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Java3DEngine2.0

New and better 3D engine made with lwjgl and OpenGL. This engine can parse triangulated obj files and square texture files and combine them into a mesh. The lighting capabilities include diffuse lighting, specular reflections, directional lights, and point lights.

You can move around within a scene using WASD keys for direction, and arrow keys for changing viewing angle.

Here are some example shots from the current build:

Image of Suzanne from Blender

Image of a UV sphere. UV mapping supported but wasn't used in this model.