From 286e94f922b7af52741c24e505ef4227ff415896 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 3 Dec 2024 22:17:25 +0800 Subject: [PATCH 01/22] Moderately Enough Effect Descriptions (MEED) --- .../lang/en_us.json | 485 ++++++++++++++++++ .../lang/zh_cn.json | 485 ++++++++++++++++++ .../lang/en_us.json | 485 ++++++++++++++++++ .../lang/zh_cn.json | 485 ++++++++++++++++++ 4 files changed, 1940 insertions(+) create mode 100644 projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json create mode 100644 projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json create mode 100644 projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json create mode 100644 projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json new file mode 100644 index 000000000000..6bea8e5e3c21 --- /dev/null +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -0,0 +1,485 @@ +{ + "effect.potionsmaster.coalpotioneffect.description": "Marks Coal Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.redstonepotioneffect.description": "Marks Redstone Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.ironpotioneffect.description": "Marks Iron Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.lapispotioneffect.description": "Marks Lapis Lazuli Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.goldpotioneffect.description": "Marks Gold Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.diamondpotioneffect.description": "Marks Diamond Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.emeraldpotioneffect.description": "Marks Emerald Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.aluminiumpotioneffect.description": "Marks Aluminium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.copperpotioneffect.description": "Marks Copper Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.tinpotioneffect.description": "Marks Tin Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.nickelpotioneffect.description": "Marks Nickel Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.uraniumpotioneffect.description": "Marks Uranium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.leadpotioneffect.description": "Marks Lead Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.silverpotioneffect.description": "Marks Silver Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.zincpotioneffect.description": "Marks Zinc Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.osmiumpotioneffect.description": "Marks Osmium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.quartzpotioneffect.description": "Marks Quartz Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.bismuthpotioneffect.description": "Marks Bismuth Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.crimsonironpotioneffect.description": "Marks Crimson Iron Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.platinumpotioneffect.description": "Marks Platinum Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.netheritepotioneffect.description": "Marks Ancient Debris blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.allthemodiumpotioneffect.description": "Marks Allthemodium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.vibraniumpotioneffect.description": "Marks Vibranium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.unobtainiumpotioneffect.description": "Marks Unobtainium Ore blocks with an outline allowing them to be seen through blocks.", + + "effect.ars_nouveau.shocked.description": "Inflicts additional damage when hit by lightning damage.", + "effect.ars_nouveau.summoning_sickness.description": "Prevents usage of summoning magic.", + "effect.ars_nouveau.hex.description": "Increases damage taken while afflicted by poison, wither, or fire and cuts the rate of Mana Regeneration and healing in half.", + "effect.ars_nouveau.scrying.description": "Grants vision of a given block through any other block. White particles signify it's very close, green is semi-far, and blue particles mean it's very far.", + "effect.ars_nouveau.glide.description": "Grants the ability to fly like an Elytra would.", + "effect.ars_nouveau.snared.description": "Prevents movement and jumping.", + "effect.ars_nouveau.flight.description": "Grants the ability to use creative flight.", + "effect.ars_nouveau.gravity.description": "Causes rapid falling and doubles fall damage.", + "effect.ars_nouveau.spell_damage.description": "Increases spell power.", + "effect.ars_nouveau.bounce.description": "Causes upward bouncing upon impact with the ground after falling.", + "effect.ars_nouveau.magic_find.description": "Causes magical mobs within 75 blocks to glow and reveals spells on runes.", + "effect.ars_nouveau.recovery.description": "Increases amount of healing from all sources.", + "effect.ars_nouveau.blasting.description": "A living time bomb. Need I say more?", + "effect.ars_nouveau.freezing.description": "Causes freezing as if you were in powdered snow.", + "effect.ars_nouveau.shielding.description": "Reduces damage taken.", + + "effect.cyclic.frost_walker.description": "Creates frosted ice blocks when walking over water.", + + "effect.blue_skies.deadly_venom.description": "Inflicts lethal damage over time. The higher the difficulty of Arachnarch, the more detrimental it is...", + + "effect.cataclysm.monstrous.description": "Causes a low damage knockback explosion at the start and then increases armor, armor toughness, and knockback resistance.", + "effect.cataclysm.blazing_brand.description": "Melts armor decreasing armor and armor toughness.", + "effect.cataclysm.stun.description": "Decreases movement speed and disables interactions.", + "effect.cataclysm.abyssal_burn.description": "Constantly inflicts damage and teleports randomly in inverse proportion to health. (Confused? So am I...)", + "effect.cataclysm.bone_fracture.description": "Decreases speed and attack speed.", + "effect.cataclysm.abyssal_fear.description": "Prevents health regeneration and healing.", + "effect.cataclysm.abyssal_curse.description": "Inflicts lethal damage over time.", + "effect.cataclysm.blessing_of_amethyst.description": "Grants immunity to darkness, abyssal burn, and abyssal fear.", + "effect.cataclysm.curse_of_desert.description": "Inverts controls.", + + "effect.endersdelight.phasing.description": "Imitates Endermen. (Water does damage and teleports to someplace nearby after taking any damage)", + + "effect.biomemakeover.nocturnal.description": "Prevents Phantoms from spawning on the user.", + "effect.biomemakeover.antidote.description": "Removes all bad status effects and removes Stunt Powder from babies.", + "effect.biomemakeover.shocked.description": "Reduces maximum health by one heart per level of the effect up to 4.", + "effect.biomemakeover.possessed.description": "Interacts with Doors, Buttons, Trapdoors, Levers, Note Blocks, Fence Gates, and Bells in the target's 2-block radius.", + + "effect.sculkybits.sculk.description": "Reduces movement speed and increases damage taken. Inflicts damage at the end of the effect.", + + "effect.sculkhorde.sculk_infected.description": "Infects the body with a mite and causes the horde to spread to nearby blocks. Spawns another mite and a Block of Sculk Mass when the effect ends.", + "effect.sculkhorde.sculk_lure.description": "Allows the Gravemind to track target from long distances by reporting location every 5 minutes, exposing all locations target visits to Sculk Raids, and remembering every location target visits. Can be removed with Purity.", + "effect.sculkhorde.purity.description": "Prevents and removes Burrowed and Lure status effects. Damages sculk infested mobs over time.", + "effect.sculkhorde.diseased_cysts.description": "Inflicts damage, spreads to nearby entities, and gives target the Burrowed effect.", + "effect.sculkhorde.sculk_vessel.description": "Dev effect; unobtainable in survival. (Oh, you actually want to know what it does? Welp, sorry! Even I couldn't get that information...", + + "effect.relics.stun.description": "Disables everything except the escape button.", + "effect.relics.confusion.description": "Inverts controls.", + "effect.relics.paralysis.description": "Disables movement and the left and right mouse button special functions.", + "effect.relics.vanishing.description": "Grants invisibility and slightly increases movement speed.", + "effect.relics.anti_heal.description": "Prevents health regeneration and healing.", + "effect.relics.bleeding.description": "Inflicts lethal percent damage over time.", + + "effect.deeperdarker.sculk_affinity.description": "Prevents vibrations (sensed by sculk) from being emitted.", + + "effect.aether.inebriation.description": "Inflicts damage over time and causes random wobbling while moving.", + "effect.aether.remedy.description": "Cures and grants target immunity to inebriation.", + + "effect.davespotioneering.milk.description": "Clears all status/potion effects.", + + "effect.ars_elemental.frozen": "Freeze Cooldown", + "effect.ars_elemental.frozen.description": "Cooldown for Freeze + Water Focus.", + "effect.ars_elemental.repel": "Repel", + "effect.ars_elemental.repel.description": "Repels entities away from Ritual Brazier after Tablet of Repulsion is used.", + + "effect.occultism.third_eye.description": "Vision will turn greyscale, have a chromatic aberration, and be blurry. Grants the ability to see otherworldly leaves, logs, stones, and ores.", + "effect.occultism.double_jump.description": "Grants the ability to double jump.", + "effect.occultism.dragon_greed.description": "Killing entities increases the amount of XP they drop.", + "effect.occultism.mummy_dodge.description": "Grants the chance to automatically move a short distance out of the way to avoid damage.", + "effect.occultism.bat_lifesteal.description": "Heals a little bit of health every time target kills something.", + "effect.occultism.beaver_harvest.description": "Increases woodchopping speed.", + "effect.occultism.step_height.description": "Increases step height by 2.", + + "effect.tomeofblood.serene.description": "Grants a bonus LP when target self-sacrifices.", + "effect.tomeofblood.vulnerable.description": "Increases damage taken from all sources.", + "effect.tomeofblood.marked": "Marked", + "effect.tomeofblood.marked.description": "Target takes increased damage from Glyph of Sentient Wrath and does an AOE on hit.", + + "effect.bloodmagic.flight.description": "Grants the ability to use creative flight.", + "effect.bloodmagic.spectral_sight.description": "Illuminates nearby creatures as though they had the glowing effect.", + "effect.bloodmagic.gravity.description": "Causes faster falling and increases fall damage.", + "effect.bloodmagic.heavy_heart.description": "Drags target downwards making flying and swimming significantly more difficult.", + "effect.bloodmagic.grounded.description": "Prevents and disables jumping.", + "effect.bloodmagic.suspended.description": "Prevents jumping, falling, and being affected by gravity.", + "effect.bloodmagic.passivity.description": "Prevents non-players from attacking.", + "effect.bloodmagic.bounce.description": "Causes upward bouncing upon impact with the ground after falling thereby negating fall damage.", + "effect.bloodmagic.obsidian_cloak.description": "Reduces all damage taken from non-magical sources.", + "effect.bloodmagic.hard_cloak.description": "Increases armor toughness.", + "effect.bloodmagic.soft_fall.description": "Reduces fall damage.", + + "effect.bloodmagic.plantleech": "Plant Leech", + "effect.bloodmagic.plantleech.description": "Inflicts damage in exchange for more growth ticks.", + "effect.bloodmagic.soulsnare": "Soul Snare", + "effect.bloodmagic.soulsnare.description": "Causes mobs to drop will.", + "effect.bloodmagic.firefuse": "Fire Fuse", + "effect.bloodmagic.firefuse.description": "Causes an explosion at the end of the effect that launches target high into the air.", + "effect.bloodmagic.soulfray": "Soul Fray", + "effect.bloodmagic.soulfray.description": "Reduces LP when self-sacrificing.", + "effect.bloodmagic.sacrificallamb.description": "Uhhhhhh...maybe this should stay a mystery...", + + "effect.simplyswords.wildfire.description": "An unused effect. I'm sure if it ever comes out, it'll be lit. ;)", + "effect.simplyswords.storm.description": "An unused effect. I'm unsure WEATHER or not it'll be released. ;)", + "effect.simplyswords.freeze.description": "Causes target to be frozen and prevents movement.", + "effect.simplyswords.ward.description": "Grants pulsing absorption relative to remaining HP.", + "effect.simplyswords.immolation.description": "Periodically inflicts damage to target and nearby foes. Outgoing damage scales with current HP.", + "effect.simplyswords.echo.description": "Inflicts delayed magic damage.", + "effect.simplyswords.onslaught.description": "Grants pulsing haste but inflicts weakness when it expires.", + "effect.simplyswords.battle_fatigue": "Battle Fatigue", + "effect.simplyswords.battle_fatigue.description": "Prevents dropping another Standard for a duration.", + "effect.simplyswords.fatal_flicker": "Fatal Flicker", + "effect.simplyswords.fatal_flicker.description": "Refreshes the dash ability cooldown of the Whisperwind.", + + "effect.mutantmonsters.chemical_x.description": "50% chance to turn into a mutant mob at the end of the effect (if available). Otherwise, death. Does not affect players.", + + "effect.enderzoology.displacement.description": "Teleports to a random place nearby. Has a chance to spawn an endermite.", + + "effect.enlightened_end.suffocation.description": "Slowly drains oxygen like drowning does.", + "effect.enlightened_end.burdened.description": "Greatly increases falling speed.", + "effect.enlightened_end.bouncy.description": "Causes bouncing while on certain blocks negating fall damage in the process.", + "effect.enlightened_end.vitality.description": "Prevents and gets rid of Poison, Wither, and Nausea effects.", + "effect.enlightened_end.radiation_resistance.description": "Provides resistance to radiation.", + "effect.enlightened_end.enderstride.description": "Teleports to where target is looking randomly.", + "effect.enlightened_end.frigid.description": "Causes Freezing.", + "effect.enlightened_end.bubbling.description": "Encompasses hit targets in a giant bubble that floats upwards.", + "effect.enlightened_end.rooted.description": "Causes target to be constantly put one block into the ground.", + "effect.enlightened_end.dazed.description": "Blinds the whole screen.", + + "effect.nourished_nether.stasis.description": "Greatly decreases movement speed and disables jumping, falling, and gravity.", + + "effect.xtraarrows.magnetized.description": "Causes entities to be pulled towards the affected target.", + + "effect.wandering_bags.echolocation.description": "Grants the ability to periodically see nearby entities as if they had the glowing effect.", + "effect.wandering_bags.poison_immunity.description": "Gets rid of and prevents the Poison effect.", + "effect.wandering_bags.life_flavor.description": "Reduces hunger bar instead of the health bar when damage is taken. When the hunger bar is depleted, the health bar will take damage instead.", + "effect.wandering_bags.maturity.description": "Grows baby mobs up instantly. Does not affect players.", + + "effect.extrapotions.knockback_resistance.description": "Grants 0.15 Knockback Resistance per level.", + "effect.extrapotions.armor.description": "Grants 4 Armor per level.", + "effect.extrapotions.health_reduction.description": "Reduces Maximum Health by 10% per level.", + + "effect.xaerominimap.no_minimap.description": "Disables and hides Xaero's Minimap.", + "effect.xaerominimap.no_minimap_harmful.description": "Disables and hides Xaero's Minimap.", + "effect.xaerominimap.no_entity_radar.description": "Disables and hides entities on Xaero's Minimap.", + "effect.xaerominimap.no_entity_radar_harmful.description": "Disables