From 69114eaf7af5cf1b8af8c537954643b55973cf5f Mon Sep 17 00:00:00 2001 From: Anonogon <151656740+Anonogon@users.noreply.github.com> Date: Thu, 23 Jul 2026 12:38:10 -0600 Subject: [PATCH 1/4] Update en_us.json --- .../resources/assets/changed/lang/en_us.json | 41 ++++++++++++++----- 1 file changed, 30 insertions(+), 11 deletions(-) diff --git a/src/main/resources/assets/changed/lang/en_us.json b/src/main/resources/assets/changed/lang/en_us.json index fe4a103c8..ad2655b8b 100644 --- a/src/main/resources/assets/changed/lang/en_us.json +++ b/src/main/resources/assets/changed/lang/en_us.json @@ -1112,22 +1112,22 @@ "changed.ability_tree.aquatic.air_adaption": "Air Adaptation", "changed.ability_tree.aquatic.air_adaption.flavor": "You've finally regained your ability to breathe air freely.", "changed.ability_tree.aquatic.aqua_affinity": "Aqua Affinity", - "changed.ability_tree.aquatic.aqua_affinity.flavor": "Your new body is quite good at underwater labor.", + "changed.ability_tree.aquatic.aqua_affinity.flavor": "Your new body is quite good at underwater work.", "changed.ability_tree.aquatic.depth_compression": "Depth Compression", "changed.ability_tree.aquatic.depth_compression.flavor": "Diving deeper compresses your goo, making you a little harder to hit, and boosting your resistance to physical attack.", "changed.ability_tree.aquatic.dive": "Dive", - "changed.ability_tree.aquatic.dive.flavor": "Your sleek, hydrodynamic form allows you to give yourself a boost of speed when entering the water.", + "changed.ability_tree.aquatic.dive.flavor": "Your sleek, hydrodynamic form allows you to get a boost of speed when entering the water.", "changed.ability_tree.aquatic.no_sinking": "Fluid Stability", "changed.ability_tree.aquatic.no_sinking.flavor": "You've figured out how to maintain neutral buoyancy. Treading water is a thing of the past!", "changed.ability_tree.aquatic.oxygen_symbiosis": "Oxygen Symbiosis", - "changed.ability_tree.aquatic.oxygen_symbiosis.flavor": "You've figured out how to share oxygen with whatever or whoever you're currently enveloping. They breathe for you, and you breathe for them. It's good for both of you! ...right?", + "changed.ability_tree.aquatic.oxygen_symbiosis.flavor": "You've figured out how to share oxygen with whatever (or whoever) you're currently enveloping. They breathe for you, and you breathe for them. It's good for both of you! ...right?", "changed.ability_tree.aquatic.underwater_dash": "Underwater Dash", "changed.ability_tree.aquatic.underwater_dash.flavor": "Your powerful tail and sleek form allows you to propel yourself forward in a short dash underwater.", "changed.ability_tree.arachnidae.adapted_vision": "Adapted Vision", "changed.ability_tree.arachnidae.adapted_vision.flavor": "You've adapted to having multiple eyes. You're seeing things more clearly.", "changed.ability_tree.arachnidae.climb_cobweb": "Climb Cobweb", - "changed.ability_tree.arachnidae.climb_cobweb.flavor": "(DO NOT TRANSLATE) [Passive: the player can freely climb through cobweb like a ladder, straight through while in wall climb mode]", + "changed.ability_tree.arachnidae.climb_cobweb.flavor": "You can climb tangled strands with ease, finding a clear path through the silk.", "changed.ability_tree.arachnidae.rappel": "Cobweb Rappel", "changed.ability_tree.arachnidae.rappel.flavor": "Your silk allows you to safely descend from high places.", "changed.ability_tree.arachnidae.spinneret_practice1": "Spinneret Practice I", @@ -1151,20 +1151,28 @@ "changed.ability_tree.back_wing.flight_stamina3.flavor": "You've become so adept at flying, it barely tires you anymore.", "changed.ability_tree.back_wing.gale_force_winds": "Gale Force Winds", "changed.ability_tree.back_wing.sky_dive1": "Sky-Dive I", + "changed.ability_tree.back_wing.sky_dive1.flavor": "A strong wing flap gives you a speed boost when entering a glide.", "changed.ability_tree.back_wing.sky_dive2": "Sky-Dive