Check for duplicates
What platform are you running Path of Building on?
Windows
Is your feature request related to a problem?
Yes, the issue is here when I assign weapon set nodes to my tree my calculations do not change, whereas they should be. This is because my skills are not assigned or attributed to weapons sets which is also what is causing these two errors
These two issues is because I swap between active spirit reservation skills when I switch weapon sets, so for example I need to be able to distinguish in POB what weapon sets these are assigned to, for example my Herald of Ice is on 1. When I am using/allocating weapon set 1 I need to see the Full DPS calc for weapon set one changes and the Full DPS for weapon set two changes. This is the only way I can properly theory craft my build involving weapon sets otherwise POB proves pretty inadequate for any trees that have weapon sets in mind, which is nearly all builds...
Describe the solution you'd like
- I would like skills to be able to be assigned to weapons sets
- The tree to calculate Full DPS power report by weapon set/group of skills instead of me having to mark relevant skills as "Full DPS"
Describe alternatives you've considered
None yet I cannot find any good solution for this issue. I also think this is one of the most pivotal core issues missing from POB when it is one of the biggest game mechanics that needs to be able to be calculated and more effectively interacted with in POB.
Additional context
No response
Check for duplicates
What platform are you running Path of Building on?
Windows
Is your feature request related to a problem?
Yes, the issue is here when I assign weapon set nodes to my tree my calculations do not change, whereas they should be. This is because my skills are not assigned or attributed to weapons sets which is also what is causing these two errors
These two issues is because I swap between active spirit reservation skills when I switch weapon sets, so for example I need to be able to distinguish in POB what weapon sets these are assigned to, for example my Herald of Ice is on 1. When I am using/allocating weapon set 1 I need to see the Full DPS calc for weapon set one changes and the Full DPS for weapon set two changes. This is the only way I can properly theory craft my build involving weapon sets otherwise POB proves pretty inadequate for any trees that have weapon sets in mind, which is nearly all builds...
Describe the solution you'd like
Describe alternatives you've considered
None yet I cannot find any good solution for this issue. I also think this is one of the most pivotal core issues missing from POB when it is one of the biggest game mechanics that needs to be able to be calculated and more effectively interacted with in POB.
Additional context
No response