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Config.cs
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22 lines (18 loc) · 693 Bytes
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using CustomPlayerEffects;
using Exiled.API.Enums;
using Exiled.API.Interfaces;
using System.Collections.Generic;
using System.ComponentModel;
namespace Subclass
{
public sealed class Config : IConfig
{
public bool IsEnabled { get; set; } = true;
[Description("Enable debug logs?")]
public bool Debug { get; set; } = false;
[Description("Makes chance to get classes additive instead of individual.")]
public bool AdditiveChance { get; set; } = false;
[Description("The default time the got class broadcast lasts, still can be overridden by specific classes.")]
public float GlobalBroadcastTime { get; set; } = 5f;
}
}