and hides entities on Xaero's Minimap.", + "effect.xaerominimap.no_waypoints.description": "Disables and hides waypoints on Xaero's Minimap.", + "effect.xaerominimap.no_waypoints_harmful.description": "Disables and hides waypoints on Xaero's Minimap.", + "effect.xaerominimap.no_cave_maps.description": "Disables and hides cave maps on Xaero's Minimap.", + "effect.xaerominimap.no_cave_maps_harmful.description": "Disables and hides cave maps on Xaero's Minimap.", + + "effect.scorpions.venom_coat_effect.description": "Causes attackers to get the Poison effect when they hit the target.", + + "effect.toughasnails.thirst.description": "Causes thirst bar to drop at a faster rate.", + "effect.toughasnails.ice_resistance.description": "Prevents Freezing.", + "effect.toughasnails.climate_clemency.description": "Neutralizes body temperature upon spawning in a new world.", + + "effect.nutritionalbalance.nourished_effect.description": "By default, increases max health, attack speed, movement speed, and attack damage.", + "effect.nutritionalbalance.malnourished_effect.description": "By default, decreases max health, movement speed, and attack damage.", + "effect.nutritionalbalance.engorged_effect.description": "By default, decreases attack speed and movement speed.", + + "effect.naturesaura.breathless.description": "Inflicts damage at random intervals and makes it severely harder to regenerate health.", + + "effect.tombstone.restoration.description": "Restores health, hunger, and rest.", + "effect.tombstone.ghostly_shape.description": "Grants slow falling, faster swim speed, immunity to all damage, and prevents entities from attacking the target.", + "effect.tombstone.diversion.description": "Prevents entities from attacking target.", + "effect.tombstone.preservation.description": "Preserves beneficial effects after death.", + "effect.tombstone.unstable_intangibility.description": "Causes invulnerability for one second every five seconds.", + "effect.tombstone.feather_fall.description": "Slows falling and prevents fall damage.", + "effect.tombstone.purification.description": "Clears harmful effects over time.", + "effect.tombstone.true_sight.description": "Grants the ability to see in the dark, underwater, in lava, in the fog, and reveals invisible creatures.", + "effect.tombstone.reach.description": "Increases block and entity reach.", + "effect.tombstone.lightning_resistance.description": "Grants resistance to lightning.", + "effect.tombstone.frost_resistance.description": "Grants resistance to frost and prevents freezing.", + "effect.tombstone.bone_shield.description": "Protects against melee damage and reflects some of it back.", + "effect.tombstone.bait.description": "Attracts nearby entities to attack.", + "effect.tombstone.aquatic_life.description": "Prevents drowning, increases swim speed, and improves underwater vision.", + "effect.tombstone.frostbite.description": "Causes freezing.", + "effect.tombstone.prayer.description": "Immobilizes entities while praying with the Ankh.", + "effect.tombstone.earthly_garden.description": "Spreads flowers around target.", + "effect.tombstone.discretion.description": "Increases stealth speed and reduces detection range.", + "effect.tombstone.mercy.description": "Shares a small part of target's beneficial effects with nearby allies.", + + "effect.spore.starvation.description": "Inflicts damage to infected mobs if they don't kill after some time. They turn into a corpse upon death. Does not affect players.", + "effect.spore.mycelium_ef.description": "If available, when the target dies, they will transform into their infected counterpart. At level two or higher, it will inflict damage over time.", + "effect.spore.uneasy.description": "Prevents sleeping and...who is that...increases your heart rate.", + "effect.spore.stunt.description": "Decreases attack damage, attack speed, and movement speed.", + "effect.spore.marker.description": "Increases infected mobs' search range and causes them to target non-infected mobs with the Marker effect.", + "effect.spore.corrosion.description": "Decreases the effectiveness of armor.", + "effect.spore.symbiosis.description": "Increases attack damage, max health, movement speed, and attack speed. Drains a small amount of hunger every 30 seconds.", + + "effect.evilcraft.paling.description": "Inflicts damage over time. If an entity dies with this effect, they'll leave behind some sort of...anomaly. You get the feeling that you should contain the anomaly with a book...", + + "effect.vampirism.sanguinare.description": "Increases attack damage and turns target into a vampire at the end of the effect.", + "effect.vampirism.saturation.description": "Provides saturation.", + "effect.vampirism.sunscreen.description": "Grants immunity to sun damage.", + "effect.vampirism.disguise_as_vampire": "Vampire Disguise", + "effect.vampirism.disguise_as_vampire.description": "Causes hunters to not attack target and vampires to attack target instead. Only affects vampires.", + "effect.vampirism.fire_protection.description": "Provides some protection against fire damage.", + "effect.vampirism.garlic.description": "Indicates if a vampire is affected by garlic.", + "effect.vampirism.poison.description": "Inflicts damage over time. Effect is received from wearing armor of the opposite faction.", + "effect.vampirism.freeze.description": "Immobilizes the target.", + "effect.vampirism.neonatal.description": "Causes target to instantly die instead of going to the 'down but not out' state. Only affects vampires.", + "effect.vampirism.oblivion.description": "Causes all skills to be forgotten.", + "effect.vampirism.armor_regeneration.description": "Recovers vampire armor.", + "effect.vampirism.bad_omen_hunter.description": "Starts a raid with hunters if the village is not already controlled by hunters when target enters a village.", + "effect.vampirism.bad_omen_vampire": "Bad Omen", + "effect.vampirism.bad_omen_vampire.description": "Starts a raid with vampires if the village is not already controlled by vampires when target enters a village.", + "effect.vampirism.lord_speed.description": "Increase movement speed.", + "effect.vampirism.lord_attack_speed.description": "Increases attack speed.", + "effect.vampirism.no_blood.description": "Decreases movement speed, attack speed, armor, and armor toughness. Increases sun damage.", + + "effect.alexscaves.magnetizing.description": "Grants the ability to be pushed or pulled by magnetic forces without wearing metal armor.", + "effect.alexscaves.stunned.description": "Disables moving and attacking. Makes the screen rock side to side.", + "effect.alexscaves.rage.description": "Boosts attack damage depending on how little health is left. Creatures with the effect will attack nearby entities.", + "effect.alexscaves.irradiated.description": "Disables natural healing. Inflicts damage at higher levels.", + "effect.alexscaves.bubbled.description": "Causes target to be encased in a giant bubble. Causes drowning.", + "effect.alexscaves.deepsight.description": "Grants the ability to see further underwater.", + "effect.alexscaves.darkness_incarnate.description": "Grants the ability of fast flight within dark areas.", + + "effect.caupona.hyperactive.description": "Increases attack damage.", + + "effect.divine_weaponry.wither_resistance.description": "Grants immunity to the wither effect.", + "effect.divine_weaponry.poison_resistance.description": "Grants immunity to the poison effect.", + "effect.divine_weaponry.frosted.description": "Causes freezing.", + "effect.divine_weaponry.dazzling.description": "Partially obscures vision.", + + "effect.habitat.prickling.description": "Grants immunity to cactus and thorns damage.", + + "effect.casualness_delight.rotten.description": "Causes target to be randomly lit on fire.", + + "effect.darkwaters.storm_darkness.description": "Greatly reduces vision distance and plays ambient storm effects.", + + "effect.enigmaticlegacy.molten_heart.description": "Grants immunity to fire and lava damage and improves vision in lava.", + "effect.enigmaticlegacy.blazing_strength.description": "Increases attack damage.", + + "effect.festive_delight.hot_heart.description": "Automatically breaks powder snow when target comes into contact with it.", + + "effect.werewolves.bad_omen_werewolf.description": "Starts a raid with werewolves if the village is not already controlled by werewolves when target enters a village.", + "effect.werewolves.un_werewolf.description": "Cures target of the werewolf curse at the end of the effect.", + "effect.werewolves.bleeding.description": "Causes target to lose blood and health, ignoring all defenses. Does not affect undead creatures.", + "effect.werewolves.lupus_sanguinem.description": "Turns target into a werewolf if they sleep with the effect.", + "effect.werewolves.howling.description": "Increases attack speed.", + "effect.werewolves.silver.description": "Decreases movement speed and armor. Triggered by silver items.", + + "effect.bloodandmadness.trapped.description": "Disables movement and attacking.", + "effect.bloodandmadness.chikage": "Chikage Sacrifice", + "effect.bloodandmadness.chikage.description": "Inflicts damage over time when a Chikage is transformed in the main hand.", + "effect.bloodandmadness.fake_poison": "Fake Poison", + "effect.bloodandmadness.fake_poison.description": "Aaaa! Poison! Oh wait it's just a visual effect...", + + "effect.aether_redux.blightward.description": "Grants immunity to the dangerous plants Blighted Fungi and Blightshade.", + + "effect.vinery.experience_effect.description": "Amplifies experience acquisition.", + "effect.vinery.trippy.description": "Things get crazy with this one broh. Applies a random visual effect to the target's view.", + "effect.vinery.jellie.description": "Bestows potent blessings and heightened restorative properties.", + "effect.vinery.magnet.description": "Causes nearby items to be pulled towards the affected target.", + "effect.vinery.teleport.description": "Teleports target a few blocks ahead of where they were looking.", + "effect.vinery.creeper_effect.description": "Causes target to explode at the end of the effect.", + "effect.vinery.water_walker.description": "Grants the ability to walk on water.", + "effect.vinery.lava_walker.description": "Grants the ability to walk on lava.", + "effect.vinery.double_jump.description": "Increases jump height and grants the ability to double jump.", + "effect.vinery.staggering.description": "Randomly shakes the camera and the target's movement.", + "effect.vinery.frosty_armor.description": "Increases armor, increases attack damage, decreases movement speed, and applies the freezing effect.", + "effect.vinery.luck_effect.description": "Increases luck.", + "effect.vinery.party_effect.description": "Launches a firework when target hits an entity.", + "effect.vinery.climbing_effect.description": "Grants the ability to climb all blocks like a ladder.", + "effect.vinery.health_effect.description": "Increases max health.", + "effect.vinery.resistance_effect.description": "Increases armor toughness and knockback resistance.", + "effect.vinery.armor_effect.description": "Increases armor toughness and armor level.", + + "effect.vinery.improved_absorbtion.description": "Grants damage resistance and absorption.", + "effect.vinery.improved_strength.description": "Increases attack speed and damage.", + "effect.vinery.improved_instant_health.description": "Grants regeneration and instant healing.", + "effect.vinery.improved_regeneration.description": "Grants regeneration and increases maximum health.", + "effect.vinery.improved_fire_resistance.description": "Grants fire resistance and absorption.", + "effect.vinery.improved_water_breathing.description": "Grants water breathing and increases swimming speed.", + "effect.vinery.improved_night_vision.description": "Grants invisibility. (I guess you could say it's better night vision for the people and entities around you since they can see through you now...)", + + "effect.deep_aether.moa_bonus_jumps": "Moa Bonus Jumps", + "effect.deep_aether.moa_bonus_jumps.description": "WIP. (I'm going out on a limb here but I think it's going to add more jumps to your moa, but what do I know...)", + "effect.deep_aether.valkyrie_valor.description": "Grants resistance to damage from undead mobs.", + + "effect.nethers_exoticism.wither_cure.description": "Removes and grants immunity to the Wither effect.", + + "effect.netheroverhaul.paralyzie.description": "Disables movement.", + + "effect.magistuarmory.laceration.description": "Decreases max health.", + + "effect.stalwart_dungeons.burning.description": "Randomly inflicts fire damage over time.", + "effect.stalwart_dungeons.spore.description": "Traps target inside of a Nether Wart Cocoon disabling all movement and inflicts Wither, Resistance, and Invisibility effects.", + + "effect.deep_blood.bleeding.description": "Inflicts damage over time.", + + "effect.sons_of_sins.allure.description": "Attracts the attention of enemies preventing other players from being targeted.", + "effect.sons_of_sins.last_breath.description": "Causes target to explode upon death.", + "effect.sons_of_sins.instinct.description": "Teleports target when attacked and reduces damage taken.", + "effect.sons_of_sins.boiling.description": "Randomly emits steam that repels and ignites entities around target. While in water or rain, the steam remains around target.", + "effect.sons_of_sins.arctic_cells.description": "Increases movement speed by sliding on the ground, grants immunity to powder snow, and freezes attacked entities.", + "effect.sons_of_sins.greed.description": "Causes target to ignore all block collisions.", + "effect.sons_of_sins.acid_bloodstream.description": "Inflicts the poison effect on attacked entities.", + "effect.sons_of_sins.hercules_fury.description": "Increases attack damage and knockback.", + "effect.sons_of_sins.hydrophobia.description": "Inflicts damage over time while in water.", + "effect.sons_of_sins.stretchy_tendons.description": "Grants the ability to bounce on all blocks. (Like a slime block)", + "effect.sons_of_sins.insanity.description": "Causes the screen to shake and plays a creepy sound.", + "effect.sons_of_sins.cell_division.description": "Upon death, duplicates the target, reduces health by half, and removes the organs. Only works on flesh carcass mobs.", + + "effect.mobs_of_sins.emergency_peel.description": "When attacked, has a chance to place down a Banana Peel.", + "effect.mobs_of_sins.lingering_pheromones.description": "Has a chance to apply the Bug Pheromones effect to target and all nearby players within an 8x8 radius.", + "effect.mobs_of_sins.bane_of_undead.description": "Increases attack damage against undead mobs.", + "effect.mobs_of_sins.serrated.description": "Has a chance to inflict the Exsanguination effect on attacked entities.", + "effect.mobs_of_sins.paralyzing_sting.description": "Increases attack damage against arthropods and has a chance to inflict the Debilitating Sting effect on attacked entities.", + "effect.mobs_of_sins.piercing_eyes.description": "Has a chance to apply the Tiger's Blessing effect to target and all nearby players within a 6x6 radius, and has a chance to inflict the Scared Still effect on hostile mobs within an 8x8 radius.", + + "effect.cold_sweat.grace.description": "Provides insulation upon death and entering the world.", + "effect.cold_sweat.ice_resistance.description": "Grants immunity to 'freeze' damage.", + "effect.cold_sweat.insulated.description": "Brings target's temperature closer to neutral.", + + "effect.monobank.thief.description": "Prevents target from trading with villagers and calls the police on target (Iron Golems will be aggressive).", + + "effect.born_in_chaos_v1.magic_depletion.description": "Prevents