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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Steelwatch</title>
<link rel="stylesheet" href="./css/styles.css">
<link href="https://fonts.googleapis.com/css2?family=Press+Start+2P&display=swap" rel="stylesheet">
<link rel="preload" as="image" href="./assets/knight/ATTACK-1.png">
<link rel="preload" as="image" href="./assets/knight/ATTACK-3.png">
<link rel="preload" as="image" href="./assets/knight/DEFEND.png">
<link rel="preload" as="image" href="./assets/knight/HURT.png">
<link rel="preload" as="image" href="./assets/knight/">
<link rel="preload" as="image" href="./assets/knight/HURT.png">
</head>
<body>
<div class="arena">
<h1 class="game-title">Steelwatch</h1>
<div class="battle-announcer">
<div class="turn-box">
<span id="current-turn">PLAYER TURN</span>
</div>
<div class="timer-container">
<div id="timer-bar" class="timer-progress"></div>
<span id="timer-text">10s</span>
</div>
</div>
<div class="fighters">
<div class="fighter player">
<div id="player-popup" class="battle-popup">
</div>
<div class="sprite idle" id="player-sprite"></div>
</div>
<div class="fighter enemy">
<div class="sprite idle" id="enemy-sprite"></div>
</div>
</div>
<!--HUD CODE-->
<div class="player-hud">
<div class="panel character-panel">
<div class="portrait-container">
<div class="portrait">
<img src="./assets/Knight-image.png" alt="Knight">
</div>
</div>
<div class="stats-container">
<div id="player-name" class="character-name">Knight</div>
<div class="stat-row">
<span class="label hp-label">HP</span>
<div class="bar-container">
<div id="player-HpBar" class="bar hp-bar" style="width: 100%;">
<span id="bar-text" class="bar-text"></span>
</div>
</div>
</div>
</div>
</div>
<div class="panel actions-panel">
<div class="action-item">
<div class="icon-box attack-border">
<span class="icon">⚔️</span>
</div>
<span class="action-name">Q</span>
</div>
<div class="action-item">
<div class="icon-box defend-border">
<span class="icon">🛡️</span>
</div>
<span class="action-name">SPACE</span>
</div>
<div class="action-item">
<div class="icon-box skill-border">
<span class="icon">🩸</span>
</div>
<span class="action-name">E</span>
</div>
</div>
</div>
<div class="enemy-hud">
<div class="panel character-panel">
<div class="portrait-container">
<div class="portrait">
<img src="./assets/Knight-image.png" alt="Knight">
</div>
</div>
<div class="stats-container">
<div id="enemy-name" class="character-name">Knight</div>
<div class="stat-row">
<span class="label hp-label">HP</span>
<div class="bar-container">
<div id="enemy-HpBar" class="bar hp-bar" style="width: 100%;">
<span id="enemyBar-text" class="bar-text"></span>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<!--SOUNDS-->
<!--Background music-->
<audio id="bg-audio" src="./assets/sounds/background/pixelTheme.mp3" autoplay loop>
</audio>
<!--Background sounds-->
<audio id="bgThunder-sound" src="./assets/sounds/background/Thunder_4.wav">
</audio>
<audio id="bgCrowd-sound" src="./assets/sounds/background/crowd.mp3">
</audio>
<!--Sound effects-->
<audio id="basic-sound" src="./assets/sounds/attack/basic-attack.wav">
</audio>
<audio id="crit-sound" src="./assets/sounds/attack/crit-attack.wav">
</audio>
<audio id="weak-sound" src="./assets/sounds/attack/weak-attack.wav">
</audio>
<audio id="block-sound" src="./assets/sounds/attack/block.wav">
</audio>
<audio id="hurt-sound" src="./assets/sounds/hurtAndDeath/hurt.wav">
</audio>
<audio id="hurtEnemy-sound" src="./assets/sounds/hurtAndDeath/hurtEnemy.wav">
</audio>
<audio id="death-sound" src="./assets/sounds/hurtAndDeath/death.mp3">
</audio>
<!--SCRIPTS-->
<script src="./js/CharRoles.js"></script>
<script src="./js/Character.js"></script>
<script src="./js/Enemy.js"></script>
<script src="./js/Game.js"></script>
<script src="./js/main.js"></script>
</body>
</html>