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items.json
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721 lines (721 loc) · 16.5 KB
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[
{
"name": "Dagger",
"type": "Weapon",
"dice": "d6",
"damage type": "Piercing",
"range": "5 ft.",
"cost (sp)": "50",
"properties": "Thrown, Light",
"special": " A dagger can use dexterity or strength without needing the finesse feat."
},
{
"name": "Shortsword",
"type": "Weapon",
"dice": "d8",
"damage type": "Piercing/Slashing",
"range": "5 ft.",
"cost (sp)": "150",
"properties": "Light",
"special": "None"
},
{
"name": "Scimitar",
"type": "Weapon",
"dice": "d8",
"damage type": "Piercing/Slashing",
"range": "5 ft.",
"cost (sp)": "180",
"properties": "Light, +2 damage when used from horseback",
"special": "None"
},
{
"name": "Longsword",
"type": "Weapon",
"dice": "d10",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "300",
"properties": "None",
"special": "None"
},
{
"name": "Katana",
"type": "Weapon",
"dice": "d10",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "450",
"properties": "None",
"special": "This longsword deals an extra 1d6 damage on the first attack of a combat when drawn from its sheath."
},
{
"name": "Elven Longblade",
"type": "Weapon",
"dice": "d10",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "900",
"properties": "Light",
"special": "Must be a steel weapon."
},
{
"name": "Greatsword",
"type": "Weapon",
"dice": "2d8",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "500",
"properties": "Heavy, Two Handed",
"special": "None"
},
{
"name": "Ultra-Greatsword",
"type": "Weapon",
"dice": "2d10",
"damage type": "Slashing",
"range": "10 ft.",
"cost (sp)": "650",
"properties": "Heavy, Two Handed, Unwieldly",
"special": "None"
},
{
"name": "Hand-Axe",
"type": "Weapon",
"dice": "d6",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "40",
"properties": "Light, Thrown",
"special": " None"
},
{
"name": "Boomerang",
"type": "Weapon",
"dice": "d6",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "200",
"properties": "Light, Thrown",
"special": " This hand-axe(ish) like weapon is designed return to the wielder when thrown. If it misses its target it returns to the throwed unless the attack roll is critically failed or there is not enough space to arc the boomerang correctly."
},
{
"name": "War Axe",
"type": "Weapon",
"dice": "d8",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "120",
"properties": "Light",
"special": "None"
},
{
"name": "Great Axe",
"type": "Weapon",
"dice": "d12",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "200",
"properties": "Heavy, Two Handed",
"special": "None"
},
{
"name": "Hammer",
"type": "Weapon",
"dice": "d8",
"damage type": "Bludgeoning",
"range": "5 ft.",
"cost (sp)": "100",
"properties": "Light",
"special": "None"
},
{
"name": "Warhammer",
"type": "Weapon",
"dice": "d10",
"damage type": "Bludgeoning",
"range": "5 ft.",
"cost (sp)": "200",
"properties": "None",
"special": "None"
},
{
"name": "Maul",
"type": "Weapon",
"dice": "2d8",
"damage type": "Piercing/Bludgeoning",
"range": "5 ft.",
"cost (sp)": "400",
"properties": "Heavy, Two Handed",
"special": "None"
},
{
"name": "Uber Maul",
"type": "Weapon",
"dice": "2d10",
"damage type": "Piercing/Bludgeoning",
"range": "10 ft.",
"cost (sp)": "900",
"properties": "Heavy, Two Handed, Unwieldly",
"special": "None"
},
{
"name": "Spear",
"type": "Weapon",
"dice": "d6",
"damage type": "Piercing",
"range": "10 ft.",
"cost (sp)": "80",
"properties": "None",
"special": "None"
},
{
"name": "Glaive",
"type": "Weapon",
"dice": "d10",
"damage type": "piercing/slashing",
"range": "10 ft.",
"cost (sp)": "350",
"properties": "Two Handed",
"special": "None"
},
{
"name": "Pike",
"type": "Weapon",
"dice": "d10",
"damage type": "piercing",
"range": "15 ft.",
"cost (sp)": "160",
"properties": "Heavy, Two Handed",
"special": "None"
},
{
"name": "Javelin",
"type": "Weapon",
"dice": "d6",
"damage type": "Piercing",
"range": "5 ft.",
"cost (sp)": "80",
"properties": "Thrown",
"special": "None"
},
{
"name": "Lance",
"type": "Weapon",
"dice": "2d8",
"damage type": "Piercing",
"range": "10 ft.",
"cost (sp)": "450",
"properties": "Heavy",
"special": "Double damage on a charge. Can only be used while on a horse."
