From a89975ce9cd41f62350018b1c39811ded52b7c08 Mon Sep 17 00:00:00 2001 From: 4ian <1280130+4ian@users.noreply.github.com> Date: Wed, 29 Jul 2026 11:00:18 +0000 Subject: [PATCH] [Auto] [Improve] Documented adjustable parameters for CRT, drop shadow, god rays and other effect pages --- automated_updates_data.json | 4 ++++ docs/gdevelop5/all-features/effects/crt/index.md | 9 +++++++++ docs/gdevelop5/all-features/effects/drop-shadow/index.md | 8 ++++++++ docs/gdevelop5/all-features/effects/god-rays/index.md | 7 +++++++ docs/gdevelop5/all-features/effects/kawase-blur/index.md | 6 ++++++ docs/gdevelop5/all-features/effects/outline/index.md | 5 +++++ docs/gdevelop5/all-features/effects/rgb-split/index.md | 4 ++++ docs/gdevelop5/all-features/effects/tilt-shift/index.md | 5 +++++ 8 files changed, 48 insertions(+) diff --git a/automated_updates_data.json b/automated_updates_data.json index 2fa8e494dbb..629cf83b129 100644 --- a/automated_updates_data.json +++ b/automated_updates_data.json @@ -104,6 +104,10 @@ { "date": "2026-07-07", "summary": "Improved keyboard docs: added 'Key just pressed' (held vs one-frame) and 'Any key released' conditions, control-remapping note, and a reference list of valid key names" + }, + { + "date": "2026-07-29", + "summary": "Documented adjustable parameters for the CRT, drop shadow, god rays, Kawase blur, outline, RGB split, and tilt shift effect pages" } ] } diff --git a/docs/gdevelop5/all-features/effects/crt/index.md b/docs/gdevelop5/all-features/effects/crt/index.md index de52bffba07..00f65384542 100644 --- a/docs/gdevelop5/all-features/effects/crt/index.md +++ b/docs/gdevelop5/all-features/effects/crt/index.md @@ -4,6 +4,15 @@ Applies a CRT effect, simulating an old cathode-ray tube television. ![](crt-effect.png) +## Parameters + +- **Line width** and **Line contrast**: control the appearance of the horizontal scan lines. +- **Show vertical lines**: adds vertical scan lines in addition to the horizontal ones. +- **Curvature**: bends the image outwards to mimic the rounded glass of an old tube screen. +- **Noise**, **Noise size** and **Noise Frequency**: control the amount, scale and update rate of the animated static/grain. +- **Vignetting**, **Vignetting alpha** and **Vignetting blur**: darken and soften the edges of the screen. +- **Interlaced Lines Speed**: animation speed of the moving scan lines (set to 0 to freeze them). + ## Reference diff --git a/docs/gdevelop5/all-features/effects/drop-shadow/index.md b/docs/gdevelop5/all-features/effects/drop-shadow/index.md index f9ca072a4c2..94fd398b4ed 100644 --- a/docs/gdevelop5/all-features/effects/drop-shadow/index.md +++ b/docs/gdevelop5/all-features/effects/drop-shadow/index.md @@ -4,6 +4,14 @@ Add a drop shadow under your object's visible on the layer. ![](drop-shadow-effect.png) +## Parameters + +- **Distance** and **Rotation**: how far the shadow is offset from the object and in which direction. +- **Blur** and **Quality**: soften the edge of the shadow. A higher quality gives a smoother blur but costs more performance. +- **Alpha**: opacity of the shadow. +- **Color of the shadow**: the shadow's color. +- **Shadow only**: when enabled, the object itself is hidden and only its shadow is drawn. + ## Reference diff --git a/docs/gdevelop5/all-features/effects/god-rays/index.md b/docs/gdevelop5/all-features/effects/god-rays/index.md index 904f9fa64ac..49151ea3506 100644 --- a/docs/gdevelop5/all-features/effects/god-rays/index.md +++ b/docs/gdevelop5/all-features/effects/god-rays/index.md @@ -4,6 +4,13 @@ Cast rays of light from the top of the screen. **This won't work well if shown o ![](godray-effect.gif) +## Parameters + +- **Parallel**: when enabled the rays are parallel (like distant sunlight). When disabled they radiate out from a point set by **Center X** and **Center Y**. +- **Angle**: direction the rays are pointing. +- **Light**, **Gain** and **Lacunarity**: control the intensity and the detail/roughness of the rays. +- **Animation Speed**: animates the rays over time (set to 0 to keep them static). + ## Reference diff --git a/docs/gdevelop5/all-features/effects/kawase-blur/index.md b/docs/gdevelop5/all-features/effects/kawase-blur/index.md index 703917f8251..d9bd0464545 100644 --- a/docs/gdevelop5/all-features/effects/kawase-blur/index.md +++ b/docs/gdevelop5/all-features/effects/kawase-blur/index.md @@ -2,6 +2,12 @@ This is a faster version of the traditional "Blur" effect. It's recommended that you use this one rather than the "Gaussian" blur effect. +## Parameters + +- **Blur**: strength of the blur. +- **Quality**: number of blur passes. A higher value gives a smoother result but costs more performance. +- **Pixelize X** and **Pixelize Y**: stretch the blur horizontally or vertically for a directional/motion-like blur. + ## Reference diff --git a/docs/gdevelop5/all-features/effects/outline/index.md b/docs/gdevelop5/all-features/effects/outline/index.md index aecd08ff547..07437c3a441 100644 --- a/docs/gdevelop5/all-features/effects/outline/index.md +++ b/docs/gdevelop5/all-features/effects/outline/index.md @@ -4,6 +4,11 @@ Add an outline on all objects of the layer having the effect. **This won't work ![](outline-effect.png) +## Parameters + +- **Thickness**: width of the outline. +- **Color of the outline**: the outline's color. + ## Reference diff --git a/docs/gdevelop5/all-features/effects/rgb-split/index.md b/docs/gdevelop5/all-features/effects/rgb-split/index.md index 966ee01467e..04f1acff50b 100644 --- a/docs/gdevelop5/all-features/effects/rgb-split/index.md +++ b/docs/gdevelop5/all-features/effects/rgb-split/index.md @@ -4,6 +4,10 @@ Separate each component's RGB(red, green, blue) colors and display them on the s ![](rgb-effect.png) +## Parameters + +The **Red**, **Green** and **Blue** X/Y offsets set how far, in pixels, each color channel is shifted from its original position. The larger the offsets, the stronger the chromatic aberration. Setting all offsets to 0 disables the effect. + ## Reference diff --git a/docs/gdevelop5/all-features/effects/tilt-shift/index.md b/docs/gdevelop5/all-features/effects/tilt-shift/index.md index 1a7cbcf3aea..2747920a60f 100644 --- a/docs/gdevelop5/all-features/effects/tilt-shift/index.md +++ b/docs/gdevelop5/all-features/effects/tilt-shift/index.md @@ -4,6 +4,11 @@ Add blur to the top and bottom of the entire layer or object. Perfect to simulat ![](tilt-shift-effect.png) +## Parameters + +- **Blur**: strength of the blur applied to the top and bottom of the image. +- **Gradient blur**: size of the transition between the sharp band in the middle and the blurred edges. A smaller value makes the sharp/blurred boundary more abrupt. + ## Reference