Description
As the title says, FT 4.3.3 causes a crash when joining a world. Version 4.3.2 does not have this issue. The crash is caused by an invalid class cast.
In my test, I create a new world and I am immediately returned to the title screen, leading me to believe it crashes the internal server somehow, instead of the entire game. This test is done with a very minimal installation of just FalseTweaks@4.3.3, FalsePatternLib@1.10.6 and UniMixins@0.2.1.
fml_client_latest.log, and crash reports, if any.
fml-client-latest.log
(no crash report, as the game did not crash)
I have submitted the required files