target from using certain magic.", + "effect.born_in_chaos_v1.stun.description": "Decreases movement speed by 90% and reduces attack damage by 8.", + "effect.born_in_chaos_v1.light_rampage.description": "Increases movement speed and attack damage.", + "effect.born_in_chaos_v1.medium_rampage.description": "Increases movement speed and attack damage more.", + "effect.born_in_chaos_v1.strong_rampage.description": "Increases movement speed and attack damage the most.", + "effect.born_in_chaos_v1.furious_rampage.description": "Increases movement speed and attack damage beyond what was thought possible.", + "effect.born_in_chaos_v1.rampant_rampage.description": "Increases movement speed and attack damage to an otherworldly extent.", + "effect.born_in_chaos_v1.stimulation.description": "Increases movement speed, attack speed, and mining speed.", + "effect.born_in_chaos_v1.stimulatingsurge.description": "When the effect starts, increases movement speed of monsters nearby the target.", + "effect.born_in_chaos_v1.obsession.description": "Grants regeneration, resistance, fire resistance, and increases movement speed and attack damage.", + "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing whatever inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect", + "effect.born_in_chaos_v1.dark_splash.description": "Pushes target and nearby entities to the side, inflicting piercing damage and applying the Lifesteal effect at the end of the effect.", + "effect.born_in_chaos_v1.stranglehold.description": "Majorly decreases movement speed if target is not under the Lifesteal effect.", + "effect.born_in_chaos_v1.vampiric_touch.description": "Inflicts the Lifesteal effect on attacked entities.", + "effect.born_in_chaos_v1.cursed_mark.description": "At the end of the effect, up to four Scarlet Persecutors will spawn around target.", + "effect.born_in_chaos_v1.soul_stratification.description": "Decreases movement speed, and inflicts damage at the end of the effect.", + "effect.born_in_chaos_v1.intoxication.description": "Inflicts a short burst of Blindness, Poison, and Nausea at the beginning of the effect, and decreases movement speed.", + "effect.born_in_chaos_v1.gaze_of_terror.description": "Blinds and prevents target from using certain magic.", + "effect.born_in_chaos_v1.detonation.description": "Never mix demons with dynamite... (Explodes target at the end of the effect)", + "effect.born_in_chaos_v1.bone_fracture.description": "Slows and weakens the target. Disappears when target has the Regeneration effect.", + "effect.born_in_chaos_v1.rotten_smell.description": "Midges will fly around and slightly obscure view. Around every 25 seconds, a Corpse Fly will spawn nearby, but if target is in water, a Corpse Fish will spawn instead.", + "effect.born_in_chaos_v1.myiasis.description": "Inflicts damage over time until target's health is below 17 units. At the end of the effect, a maggot will spawn from the player. The effect disappears when entering water.", + "effect.born_in_chaos_v1.infernal_flame.description": "Inflicts damage over time. (3 unit damage per 2 seconds)", + "effect.born_in_chaos_v1.living_bomb.description": "I think you're smart enough to figure this one out yourself...", + "effect.born_in_chaos_v1.unity_with_darkness.description": "Increases movement speed and attack damage.", + "effect.born_in_chaos_v1.bone_barrier.description": "Protects against one hit fully. Goes away after one hit or duration ends.", + "effect.born_in_chaos_v1.undead_summonun.description": "Summons a random assortment of undead nearby the target when the effect ends.", + "effect.born_in_chaos_v1.jawattack.description": "Summons 4 jaw attacks at the base of the target.", + "effect.born_in_chaos_v1.dogtruce.description": "Prevents target Dread Hounds and Dire Hound Leaders from attacking unless they're hit.", + "effect.born_in_chaos_v1.block_break.description": "Breaks shield temporarily.", + "effect.born_in_chaos_v1.sacrifice.description": "Poor animals... (Indicates when an animal is used as a sacrifice)", + "effect.born_in_chaos_v1.barbedattack.description": "That attack sure is barbed.", + "effect.born_in_chaos_v1.infestationof_flies.description": "Someone call pest control!", + "effect.born_in_chaos_v1.fish_breath.description": "Stinky.", + "effect.born_in_chaos_v1.aim.description": "Lord Pumpkinhead is coming...", + + "effect.seasonals.rooted.description": "Grants 100% Knockback Resistance, more armor, and prevents jumping.", + "effect.seasonals.stuffed.description": "Disables food consumption, and hunger and saturation will rapidly fill up. At the end of the effect, all hunger and saturation will be lost rapidly.", + + "effect.unusualprehistory.prevent_click.description": "Prevents target from doing actions with their hands besides mining.", + "effect.unusualprehistory.brachi_protection.description": "Prevents fall damage.", + "effect.unusualprehistory.pachys_might.description": "Increases attack knockback.", + "effect.unusualprehistory.health_reduction.description": "Reduces maximum health.", + "effect.unusualprehistory.screen_shake.description": "Shakes screen.", + + "effect.epicfight.stun_immunity.description": "Grants immunity to being stunned.", + "effect.epicfight.blooming.description": "Let's address the elephant in the bloom...This effect currently does nothing.", + "effect.epicfight.instability.description": "Causes target to be instakilled by the duel daggers' innate ability upon stacking to 4. Only works on zombies, skeletons, and creepers.", + + "effect.create_bic_bit.unanchored.description": "Randomly teleports target.", + "effect.create_bic_bit.oiled_up.description": "Causes target to randomly drop items, fall off ladders, float in water, and fly when it's raining.", + + "effect.marvelous_menagerie.sea_cow_serenity.description": "Increases armor and knockback resistance, and grants infinite oxygen.", + "effect.marvelous_menagerie.pacified.description": "Prevents entities from attacking target unless they're provoked.", + + "effect.mahoutsukai.borrowed_authority.description": "Borrow authority from the gods. Increases speed and power, grants the ability to charge directional jumps by holding them down, grants the ability to stick to walls by charging a jump while airborne against a wall, causes hit mobs to get launched back and break through walls, and grants the ability to auto-hit entities by holding down the attack button and running into them.", + "effect.mahoutsukai.binding_eyes.description": "Grants the ability to bind entities in place by having eye contact with them.", + "effect.mahoutsukai.bound.description": "Freezes target in place as long as target is in eye contact with an entity with the Binding Eyes effect.", + "effect.mahoutsukai.reversion_eyes.description": "Causes entities within target's view to lose buffs and unique qualities.", + "effect.mahoutsukai.reverted.description": "Causes target to lose buffs and unique qualities while in view of entity with th Reversion Eyes effect.", + "effect.mahoutsukai.fay_sight_eyes.description": "Grants the ability to see Leylines and the Fae.", + "effect.mahoutsukai.black_flame_eyes.description": "Causes black flames to engulf target's viewing location. The flames do not consume blocks, but instead inflict wither damage and a burning effect.", + "effect.mahoutsukai.black_burning.description": "Inflicts damage over time.", + "effect.mahoutsukai.clairvoyance_eyes.description": "Grants the ability to see the predicted path of mobs.", + "effect.mahoutsukai.death_collection_eyes.description": "Target collects souls upon seeing death (must be looking at it). If target has collected enough souls, their death will be prevented in exchange for souls.", + "effect.mahoutsukai.fear.description": "Causes target to flee from the one who wields Caliburn.", + "effect.mahoutsukai.interesting_block.description": "Causes blocks that a familiar points out to glow.", + "effect.mahoutsukai.peaceful_garden.description": "Grants immunity to damage.", + "effect.mahoutsukai.bleeding.description": "Grants the ability to create a Mahoujin.", + "effect.mahoutsukai.immunity_exchange.description": "Causes target to take no damage from repeated damage sources and instead take double damage from a damage source that was different from the last one.", + "effect.mahoutsukai.insight_eyes.description": "Grants the ability to see the inventory, buffs, debuffs, and potion effects of entities.", + "effect.mahoutsukai.misfortune.description": "Has a chance for target to randomly be struck by lightning, drop items, have worse looting, trip, break tools, and have increased aggro.", + "effect.mahoutsukai.confusion.description": "Reverses controls for players and causes mobs to run around crazy.", + "effect.mahoutsukai.wounded.description": "Inflicts damage over time if target is moving too quickly.", + "effect.mahoutsukai.cm_cooldown.description": "Cooldown for abilities.", + "effect.mahoutsukai.rage.description": "Increases movement speed and attack speed.", + "effect.mahoutsukai.wall_stick.description": "Grants the ability to stick to walls.", + "effect.mahoutsukai.authority_jump.description": "Indicates charge jumping from the Borrowed Authority effect.", + "effect.mahoutsukai.ba_cooldown.description": "Cooldown for Borrowed Authority's automatic hit.", + "effect.mahoutsukai.flung": "Flung", + "effect.mahoutsukai.flung.description": "Fling, Flang, get flung.", + "effect.mahoutsukai.foresight.description": "Causes target's actions (breaking/placing blocks and hitting) to be delayed. A butterfly will mark the spot and disappear when something collides with it, triggering the delayed effect.", + "effect.mahoutsukai.zap_cooldown": "Zap Cooldown", + "effect.mahoutsukai.zap_cooldown.description": "Cooldown for zap. Pretty shocking I know...", + "effect.mahoutsukai.ripper_cooldown.description": "Cooldown for Ripper fog.", + "effect.mahoutsukai.ripper_invis_cooldown.description": "Cooldown for Ripper invisibility ability.", + "effect.mahoutsukai.ripper_invis.description": "Causes target to be invisible as long as they are holding two Rippers.", + "effect.mahoutsukai.rpsw_cooldown.description": "Cooldown for 'rpsw', probably means 'Rats Playing Saxophone Wildly'. I mean if I could play a saxophone as good as a rat, I would definitely need a cooldown too...", + "effect.mahoutsukai.probability_alter.description": "Indicates target is assigned a certain numerical value.", + "effect.mahoutsukai.selective_displacement_cooldown.description": "Cooldown for swapping using selective displacement.", + "effect.mahoutsukai.selective_displacement.description": "Grants the ability to swap places with an entity and to swap the positions of two entities.", + + "effect.feywild.fey_flying.description": "Grants target the ability to fly.", + "effect.feywild.wind_walk.description": "Pushes hostile entities away from the target.", + "effect.feywild.frost_walk.description": "Grants the ability to walk on water by freezing the water beneath them.", + "effect.feywild.fire_walk.description": "Causes hostile entities the target touches (with their body) to be set on fire.", + "effect.feywild.flower_walk.description": "Plants flowers on blocks that the target walks over (if the blocks can normally grow plants).", + + "effect.cold_sweat.chill.description": "Cools down target in hot environments.", + "effect.cold_sweat.warmth.description": "Warms up target in cold environments.", + + "effect.alexscaves.sugar_rush.description": "Slows down time whilst also increasing target's speed and momentum. Applies a vibrant visual effect to the target's view.", + + "effect.terramity.nyxium_fire.description": "Inflicts damage over time.", + "effect.terramity.slam_state.description": "Indicates target is in a slam state and nullifies fall damage the next time target touches the ground.", + "effect.terramity.dash_cooldown.description": "Cooldown for dash abilities.", + "effect.terramity.immunity.description": "Grants immunity to hunger, weakness, wither, poison, slowness, shadowflame, darkness, blindness, dizzy, and hexed.", + "effect.terramity.hexed.description": "Halves the health of the player or deals 20 damage to other entities at the end of the effect.", + "effect.terramity.warping.description": "Indicates the target will warp at the end of the effect.", + "effect.terramity.divine_flight.description": "Grants target the ability to fly.", + "effect.terramity.ability_cooldown.description": "Cooldown for the active abilities of curios accessories.", + "effect.terramity.divergency.description": "Causes damage dealt to hit twice over a short delay (essentially double damage). The second hit's damage is capped at 20.", + "effect.terramity.amped.description": "Increases attack damage by 50%.", + "effect.terramity.universal_transcendence.description": "Grants target the ability to fly, phase through blocks, and see through blocks around and above them. Causes target to be constantly moving forward and hides their HUD.", + "effect.terramity.trembling.description": "Violently shakes the target's view.", + "effect.terramity.tremor.description": "Shakes the target's view.", + "effect.terramity.giant_sniffers_hoof_active_ability.description": "Doubles attack damage.", + "effect.terramity.entity_attacking.description": "Zooms in target's view and prevents them from moving (Probably a technical thing for a mob attack).", + "effect.terramity.electric_shock_effect.description": "Shakes the target's view, decreases speed, and inflicts damage over time.", + "effect.terramity.armor_set_ability_cooldown.description": "Cooldown for armor abilities.", + "effect.terramity.flipped_gravity.description": "Why, simply, it flips gravity upside down.", + "effect.terramity.lifesteal.description": "Causes target to heal for a portion of damage dealt. The max is one heart per hit.", + "effect.terramity.phasing.description": "Grants target immunity to all damage.", + "effect.terramity.dizzy.description": "This is why you don't do drugs kids! Causes target's view to quickly and constantly shift colors, wave horizontally, and spin like the nausea effect.", + "effect.terramity.dripleaf_step.description": "Places dripleaf blocks beneath target's feet allowing them to walk midair.", + "effect.terramity.vulnerable.description": "Increase damage taken by 33%.", + "effect.terramity.shadowstep.description": "Places invisible blocks beneath target's feet allowing them to walk midair.", + "effect.terramity.misprogrammed.description": "Causes damage dealt to not give the victim invulnerability.", + "effect.terramity.ocarina_playing.description": "Indicates that the music sheets in target's ocarina will trigger their effects at the end of the effect.", + "effect.terramity.mortal_flight.description": "Grants target the ability to fly as if they had an elytra.", + "effect.terramity.resourceful_rounds.description": "Grants target the ability to save ammo when reloading. Each level adds 10% more chance to trigger.", + + "effect.vinery.trading.description": "Grants target a 10% discount on villager trades.", + "effect.vinery.shiraaz_effect.description": "Unused Effect.", + + "effect.nethervinery.gravedigger.description": "Teleports target to their last death point.", + "effect.nethervinery.improved_gravedigger.description": "Teleports target to their last death point and grants regeneration and absorption.", + "effect.nethervinery.hearthstone.description": "Teleports target to their spawn point.", + "effect.nethervinery.improved_hearthstone.description": "Teleports target to their spawn point and grants regeneration and absorption.", + "effect.nethervinery.netherite.description": "Grants target immunity to fire and lava." + +} \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json new file mode 100644 index 000000000000..cedd10eea3ee --- /dev/null +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -0,0 +1,485 @@ +{ + "effect.potionsmaster.coalpotioneffect.description": "在煤矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.redstonepotioneffect.description": "在红石矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.ironpotioneffect.description": "在铁矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.lapispotioneffect.description": "在青金石矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.goldpotioneffect.description": "在金矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.diamondpotioneffect.description": "在钻石矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.emeraldpotioneffect.description": "在绿宝石矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.aluminiumpotioneffect.description": "在铝矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.copperpotioneffect.description": "在铜矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.tinpotioneffect.description": "在锡矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.nickelpotioneffect.description": "在镍矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.uraniumpotioneffect.description": "在铀矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.leadpotioneffect.description": "在铅矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.silverpotioneffect.description": "在银矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.zincpotioneffect.description": "在锌矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.osmiumpotioneffect.description": "在锇矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.quartzpotioneffect.description": "在石英矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.bismuthpotioneffect.description": "在铋矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.crimsonironpotioneffect.description": "在绯红铁矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.platinumpotioneffect.description": "在铂矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.netheritepotioneffect.description": "在远古残骸周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.allthemodiumpotioneffect.description": "在ATM矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.vibraniumpotioneffect.description": "在振金矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.unobtainiumpotioneffect.description": "在难得素矿石周围显示可穿过方块看见的轮廓线。", + + "effect.ars_nouveau.shocked.description": "受到闪电伤害时额外受到伤害。", + "effect.ars_nouveau.summoning_sickness.description": "阻止使用召唤魔法。", + "effect.ars_nouveau.hex.description": "增加所受中毒、凋零、火焰伤害的量,魔力再生速度和自然生命恢复速度均减半。", + "effect.ars_nouveau.scrying.description": "能透视看见特定方块。白色粒子代表距离很近,绿色为距离较远,蓝色为距离很远。", + "effect.ars_nouveau.glide.description": "给予如同穿戴鞘翅一样飞行的能力。", + "effect.ars_nouveau.snared.description": "阻止移动和跳跃。", + "effect.ars_nouveau.flight.description": "给予如同创造模式一样飞行的能力。", + "effect.ars_nouveau.gravity.description": "增加摔落速度,摔落伤害翻倍。", + "effect.ars_nouveau.spell_damage.description": "增加法术强度。", + "effect.ars_nouveau.bounce.description": "摔落后着陆时会向上弹起。", + "effect.ars_nouveau.magic_find.description": "使得75格范围内的魔法生物发光,并揭示符文中的法术。", + "effect.ars_nouveau.recovery.description": "增加所有来源的生命值恢复量。", + "effect.ars_nouveau.blasting.description": "就是定时炸弹。没别的了。", + "effect.ars_nouveau.freezing.description": "导致冰冻,如同在细雪中一样。", + "effect.ars_nouveau.shielding.description": "减少所受伤害。", + + "effect.cyclic.frost_walker.description": "在水上行走时制造霜冰。", + + "effect.blue_skies.deadly_venom.description": "不断造成伤害,会致死。幽咽蛛王的难度越高,造成的伤害越致命……", + + "effect.cataclysm.monstrous.description": "获得效果时产生一次低伤害的击退爆炸,之后增加护甲值、盔甲韧性、击退抗性。", + "effect.cataclysm.blazing_brand.description": "熔化盔甲,降低护甲值和盔甲韧性。", + "effect.cataclysm.stun.description": "降低移动速度,阻止交互。", + "effect.cataclysm.abyssal_burn.description": "常态造成伤害,并随机进行传送;生命值越低,传送越频繁。(摸不着头脑?我也是……)", + "effect.cataclysm.bone_fracture.description": "降低移动速度和攻击速度。", + "effect.cataclysm.abyssal_fear.description": "阻止治疗和自然生命恢复。", + "effect.cataclysm.abyssal_curse.description": "不断造成伤害,会致死。", + "effect.cataclysm.blessing_of_amethyst.description": "免疫黑暗、深渊烧灼、深渊恐惧效果。", + "effect.cataclysm.curse_of_desert.description": "键位操作变为反向。", + + "effect.endersdelight.phasing.description": "行为表现向末影人趋同。(水会造成伤害,受到伤害后传送到附近位置。)", + + "effect.biomemakeover.nocturnal.description": "阻止受影响实体周围生成幻翼。", + "effect.biomemakeover.antidote.description": "移除所有负面状态效果,并移除幼年生物身上的遏成长粉。", + "effect.biomemakeover.shocked.description": "每等级移除一颗心的最大生命值,最多移除4颗。", + "effect.biomemakeover.possessed.description": "不断与受影响实体周围2格半径范围内的门、按钮、活板门、拉杆、音符盒、栅栏门、钟交互。", + + "effect.sculkybits.sculk.description": "降低移动速度,增加所受伤害。效果结束时对受影响实体造成伤害。", + + "effect.sculkhorde.sculk_infected.description": "受影响实体会被幽匿螨寄生,并使得幽匿部落出现在周围方块。效果结束时生成一只幽匿螨和幽匿块。", + "effect.sculkhorde.sculk_lure.description": "每5分钟向古代节点报告一次位置,古代节点从而能跨越长距离追踪目标;报告的所有位置均会保留,且均可被幽匿袭击获取。可由净化移除。", + "effect.sculkhorde.purity.description": "移除并令受影响实体免疫寄生和诱饵效果。会不断对幽匿寄生生物造成伤害。", + "effect.sculkhorde.diseased_cysts.description": "造成伤害,会传播至附近实体,并给予受影响实体寄生效果。", + "effect.sculkhorde.sculk_vessel.description": "开发效果;生存模式无法获取。 (你真想知道这效果的作用?抱歉啦!就连我也不知道这一点……)", + + "effect.relics.stun.description": "禁用所有操作,Esc键除外。", + "effect.relics.confusion.description": "键位操作变为反向。", + "effect.relics.paralysis.description": "阻止移动和左键、右键特殊功能。", + "effect.relics.vanishing.description": "给予隐身,略微增加移动速度。", + "effect.relics.anti_heal.description": "阻止治疗和自然生命恢复。", + "effect.relics.bleeding.description": "不断造成伤害,会致死。", + + "effect.deeperdarker.sculk_affinity.description": "受影响实体不会发出幽匿感测体能检测到的振动。", + + "effect.aether.inebriation.description": "不断造成伤害,并导致受影响实体不受控地随机移动。", + "effect.aether.remedy.description": "治疗并使受影响实体免疫醺毒效果。", + + "effect.davespotioneering.milk.description": "清除所有状态效果和药水效果。", + + "effect.ars_elemental.frozen": "冻结冷却", + "effect.ars_elemental.frozen.description": "“冻结”和水之核心产生的冷却。", + "effect.ars_elemental.repel": "排斥", + "effect.ars_elemental.repel.description": "使用排斥之板后,将实体推离仪式火盆。", + + "effect.occultism.third_eye.description": "视野变为模糊且带色散的灰阶。允许受影响实体看见异界树叶、原木、石头、矿石。", + "effect.occultism.double_jump.description": "可以二段跳。", + "effect.occultism.dragon_greed.description": "增加击杀实体掉落的经验。", + "effect.occultism.mummy_dodge.description": "有概率自动短距离挪动以躲避伤害。", + "effect.occultism.bat_lifesteal.description": "每次击杀事物时恢复少量生命值。", + "effect.occultism.beaver_harvest.description": "增加砍树速度。", + "effect.occultism.step_height.description": "最大行走高度增加2格。", + + "effect.tomeofblood.serene.description": "受影响实体自我牺牲时额外给予LP。", + "effect.tomeofblood.vulnerable.description": "增加所受所有来源的伤害。", + "effect.tomeofblood.marked": "标记", + "effect.tomeofblood.marked.description": "感知暴怒之魔符对受影响实体造成更多伤害,并转换成进行范围攻击。", + + "effect.bloodmagic.flight.description": "给予如同创造模式一样飞行的能力。", + "effect.bloodmagic.spectral_sight.description": "令周围生物发光,如同它们拥有发光效果一样。", + "effect.bloodmagic.gravity.description": "增加摔落速度,增加所受摔落伤害。", + "effect.bloodmagic.heavy_heart.description": "向下拖拽受影响实体,会让飞行和游泳变得极为困难。", + "effect.bloodmagic.grounded.description": "阻止并禁用跳跃。", + "effect.bloodmagic.suspended.description": "阻止跳跃,阻止坠落,免受重力影响。", + "effect.bloodmagic.passivity.description": "阻止非玩家实体攻击。", + "effect.bloodmagic.bounce.description": "摔落后着陆时会向上弹起,从而抵消摔落伤害。", + "effect.bloodmagic.obsidian_cloak.description": "减少所受非魔法伤害。", + "effect.bloodmagic.hard_cloak.description": "增加盔甲韧性。", + "effect.bloodmagic.soft_fall.description": "减少摔落伤害。", + + "effect.bloodmagic.plantleech": "植物汲血", + "effect.bloodmagic.plantleech.description": "造成伤害,同时产生更多植物生长所需的刻。", + "effect.bloodmagic.soulsnare": "灵魂网缠", + "effect.bloodmagic.soulsnare.description": "使得生物掉落恶魔意志。", + "effect.bloodmagic.firefuse": "烈火引信", + "effect.bloodmagic.firefuse.description": "效果结束时,产生一次爆炸,将受影响实体抛向高空。", + "effect.bloodmagic.soulfray": "灵魂争斗", + "effect.bloodmagic.soulfray.description": "减少自我牺牲时产生的LP。", + "effect.bloodmagic.sacrificallamb.description": "呃……这个大概还是留作秘密比较好……", + + "effect.simplyswords.wildfire.description": "未使用的效果。但我确信将来若真的用到,那肯定是燃到爆。;)", + "effect.simplyswords.storm.description": "未使用的效果。我不太能断定将来它的“气”运会不会好到能实装。;)", + "effect.simplyswords.freeze.description": "冻结受影响实体,阻止其移动。", + "effect.simplyswords.ward.description": "根据剩余的生命值给予会恢复的伤害吸收生命值。", + "effect.simplyswords.immolation.description": "周期性对受影响实体及其周围敌人造成伤害。所造成伤害与当前生命值正相关。", + "effect.simplyswords.echo.description": "延迟造成魔法伤害。", + "effect.simplyswords.onslaught.description": "给予急迫,效果结束时给予虚弱。", + "effect.simplyswords.battle_fatigue": "战斗疲劳", + "effect.simplyswords.battle_fatigue.description": "阻止一段时间内再掉落一面战旗。", + "effect.simplyswords.fatal_flicker": "绝息一闪", + "effect.simplyswords.fatal_flicker.description": "刷新风之低语的冲刺能力冷却。", + + "effect.mutantmonsters.chemical_x.description": "有50%概率在效果结束时将受影响实体变为突变生物(若可变);否则致死。不会影响玩家。", + + "effect.enderzoology.displacement.description": "瞬移到附近随机位置。有概率生成末影螨。", + + "effect.enlightened_end.suffocation.description": "缓慢消耗氧气,和潜水时相同。", + "effect.enlightened_end.burdened.description": "大幅增加摔落速度。", + "effect.enlightened_end.bouncy.description": "可在特定方块上弹起,从而抵消摔落伤害。", + "effect.enlightened_end.vitality.description": "移除并免疫中毒、凋零、反胃效果。", + "effect.enlightened_end.radiation_resistance.description": "提供对辐射的抗性。", + "effect.enlightened_end.enderstride.description": "随机将受影响实体传送到所看位置。", + "effect.enlightened_end.frigid.description": "导致冰冻。", + "effect.enlightened_end.bubbling.description": "将受影响实体包裹在巨大的泡泡内,向上飘浮。", + "effect.enlightened_end.rooted.description": "使得受影响实体一直陷入地面一格。", + "effect.enlightened_end.dazed.description": "遮蔽整个屏幕。", + + "effect.nourished_nether.stasis.description": "大幅降低移动速度,阻止跳跃,阻止坠落,免受重力影响。", + + "effect.xtraarrows.magnetized.description": "将其他实体拉向受影响实体。", + + "effect.wandering_bags.echolocation.description": "受影响实体能周期性看见附近的实体,如同它们拥有发光效果一样。", + "effect.wandering_bags.poison_immunity.description": "移除并免疫中毒效果。", + "effect.wandering_bags.life_flavor.description": "受到伤害时降低饥饿值而非生命值。饥饿条耗尽时转而消耗生命条。", + "effect.wandering_bags.maturity.description": "立即让幼年生物长成。不会影响玩家。", + + "effect.extrapotions.knockback_resistance.description": "每等级追加0.15点击退抗性。", + "effect.extrapotions.armor.description": "每等级追加4点护甲值。", + "effect.extrapotions.health_reduction.description": "每等级令最大生命值减少10%。", + + "effect.xaerominimap.no_minimap.description": "禁用并隐藏Xaero的小地图。", + "effect.xaerominimap.no_minimap_harmful.description": "禁用并隐藏Xaero的小地图。", + "effect.xaerominimap.no_entity_radar.description": "禁用并隐藏Xaero的小地图中的实体。", + "effect.xaerominimap.no_entity_radar_harmful.description": "禁用并隐藏Xaero的小地图中的实体。", + "effect.xaerominimap.no_waypoints.description": "禁用并隐藏Xaero的小地图中的路标点。", + "effect.xaerominimap.no_waypoints_harmful.description": "禁用并隐藏Xaero的小地图中的路标点。", + "effect.xaerominimap.no_cave_maps.description": "禁用并隐藏Xaero的小地图中的洞穴地图。", + "effect.xaerominimap.no_cave_maps_harmful.description": "禁用并隐藏Xaero的小地图中的洞穴地图。", + + "effect.scorpions.venom_coat_effect.description": "受影响实体受到攻击时,给予攻击者中毒效果。", + + "effect.toughasnails.thirst.description": "加快水分条消耗的速度。", + "effect.toughasnails.ice_resistance.description": "免疫冰冻。", + "effect.toughasnails.climate_clemency.description": "新生成世界时令体温回正。", + + "effect.nutritionalbalance.nourished_effect.description": "默认情况下,增加最大生命值、攻击速度、移动速度、攻击伤害。", + "effect.nutritionalbalance.malnourished_effect.description": "默认情况下,降低最大生命值、移动速度、攻击伤害。", + "effect.nutritionalbalance.engorged_effect.description": "默认情况下,降低攻击速度和移动速度。", + + "effect.naturesaura.breathless.description": "每隔一段随机时间造成伤害,令生命值极难恢复。", + + "effect.tombstone.restoration.description": "恢复生命值、饥饿值,好好休息。", + "effect.tombstone.ghostly_shape.description": "给予缓降,加快游泳速度,免疫所有伤害,阻止其他实体攻击受影响实体。", + "effect.tombstone.diversion.description": "阻止其他实体攻击受影响实体。", + "effect.tombstone.preservation.description": "在死亡后保留正面效果。", + "effect.tombstone.unstable_intangibility.description": "受影响实体每五秒内有一秒不会受到伤害。", + "effect.tombstone.feather_fall.description": "缓降,抵消摔落伤害。", + "effect.tombstone.purification.description": "随时间清除负面效果。", + "effect.tombstone.true_sight.description": "给予在黑暗处、水下、熔岩下、雾中的视力,并显露隐身的生物。", + "effect.tombstone.reach.description": "增加方块和实体触及范围。", + "effect.tombstone.lightning_resistance.description": "给予对闪电的抗性。", + "effect.tombstone.frost_resistance.description": "给予对冰霜的抗性,免疫冰冻。", + "effect.tombstone.bone_shield.description": "防御近战攻击伤害,并将一部分反弹回去。", + "effect.tombstone.bait.description": "吸引周围实体攻击。", + "effect.tombstone.aquatic_life.description": "免疫溺水,加快游泳速度,增强水下视野。", + "effect.tombstone.frostbite.description": "导致冰冻。", + "effect.tombstone.prayer.description": "手持安卡祈祷时令受影响实体无法移动。", + "effect.tombstone.earthly_garden.description": "在受影响实体周围催生花。", + "effect.tombstone.discretion.description": "加快潜行移动速度,降低被检测范围。", + "effect.tombstone.mercy.description": "将受影响实体的一小部分正面效果分享给周围盟友。", + + "effect.spore.starvation.description": "受影响实体一段时间后未击杀实体则受到伤害。死亡时受影响实体会变成遗骸。不会影响玩家。", + "effect.spore.mycelium_ef.description": "受影响实体死亡后会变成对应的感染变体(若有)。等级在II级及以上时会不断造成伤害。", + "effect.spore.uneasy.description": "阻止入睡并……那是谁……增加你的心率。", + "effect.spore.stunt.description": "降低攻击伤害、攻击速度、移动速度。", + "effect.spore.marker.description": "增加感染生物的检测范围,并使它们攻击带有此效果的非感染生物。", + "effect.spore.corrosion.description": "降低盔甲的效力。", + "effect.spore.symbiosis.description": "增加攻击伤害、最大生命值、移动速度、攻击速度。每30秒消耗少量饥饿值。", + + "effect.evilcraft.paling.description": "不断造成伤害。拥有此效果的实体死亡时,会留下些……异常。你有种感觉,应该用书封印它……", + + "effect.vampirism.sanguinare.description": "增加攻击伤害,效果结束时将受影响实体转化为吸血鬼。", + "effect.vampirism.saturation.description": "给予饱和。", + "effect.vampirism.sunscreen.description": "令受影响实体免疫阳光伤害。", + "effect.vampirism.disguise_as_vampire": "吸血鬼伪装", + "effect.vampirism.disguise_as_vampire.description": "使得猎人不攻击,而吸血鬼攻击受影响实体。只会影响吸血鬼。", + "effect.vampirism.fire_protection.description": "部分抵御火焰伤害。", + "effect.vampirism.garlic.description": "代表吸血鬼是否受大蒜影响。", + "effect.vampirism.poison.description": "不断造成伤害。穿戴不同派系的盔甲时给予。", + "effect.vampirism.freeze.description": "令受影响实体无法移动。", + "effect.vampirism.neonatal.description": "使得受影响实体立即死亡,而不进入“倒下但未死”状态。只会影响吸血鬼。", + "effect.vampirism.oblivion.description": "遗忘所有技能。", + "effect.vampirism.armor_regeneration.description": "修复吸血鬼盔甲。", + "effect.vampirism.bad_omen_hunter.description": "若村庄不由猎人控制,则在受影响实体进入村庄时触发猎人袭击。", + "effect.vampirism.bad_omen_vampire": "不祥之兆", + "effect.vampirism.bad_omen_vampire.description": "若村庄不由吸血鬼控制,则在受影响实体进入村庄时触发吸血鬼袭击。", + "effect.vampirism.lord_speed.description": "增加移动速度。", + "effect.vampirism.lord_attack_speed.description": "增加攻击速度。", + "effect.vampirism.no_blood.description": "降低移动速度、攻击速度、护甲值、盔甲韧性。增加阳光伤害。", + + "effect.alexscaves.magnetizing.description": "受影响实体在未穿戴金属盔甲时,仍可被磁力推拉。", + "effect.alexscaves.stunned.description": "阻止移动和攻击。使得屏幕左右摇晃。", + "effect.alexscaves.rage.description": "根据剩余生命值增加攻击伤害,生命值越少,加成越大。受影响生物会攻击周围实体。", + "effect.alexscaves.irradiated.description": "阻止自然生命恢复。高等级的效果会令受影响实体受到伤害。", + "effect.alexscaves.bubbled.description": "将受影响实体封在巨大的泡泡内。导致溺水。", + "effect.alexscaves.deepsight.description": "增加水下视野的可见度。", + "effect.alexscaves.darkness_incarnate.description": "在黑暗处能够快速飞行。", + + "effect.caupona.hyperactive.description": "增加攻击伤害。", + + "effect.divine_weaponry.wither_resistance.description": "免疫凋零效果。", + "effect.divine_weaponry.poison_resistance.description": "免疫中毒效果。", + "effect.divine_weaponry.frosted.description": "导致冰冻。", + "effect.divine_weaponry.dazzling.description": "一定程度阻碍视野。", + + "effect.habitat.prickling.description": "免疫仙人掌和荆棘伤害。", + + "effect.casualness_delight.rotten.description": "导致受影响实体随机着火。", + + "effect.darkwaters.storm_darkness.description": "大幅减少视野距离,播放环境风暴音效。", + + "effect.enigmaticlegacy.molten_heart.description": "免疫火焰和熔岩伤害,增强熔岩中视野。", + "effect.enigmaticlegacy.blazing_strength.description": "增加攻击伤害。", + + "effect.festive_delight.hot_heart.description": "受影响实体与细雪接触时自动破坏细雪。", + + "effect.werewolves.bad_omen_werewolf.description": "若村庄不由狼人控制,则在受影响实体进入村庄时触发狼人袭击。", + "effect.werewolves.un_werewolf.description": "效果结束时解除受影响实体的狼人诅咒。", + "effect.werewolves.bleeding.description": "令受影响实体损失血液和生命值,无视所有防御手段。不会影响亡灵生物。", + "effect.werewolves.lupus_sanguinem.description": "受影响实体携带效果入睡后变为狼人。", + "effect.werewolves.howling.description": "增加攻击速度。", + "effect.werewolves.silver.description": "降低移动速度和护甲值。