II", + "changed.ability_tree.back_wing.sky_dive2.flavor": "You can gain even more speed when entering a glide.", "changed.ability_tree.back_wing.strong_wings": "Stronger Wings", + "changed.ability_tree.back_wing.strong_wings.flavor": "Your wings have become firmer, allowing you to push the air more efficiently.", "changed.ability_tree.back_wing.unlimited_stamina": "Unlimited Stamina", "changed.ability_tree.back_wing.unlimited_stamina.flavor": "You've flown so much, it's even easier than walking!", "changed.ability_tree.back_wing.wing_flap1": "Wing Flap I", + "changed.ability_tree.back_wing.wing_flap1.flavor": "A flap of the wings gives you a boost of speed and altitude.", "changed.ability_tree.back_wing.wing_flap2": "Wing Flap II", + "changed.ability_tree.back_wing.wing_flap2.flavor": "You're able to flap your wings more often.", "changed.ability_tree.chlorophyll.photosynthesis1": "Photosynthesis I", "changed.ability_tree.chlorophyll.photosynthesis1.flavor": "Standing in the sun feels a lot more refreshing than it did before.", "changed.ability_tree.chlorophyll.photosynthesis2": "Photosynthesis II", "changed.ability_tree.chlorophyll.photosynthesis2.flavor": "Who knew sunlight could be so nutritious?", "changed.ability_tree.chlorophyll.photostasis": "Photostasis", + "changed.ability_tree.chlorophyll.photostasis.flavor": "You're less affected by low light levels.", "changed.ability_tree.chlorophyll.camouflage1": "Camouflage I", + "changed.ability_tree.chlorophyll.camouflage1.flavor": "You're able to become nearly indistinguishable from surrounding plant life.", "changed.ability_tree.chlorophyll.camouflage2": "Camouflage II", + "changed.ability_tree.chlorophyll.camouflage2.flavor": "You're even harder to spot when hiding among plants.", "changed.ability_tree.coleoidae.ink_sac1": "Ink Sac I", "changed.ability_tree.coleoidae.ink_sac1.flavor": "You've figured out how to produce gooey globs of pitch black ink.", @@ -1175,17 +1183,21 @@ "changed.ability_tree.coleoidae.smoke_screen": "Ink Cloud", "changed.ability_tree.coleoidae.smoke_screen.flavor": "By excreting a large amount of ink all at once, you're able to create a dark cloud in the water, hindering your enemies' visibility.", "changed.ability_tree.coleoidae.tentacle_practice1": "Tentacle Practice I", + "changed.ability_tree.coleoidae.tentacle_practice1.flavor": "Your tentacles are proving useful in swimming, and you've figured out how to use them as an extra few sets of hands.", "changed.ability_tree.coleoidae.tentacle_practice2": "Tentacle Practice II", + "changed.ability_tree.coleoidae.tentacle_practice2.flavor": "You're getting even better at using your tentacles.", "changed.ability_tree.digitigrade_mobility.jump_higher.flavor": "Your powerful legs allow you to jump higher than an ordinary human.", - "changed.ability_tree.digitigrade_mobility.practice1.flavor": "", - "changed.ability_tree.digitigrade_mobility.practice2.flavor": "", - "changed.ability_tree.digitigrade_mobility.practice3.flavor": "", + "changed.ability_tree.digitigrade_mobility.practice1.flavor": "You're starting to get used to your new posture.", + "changed.ability_tree.digitigrade_mobility.practice2.flavor": "You're learning to use your tail to balance better.", + "changed.ability_tree.digitigrade_mobility.practice3.flavor": "You hardly even think about balance anymore, you've grown fully accustomed to your gait.", "changed.ability_tree.digitigrade_mobility.run_faster.flavor": "Optimized legs allow you to run faster than an ordinary human.", "changed.ability_tree.digitigrade_mobility.swim_faster.flavor": "Your form is better optimized for swimming than an ordinary human.", "changed.ability_tree.hypnosis.allure1": "Allure I", + "changed.ability_tree.hypnosis.allure1.flavor": "Your charming affect is more difficult to resist.", "changed.ability_tree.hypnosis.allure2": "Allure II", + "changed.ability_tree.hypnosis.allure2.flavor": "Your prey will have a