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Webgl.Testing

A sandbox/testing project in webgl. I use this to get a better understanding of webgl and coding in general. I try to use composition when possible, just to see how it is when a project grows bigger and how much reusability I can get out of it. And because I've reached the limitation of classes in other projects and wanted to try something new.

As it stands right now, this project includes:

  • A basic rendering engine
  • scenes and a scene picker
  • rectangle shape
  • containers
  • random walker + random walker scene

The rendering pipeline is fairly optimized, but could still use some work