diff --git a/redist/redist-client-publicized/Assembly-CSharp.dll b/redist/redist-client-publicized/Assembly-CSharp.dll index 42a1bdd8..d3f4404f 100755 Binary files a/redist/redist-client-publicized/Assembly-CSharp.dll and b/redist/redist-client-publicized/Assembly-CSharp.dll differ diff --git a/redist/redist-client-publicized/Assembly-CSharp.xml b/redist/redist-client-publicized/Assembly-CSharp.xml index bb50f22b..2b48abe1 100644 --- a/redist/redist-client-publicized/Assembly-CSharp.xml +++ b/redist/redist-client-publicized/Assembly-CSharp.xml @@ -3668,56 +3668,56 @@ Is the Ctrl-C or Ctrl-Break signal being handled? - + - Marker for counting number of tips. + Payload for the DamageTool.damagePlayer function. - + - Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. + Should armor worn on matching limb be factored in? - + - Shown when game connection ping is significantly higher than server browser ping. At the time of writing - (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. + Should game mode config damage multiplier be factored in? - + - Set to Time.frameCount + 1 while loading. - In the past used realtime, but that was unreliable if an individual frame took too long. + If player dies should it count towards quests? - + - Select a loading image while on the startup screen or a level without any images. + Effect to apply to ragdoll if dead. - + - Payload for the DamageTool.damagePlayer function. + Marker for counting number of tips. - + - Should armor worn on matching limb be factored in? + Camera used while transitioning between scenes to prevent the "no cameras rendering" warning. - + - Should game mode config damage multiplier be factored in? + Shown when game connection ping is significantly higher than server browser ping. At the time of writing + (2025-01-17) this is likely because the server is using an "anycast proxy" in front of Steam A2S cache. - + - If player dies should it count towards quests? + Set to Time.frameCount + 1 while loading. + In the past used realtime, but that was unreliable if an individual frame took too long. - + - Effect to apply to ragdoll if dead. + Select a loading image while on the startup screen or a level without any images. @@ -13113,25 +13113,25 @@ OR use the nearly drop-in replacements FindFirstItemByAsset or HasItemByAsset. - + - Get index within bounds assuming list is not empty. + In-game rich text does not support embedded YouTube videos, but they look great in the web browser, + so we simply remove them from the in-game text. - + - Add a new item using its default constructor. + Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. - + - In-game rich text does not support embedded YouTube videos, but they look great in the web browser, - so we simply remove them from the in-game text. + Get index within bounds assuming list is not empty. - + - Unfortunately in-game rich text does not have code formatting yet, so remove the tags while preserving text. + Add a new item using its default constructor. diff --git a/redist/redist-client-publicized/RocketModFix.Unturned.Redist.Client.nuspec b/redist/redist-client-publicized/RocketModFix.Unturned.Redist.Client.nuspec index 1e5b33a5..d6a8a514 100644 --- a/redist/redist-client-publicized/RocketModFix.Unturned.Redist.Client.nuspec +++ b/redist/redist-client-publicized/RocketModFix.Unturned.Redist.Client.nuspec @@ -2,7 +2,7 @@ RocketModFix.Unturned.Redist.Client.Publicized - 3.26.3.11 + 3.26.3.12 Unturned 3 Client-side redistributables. Standalone and always up-to-date. diff --git a/redist/redist-client-publicized/manifest.sha256.json b/redist/redist-client-publicized/manifest.sha256.json index 1c12f4e2..14a8c5f4 100644 --- a/redist/redist-client-publicized/manifest.sha256.json +++ b/redist/redist-client-publicized/manifest.sha256.json @@ -1,6 +1,6 @@ { - "Assembly-CSharp.dll": "080a3ee75564adf145f4ed28b8f4956f6f865b1882cc5d053642ce0006412ac6", - "Assembly-CSharp.xml": "f8808a0325af917d029ea0b7447d5767f12b12d7033728eaa4ea715f955eb2e7", + "Assembly-CSharp.dll": "f2cf2f2df44229baf1406c614ff9fe7dfe35e466f2e3ab7fd1293583ed56d7c3", + "Assembly-CSharp.xml": "01190d145bdd1b0e5e119282db98fa2b542090220c5b10743f9b7da87a5570b7", "SDG.Glazier.Runtime.dll": "a0cd7b4f1f6c8e425801d6163889859440af64db899d825ccd1eddc0ffd7924f", "SDG.HostBans.Runtime.dll": "6b5c9e0e658731faa6341f32565bf5903feba43bc2d088f9d41144354e135035", "SDG.NetPak.Runtime.dll": "c577c51e6770eb433e0e9cf1ced4f382010da749b97dcb0e138af904c93c730d", diff --git a/redist/redist-client-publicized/version.json b/redist/redist-client-publicized/version.json index 1c713143..10e4f35c 100644 --- a/redist/redist-client-publicized/version.json +++ b/redist/redist-client-publicized/version.json @@ -1,7 +1,7 @@ { - "GameVersion": "3.26.3.11", - "BuildId": "25106993", - "NuGetVersion": "3.26.3.11", - "FilesHash": "4DB2BA112E0183B19BB0C5C67D50A650C5BFEDB837FE4234EA060DC89948D8C0", - "LastUpdated": "2026-09-03T18:27:39.628302Z" + "GameVersion": "3.26.3.12", + "BuildId": "25444088", + "NuGetVersion": "3.26.3.12", + "FilesHash": "13A14EB68680B6E2DD3001401C1774D0FD00EE8FF9DC36DA1E2693DAD5041FED", + "LastUpdated": "2026-09-21T22:44:47.3199132Z" } \ No newline at end of file diff --git a/redist/redist-manifests/.manifest.redist-client-publicized.txt b/redist/redist-manifests/.manifest.redist-client-publicized.txt index 457fd219..05df99ef 100644 --- a/redist/redist-manifests/.manifest.redist-client-publicized.txt +++ b/redist/redist-manifests/.manifest.redist-client-publicized.txt @@ -1 +1 @@ -3603743526395708254 +7454848206210200190