far harder time resisting your hypnosis.", "changed.ability_tree.hypnosis.hypnosis": "Hypnosis", "changed.ability_tree.hypnosis.hypnosis.flavor": "Using your powerful mind, you're able to grab the attention of any who make the mistake of meeting your gaze, transfixing them to the point of near helplessness.", "changed.ability_tree.hypnosis.potency1": "Potency I", @@ -1196,10 +1208,15 @@ "changed.ability_tree.hypnosis.remote_control.flavor": "You have such strong influence over the minds of others that you can puppeteer them directly!", "changed.ability_tree.lamnidae.call_to_arms": "Call to Arms", + "changed.ability_tree.lamnidae.call_to_arms.flavor": "Your sharks can coordinate to prioritize attacking your enemies.", "changed.ability_tree.lamnidae.follow_my_lead": "Follow My Lead", + "changed.ability_tree.lamnidae.follow_my_lead.flavor": "Your sharks will ferociously attack a specific target for the duration of the effect." "changed.ability_tree.lamnidae.summon_sharks1": "Summon Sharks I", + "changed.ability_tree.lamnidae.summon_sharks1.flavor": "Letting out a terrible roar, you call sharks to your aid.", "changed.ability_tree.lamnidae.summon_sharks2": "Summon Sharks II", + "changed.ability_tree.lamnidae.summon_sharks2.flavor": "Your roar reaches farther across the depths, calling more sharks to your side.", "changed.ability_tree.lamnidae.summon_sharks3": "Summon Sharks III", + "changed.ability_tree.lamnidae.summon_sharks3.flavor": "With your roar you can summon a whole platoon of sharks!", "changed.ability_tree.latex.absorption": "Absorption", "changed.ability_tree.latex.absorption.flavor": "You've discovered that engulfing a mob within yourself allows you to break down their mass and use it for yourself, like an amoeba eating another cell. It feels strangely satisfying.", @@ -1222,6 +1239,7 @@ "changed.ability_tree.latex.hardened_skin3": "Hardened Skin III", "changed.ability_tree.latex.hardened_skin3.flavor": "Your non-newtonian composition makes you exceptionally resistant to physical trauma.", "changed.ability_tree.latex.like_a_tank": "Built Like a Tank", + "changed.ability_tree.latex.like_a_tank.flavor": "Your gooey body can take quite the beating before you even begin to tire.", "changed.ability_tree.latex.stability1": "Acclimation I", "changed.ability_tree.latex.stability1.flavor": "You're beginning to get used to the flowing goo within your body, and the dripping isn't bothering you so much anymore. You feel more confident in your abilities.", "changed.ability_tree.latex.stability2": "Acclimation II", @@ -1230,9 +1248,9 @@ "changed.ability_tree.mer_mobility.practice1.flavor": "", "changed.ability_tree.mer_mobility.practice2.flavor": "", "changed.ability_tree.mer_mobility.practice3.flavor": "", - "changed.ability_tree.mer_mobility.swim_faster.flavor": "(DO NOT TRANSLATE) [Passive: The player can swim faster]", + "changed.ability_tree.mer_mobility.swim_faster.flavor": "Your powerful tail lets you swim much faster than you expected.", "changed.ability_tree.mer_mobility.tail_whip": "Tail Whip", - "changed.ability_tree.mer_mobility.tail_whip.flavor": "(DO NOT TRANSLATE) [Active: The player spins around and deals contact melee damage]", + "changed.ability_tree.mer_mobility.tail_whip.flavor": "Leveraging your body in a spin turns that long tail of yours into a handy weapon.", "changed.ability_tree.multi_arm.autotool": "Autotool", "changed.ability_tree.multi_arm.autotool.flavor": "You subconsciously start using appropriate tools with your extra hands.", @@ -1240,6 +1258,7 @@ "changed.ability_tree.multi_arm.dexterity2": "Dexterity II", "changed.ability_tree.multi_arm.dexterity3": "Dexterity III", "changed.ability_tree.multi_arm.excavation": "Excavation", + "changed.ability_tree.multi_arm.excavation.flavor": "Using your extra arms, you can bore bigger tunnels.", "changed.ability_tree.multi_arm.mantle": "Mantle", "changed.ability_tree.multi_arm.mantle.flavor": "Multiple