},
{
"name": "Shortbow",
"type": "Weapon",
"dice": "d8",
"damage type": "Piercing",
"range": "300 ft.",
"cost (sp)": "400",
"properties": "Two Handed, Ranged",
"special": " None"
},
{
"name": "Longbow",
"type": "Weapon",
"dice": "d10",
"damage type": "Piercing",
"range": "600 ft.",
"cost (sp)": "600",
"properties": "Heavy, Two Handed, Ranged",
"special": "None"
},
{
"name": "Greatbow",
"type": "Weapon",
"dice": "2d6",
"damage type": "Piercing",
"range": "800 ft.",
"cost (sp)": "1000",
"properties": "Heavy, Two Handed, Ranged",
"special": "Needs at least 16 str, uses str for damage."
},
{
"name": "Crossbow",
"type": "Weapon",
"dice": "d12",
"damage type": "Piercing",
"range": "600 ft.",
"cost (sp)": "900",
"properties": "Loading, Ranged",
"special": "None"
},
{
"name": "Pistol",
"type": "Weapon",
"dice": "2d8",
"damage type": "Piercing",
"range": "150 ft.",
"cost (sp)": "1200",
"properties": "Light, Loading, Misfire(5), Ranged",
"special": "None"
},
{
"name": "Musket",
"type": "Weapon",
"dice": "2d12",
"damage type": "Piercing",
"range": "400 ft.",
"cost (sp)": "2500",
"properties": "Loading, Two Handed, Misfire(3), Ranged",
"special": "None"
},
{
"name": "Sling",
"type": "Weapon",
"dice": "d4",
"damage type": "Bludgeoning",
"range": "300 ft.",
"cost (sp)": "6",
"properties": "Loading, Ranged",
"special": " None"
},
{
"name": "Atlatl",
"type": "Weapon",
"dice": "d6",
"damage type": "Bludgeoning",
"range": "90 ft.",
"cost (sp)": "600",
"properties": "Loading, Ranged",
"special": " This sling like device is designed to throw short spears."
},
{
"name": "Club",
"type": "Weapon",
"dice": "d6",
"damage type": "Bludgeoning",
"range": "5 ft.",
"cost (sp)": "4",
"properties": "Light",
"special": "None"
},
{
"name": "Quarterstaff",
"type": "Weapon",
"dice": "d8",
"damage type": "Bludgeoning",
"range": "5 ft.",
"cost (sp)": "10",
"properties": "Two Handed",
"special": "None"
},
{
"name": "Battle Whip",
"type": "Weapon",
"dice": "d6",
"damage type": "Bludgeoning",
"range": "10 ft.",
"cost (sp)": "1200",
"properties": "None",
"special": "Cannot be used two handed or with a shield. While wielding a battle whip you can grapple targets within range of the whip. \n Your dexterity must be at least 16 to use this weapon."
},
{
"name": "Double Blade",
"type": "Weapon",
"dice": "d8",
"damage type": "Slashing",
"range": "5 ft.",
"cost (sp)": "650",
"properties": "Two handed",
"special": "While using a double blade you always have disadvantage attacks. You may make an extra attack using the other end of the blade as if you were dual wielding."
},
{
"name": "Hidden Blade",
"type": "Weapon",
"dice": "d4",
"damage type": "piercing",
"range": "5 ft.",
"cost (sp)": "800",
"properties": "Light",
"special": "A hidden blade can use dexterity or strength without needing the finesse feat. \n If you critically fail while using the hidden blade, the spring breaks and the blades flies out, rendering the weapon useless until repaired for half its normal price. \n The hidden blade gains a +5 bonus on attempts to hide it and deals an extra 1d6 damage on the first round of combat after revealing it. \n Revealing the blade is a free action, however once revealed it requires the spring to be rewound over a minute."
},
{
"name": "Shikari Axe",
"type": "Weapon",
"dice": "d8/d12",
"damage type": "Slashing",
"range": "5/10 ft.",
"cost (sp)": "2400",
"properties": "Heavy/ Heavy, two handed.",
"special": "When you cause a wound with this axe the target takes an additional damage dice worth of damage at the start of your next turn. \n You can use a bonus action to transform this weapon between its one handed and two handed modes. On the turn you transform this weapon, the first attack you make after transforming it has advantage. Only applicable when turning from one handed to two handed."
