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The current acceleration calculation method in moordyn #380

@windseacn

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@windseacn

Thank you to the development team for providing this code. I am interested in the current implementation and would like to understand how the velocity acceleration is calculated in Moordyn. From the source code, I found the following code snippet:

// TODO: approximate fluid accelerations using finite
//       differences
currentGrid->CurrentAcc()[ix][iy][iz][it] = vec3::Zero();

It appears that, at present, the current acceleration is consistently set to zero. Is this correct?

Additionally, I have a related question: Are there any papers that discuss the theoretical formulation regarding wave and current implementation? I could not find any such papers in the references section of the online manual.

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