由银质物品给予。", + + "effect.bloodandmadness.trapped.description": "阻止移动和攻击。", + "effect.bloodandmadness.chikage": "千影祭献", + "effect.bloodandmadness.chikage.description": "主手持有变形后的千影时不断造成伤害。", + "effect.bloodandmadness.fake_poison": "假中毒", + "effect.bloodandmadness.fake_poison.description": "啊啊啊!有毒啊!哦等下好像只是视觉效果……", + + "effect.aether_redux.blightward.description": "免疫诸如染疫孢子、疫影草等危险植物。", + + "effect.vinery.experience_effect.description": "增加经验获取。", + "effect.vinery.trippy.description": "这东西有够猛的。给受影响实体的视野增加随机视觉效果。", + "effect.vinery.jellie.description": "赋予强大的祝福和高效的恢复效果。", + "effect.vinery.magnet.description": "周围的物品会飞向受影响实体。", + "effect.vinery.teleport.description": "将受影响实体向其看向的方向传送几格。", + "effect.vinery.creeper_effect.description": "效果结束时,受影响实体会爆炸。", + "effect.vinery.water_walker.description": "受影响实体可在水上行走。", + "effect.vinery.lava_walker.description": "受影响实体可在熔岩上行走。", + "effect.vinery.double_jump.description": "增加跳跃高度,给予二段跳能力。", + "effect.vinery.staggering.description": "随机摇晃受影响实体的视野,并令其不自主随机移动。", + "effect.vinery.frosty_armor.description": "增加护甲值、攻击伤害,降低移动速度,导致冰冻。", + "effect.vinery.luck_effect.description": "增加幸运。", + "effect.vinery.party_effect.description": "受影响实体击中实体时发射烟花。", + "effect.vinery.climbing_effect.description": "可如同攀爬梯子一样攀爬任意方块。", + "effect.vinery.health_effect.description": "增加最大生命值。", + "effect.vinery.resistance_effect.description": "增加盔甲韧性和击退抗性。", + "effect.vinery.armor_effect.description": "增加盔甲韧性和护甲值。", + + "effect.vinery.improved_absorbtion.description": "给予抗性提升和伤害吸收效果。", + "effect.vinery.improved_strength.description": "增加攻击伤害和攻击速度。", + "effect.vinery.improved_instant_health.description": "给予生命恢复和瞬间治疗效果。", + "effect.vinery.improved_regeneration.description": "给予生命恢复效果,增加最大生命值。", + "effect.vinery.improved_fire_resistance.description": "给予抗火和伤害吸收效果。", + "effect.vinery.improved_water_breathing.description": "给予水下呼吸效果,增加游泳速度。", + "effect.vinery.improved_night_vision.description": "给予隐身。(大概确实可以说是给周围实体的“更好夜视”,因为它们能直接透过你看到你后面的东西了……)", + + "effect.deep_aether.moa_bonus_jumps": "恐鸟额外跳跃数", + "effect.deep_aether.moa_bonus_jumps.description": "未完成。(我猜一手,大概是会给恐鸟更多跳跃次数,但我也不知道什么别的了……)", + "effect.deep_aether.valkyrie_valor.description": "减少来自亡灵生物的伤害。", + + "effect.nethers_exoticism.wither_cure.description": "移除并免疫凋零效果。", + + "effect.netheroverhaul.paralyzie.description": "阻止移动。", + + "effect.magistuarmory.laceration.description": "降低最大生命值。", + + "effect.stalwart_dungeons.burning.description": "不断随机造成火焰伤害。", + "effect.stalwart_dungeons.spore.description": "将受影响实体困在下界疣茧中,阻止其移动,并给予凋零、抗性提升、隐身效果。", + + "effect.deep_blood.bleeding.description": "不断造成伤害。", + + "effect.sons_of_sins.allure.description": "吸引敌人的注意,以避免其他玩家成为目标。", + "effect.sons_of_sins.last_breath.description": "受影响实体死亡时会爆炸。", + "effect.sons_of_sins.instinct.description": "受影响实体受到攻击时传送离开,减少所受伤害。", + "effect.sons_of_sins.boiling.description": "随机喷出蒸汽,以此推开并点燃周围实体。身处水中或雨中时,蒸汽会留在受影响实体周围。", + "effect.sons_of_sins.arctic_cells.description": "在地上滑行以增加移动速度,免疫细雪,攻击造成冰冻。", + "effect.sons_of_sins.greed.description": "受影响实体无视所有方块碰撞。", + "effect.sons_of_sins.acid_bloodstream.description": "令攻击受影响实体的实体获得中毒效果。", + "effect.sons_of_sins.hercules_fury.description": "增加攻击伤害和击退力度。", + "effect.sons_of_sins.hydrophobia.description": "在水中时不断造成伤害。", + "effect.sons_of_sins.stretchy_tendons.description": "可在所有方块上弹跳,如同在黏液块上一样。", + "effect.sons_of_sins.insanity.description": "摇晃屏幕,并播放一段怪异的声音。", + "effect.sons_of_sins.cell_division.description": "受影响实体死亡时复制自身,生命值降为一半,并移除所有器官。只会影响血肉躯壳生物。", + + "effect.mobs_of_sins.emergency_peel.description": "受到攻击时有概率放下一块香蕉皮。", + "effect.mobs_of_sins.lingering_pheromones.description": "有概率给予受影响实体及其周围8x8范围内所有玩家招蜂引蝶效果。", + "effect.mobs_of_sins.bane_of_undead.description": "增加对亡灵生物的伤害。", + "effect.mobs_of_sins.serrated.description": "有概率给予所攻击实体失血效果。", + "effect.mobs_of_sins.paralyzing_sting.description": "增加对节肢生物的伤害,有概率给予所攻击实体衰弱螫伤效果。", + "effect.mobs_of_sins.piercing_eyes.description": "有概率给予受影响实体及其周围6x6范围内所有玩家虎佑效果,且有概率给予8x8范围内敌对生物极度恐惧效果。", + + "effect.cold_sweat.grace.description": "死亡重生或初次进入世界时提供保护。", + "effect.cold_sweat.ice_resistance.description": "免疫寒冷伤害。", + "effect.cold_sweat.insulated.description": "令受影响实体的体温回正。", + + "effect.monobank.thief.description": "阻止受影响实体与村民交易,被村民看见时村民会报警(铁傀儡对受影响实体敌对)。", + + "effect.born_in_chaos_v1.magic_depletion.description": "阻止受影响实体使用特定种类的魔法。", + "effect.born_in_chaos_v1.stun.description": "令移动速度降低90%,令攻击伤害降低8点。", + "effect.born_in_chaos_v1.light_rampage.description": "增加移动速度和攻击伤害。", + "effect.born_in_chaos_v1.medium_rampage.description": "进一步增加移动速度和攻击伤害。", + "effect.born_in_chaos_v1.strong_rampage.description": "将移动速度和攻击伤害增加到极限。", + "effect.born_in_chaos_v1.furious_rampage.description": "将移动速度和攻击伤害增加到超乎想象。", + "effect.born_in_chaos_v1.rampant_rampage.description": "将移动速度和攻击伤害增加到超脱世界。", + "effect.born_in_chaos_v1.stimulation.description": "增加移动速度、攻击速度、挖掘速度。", + "effect.born_in_chaos_v1.stimulatingsurge.description": "效果启动时,增加受影响实体周围怪物的移动速度。", + "effect.born_in_chaos_v1.obsession.description": "给予生命恢复、抗性提升、抗火效果,增加移动速度和攻击伤害。", + "effect.born_in_chaos_v1.lifesteal.description": "不断造成伤害,同时治疗给予效果的事物。效果开始时会给予受影响实体凋零效果。", + "effect.born_in_chaos_v1.dark_splash.description": "推开受影响实体及其附近实体,造成穿刺伤害;效果结束时给予生命窃失效果。", + "effect.born_in_chaos_v1.stranglehold.description": "若受影响实体不具生命窃失效果,则大幅降低移动速度。", + "effect.born_in_chaos_v1.vampiric_touch.description": "攻击造成生命窃失效果。", + "effect.born_in_chaos_v1.cursed_mark.description": "效果结束时,在受影响实体周围生成四个猩红幽灵。", + "effect.born_in_chaos_v1.soul_stratification.description": "降低移动速度,效果结束时造成伤害。", + "effect.born_in_chaos_v1.intoxication.description": "效果开始时给予短时失明、中毒、反胃效果,降低移动速度。", + "effect.born_in_chaos_v1.gaze_of_terror.description": "给予失明效果,阻止受影响实体实体特定种类的魔法。", + "effect.born_in_chaos_v1.detonation.description": "千万不要弄混恶魔和炸药……(效果结束时受影响实体会爆炸)", + "effect.born_in_chaos_v1.bone_fracture.description": "减缓并令受影响实体虚弱。获得生命恢复效果时消失。", + "effect.born_in_chaos_v1.rotten_smell.description": "视野会被四处飞动的虫子阻挡一部分。每25秒在周围生成一只腐尸苍蝇;身处水中时则生成一只腐尸鱼。", + "effect.born_in_chaos_v1.myiasis.description": "不断造成伤害,直到受影响实体的生命值低于17点。效果结束时生成一只尸蛆。此效果会在浸入水体时消失。", + "effect.born_in_chaos_v1.infernal_flame.description": "不断造成伤害。(每2秒3点)", + "effect.born_in_chaos_v1.living_bomb.description": "我觉得你应该能自己弄懂这个效果……", + "effect.born_in_chaos_v1.unity_with_darkness.description": "增加移动速度和攻击伤害。", + "effect.born_in_chaos_v1.bone_barrier.description": "完全抵挡一次攻击。受到攻击或持续时间结束后消失。", + "effect.born_in_chaos_v1.undead_summonun.description": "效果结束时,在受影响生物周围生成各种亡灵生物。", + "effect.born_in_chaos_v1.jawattack.description": "在受影响实体下方召唤4副尖牙攻击。", + "effect.born_in_chaos_v1.dogtruce.description": "阻止拥有此效果的骇狼和骇狼首领主动攻击,受到攻击仍会反击。", + "effect.born_in_chaos_v1.block_break.description": "暂时破坏盾牌。", + "effect.born_in_chaos_v1.sacrifice.description": "可怜的动物……(代表该动物成为了牺牲)", + "effect.born_in_chaos_v1.barbedattack.description": "好一次刺挠的攻击。", + "effect.born_in_chaos_v1.infestationof_flies.description": "有人叫了害虫防控!", + "effect.born_in_chaos_v1.fish_breath.description": "很臭。", + "effect.born_in_chaos_v1.aim.description": "南瓜领主将临……", + + "effect.seasonals.rooted.description": "给予100%击退抗性,增加护甲值,阻止跳跃。", + "effect.seasonals.stuffed.description": "阻止食用食物,饥饿值和饱和度会迅速填满。效果结束时,饥饿值和饱和度会迅速耗尽。", + + "effect.unusualprehistory.prevent_click.description": "阻止受影响实体进行除挖掘外的一切交互。", + "effect.unusualprehistory.brachi_protection.description": "免疫摔落伤害。", + "effect.unusualprehistory.pachys_might.description": "增加击退力度。", + "effect.unusualprehistory.health_reduction.description": "降低最大生命值。", + "effect.unusualprehistory.screen_shake.description": "摇晃屏幕。", + + "effect.epicfight.stun_immunity.description": "免疫眩晕。", + "effect.epicfight.blooming.description": "该来谈谈房间里的大象了……这个效果目前没有功能。", + "effect.epicfight.instability.description": "此效果叠至4级后,受影响实体会被匕首的进阶技能立即杀死。只会影响僵尸、骷髅、苦力怕。", + + "effect.create_bic_bit.unanchored.description": "随机传送目标。", + "effect.create_bic_bit.oiled_up.description": "受影响实体会随机掉落物品,会摔下梯子,会在水中漂浮,且会在雨中飘浮。", + + "effect.marvelous_menagerie.sea_cow_serenity.description": "增加护甲值和击退抗性,给予无限氧气。", + "effect.marvelous_menagerie.pacified.description": "其他实体在被激怒前不会攻击受影响实体。", + + "effect.mahoutsukai.borrowed_authority.description": "自神祇处借来权能。增加速度和力量,长按空格可以蓄力跃出,在空中背靠墙蓄力可悬靠在墙上,攻击生物可击飞乃至破墙,长按攻击键撞向实体可以自动攻击。", + "effect.mahoutsukai.binding_eyes.description": "受影响实体看向的实体会被束缚。", + "effect.mahoutsukai.bound.description": "受影响实体看向拥有颤栗之魔眼效果的实体时会被束缚,无法移动。", + "effect.mahoutsukai.reversion_eyes.description": "受影响实体所视实体的效果和特性会被消除。", + "effect.mahoutsukai.reverted.description": "受影响实体处于拥有回溯之魔眼效果实体视线范围内时,其状态效果和特性会被消除。", + "effect.mahoutsukai.fay_sight_eyes.description": "可以看见境界线和精灵。", + "effect.mahoutsukai.black_flame_eyes.description": "受影响实体所视之处会被暗焰吞噬。暗焰不会损伤方块,但会点燃实体并造成凋零伤害。", + "effect.mahoutsukai.black_burning.description": "不断造成伤害。", + "effect.mahoutsukai.clairvoyance_eyes.description": "可以看见生物将来的行动轨迹。", + "effect.mahoutsukai.death_collection_eyes.description": "受影响实体看见实体死亡时能收集灵魂(必须看向该实体)。收集到足量灵魂后,可以用这些灵魂抵消一次死亡。", + "effect.mahoutsukai.fear.description": "受影响实体会逃离持有石中剑者。", + "effect.mahoutsukai.interesting_block.description": "令使魔指向的方块发光。", + "effect.mahoutsukai.peaceful_garden.description": "免疫伤害。", + "effect.mahoutsukai.bleeding.description": "可以绘制鲜血魔法阵。", + "effect.mahoutsukai.immunity_exchange.description": "受影响实体不会受到同一来源的多次伤害,但所受来自另一来源的伤害翻倍,该来源仅需与上一伤害的来源不同。", + "effect.mahoutsukai.insight_eyes.description": "可以看见实体的物品栏、正面效果、负面效果、药水效果。", + "effect.mahoutsukai.misfortune.description": "受影响实体有概率被闪电击中,遗失物品,刷到差战利品,被绊倒,损坏工具,更容易激怒生物。", + "effect.mahoutsukai.confusion.description": "玩家的键位操作变为反向,生物会四处奔逃。", + "effect.mahoutsukai.wounded.description": "移动过快时不断造成伤害。", + "effect.mahoutsukai.cm_cooldown.description": "能力的冷却。", + "effect.mahoutsukai.rage.description": "增加移动速度好攻击速度。", + "effect.mahoutsukai.wall_stick.description": "可以悬靠在墙上。", + "effect.mahoutsukai.authority_jump.description": "假借之权的蓄力跃出计时。", + "effect.mahoutsukai.ba_cooldown.description": "假借之权的自动攻击冷却。", + "effect.mahoutsukai.flung": "弹飞", + "effect.mahoutsukai.flung.description": "弹,弹,弹。", + "effect.mahoutsukai.foresight.description": "受影响实体的动作(破坏方块、放置方块、攻击)会被延迟。执行动作的位置处会出现一只蝴蝶;有东西与蝴蝶碰撞时,蝴蝶即会消失,并触发延迟的动作。", + "effect.mahoutsukai.zap_cooldown": "落雷冷却", + "effect.mahoutsukai.zap_cooldown.description": "落雷的冷却。确实很有电感……", + "effect.mahoutsukai.ripper_cooldown.description": "开膛手浓雾的冷却。", + "effect.mahoutsukai.ripper_invis_cooldown.description": "开膛手隐身的冷却。", + "effect.mahoutsukai.ripper_invis.description": "受影响实体双持开膛手时隐身。", + "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,我肯定也会想要来个冷却的……)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", + "effect.mahoutsukai.probability_alter.description": "代表受影响实体已被分配了特定数值。", + "effect.mahoutsukai.selective_displacement_cooldown.description": "易位的冷却。", + "effect.mahoutsukai.selective_displacement.description": "受影响实体可以与实体交换位置,或交换两实体的位置。", + + "effect.feywild.fey_flying.description": "受影响实体可以飞行。", + "effect.feywild.wind_walk.description": "将敌对实体推离受影响实体。", + "effect.feywild.frost_walk.description": "冻结受影响实体脚下的水,以让其在水上行走。", + "effect.feywild.fire_walk.description": "受影响实体亲自触摸的敌对实体会着火。", + "effect.feywild.flower_walk.description": "受影响实体走过的方块处会催生出花(若该方块可以生长植物)。", + + "effect.cold_sweat.chill.description": "在炎热环境中冷却受影响实体。", + "effect.cold_sweat.warmth.description": "在寒冷环境中温暖受影响实体。", + + "effect.alexscaves.sugar_rush.description": "减慢时间,同时加快受影响实体的速度和动量。让受影响实体的视野更加鲜艳。", + + "effect.terramity.nyxium_fire.description": "不断造成伤害。", + "effect.terramity.slam_state.description": "代表受影响实体处于震地状态,并抵消下一次着陆的摔落伤害。", + "effect.terramity.dash_cooldown.description": "冲刺技能的冷却。", + "effect.terramity.immunity.description": "免疫饥饿、虚弱、凋零、中毒、缓慢、影焰、黑暗、失明、眩晕、中咒效果。", + "effect.terramity.hexed.description": "效果结束时,令玩家的生命值减半,或对其他实体造成20点伤害。", + "effect.terramity.warping.description": "代表受影响实体在效果结束时会传送。", + "effect.terramity.divine_flight.description": "受影响实体可以飞行。", + "effect.terramity.ability_cooldown.description": "Curios饰品主动技能的冷却。", + "effect.terramity.divergency.description": "攻击会在短时间后再次击中,相当于伤害翻倍。第二次击中的伤害最高为20点。", + "effect.terramity.amped.description": "令攻击伤害增加50%。", + "effect.terramity.universal_transcendence.description": "受影响实体可以飞行,穿过方块,并透视周围和上方的方块。使得其不断向前移动,并隐藏其平视显示器。", + "effect.terramity.trembling.description": "剧烈摇晃受影响实体的视野。", + "effect.terramity.tremor.description": "摇晃受影响实体的视野。", + "effect.terramity.giant_sniffers_hoof_active_ability.description": "攻击伤害翻倍。", + "effect.terramity.entity_attacking.description": "缩小受影响实体的视野,阻止移动(可能是生物攻击的技术性效果)。", + "effect.terramity.electric_shock_effect.description": "摇晃受影响实体的视野,降低其速度,并不断造成伤害。", + "effect.terramity.armor_set_ability_cooldown.description": "盔甲技能的冷却。", + "effect.terramity.flipped_gravity.description": "简明易懂,翻转了重力的方向。", + "effect.terramity.lifesteal.description": "受影响实体在造成伤害时会恢复一部分生命值。每次攻击最多恢复一颗心。", + "effect.terramity.phasing.description": "免疫所有伤害。", + "effect.terramity.dizzy.description": "这就是为什么不要嗑药!受影响实体的视野会一直迅速改变颜色,在水平方向不断波动,且会向反胃效果一样摇晃。", + "effect.terramity.dripleaf_step.description": "在受影响实体脚下放置垂滴叶,以让其在空中行走。", + "effect.terramity.vulnerable.description": "令所受伤害增加33%。", + "effect.terramity.shadowstep.description": "在受影响实体脚下放置隐形方块,以让其在空中行走。", + "effect.terramity.misprogrammed.description": "受影响实体无法进入伤害冷却免疫。", + "effect.terramity.ocarina_playing.description": "效果结束时,受影响实体权之笛中的乐谱会触发效果。", + "effect.terramity.mortal_flight.description": "受影响实体可像穿戴鞘翅一样飞行。", + "effect.terramity.resourceful_rounds.description": "受影响实体重新装弹时能节省弹药。每等级追加10%触发概率。", + + "effect.vinery.trading.description": "受影响实体与村民交易是获得10%折扣。", + "effect.vinery.shiraaz_effect.description": "未使用的效果。", + + "effect.nethervinery.gravedigger.description": "将受影响实体传送到上一个死亡位置。", + "effect.nethervinery.improved_gravedigger.description": "将受影响实体传送到上一个死亡位置,并给予生命恢复和伤害吸收效果。", + "effect.nethervinery.hearthstone.description": "将受影响实体传送到其出生点。", + "effect.nethervinery.improved_hearthstone.description": "将受影响实体传送到其出生点,并给予生命恢复和伤害吸收效果。", + "effect.nethervinery.netherite.description": "免疫火焰和熔岩伤害。" + +} \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json new file mode 100644 index 000000000000..6bea8e5e3c21 --- /dev/null +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -0,0 +1,485 @@ +{ + "effect.potionsmaster.coalpotioneffect.description": "Marks Coal Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.redstonepotioneffect.description": "Marks Redstone Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.ironpotioneffect.description": "Marks Iron Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.lapispotioneffect.description": "Marks Lapis Lazuli Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.goldpotioneffect.description": "Marks Gold Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.diamondpotioneffect.description": "Marks Diamond Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.emeraldpotioneffect.description": "Marks Emerald Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.aluminiumpotioneffect.description": "Marks Aluminium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.copperpotioneffect.description": "Marks Copper Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.tinpotioneffect.description": "Marks Tin Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.nickelpotioneffect.description": "Marks Nickel Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.uraniumpotioneffect.description": "Marks Uranium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.leadpotioneffect.description": "Marks Lead Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.silverpotioneffect.description": "Marks Silver Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.zincpotioneffect.description": "Marks Zinc Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.osmiumpotioneffect.description": "Marks Osmium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.quartzpotioneffect.description": "Marks Quartz Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.bismuthpotioneffect.description": "Marks Bismuth Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.crimsonironpotioneffect.description": "Marks