},
{
"name": "Threaded Cane",
"type": "Weapon",
"dice": "d8/d4",
"damage type": "bludgeoning/slashing",
"range": "5ft/15ft",
"cost (sp)": "3500",
"properties": "Light",
"special": "This weapon cannot be used without the finesse feat and always uses dexterity for attack and damage rolls. While transformed into whip form, a critical fail on a hit will deal damage to the user. This weapon is designed to be made with a mix of silver and iron. When silvered the weapon does not have a penalty against armoured opponents. \n You can use a bonus action to transform this weapon between its cane and whip modes. On the turn you transform this weapon, the first attack you make after transforming it has advantage."
},
{
"name": "Scorpion",
"type": "Siege",
"range":"1000ft",
"damage type": "piercing",
"damage":"3d12",
"cost (sp)": "13000",
"special":"After firing, the scorpion takes a 3 main actions to reload. Three creatures can use an action each on the same round to reload it. It cannot be reloaded on the same turn it is fired."
},
{
"name": "Cannon",
"type": "Siege",
"range":"2000ft",
"damage type": "bludgeoning",
"damage":"4d10",
"cost (sp)": "95000",
"special":"After firing, the cannon takes a 3 main actions to reload. Three creatures can use an action each on the same round to reload it. It cannot be reloaded on the same turn it is fired."
},
{
"name": "Padded",
"type": "Armour",
"base ac": "11",
"dex penalty": "0",
"damage reduction": "0",
"damage type": "Light",
"max dex bonus": "5",
"cost (sp)": "300"
},
{
"name": "Leather",
"type": "Armour",
"base ac": "12",
"dex penalty": "0",
"damage reduction": "0",
"damage type": "Light",
"max dex bonus": "5",
"cost (sp)": "800"
},
{
"name": "Studded Leather",
"type": "Armour",
"base ac": "13",
"dex penalty": "0",
"damage reduction": "1",
"damage type": "Light",
"max dex bonus": "5",
"cost (sp)": "1300"
},
{
"name": "Rusted Chain",
"type": "Armour",
"base ac": "14",
"dex penalty": "3",
"damage reduction": "2",
"damage type": "Medium",
"max dex bonus": "3",
"cost (sp)": "400"
},
{
"name": "Chain",
"type": "Armour",
"base ac": "15",
"dex penalty": "2",
"damage reduction": "2",
"damage type": "Medium",
"max dex bonus": "3",
"cost (sp)": "600"
},
{
"name": "Steel Chain",
"type": "Armour",
"base ac": "16",
"dex penalty": "2",
"damage reduction": "2",
"damage type": "Medium",
"max dex bonus": "3",
"cost (sp)": "1200"
},
{
"name": "Breastplate",
"type": "Armour",
"base ac": "16",
"dex penalty": "3",
"damage reduction": "3",
"damage type": "Medium",
"max dex bonus": "3",
"cost (sp)": "2000"
},
{
"name": "Steel Breastplate",
"type": "Armour",
"base ac": "17",
"dex penalty": "3",
"damage reduction": "4",
"damage type": "Medium",
"max dex bonus": "3",
"cost (sp)": "3600"
},
{
"name": "Rusted Half Plate",
"type": "Armour",
"base ac": "16",
"dex penalty": "4",
"damage reduction": "3",
"damage type": "Heavy",
"max dex bonus": "0",
"cost (sp)": "1100"
},
{
"name": "Half Plate",
"type": "Armour",
"base ac": "17",
"dex penalty": "3",
"damage reduction": "4",
"damage type": "Heavy",
"max dex bonus": "0",
"cost (sp)": "2800"
},
{
"name": "Steel Half Plate",
"type": "Armour",
"base ac": "19",
"dex penalty": "3",
"damage reduction": "5",
"damage type": "Heavy",
"max dex bonus": "0",
"cost (sp)": "4100"
},
{
"name": "Full Plate",
"type": "Armour",
"base ac": "20",
"dex penalty": "4",
"damage reduction": "6",
"damage type": "Heavy",
"max dex bonus": "0",
"cost (sp)": "8000"
},
{
"name": "Steel Full Plate",
"type": "Armour",
"base ac": "22",
"dex penalty": "4",
"damage reduction": "6",
"damage type": "Heavy",
"max dex bonus": "0",
"cost (sp)": "15000"
},
{
"name": "Wooden Shield",
"type": "Armour",
"base ac": "2",
"dex penalty": "1",
"damage reduction": "0",
"damage type": "Light",
"max dex bonus": "None",
"cost (sp)": "150"
},
{
"name": "Steel Shield",
"type": "Armour",
"base ac": "3",
"dex penalty": "2",
"damage reduction": "1",
"damage type": "Medium",
"max dex bonus": "None",
"cost (sp)": "500"
},
{
"name": "Tower Shield",
"type": "Armour",
"base ac": "4",
"dex penalty": "4",
"damage reduction": "2",
"damage type": "Heavy",
"max dex bonus": "None",
"cost (sp)": "2300"
},
{
"name": "Riding Horse",
"type": "Mount",
"speed": "50ft",
"cost (sp)": "750",
"carry capacity":"20"
},
{
"name": "War Horse",
"type": "Mount",
"speed": "60ft",
"cost (sp)": "1800",
"carry capacity":"24",
"special": "When you perform a charge with a melee attack on a warhorse and move 40ft in a straight line before you hit your target you deal an extra 2d6 damage on a hit as you trample your foe with the horse. You can only deal this damage once per turn."
