From fd2ad9fd9e4255de2b466719b418d110cf476dcd Mon Sep 17 00:00:00 2001 From: Thomas Lopez Date: Wed, 10 Jun 2026 16:17:21 -0400 Subject: [PATCH] bump for 6.1.1 --- CHANGELOG.md | 7 +++++++ CONTRIBUTING.md | 35 ----------------------------------- CONTRIBUTING.md.meta | 7 ------- package.json | 2 +- 4 files changed, 8 insertions(+), 43 deletions(-) delete mode 100644 CONTRIBUTING.md delete mode 100644 CONTRIBUTING.md.meta diff --git a/CHANGELOG.md b/CHANGELOG.md index 4b0e39080..00ceeb3c8 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -5,6 +5,13 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). +## [6.1.1] - 2026-06-10 + +### Changes + +- Regenerated most of probuilder assets to get a more recent serialized version. +- Removing old CONTRIBUTING.md file + ## [6.1.0] - 2026-06-05 ### Internal diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md deleted file mode 100644 index c854b6382..000000000 --- a/CONTRIBUTING.md +++ /dev/null @@ -1,35 +0,0 @@ -# Contributing - -## All contributions are subject to the [Unity Contribution Agreement(UCA)](https://unity3d.com/legal/licenses/Unity_Contribution_Agreement) -By making a pull request, you are confirming agreement to the terms and conditions of the UCA, including that your Contributions are your original creation and that you have complete right and authority to make your Contributions. - -## Pull Requests - -Please include an entry to the changelog for any PR, along with a Fogbugz ticket number if applicable. - -New logs should be placed under the `## [Unreleased]` header at the top of the changelog. - -Ex: - -``` -# Changelog - -All notable changes to this project will be documented in this file. - -The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) -and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). - -## [Unreleased] - -## Features - -- Added some neat new feature. - -## Changes - -- [case: 1203585] Removed `Custom Shape` option from the `Shape Editor` window. - -## [4.3.0-preview.2] - 2020-01-15 - -etc. -``` \ No newline at end of file diff --git a/CONTRIBUTING.md.meta b/CONTRIBUTING.md.meta deleted file mode 100644 index f7c752760..000000000 --- a/CONTRIBUTING.md.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 782636f1c7bb2455ba251d970530a4a3 -TextScriptImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/package.json b/package.json index b14ba7ca4..8c8540040 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "com.unity.probuilder", "displayName": "ProBuilder", - "version": "6.1.0", + "version": "6.1.1", "unity": "6000.0", "description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.", "keywords": [