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Update CHANGELOG.md
Implement PR Changelog
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‎CHANGELOG.md‎

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- This comes with 5 new Dictionaries `BaseGameCustomAppearances` (Internal), `BaseGameCustomAppearancesPublic`, `ModdedCustomAppearancesDictionary` (Internal), `ModdedCustomAppearancesDictionaryPublic`, `CombinedCustomAppearancesDictionaryPublic`.
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- This system is stored under the `TextureHelper` class.
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* Improved In-Code Documentation via XML Comments.
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* Added a way to easily patch and modify the default bone gain when a player's card dies.
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* Added the following class: `DefaultBoneGainOnDeath` and the following methods within that class: `DefaultBoneGainOnDeath.ShouldDoDefaultBoneGain` and `DefaultBoneGainOnDeeath.DoDefaultBoneGain`
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# 2.24.1
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- Added Extensions for setting the IconTexture of a Starter Deck.
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- Custom cards are added via the **CustomCard** constructor rather than through the **AddCard** method.
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# v1.1
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- Hooked into a much more sensible method to load the cards into the card pool.
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- Hooked into a much more sensible method to load the cards into the card pool.

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