Crimson Iron Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.platinumpotioneffect.description": "Marks Platinum Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.netheritepotioneffect.description": "Marks Ancient Debris blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.allthemodiumpotioneffect.description": "Marks Allthemodium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.vibraniumpotioneffect.description": "Marks Vibranium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.unobtainiumpotioneffect.description": "Marks Unobtainium Ore blocks with an outline allowing them to be seen through blocks.", + + "effect.ars_nouveau.shocked.description": "Inflicts additional damage when hit by lightning damage.", + "effect.ars_nouveau.summoning_sickness.description": "Prevents usage of summoning magic.", + "effect.ars_nouveau.hex.description": "Increases damage taken while afflicted by poison, wither, or fire and cuts the rate of Mana Regeneration and healing in half.", + "effect.ars_nouveau.scrying.description": "Grants vision of a given block through any other block. White particles signify it's very close, green is semi-far, and blue particles mean it's very far.", + "effect.ars_nouveau.glide.description": "Grants the ability to fly like an Elytra would.", + "effect.ars_nouveau.snared.description": "Prevents movement and jumping.", + "effect.ars_nouveau.flight.description": "Grants the ability to use creative flight.", + "effect.ars_nouveau.gravity.description": "Causes rapid falling and doubles fall damage.", + "effect.ars_nouveau.spell_damage.description": "Increases spell power.", + "effect.ars_nouveau.bounce.description": "Causes upward bouncing upon impact with the ground after falling.", + "effect.ars_nouveau.magic_find.description": "Causes magical mobs within 75 blocks to glow and reveals spells on runes.", + "effect.ars_nouveau.recovery.description": "Increases amount of healing from all sources.", + "effect.ars_nouveau.blasting.description": "A living time bomb. Need I say more?", + "effect.ars_nouveau.freezing.description": "Causes freezing as if you were in powdered snow.", + "effect.ars_nouveau.shielding.description": "Reduces damage taken.", + + "effect.cyclic.frost_walker.description": "Creates frosted ice blocks when walking over water.", + + "effect.blue_skies.deadly_venom.description": "Inflicts lethal damage over time. The higher the difficulty of Arachnarch, the more detrimental it is...", + + "effect.cataclysm.monstrous.description": "Causes a low damage knockback explosion at the start and then increases armor, armor toughness, and knockback resistance.", + "effect.cataclysm.blazing_brand.description": "Melts armor decreasing armor and armor toughness.", + "effect.cataclysm.stun.description": "Decreases movement speed and disables interactions.", + "effect.cataclysm.abyssal_burn.description": "Constantly inflicts damage and teleports randomly in inverse proportion to health. (Confused? So am I...)", + "effect.cataclysm.bone_fracture.description": "Decreases speed and attack speed.", + "effect.cataclysm.abyssal_fear.description": "Prevents health regeneration and healing.", + "effect.cataclysm.abyssal_curse.description": "Inflicts lethal damage over time.", + "effect.cataclysm.blessing_of_amethyst.description": "Grants immunity to darkness, abyssal burn, and abyssal fear.", + "effect.cataclysm.curse_of_desert.description": "Inverts controls.", + + "effect.endersdelight.phasing.description": "Imitates Endermen. (Water does damage and teleports to someplace nearby after taking any damage)", + + "effect.biomemakeover.nocturnal.description": "Prevents Phantoms from spawning on the user.", + "effect.biomemakeover.antidote.description": "Removes all bad status effects and removes Stunt Powder from babies.", + "effect.biomemakeover.shocked.description": "Reduces maximum health by one heart per level of the effect up to 4.", + "effect.biomemakeover.possessed.description": "Interacts with Doors, Buttons, Trapdoors, Levers, Note Blocks, Fence Gates, and Bells in the target's 2-block radius.", + + "effect.sculkybits.sculk.description": "Reduces movement speed and increases damage taken. Inflicts damage at the end of the effect.", + + "effect.sculkhorde.sculk_infected.description": "Infects the body with a mite and causes the horde to spread to nearby blocks. Spawns another mite and a Block of Sculk Mass when the effect ends.", + "effect.sculkhorde.sculk_lure.description": "Allows the Gravemind to track target from long distances by reporting location every 5 minutes, exposing all locations target visits to Sculk Raids, and remembering every location target visits. Can be removed with Purity.", + "effect.sculkhorde.purity.description": "Prevents and removes Burrowed and Lure status effects. Damages sculk infested mobs over time.", + "effect.sculkhorde.diseased_cysts.description": "Inflicts damage, spreads to nearby entities, and gives target the Burrowed effect.", + "effect.sculkhorde.sculk_vessel.description": "Dev effect; unobtainable in survival. (Oh, you actually want to know what it does? Welp, sorry! Even I couldn't get that information...", + + "effect.relics.stun.description": "Disables everything except the escape button.", + "effect.relics.confusion.description": "Inverts controls.", + "effect.relics.paralysis.description": "Disables movement and the left and right mouse button special functions.", + "effect.relics.vanishing.description": "Grants invisibility and slightly increases movement speed.", + "effect.relics.anti_heal.description": "Prevents health regeneration and healing.", + "effect.relics.bleeding.description": "Inflicts lethal percent damage over time.", + + "effect.deeperdarker.sculk_affinity.description": "Prevents vibrations (sensed by sculk) from being emitted.", + + "effect.aether.inebriation.description": "Inflicts damage over time and causes random wobbling while moving.", + "effect.aether.remedy.description": "Cures and grants target immunity to inebriation.", + + "effect.davespotioneering.milk.description": "Clears all status/potion effects.", + + "effect.ars_elemental.frozen": "Freeze Cooldown", + "effect.ars_elemental.frozen.description": "Cooldown for Freeze + Water Focus.", + "effect.ars_elemental.repel": "Repel", + "effect.ars_elemental.repel.description": "Repels entities away from Ritual Brazier after Tablet of Repulsion is used.", + + "effect.occultism.third_eye.description": "Vision will turn greyscale, have a chromatic aberration, and be blurry. Grants the ability to see otherworldly leaves, logs, stones, and ores.", + "effect.occultism.double_jump.description": "Grants the ability to double jump.", + "effect.occultism.dragon_greed.description": "Killing entities increases the amount of XP they drop.", + "effect.occultism.mummy_dodge.description": "Grants the chance to automatically move a short distance out of the way to avoid damage.", + "effect.occultism.bat_lifesteal.description": "Heals a little bit of health every time target kills something.", + "effect.occultism.beaver_harvest.description": "Increases woodchopping speed.", + "effect.occultism.step_height.description": "Increases step height by 2.", + + "effect.tomeofblood.serene.description": "Grants a bonus LP when target self-sacrifices.", + "effect.tomeofblood.vulnerable.description": "Increases damage taken from all sources.", + "effect.tomeofblood.marked": "Marked", + "effect.tomeofblood.marked.description": "Target takes increased damage from Glyph of Sentient Wrath and does an AOE on hit.", + + "effect.bloodmagic.flight.description": "Grants the ability to use creative flight.", + "effect.bloodmagic.spectral_sight.description": "Illuminates nearby creatures as though they had the glowing effect.", + "effect.bloodmagic.gravity.description": "Causes faster falling and increases fall damage.", + "effect.bloodmagic.heavy_heart.description": "Drags target downwards making flying and swimming significantly more difficult.", + "effect.bloodmagic.grounded.description": "Prevents and disables jumping.", + "effect.bloodmagic.suspended.description": "Prevents jumping, falling, and being affected by gravity.", + "effect.bloodmagic.passivity.description": "Prevents non-players from attacking.", + "effect.bloodmagic.bounce.description": "Causes upward bouncing upon impact with the ground after falling thereby negating fall damage.", + "effect.bloodmagic.obsidian_cloak.description": "Reduces all damage taken from non-magical sources.", + "effect.bloodmagic.hard_cloak.description": "Increases armor toughness.", + "effect.bloodmagic.soft_fall.description": "Reduces fall damage.", + + "effect.bloodmagic.plantleech": "Plant Leech", + "effect.bloodmagic.plantleech.description": "Inflicts damage in exchange for more growth ticks.", + "effect.bloodmagic.soulsnare": "Soul Snare", + "effect.bloodmagic.soulsnare.description": "Causes mobs to drop will.", + "effect.bloodmagic.firefuse": "Fire Fuse", + "effect.bloodmagic.firefuse.description": "Causes an explosion at the end of the effect that launches target high into the air.", + "effect.bloodmagic.soulfray": "Soul Fray", + "effect.bloodmagic.soulfray.description": "Reduces LP when self-sacrificing.", + "effect.bloodmagic.sacrificallamb.description": "Uhhhhhh...maybe this should stay a mystery...", + + "effect.simplyswords.wildfire.description": "An unused effect. I'm sure if it ever comes out, it'll be lit. ;)", + "effect.simplyswords.storm.description": "An unused effect. I'm unsure WEATHER or not it'll be released. ;)", + "effect.simplyswords.freeze.description": "Causes target to be frozen and prevents movement.", + "effect.simplyswords.ward.description": "Grants pulsing absorption relative to remaining HP.", + "effect.simplyswords.immolation.description": "Periodically inflicts damage to target and nearby foes. Outgoing damage scales with current HP.", + "effect.simplyswords.echo.description": "Inflicts delayed magic damage.", + "effect.simplyswords.onslaught.description": "Grants pulsing haste but inflicts weakness when it expires.", + "effect.simplyswords.battle_fatigue": "Battle Fatigue", + "effect.simplyswords.battle_fatigue.description": "Prevents dropping another Standard for a duration.", + "effect.simplyswords.fatal_flicker": "Fatal Flicker", + "effect.simplyswords.fatal_flicker.description": "Refreshes the dash ability cooldown of the Whisperwind.", + + "effect.mutantmonsters.chemical_x.description": "50% chance to turn into a mutant mob at the end of the effect (if available). Otherwise, death. Does not affect players.", + + "effect.enderzoology.displacement.description": "Teleports to a random place nearby. Has a chance to spawn an endermite.", + + "effect.enlightened_end.suffocation.description": "Slowly drains oxygen like drowning does.", + "effect.enlightened_end.burdened.description": "Greatly increases falling speed.", + "effect.enlightened_end.bouncy.description": "Causes bouncing while on certain blocks negating fall damage in the process.", + "effect.enlightened_end.vitality.description": "Prevents and gets rid of Poison, Wither, and Nausea effects.", + "effect.enlightened_end.radiation_resistance.description": "Provides resistance to radiation.", + "effect.enlightened_end.enderstride.description": "Teleports to where target is looking randomly.", + "effect.enlightened_end.frigid.description": "Causes Freezing.", + "effect.enlightened_end.bubbling.description": "Encompasses hit targets in a giant bubble that floats upwards.", + "effect.enlightened_end.rooted.description": "Causes target to be constantly put one block into the ground.", + "effect.enlightened_end.dazed.description": "Blinds the whole screen.", + + "effect.nourished_nether.stasis.description": "Greatly decreases movement speed and disables jumping, falling, and gravity.", + + "effect.xtraarrows.magnetized.description": "Causes entities to be pulled towards the affected target.", + + "effect.wandering_bags.echolocation.description": "Grants the ability to periodically see nearby entities as if they had the glowing effect.", + "effect.wandering_bags.poison_immunity.description": "Gets rid of and prevents the Poison effect.", + "effect.wandering_bags.life_flavor.description": "Reduces hunger bar instead of the health bar when damage is taken. When the hunger bar is depleted, the health bar will take damage instead.", + "effect.wandering_bags.maturity.description": "Grows baby mobs up instantly. Does not affect players.", + + "effect.extrapotions.knockback_resistance.description": "Grants 0.15 Knockback Resistance per level.", + "effect.extrapotions.armor.description": "Grants 4 Armor per level.", + "effect.extrapotions.health_reduction.description": "Reduces Maximum Health by 10% per level.", + + "effect.xaerominimap.no_minimap.description": "Disables and hides Xaero's Minimap.", + "effect.xaerominimap.no_minimap_harmful.description": "Disables and hides Xaero's Minimap.", + "effect.xaerominimap.no_entity_radar.description": "Disables and hides entities on Xaero's Minimap.", + "effect.xaerominimap.no_entity_radar_harmful.description": "Disables and hides entities on Xaero's Minimap.", + "effect.xaerominimap.no_waypoints.description": "Disables and hides waypoints on Xaero's Minimap.", + "effect.xaerominimap.no_waypoints_harmful.description": "Disables and hides waypoints on Xaero's Minimap.", + "effect.xaerominimap.no_cave_maps.description": "Disables and hides cave maps on Xaero's Minimap.", + "effect.xaerominimap.no_cave_maps_harmful.description": "Disables and hides cave maps on Xaero's Minimap.", + + "effect.scorpions.venom_coat_effect.description": "Causes attackers to get the Poison effect when they hit the target.", + + "effect.toughasnails.thirst.description": "Causes thirst bar to drop at a faster rate.", + "effect.toughasnails.ice_resistance.description": "Prevents Freezing.", + "effect.toughasnails.climate_clemency.description": "Neutralizes body temperature upon spawning in a new world.", + + "effect.nutritionalbalance.nourished_effect.description": "By default, increases max health, attack speed, movement speed, and attack damage.", + "effect.nutritionalbalance.malnourished_effect.description": "By default, decreases max health, movement speed, and attack damage.", + "effect.nutritionalbalance.engorged_effect.description": "By default, decreases attack speed and movement speed.", + + "effect.naturesaura.breathless.description": "Inflicts damage at random intervals and makes it severely harder to regenerate health.", + + "effect.tombstone.restoration.description": "Restores health, hunger, and rest.", + "effect.tombstone.ghostly_shape.description": "Grants slow falling, faster swim speed, immunity to all damage, and prevents entities from attacking the target.", + "effect.tombstone.diversion.description": "Prevents entities from attacking target.", + "effect.tombstone.preservation.description": "Preserves beneficial effects after death.", + "effect.tombstone.unstable_intangibility.description": "Causes invulnerability for one second every five seconds.", + "effect.tombstone.feather_fall.description": "Slows falling and prevents fall damage.", + "effect.tombstone.purification.description": "Clears harmful effects over time.", + "effect.tombstone.true_sight.description": "Grants the ability to see in the dark, underwater, in lava, in the fog, and reveals invisible creatures.", + "effect.tombstone.reach.description": "Increases block and entity reach.", + "effect.tombstone.lightning_resistance.description": "Grants resistance to lightning.", + "effect.tombstone.frost_resistance.description": "Grants resistance to frost and prevents freezing.", + "effect.tombstone.bone_shield.description": "Protects against melee damage and reflects some of it