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Bug: All lights do not ignore backfaces #1693

@lunairekitty

Description

@lunairekitty

Describe the bug

In an issue existing in the Source engine since the beginning, lights are blocked by backfaces of a model even though this is illogical. This means you can't accurately put lights inside of a model and have it emit, rather requiring you to sacrifice shadows on that prop in order to use the light properly.

To Reproduce

  1. Get a prop_static lamp model
  2. Put a light inside it
  3. Notice the light is blocked by the internal backfaces.

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Expected Behavior

Lights should not be blocked by the culled backfaces inside of a model.

Operating System

Windows 11 25H2

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    Type: BugThis is a problem with something that should be working one way, but isn't.

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