},
{
"name": "Noble Horse",
"type": "Mount",
"speed": "70ft",
"cost (sp)": "5000",
"carry capacity":"20",
"special": "When you perform a charge with a melee attack on a noble horse and move 30ft in a straight line before you hit your target you deal an extra 3d6 damage on a hit as you trample your foe with the horse. You can only deal this damage once per turn."
},
{
"name": "Pack Horse",
"type": "Mount",
"speed": "30ft",
"cost (sp)": "350",
"carry capacity":"28"
},
{
"name": "Donkey",
"type": "Mount",
"speed": "20ft",
"cost (sp)": "200",
"carry capacity":"16"
},
{
"name": "Rope",
"type": "",
"cost (sp)": "10",
"description": "50 ft. of well-made rope."
},
{
"name": "Medicine Kit",
"type": "",
"cost (sp)": "200",
"description": "Contains 10 charges. Can be used to heal."
},
{
"name": "Grappling Hook",
"type": "",
"cost (sp)": "40"
},
{
"name": "10 ft. Ladder",
"type": "",
"cost (sp)": "8"
},
{
"name": "Lockpick Set",
"type": "",
"cost (sp)": "150"
},
{
"name": "Crowbar",
"type": "",
"cost (sp)": "20"
},
{
"name": "Caltrops",
"type": "",
"cost (sp)": "15"
},
{
"name": "Lantern",
"type": "",
"cost (sp)": "90"
},
{
"name": "Fishing Gear",
"type": "",
"cost (sp)": "5"
},
{
"name": "Kettle",
"type": "",
"cost (sp)": "3"
},
{
"name": "Pot",
"type": "",
"cost (sp)": "5"
},
{
"name": "Climbing Gear",
"type": "",
"cost (sp)": "120"
},
{
"name": "Trap Disarming Kit",
"type": "",
"cost (sp)": "230"
},
{
"name": "Basic Wand",
"type": "Magic",
"cost (sp)": "200"
},
{
"name": "Basic Staff",
"type": "Magic",
"cost (sp)": "350"
},
{
"name": "Wand of Recharge",
"type": "Magic",
"cost (sp)": "900",
"description": "Once per downtime you can regain 1d4 intelligence as your main action."
},
{
"name": "Wand of Fire",
"type": "Magic",
"cost (sp)": "1000",
"description": [
"3 charges. ",
"Regains 1d3 charges on a long rest. Can use a charge to cast flame bolt."
]
},
{
"name": "Wooden Holy Symbol",
"type": "Magic",
"cost (sp)": "Free"
},
{
"name": "Metal Holy Symbol",
"type": "Magic",
"cost (sp)": "50 – 500 silver"
},
{
"name": "Restorative Relic",
"type": "Magic",
"cost (sp)": "1000 - 1200 silver",
"description": "Once per downtime you can regain 1d4 wisdom as your main action."
},
{
"name": "Relic of Saint Marcus",
"type": "Magic",
"cost (sp)": "90 000 silver",
"description": "This relic contains a finger bone of the famous Saint, who defeated the Black Dragon Arcturus in single combat. A priest using this relic can cast Flame Bolt at will and Fireball once per short rest."
},
{
"name": "Porter",
"type": "Hireling",
"cost (sp)": "25 per day",
"description":"Carries 8 weight loot"
},
{
"name": "Scout",
"type": "Hireling",
"cost (sp)": "35 per day",
"description":"Chance to spot enemies"
},
{
"name": "Camp Hand",
"type": "Hireling",
"cost (sp)": "16 per day",
"description":"Cleans weapons, cooks"
},
{
"name": "Caravan Guard",
"type": "Hireling",
"cost (sp)": "50 per day",
"description":"Guards"
},
{
"name": "Healer",
"type": "Hireling",
"cost (sp)": "120 per day",
"description":"Heals"
}
]