back.", + "effect.tombstone.bait.description": "Attracts nearby entities to attack.", + "effect.tombstone.aquatic_life.description": "Prevents drowning, increases swim speed, and improves underwater vision.", + "effect.tombstone.frostbite.description": "Causes freezing.", + "effect.tombstone.prayer.description": "Immobilizes entities while praying with the Ankh.", + "effect.tombstone.earthly_garden.description": "Spreads flowers around target.", + "effect.tombstone.discretion.description": "Increases stealth speed and reduces detection range.", + "effect.tombstone.mercy.description": "Shares a small part of target's beneficial effects with nearby allies.", + + "effect.spore.starvation.description": "Inflicts damage to infected mobs if they don't kill after some time. They turn into a corpse upon death. Does not affect players.", + "effect.spore.mycelium_ef.description": "If available, when the target dies, they will transform into their infected counterpart. At level two or higher, it will inflict damage over time.", + "effect.spore.uneasy.description": "Prevents sleeping and...who is that...increases your heart rate.", + "effect.spore.stunt.description": "Decreases attack damage, attack speed, and movement speed.", + "effect.spore.marker.description": "Increases infected mobs' search range and causes them to target non-infected mobs with the Marker effect.", + "effect.spore.corrosion.description": "Decreases the effectiveness of armor.", + "effect.spore.symbiosis.description": "Increases attack damage, max health, movement speed, and attack speed. Drains a small amount of hunger every 30 seconds.", + + "effect.evilcraft.paling.description": "Inflicts damage over time. If an entity dies with this effect, they'll leave behind some sort of...anomaly. You get the feeling that you should contain the anomaly with a book...", + + "effect.vampirism.sanguinare.description": "Increases attack damage and turns target into a vampire at the end of the effect.", + "effect.vampirism.saturation.description": "Provides saturation.", + "effect.vampirism.sunscreen.description": "Grants immunity to sun damage.", + "effect.vampirism.disguise_as_vampire": "Vampire Disguise", + "effect.vampirism.disguise_as_vampire.description": "Causes hunters to not attack target and vampires to attack target instead. Only affects vampires.", + "effect.vampirism.fire_protection.description": "Provides some protection against fire damage.", + "effect.vampirism.garlic.description": "Indicates if a vampire is affected by garlic.", + "effect.vampirism.poison.description": "Inflicts damage over time. Effect is received from wearing armor of the opposite faction.", + "effect.vampirism.freeze.description": "Immobilizes the target.", + "effect.vampirism.neonatal.description": "Causes target to instantly die instead of going to the 'down but not out' state. Only affects vampires.", + "effect.vampirism.oblivion.description": "Causes all skills to be forgotten.", + "effect.vampirism.armor_regeneration.description": "Recovers vampire armor.", + "effect.vampirism.bad_omen_hunter.description": "Starts a raid with hunters if the village is not already controlled by hunters when target enters a village.", + "effect.vampirism.bad_omen_vampire": "Bad Omen", + "effect.vampirism.bad_omen_vampire.description": "Starts a raid with vampires if the village is not already controlled by vampires when target enters a village.", + "effect.vampirism.lord_speed.description": "Increase movement speed.", + "effect.vampirism.lord_attack_speed.description": "Increases attack speed.", + "effect.vampirism.no_blood.description": "Decreases movement speed, attack speed, armor, and armor toughness. Increases sun damage.", + + "effect.alexscaves.magnetizing.description": "Grants the ability to be pushed or pulled by magnetic forces without wearing metal armor.", + "effect.alexscaves.stunned.description": "Disables moving and attacking. Makes the screen rock side to side.", + "effect.alexscaves.rage.description": "Boosts attack damage depending on how little health is left. Creatures with the effect will attack nearby entities.", + "effect.alexscaves.irradiated.description": "Disables natural healing. Inflicts damage at higher levels.", + "effect.alexscaves.bubbled.description": "Causes target to be encased in a giant bubble. Causes drowning.", + "effect.alexscaves.deepsight.description": "Grants the ability to see further underwater.", + "effect.alexscaves.darkness_incarnate.description": "Grants the ability of fast flight within dark areas.", + + "effect.caupona.hyperactive.description": "Increases attack damage.", + + "effect.divine_weaponry.wither_resistance.description": "Grants immunity to the wither effect.", + "effect.divine_weaponry.poison_resistance.description": "Grants immunity to the poison effect.", + "effect.divine_weaponry.frosted.description": "Causes freezing.", + "effect.divine_weaponry.dazzling.description": "Partially obscures vision.", + + "effect.habitat.prickling.description": "Grants immunity to cactus and thorns damage.", + + "effect.casualness_delight.rotten.description": "Causes target to be randomly lit on fire.", + + "effect.darkwaters.storm_darkness.description": "Greatly reduces vision distance and plays ambient storm effects.", + + "effect.enigmaticlegacy.molten_heart.description": "Grants immunity to fire and lava damage and improves vision in lava.", + "effect.enigmaticlegacy.blazing_strength.description": "Increases attack damage.", + + "effect.festive_delight.hot_heart.description": "Automatically breaks powder snow when target comes into contact with it.", + + "effect.werewolves.bad_omen_werewolf.description": "Starts a raid with werewolves if the village is not already controlled by werewolves when target enters a village.", + "effect.werewolves.un_werewolf.description": "Cures target of the werewolf curse at the end of the effect.", + "effect.werewolves.bleeding.description": "Causes target to lose blood and health, ignoring all defenses. Does not affect undead creatures.", + "effect.werewolves.lupus_sanguinem.description": "Turns target into a werewolf if they sleep with the effect.", + "effect.werewolves.howling.description": "Increases attack speed.", + "effect.werewolves.silver.description": "Decreases movement speed and armor. Triggered by silver items.", + + "effect.bloodandmadness.trapped.description": "Disables movement and attacking.", + "effect.bloodandmadness.chikage": "Chikage Sacrifice", + "effect.bloodandmadness.chikage.description": "Inflicts damage over time when a Chikage is transformed in the main hand.", + "effect.bloodandmadness.fake_poison": "Fake Poison", + "effect.bloodandmadness.fake_poison.description": "Aaaa! Poison! Oh wait it's just a visual effect...", + + "effect.aether_redux.blightward.description": "Grants immunity to the dangerous plants Blighted Fungi and Blightshade.", + + "effect.vinery.experience_effect.description": "Amplifies experience acquisition.", + "effect.vinery.trippy.description": "Things get crazy with this one broh. Applies a random visual effect to the target's view.", + "effect.vinery.jellie.description": "Bestows potent blessings and heightened restorative properties.", + "effect.vinery.magnet.description": "Causes nearby items to be pulled towards the affected target.", + "effect.vinery.teleport.description": "Teleports target a few blocks ahead of where they were looking.", + "effect.vinery.creeper_effect.description": "Causes target to explode at the end of the effect.", + "effect.vinery.water_walker.description": "Grants the ability to walk on water.", + "effect.vinery.lava_walker.description": "Grants the ability to walk on lava.", + "effect.vinery.double_jump.description": "Increases jump height and grants the ability to double jump.", + "effect.vinery.staggering.description": "Randomly shakes the camera and the target's movement.", + "effect.vinery.frosty_armor.description": "Increases armor, increases attack damage, decreases movement speed, and applies the freezing effect.", + "effect.vinery.luck_effect.description": "Increases luck.", + "effect.vinery.party_effect.description": "Launches a firework when target hits an entity.", + "effect.vinery.climbing_effect.description": "Grants the ability to climb all blocks like a ladder.", + "effect.vinery.health_effect.description": "Increases max health.", + "effect.vinery.resistance_effect.description": "Increases armor toughness and knockback resistance.", + "effect.vinery.armor_effect.description": "Increases armor toughness and armor level.", + + "effect.vinery.improved_absorbtion.description": "Grants damage resistance and absorption.", + "effect.vinery.improved_strength.description": "Increases attack speed and damage.", + "effect.vinery.improved_instant_health.description": "Grants regeneration and instant healing.", + "effect.vinery.improved_regeneration.description": "Grants regeneration and increases maximum health.", + "effect.vinery.improved_fire_resistance.description": "Grants fire resistance and absorption.", + "effect.vinery.improved_water_breathing.description": "Grants water breathing and increases swimming speed.", + "effect.vinery.improved_night_vision.description": "Grants invisibility. (I guess you could say it's better night vision for the people and entities around you since they can see through you now...)", + + "effect.deep_aether.moa_bonus_jumps": "Moa Bonus Jumps", + "effect.deep_aether.moa_bonus_jumps.description": "WIP. (I'm going out on a limb here but I think it's going to add more jumps to your moa, but what do I know...)", + "effect.deep_aether.valkyrie_valor.description": "Grants resistance to damage from undead mobs.", + + "effect.nethers_exoticism.wither_cure.description": "Removes and grants immunity to the Wither effect.", + + "effect.netheroverhaul.paralyzie.description": "Disables movement.", + + "effect.magistuarmory.laceration.description": "Decreases max health.", + + "effect.stalwart_dungeons.burning.description": "Randomly inflicts fire damage over time.", + "effect.stalwart_dungeons.spore.description": "Traps target inside of a Nether Wart Cocoon disabling all movement and inflicts Wither, Resistance, and Invisibility effects.", + + "effect.deep_blood.bleeding.description": "Inflicts damage over time.", + + "effect.sons_of_sins.allure.description": "Attracts the attention of enemies preventing other players from being targeted.", + "effect.sons_of_sins.last_breath.description": "Causes target to explode upon death.", + "effect.sons_of_sins.instinct.description": "Teleports target when attacked and reduces damage taken.", + "effect.sons_of_sins.boiling.description": "Randomly emits steam that repels and ignites entities around target. While in water or rain, the steam remains around target.", + "effect.sons_of_sins.arctic_cells.description": "Increases movement speed by sliding on the ground, grants immunity to powder snow, and freezes attacked entities.", + "effect.sons_of_sins.greed.description": "Causes target to ignore all block collisions.", + "effect.sons_of_sins.acid_bloodstream.description": "Inflicts the poison effect on attacked entities.", + "effect.sons_of_sins.hercules_fury.description": "Increases attack damage and knockback.", + "effect.sons_of_sins.hydrophobia.description": "Inflicts damage over time while in water.", + "effect.sons_of_sins.stretchy_tendons.description": "Grants the ability to bounce on all blocks. (Like a slime block)", + "effect.sons_of_sins.insanity.description": "Causes the screen to shake and plays a creepy sound.", + "effect.sons_of_sins.cell_division.description": "Upon death, duplicates the target, reduces health by half, and removes the organs. Only works on flesh carcass mobs.", + + "effect.mobs_of_sins.emergency_peel.description": "When attacked, has a chance to place down a Banana Peel.", + "effect.mobs_of_sins.lingering_pheromones.description": "Has a chance to apply the Bug Pheromones effect to target and all nearby players within an 8x8 radius.", + "effect.mobs_of_sins.bane_of_undead.description": "Increases attack damage against undead mobs.", + "effect.mobs_of_sins.serrated.description": "Has a chance to inflict the Exsanguination effect on attacked entities.", + "effect.mobs_of_sins.paralyzing_sting.description": "Increases attack damage against arthropods and has a chance to inflict the Debilitating Sting effect on attacked entities.", + "effect.mobs_of_sins.piercing_eyes.description": "Has a chance to apply the Tiger's Blessing effect to target and all nearby players within a 6x6 radius, and has a chance to inflict the Scared Still effect on hostile mobs within an 8x8 radius.", + + "effect.cold_sweat.grace.description": "Provides insulation upon death and entering the world.", + "effect.cold_sweat.ice_resistance.description": "Grants immunity to 'freeze' damage.", + "effect.cold_sweat.insulated.description": "Brings target's temperature closer to neutral.", + + "effect.monobank.thief.description": "Prevents target from trading with villagers and calls the police on target (Iron Golems will be aggressive).", + + "effect.born_in_chaos_v1.magic_depletion.description": "Prevents target from using certain magic.", + "effect.born_in_chaos_v1.stun.description": "Decreases movement speed by 90% and reduces attack damage by 8.", + "effect.born_in_chaos_v1.light_rampage.description": "Increases movement speed and attack damage.", + "effect.born_in_chaos_v1.medium_rampage.description": "Increases movement speed and attack damage more.", + "effect.born_in_chaos_v1.strong_rampage.description": "Increases movement speed and attack damage the most.", + "effect.born_in_chaos_v1.furious_rampage.description": "Increases movement speed and attack damage beyond what was thought possible.", + "effect.born_in_chaos_v1.rampant_rampage.description": "Increases movement speed and attack damage to an otherworldly extent.", + "effect.born_in_chaos_v1.stimulation.description": "Increases movement speed, attack speed, and mining speed.", + "effect.born_in_chaos_v1.stimulatingsurge.description": "When the effect starts, increases movement speed of monsters nearby the target.", + "effect.born_in_chaos_v1.obsession.description": "Grants regeneration, resistance, fire resistance, and increases movement speed and attack damage.", + "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing whatever inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect", + "effect.born_in_chaos_v1.dark_splash.description": "Pushes target and nearby entities to the side, inflicting piercing damage and applying the Lifesteal effect at the end of the effect.", + "effect.born_in_chaos_v1.stranglehold.description": "Majorly decreases movement speed if target is not under the Lifesteal effect.", + "effect.born_in_chaos_v1.vampiric_touch.description": "Inflicts the Lifesteal effect on attacked entities.", + "effect.born_in_chaos_v1.cursed_mark.description": "At the end of the effect, up to four Scarlet Persecutors will spawn around target.", + "effect.born_in_chaos_v1.soul_stratification.description": "Decreases movement speed, and inflicts damage at the end of the effect.", + "effect.born_in_chaos_v1.intoxication.description": "Inflicts a short burst of Blindness, Poison, and Nausea at the beginning of the effect, and decreases movement speed.", + "effect.born_in_chaos_v1.gaze_of_terror.description": "Blinds and prevents target from using certain magic.", + "effect.born_in_chaos_v1.detonation.description": "Never mix demons with dynamite... (Explodes target at the end of the effect)", + "effect.born_in_chaos_v1.bone_fracture.description": "Slows and weakens the target. Disappears when target has the Regeneration effect.", + "effect.born_in_chaos_v1.rotten_smell.description": "Midges will fly around and slightly obscure view. Around every 25 seconds, a Corpse