arms makes climbing short walls a breeze.", @@ -1247,9 +1266,9 @@ "changed.ability_tree.naga_mobility.practice2.flavor": "", "changed.ability_tree.naga_mobility.practice3.flavor": "", "changed.ability_tree.naga_mobility.slither1": "Slither I", - "changed.ability_tree.naga_mobility.slither1.flavor": "(DO NOT TRANSLATE) [Active: The player can slither on the ground to fit in smaller spaces]", + "changed.ability_tree.naga_mobility.slither1.flavor": "Your long, slender form allows you to glide along the ground and through tight spaces.", "changed.ability_tree.naga_mobility.slither2": "Slither II", - "changed.ability_tree.naga_mobility.slither2.flavor": "(DO NOT TRANSLATE) [Active: The player can use their long tail to wrap around anchor points to climb or anchor themself]", + "changed.ability_tree.naga_mobility.slither2.flavor": "You can use your tail to anchor yourself using certain objects.", "changed.ability_tree.nonlatex.charisma": "Charisma", "changed.ability_tree.nonlatex.charisma.flavor": "As it turns out, speaking clearly makes it easier for people to trust you.", From 4caba08816e228e7909c47eb5bd31e22b37fa58b Mon Sep 17 00:00:00 2001 From: Anonogon <151656740+Anonogon@users.noreply.github.com> Date: Thu, 23 Jul 2026 12:45:54 -0600 Subject: [PATCH 2/4] Update en_us.json --- src/main/resources/assets/changed/lang/en_us.json | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/src/main/resources/assets/changed/lang/en_us.json b/src/main/resources/assets/changed/lang/en_us.json index ad2655b8b..926646fc1 100644 --- a/src/main/resources/assets/changed/lang/en_us.json +++ b/src/main/resources/assets/changed/lang/en_us.json @@ -1110,7 +1110,7 @@ "changed.ability_tree.apidae.wing_practice3.flavor": "According to all known laws of aviation, there is no way you should be able to fly. You, of course, fly anyway, because you don't care what humans think is impossible.", "changed.ability_tree.aquatic.air_adaption": "Air Adaptation", - "changed.ability_tree.aquatic.air_adaption.flavor": "You've finally regained your ability to breathe air freely.", + "changed.ability_tree.aquatic.air_adaption.flavor": "You've finally regained your ability to breathe air freely. It feels far dryer than you remember.", "changed.ability_tree.aquatic.aqua_affinity": "Aqua Affinity", "changed.ability_tree.aquatic.aqua_affinity.flavor": "Your new body is quite good at underwater work.", "changed.ability_tree.aquatic.depth_compression": "Depth Compression", @@ -1250,7 +1250,7 @@ "changed.ability_tree.mer_mobility.practice3.flavor": "", "changed.ability_tree.mer_mobility.swim_faster.flavor": "Your powerful tail lets you swim much faster than you expected.", "changed.ability_tree.mer_mobility.tail_whip": "Tail Whip", - "changed.ability_tree.mer_mobility.tail_whip.flavor": "Leveraging your body in a spin turns that long tail of yours into a handy weapon.", + "changed.ability_tree.mer_mobility.tail_whip.flavor": "Leveraging your body in a spin turns that big tail of yours into a handy weapon.", "changed.ability_tree.multi_arm.autotool": "Autotool", "changed.ability_tree.multi_arm.autotool.flavor": "You subconsciously start using appropriate tools with your extra hands.", @@ -1288,16 +1288,16 @@ "changed.ability_tree.nonlatex.regeneration.flavor": "This body seems to heal much more efficiently than any human can.", "changed.ability_tree.taur_mobility.back_kick": "Back Kick", - "changed.ability_tree.taur_mobility.back_kick.flavor": "(DO NOT TRANSLATE) [Active: the player kicks their hind legs to melee damage behind themself]", + "changed.ability_tree.taur_mobility.back_kick.flavor": "Deliver a powerful blow to anything unfortunate enough to be behind you.", "changed.ability_tree.taur_mobility.extra_inventory": "Extra Inventory", - "changed.ability_tree.taur_mobility.extra_inventory.flavor": "(DO NOT TRANSLATE) [Allows access to the contents in their equipped chest]", - "changed.ability_tree.taur_mobility.jump_higher.flavor": "(DO