Skip to content
This repository was archived by the owner on Dec 22, 2021. It is now read-only.
This repository was archived by the owner on Dec 22, 2021. It is now read-only.

ReadHelperException: returned 0 on editor #28

Description

@SaulNunez

I have two instances of a project via Project Cloner I wish to connect. In the host, there are no errors. On the client I want to connect, several errors are thrown at once.
imagen

Not Connected
UnityEngine.Debug:LogError(Object)
Mirror.SimpleWeb.SimpleWebTransport:ClientSend(Int32, ArraySegment`1) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:188)
Mirror.NetworkConnectionToServer:Send(ArraySegment`1, Int32) (at Assets/Mirror/Runtime/NetworkConnectionToServer.cs:19)
Mirror.NetworkConnection:Send(NetworkPingMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:123)
Mirror.NetworkClient:Send(NetworkPingMessage, Int32) (at Assets/Mirror/Runtime/NetworkClient.cs:238)
Mirror.NetworkTime:UpdateClient() (at Assets/Mirror/Runtime/NetworkTime.cs:61)
Mirror.NetworkClient:OnConnected() (at Assets/Mirror/Runtime/NetworkClient.cs:189)
Mirror.SimpleWeb.SimpleWebClient:ProcessMessageQueue(MonoBehaviour) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Client/SimpleWebClient.cs:66)
Mirror.SimpleWeb.SimpleWebTransport:ProcessMessages() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:128)
Mirror.SimpleWeb.SimpleWebTransport:LateUpdate() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:117)
Not Connected
UnityEngine.Debug:LogError(Object)
Mirror.SimpleWeb.SimpleWebTransport:ClientSend(Int32, ArraySegment`1) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:188)
Mirror.NetworkConnectionToServer:Send(ArraySegment`1, Int32) (at Assets/Mirror/Runtime/NetworkConnectionToServer.cs:19)
Mirror.NetworkConnection:Send(ReadyMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:123)
Mirror.ClientScene:Ready(NetworkConnection) (at Assets/Mirror/Runtime/ClientScene.cs:180)
Mirror.NetworkManager:OnClientConnect(NetworkConnection) (at Assets/Mirror/Runtime/NetworkManager.cs:1392)
Mirror.NetworkRoomManager:OnClientConnect(NetworkConnection) (at Assets/Mirror/Components/NetworkRoomManager.cs:473)
Mirror.NetworkManager:OnClientAuthenticated(NetworkConnection) (at Assets/Mirror/Runtime/NetworkManager.cs:1261)
Mirror.NetworkManager:OnClientConnectInternal(NetworkConnection, ConnectMessage) (at Assets/Mirror/Runtime/NetworkManager.cs:1245)
Mirror.<>c__DisplayClass6_0`2:<WrapHandler>b__0(NetworkConnection, NetworkReader, Int32) (at Assets/Mirror/Runtime/MessagePacker.cs:120)
Mirror.NetworkConnection:InvokeHandler(Int32, NetworkReader, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:192)
Mirror.NetworkConnection:InvokeHandler(ConnectMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:220)
Mirror.NetworkClient:OnConnected() (at Assets/Mirror/Runtime/NetworkClient.cs:190)
Mirror.SimpleWeb.SimpleWebClient:ProcessMessageQueue(MonoBehaviour) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Client/SimpleWebClient.cs:66)
Mirror.SimpleWeb.SimpleWebTransport:ProcessMessages() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:128)
Mirror.SimpleWeb.SimpleWebTransport:LateUpdate() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:117)
Not Connected
UnityEngine.Debug:LogError(Object)
Mirror.SimpleWeb.SimpleWebTransport:ClientSend(Int32, ArraySegment`1) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:188)
Mirror.NetworkConnectionToServer:Send(ArraySegment`1, Int32) (at Assets/Mirror/Runtime/NetworkConnectionToServer.cs:19)
Mirror.NetworkConnection:Send(AddPlayerMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:123)
Mirror.ClientScene:AddPlayer(NetworkConnection) (at Assets/Mirror/Runtime/ClientScene.cs:151)
Mirror.NetworkManager:OnClientConnect(NetworkConnection) (at Assets/Mirror/Runtime/NetworkManager.cs:1395)
Mirror.NetworkRoomManager:OnClientConnect(NetworkConnection) (at Assets/Mirror/Components/NetworkRoomManager.cs:473)
Mirror.NetworkManager:OnClientAuthenticated(NetworkConnection) (at Assets/Mirror/Runtime/NetworkManager.cs:1261)
Mirror.NetworkManager:OnClientConnectInternal(NetworkConnection, ConnectMessage) (at Assets/Mirror/Runtime/NetworkManager.cs:1245)
Mirror.<>c__DisplayClass6_0`2:<WrapHandler>b__0(NetworkConnection, NetworkReader, Int32) (at Assets/Mirror/Runtime/MessagePacker.cs:120)
Mirror.NetworkConnection:InvokeHandler(Int32, NetworkReader, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:192)
Mirror.NetworkConnection:InvokeHandler(ConnectMessage, Int32) (at Assets/Mirror/Runtime/NetworkConnection.cs:220)
Mirror.NetworkClient:OnConnected() (at Assets/Mirror/Runtime/NetworkClient.cs:190)
Mirror.SimpleWeb.SimpleWebClient:ProcessMessageQueue(MonoBehaviour) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Client/SimpleWebClient.cs:66)
Mirror.SimpleWeb.SimpleWebTransport:ProcessMessages() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:128)
Mirror.SimpleWeb.SimpleWebTransport:LateUpdate() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:117)

imagen

ReadHelperException: returned 0
Mirror.SimpleWeb.ReadHelper.Read (System.IO.Stream stream, System.Byte[] outBuffer, System.Int32 outOffset, System.Int32 length) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Common/ReadHelper.cs:24)
Mirror.SimpleWeb.ReceiveLoop.ReadOneMessage (Mirror.SimpleWeb.ReceiveLoop+Config config, System.Byte[] buffer) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Common/ReceiveLoop.cs:113)
Mirror.SimpleWeb.ReceiveLoop.Loop (Mirror.SimpleWeb.ReceiveLoop+Config config) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Common/ReceiveLoop.cs:64)
UnityEngine.Logger:LogException(Exception)
Mirror.NetworkClient:OnError(Exception) (at Assets/Mirror/Runtime/NetworkClient.cs:158)
Mirror.SimpleWeb.SimpleWebTransport:<ClientConnect>b__34_2(Exception) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:171)
Mirror.SimpleWeb.SimpleWebClient:ProcessMessageQueue(MonoBehaviour) (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/Client/SimpleWebClient.cs:76)
Mirror.SimpleWeb.SimpleWebTransport:ProcessMessages() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:128)
Mirror.SimpleWeb.SimpleWebTransport:LateUpdate() (at Assets/Mirror/Runtime/Transport/SimpleWebTransport/SimpleWebTransport.cs:117)

Running Windows with Unity 2019.4.8f1

NetworkRoomManager
imagen

SimpleWebTransport
imagen

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions