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stat.cpp
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59 lines (52 loc) · 997 Bytes
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#include "stat.h"
#include <exception>
#include <iostream>
#include <fstream>
namespace statistics
{
unsigned int score=0;
unsigned int highScore[3];
void loadHighScore()
{
std::ifstream file;
try
{
file.open("./score.txt");
for (int i = 0; i < 3; i++)
file >> highScore[i];
file.close();
}
catch (std::exception& e)
{
std::fill(highScore, highScore + 3, 0);
std::cerr << "Cannot load highscore: " << e.what() << '\n';
}
}
void updateScore(unsigned int delta)
{
score += delta;
if (score > highScore[status::curMode])
highScore[status::curMode] = score;
}
void saveHighScore()
{
std::ofstream file;
try
{
file.open("./score.txt");
for (int i = 0; i < 3; i++)
file << highScore[i] << "\n";
file.close();
}
catch (std::exception& e)
{
std::cerr << "Cannot save highscore: " << e.what() << '\n';
}
}
}
namespace status
{
GameMode curMode = INFINITE;
GameStat curStatus = START;
float fps = 0.0f, tps = 0.0f;
}