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LowPass.cpp
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56 lines (46 loc) · 1.44 KB
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/*
VocoderSynth is a DSP plugin.
Copyright 2024 Tim Krause
This file is part of VocoderSynth
VocoderSynth is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation, either version 3 of the License,
or (at your option) any later version.
VocoderSynth is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with VocoderSynth. If not, see
<https://www.gnu.org/licenses/>.
Contact: tim.krause@twkrause.ca
*/
#include <cmath>
#include "LowPass.h"
LowPass::LowPass(double sample_rate)
: sample_rate(sample_rate)
{
z1 = 0.0;
z2 = 0.0;
}
void LowPass::Set(float freq, float Q)
{
float l_omega = 2.0f*M_PIf*freq/sample_rate;
float l_sin_omega = sinf(l_omega);
float l_cos_omega = cosf(l_omega);
float l_alpha = l_sin_omega / ( 2.0f * Q);
float l_a0 = 1.0f + l_alpha;
a1 = -2.0f * l_cos_omega / l_a0;
a2 = (1.0f - l_alpha) / l_a0;
b0 = (1.0f - l_cos_omega) / 2.0f / l_a0;
b1 = (1.0f - l_cos_omega) / l_a0;
b2 = (1.0f - l_cos_omega) / 2.0f / l_a0;
}
float LowPass::Evaluate(float x)
{
float m = x - a1*z1 - a2*z2;
float r = b0*m + b1*z1 + b2*z2;
z2 = z1;
z1 = m;
return r;
}