Commit 39488e8
New relics (#197)
* Added loose change
Also appears on the score screen as a flat addition to income
* Refactor Loose Change increase display
Add relic bonus directly into BattleScore
Fix issue where battleend could be called multiple times
Fix issue where min stage heights weren't being applied correctly
* Added spiked shield
* Added translations for previous relics
* Added lucky dice
* Added shortcut
Possible fixes:
- should maybe show on the map that the player has a charge of this relic
- I don't know if the tooltip is strangely worded, maybe could use a change
* updated to shortcut to work between saves
* Refine Shortcut Logic
This should be more elegant?
Especially if we add any other sources of shortcuts.
Only faulty aspect, is if we change values later, save files won't be accurate across versions, but whatever, because saves are readable text.
* Added second pick
* Added broken drumstick
- need to make damage scale with what act the player is on
* Added blood money
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Co-authored-by: LifeHckr <jarodthereal@gmail.com>1 parent 1224d20 commit 39488e8
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25 files changed
+466
-17
lines changed- Classes/Relics/Assets
- Globals
- Translations
- Scenes
- BattleDirector/Scripts
- Maps/Scripts
- Puppets/Scripts
- UI
- Scripts
25 files changed
+466
-17
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