NOT TRANSLATE) [Active: The player can jump higher]", + "changed.ability_tree.taur_mobility.extra_inventory.flavor": "You can access your own saddlebags, though it's a bit of a pain in the midsection.", + "changed.ability_tree.taur_mobility.jump_higher.flavor": "Your powerful legs allow you to jump higher.", "changed.ability_tree.taur_mobility.practice1.flavor": "", "changed.ability_tree.taur_mobility.practice2.flavor": "", "changed.ability_tree.taur_mobility.practice3.flavor": "", "changed.ability_tree.taur_mobility.rear": "Rear", - "changed.ability_tree.taur_mobility.rear.flavor": "(DO NOT TRANSLATE) [Active: The player stands tall to intimidate and reach high above]", - "changed.ability_tree.taur_mobility.run_faster.flavor": "(DO NOT TRANSLATE) [Passive: The player can run faster]", + "changed.ability_tree.taur_mobility.rear.flavor": "Stand on your hind legs to reach higher, or to intimidate your foes!", + "changed.ability_tree.taur_mobility.run_faster.flavor": "Four powerful legs allow you to run much faster.", "application.changed.file_explorer": "File Explorer", "application.changed.door_controller": "Door Controller" From f07c1020dfd5a4c43dee25effb9fbce41cd0bfac Mon Sep 17 00:00:00 2001 From: Anonogon <151656740+Anonogon@users.noreply.github.com> Date: Thu, 23 Jul 2026 12:47:29 -0600 Subject: [PATCH 3/4] Update en_us.json --- src/main/resources/assets/changed/lang/en_us.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/assets/changed/lang/en_us.json b/src/main/resources/assets/changed/lang/en_us.json index 926646fc1..d4f5cbef6 100644 --- a/src/main/resources/assets/changed/lang/en_us.json +++ b/src/main/resources/assets/changed/lang/en_us.json @@ -1110,7 +1110,7 @@ "changed.ability_tree.apidae.wing_practice3.flavor": "According to all known laws of aviation, there is no way you should be able to fly. You, of course, fly anyway, because you don't care what humans think is impossible.", "changed.ability_tree.aquatic.air_adaption": "Air Adaptation", - "changed.ability_tree.aquatic.air_adaption.flavor": "You've finally regained your ability to breathe air freely. It feels far dryer than you remember.", + "changed.ability_tree.aquatic.air_adaption.flavor": "You've finally regained your ability to breathe air freely. It feels a lot more dry than you remember.", "changed.ability_tree.aquatic.aqua_affinity": "Aqua Affinity", "changed.ability_tree.aquatic.aqua_affinity.flavor": "Your new body is quite good at underwater work.", "changed.ability_tree.aquatic.depth_compression": "Depth Compression", From 8154578111a0cd7cbd63baf16e2d7f8437029792 Mon Sep 17 00:00:00 2001 From: Anonogon <151656740+Anonogon@users.noreply.github.com> Date: Thu, 23 Jul 2026 12:49:40 -0600 Subject: [PATCH 4/4] Update en_us.json --- src/main/resources/assets/changed/lang/en_us.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/resources/assets/changed/lang/en_us.json b/src/main/resources/assets/changed/lang/en_us.json index d4f5cbef6..d056871cb 100644 --- a/src/main/resources/assets/changed/lang/en_us.json +++ b/src/main/resources/assets/changed/lang/en_us.json @@ -1210,7 +1210,7 @@ "changed.ability_tree.lamnidae.call_to_arms": "Call to Arms", "changed.ability_tree.lamnidae.call_to_arms.flavor": "Your sharks can coordinate to prioritize attacking your enemies.", "changed.ability_tree.lamnidae.follow_my_lead": "Follow My Lead", - "changed.ability_tree.lamnidae.follow_my_lead.flavor": "Your sharks will ferociously attack a specific target for the duration of the effect." + "changed.ability_tree.lamnidae.follow_my_lead.flavor": "Your sharks will ferociously attack a specific target for the duration of the effect.", "changed.ability_tree.lamnidae.summon_sharks1": "Summon Sharks I", "changed.ability_tree.lamnidae.summon_sharks1.flavor": "Letting out a terrible roar, you call sharks to your aid.", "changed.ability_tree.lamnidae.summon_sharks2": "Summon Sharks II",