1cd9de017..7475ca05c 100644 --- a/scenes/quests/lore_quests/quest_001/1_music_puzzle/components/music_puzzle.gd +++ b/scenes/quests/lore_quests/quest_001/1_music_puzzle/components/music_puzzle.gd @@ -3,6 +3,7 @@ extends Node2D @onready var background_music: BackgroundMusic = %BackgroundMusic +@onready var thread: CollectibleItem = %CollectibleItem func _on_sequence_puzzle_step_solved(step_index: int) -> void: diff --git a/scenes/quests/lore_quests/quest_001/1_music_puzzle/music_puzzle.tscn b/scenes/quests/lore_quests/quest_001/1_music_puzzle/music_puzzle.tscn index 5acae9fbe..056d19210 100644 --- a/scenes/quests/lore_quests/quest_001/1_music_puzzle/music_puzzle.tscn +++ b/scenes/quests/lore_quests/quest_001/1_music_puzzle/music_puzzle.tscn @@ -1476,6 +1476,7 @@ sequence = [NodePath("../../Rocks/C"), NodePath("../../Rocks/Bb"), NodePath("../ hint_sign = NodePath("../../Bonfires/BonfireSign4") [node name="CollectibleItem" parent="OnTheGround/SequencePuzzle" unique_id=530712613 instance=ExtResource("14_src2c")] +unique_name_in_owner = true position = Vector2(-726, 43) revealed = false item = SubResource("Resource_dp3eg") @@ -1570,5 +1571,4 @@ script = ExtResource("45_ps6xw") stream = ExtResource("47_orlow") metadata/_custom_type_script = "uid://c8405c212rbn6" -[connection signal="solved" from="OnTheGround/SequencePuzzle" to="OnTheGround/SequencePuzzle/CollectibleItem" method="reveal"] [connection signal="step_solved" from="OnTheGround/SequencePuzzle" to="." method="_on_sequence_puzzle_step_solved"]