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The border of items in the bag/bank change their texture on moving #109

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@jens-io

adding border.SetTexture = F.dummy seems to fix it

local RestyleButton = function(bu)
    local buName = bu:GetName()
    local border = bu.IconBorder
    local searchOverlay = bu.searchOverlay
    local newItemTexture = bu.NewItemTexture

    bu:SetSize(C.bags.size, C.bags.size)
    border:SetTexture(C.media.backdrop)
    border.SetTexture = F.dummy

    if bu.restyled then return end

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