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What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
The local critical damage affix behaves similarly to local weapon crit rate in that it's additive with the base pool, and is then scaled by all global increased critical damage bonus %.
Attacks that have their own base damage (e.g. Bloodhound's Mark explosion) do not use the weapon, neither do shield skills, so local weapon crit is not applied.
What is the behaviour in Path of Building?
in pob the local crit bonus is being applied globally, regardless of the skill using the weapon or not.
The numerical values are calculated correctly, but it is being applied incorrectly.
It should only be applying locally for attacks using that weapon.
How to reproduce the issue
- load pob
- select a shield skill or bloodhound's mark
- equip nebuloch or a mace with local critical damage bonus
PoB for PoE2 build code
https://pobb.in/ruK1_DSfh6bZ
Screenshots
https://imgur.com/a/6slxHQL
Check version
Check for duplicates
Check for support
What platform are you running Path of Building on?
Windows
What is the behaviour in-game?
The local critical damage affix behaves similarly to local weapon crit rate in that it's additive with the base pool, and is then scaled by all global increased critical damage bonus %.
Attacks that have their own base damage (e.g. Bloodhound's Mark explosion) do not use the weapon, neither do shield skills, so local weapon crit is not applied.
What is the behaviour in Path of Building?
in pob the local crit bonus is being applied globally, regardless of the skill using the weapon or not.
The numerical values are calculated correctly, but it is being applied incorrectly.
It should only be applying locally for attacks using that weapon.
How to reproduce the issue
PoB for PoE2 build code
Screenshots
https://imgur.com/a/6slxHQL