Fly will spawn nearby, but if target is in water, a Corpse Fish will spawn instead.", + "effect.born_in_chaos_v1.myiasis.description": "Inflicts damage over time until target's health is below 17 units. At the end of the effect, a maggot will spawn from the player. The effect disappears when entering water.", + "effect.born_in_chaos_v1.infernal_flame.description": "Inflicts damage over time. (3 unit damage per 2 seconds)", + "effect.born_in_chaos_v1.living_bomb.description": "I think you're smart enough to figure this one out yourself...", + "effect.born_in_chaos_v1.unity_with_darkness.description": "Increases movement speed and attack damage.", + "effect.born_in_chaos_v1.bone_barrier.description": "Protects against one hit fully. Goes away after one hit or duration ends.", + "effect.born_in_chaos_v1.undead_summonun.description": "Summons a random assortment of undead nearby the target when the effect ends.", + "effect.born_in_chaos_v1.jawattack.description": "Summons 4 jaw attacks at the base of the target.", + "effect.born_in_chaos_v1.dogtruce.description": "Prevents target Dread Hounds and Dire Hound Leaders from attacking unless they're hit.", + "effect.born_in_chaos_v1.block_break.description": "Breaks shield temporarily.", + "effect.born_in_chaos_v1.sacrifice.description": "Poor animals... (Indicates when an animal is used as a sacrifice)", + "effect.born_in_chaos_v1.barbedattack.description": "That attack sure is barbed.", + "effect.born_in_chaos_v1.infestationof_flies.description": "Someone call pest control!", + "effect.born_in_chaos_v1.fish_breath.description": "Stinky.", + "effect.born_in_chaos_v1.aim.description": "Lord Pumpkinhead is coming...", + + "effect.seasonals.rooted.description": "Grants 100% Knockback Resistance, more armor, and prevents jumping.", + "effect.seasonals.stuffed.description": "Disables food consumption, and hunger and saturation will rapidly fill up. At the end of the effect, all hunger and saturation will be lost rapidly.", + + "effect.unusualprehistory.prevent_click.description": "Prevents target from doing actions with their hands besides mining.", + "effect.unusualprehistory.brachi_protection.description": "Prevents fall damage.", + "effect.unusualprehistory.pachys_might.description": "Increases attack knockback.", + "effect.unusualprehistory.health_reduction.description": "Reduces maximum health.", + "effect.unusualprehistory.screen_shake.description": "Shakes screen.", + + "effect.epicfight.stun_immunity.description": "Grants immunity to being stunned.", + "effect.epicfight.blooming.description": "Let's address the elephant in the bloom...This effect currently does nothing.", + "effect.epicfight.instability.description": "Causes target to be instakilled by the duel daggers' innate ability upon stacking to 4. Only works on zombies, skeletons, and creepers.", + + "effect.create_bic_bit.unanchored.description": "Randomly teleports target.", + "effect.create_bic_bit.oiled_up.description": "Causes target to randomly drop items, fall off ladders, float in water, and fly when it's raining.", + + "effect.marvelous_menagerie.sea_cow_serenity.description": "Increases armor and knockback resistance, and grants infinite oxygen.", + "effect.marvelous_menagerie.pacified.description": "Prevents entities from attacking target unless they're provoked.", + + "effect.mahoutsukai.borrowed_authority.description": "Borrow authority from the gods. Increases speed and power, grants the ability to charge directional jumps by holding them down, grants the ability to stick to walls by charging a jump while airborne against a wall, causes hit mobs to get launched back and break through walls, and grants the ability to auto-hit entities by holding down the attack button and running into them.", + "effect.mahoutsukai.binding_eyes.description": "Grants the ability to bind entities in place by having eye contact with them.", + "effect.mahoutsukai.bound.description": "Freezes target in place as long as target is in eye contact with an entity with the Binding Eyes effect.", + "effect.mahoutsukai.reversion_eyes.description": "Causes entities within target's view to lose buffs and unique qualities.", + "effect.mahoutsukai.reverted.description": "Causes target to lose buffs and unique qualities while in view of entity with th Reversion Eyes effect.", + "effect.mahoutsukai.fay_sight_eyes.description": "Grants the ability to see Leylines and the Fae.", + "effect.mahoutsukai.black_flame_eyes.description": "Causes black flames to engulf target's viewing location. The flames do not consume blocks, but instead inflict wither damage and a burning effect.", + "effect.mahoutsukai.black_burning.description": "Inflicts damage over time.", + "effect.mahoutsukai.clairvoyance_eyes.description": "Grants the ability to see the predicted path of mobs.", + "effect.mahoutsukai.death_collection_eyes.description": "Target collects souls upon seeing death (must be looking at it). If target has collected enough souls, their death will be prevented in exchange for souls.", + "effect.mahoutsukai.fear.description": "Causes target to flee from the one who wields Caliburn.", + "effect.mahoutsukai.interesting_block.description": "Causes blocks that a familiar points out to glow.", + "effect.mahoutsukai.peaceful_garden.description": "Grants immunity to damage.", + "effect.mahoutsukai.bleeding.description": "Grants the ability to create a Mahoujin.", + "effect.mahoutsukai.immunity_exchange.description": "Causes target to take no damage from repeated damage sources and instead take double damage from a damage source that was different from the last one.", + "effect.mahoutsukai.insight_eyes.description": "Grants the ability to see the inventory, buffs, debuffs, and potion effects of entities.", + "effect.mahoutsukai.misfortune.description": "Has a chance for target to randomly be struck by lightning, drop items, have worse looting, trip, break tools, and have increased aggro.", + "effect.mahoutsukai.confusion.description": "Reverses controls for players and causes mobs to run around crazy.", + "effect.mahoutsukai.wounded.description": "Inflicts damage over time if target is moving too quickly.", + "effect.mahoutsukai.cm_cooldown.description": "Cooldown for abilities.", + "effect.mahoutsukai.rage.description": "Increases movement speed and attack speed.", + "effect.mahoutsukai.wall_stick.description": "Grants the ability to stick to walls.", + "effect.mahoutsukai.authority_jump.description": "Indicates charge jumping from the Borrowed Authority effect.", + "effect.mahoutsukai.ba_cooldown.description": "Cooldown for Borrowed Authority's automatic hit.", + "effect.mahoutsukai.flung": "Flung", + "effect.mahoutsukai.flung.description": "Fling, Flang, get flung.", + "effect.mahoutsukai.foresight.description": "Causes target's actions (breaking/placing blocks and hitting) to be delayed. A butterfly will mark the spot and disappear when something collides with it, triggering the delayed effect.", + "effect.mahoutsukai.zap_cooldown": "Zap Cooldown", + "effect.mahoutsukai.zap_cooldown.description": "Cooldown for zap. Pretty shocking I know...", + "effect.mahoutsukai.ripper_cooldown.description": "Cooldown for Ripper fog.", + "effect.mahoutsukai.ripper_invis_cooldown.description": "Cooldown for Ripper invisibility ability.", + "effect.mahoutsukai.ripper_invis.description": "Causes target to be invisible as long as they are holding two Rippers.", + "effect.mahoutsukai.rpsw_cooldown.description": "Cooldown for 'rpsw', probably means 'Rats Playing Saxophone Wildly'. I mean if I could play a saxophone as good as a rat, I would definitely need a cooldown too...", + "effect.mahoutsukai.probability_alter.description": "Indicates target is assigned a certain numerical value.", + "effect.mahoutsukai.selective_displacement_cooldown.description": "Cooldown for swapping using selective displacement.", + "effect.mahoutsukai.selective_displacement.description": "Grants the ability to swap places with an entity and to swap the positions of two entities.", + + "effect.feywild.fey_flying.description": "Grants target the ability to fly.", + "effect.feywild.wind_walk.description": "Pushes hostile entities away from the target.", + "effect.feywild.frost_walk.description": "Grants the ability to walk on water by freezing the water beneath them.", + "effect.feywild.fire_walk.description": "Causes hostile entities the target touches (with their body) to be set on fire.", + "effect.feywild.flower_walk.description": "Plants flowers on blocks that the target walks over (if the blocks can normally grow plants).", + + "effect.cold_sweat.chill.description": "Cools down target in hot environments.", + "effect.cold_sweat.warmth.description": "Warms up target in cold environments.", + + "effect.alexscaves.sugar_rush.description": "Slows down time whilst also increasing target's speed and momentum. Applies a vibrant visual effect to the target's view.", + + "effect.terramity.nyxium_fire.description": "Inflicts damage over time.", + "effect.terramity.slam_state.description": "Indicates target is in a slam state and nullifies fall damage the next time target touches the ground.", + "effect.terramity.dash_cooldown.description": "Cooldown for dash abilities.", + "effect.terramity.immunity.description": "Grants immunity to hunger, weakness, wither, poison, slowness, shadowflame, darkness, blindness, dizzy, and hexed.", + "effect.terramity.hexed.description": "Halves the health of the player or deals 20 damage to other entities at the end of the effect.", + "effect.terramity.warping.description": "Indicates the target will warp at the end of the effect.", + "effect.terramity.divine_flight.description": "Grants target the ability to fly.", + "effect.terramity.ability_cooldown.description": "Cooldown for the active abilities of curios accessories.", + "effect.terramity.divergency.description": "Causes damage dealt to hit twice over a short delay (essentially double damage). The second hit's damage is capped at 20.", + "effect.terramity.amped.description": "Increases attack damage by 50%.", + "effect.terramity.universal_transcendence.description": "Grants target the ability to fly, phase through blocks, and see through blocks around and above them. Causes target to be constantly moving forward and hides their HUD.", + "effect.terramity.trembling.description": "Violently shakes the target's view.", + "effect.terramity.tremor.description": "Shakes the target's view.", + "effect.terramity.giant_sniffers_hoof_active_ability.description": "Doubles attack damage.", + "effect.terramity.entity_attacking.description": "Zooms in target's view and prevents them from moving (Probably a technical thing for a mob attack).", + "effect.terramity.electric_shock_effect.description": "Shakes the target's view, decreases speed, and inflicts damage over time.", + "effect.terramity.armor_set_ability_cooldown.description": "Cooldown for armor abilities.", + "effect.terramity.flipped_gravity.description": "Why, simply, it flips gravity upside down.", + "effect.terramity.lifesteal.description": "Causes target to heal for a portion of damage dealt. The max is one heart per hit.", + "effect.terramity.phasing.description": "Grants target immunity to all damage.", + "effect.terramity.dizzy.description": "This is why you don't do drugs kids! Causes target's view to quickly and constantly shift colors, wave horizontally, and spin like the nausea effect.", + "effect.terramity.dripleaf_step.description": "Places dripleaf blocks beneath target's feet allowing them to walk midair.", + "effect.terramity.vulnerable.description": "Increase damage taken by 33%.", + "effect.terramity.shadowstep.description": "Places invisible blocks beneath target's feet allowing them to walk midair.", + "effect.terramity.misprogrammed.description": "Causes damage dealt to not give the victim invulnerability.", + "effect.terramity.ocarina_playing.description": "Indicates that the music sheets in target's ocarina will trigger their effects at the end of the effect.", + "effect.terramity.mortal_flight.description": "Grants target the ability to fly as if they had an elytra.", + "effect.terramity.resourceful_rounds.description": "Grants target the ability to save ammo when reloading. Each level adds 10% more chance to trigger.", + + "effect.vinery.trading.description": "Grants target a 10% discount on villager trades.", + "effect.vinery.shiraaz_effect.description": "Unused Effect.", + + "effect.nethervinery.gravedigger.description": "Teleports target to their last death point.", + "effect.nethervinery.improved_gravedigger.description": "Teleports target to their last death point and grants regeneration and absorption.", + "effect.nethervinery.hearthstone.description": "Teleports target to their spawn point.", + "effect.nethervinery.improved_hearthstone.description": "Teleports target to their spawn point and grants regeneration and absorption.", + "effect.nethervinery.netherite.description": "Grants target immunity to fire and lava." + +} \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json new file mode 100644 index 000000000000..cedd10eea3ee --- /dev/null +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -0,0 +1,485 @@ +{ + "effect.potionsmaster.coalpotioneffect.description": "在煤矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.redstonepotioneffect.description": "在红石矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.ironpotioneffect.description": "在铁矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.lapispotioneffect.description": "在青金石矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.goldpotioneffect.description": "在金矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.diamondpotioneffect.description": "在钻石矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.emeraldpotioneffect.description": "在绿宝石矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.aluminiumpotioneffect.description": "在铝矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.copperpotioneffect.description": "在铜矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.tinpotioneffect.description": "在锡矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.nickelpotioneffect.description": "在镍矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.uraniumpotioneffect.description": "在铀矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.leadpotioneffect.description": "在铅矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.silverpotioneffect.description": "在银矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.zincpotioneffect.description": "在锌矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.osmiumpotioneffect.description": "在锇矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.quartzpotioneffect.description": "在石英矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.bismuthpotioneffect.description": "在铋矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.crimsonironpotioneffect.description": "在绯红铁矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.platinumpotioneffect.description": "在铂矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.netheritepotioneffect.description": "在远古残骸周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.allthemodiumpotioneffect.description": "在ATM矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.vibraniumpotioneffect.description": "在振金矿石周围显示可穿过方块看见的轮廓线。", + "effect.potionsmaster.unobtainiumpotioneffect.description": "在难得素矿石周围显示可穿过方块看见的轮廓线。", + + "effect.ars_nouveau.shocked.description": "受到闪电伤害时额外受到伤害。", + "effect.ars_nouveau.summoning_sickness.description": "阻止使用召唤魔法。", + "effect.ars_nouveau.hex.description": "增加所受中毒、凋零、火焰伤害的量,魔力再生速度和自然生命恢复速度均减半。", + "effect.ars_nouveau.scrying.description": "能透视看见特定方块。白色粒子代表距离很近,绿色为距离较远,蓝色为距离很远。", + "effect.ars_nouveau.glide.description": "给予如同穿戴鞘翅一样飞行的能力。", + "effect.ars_nouveau.snared.description": "阻止移动和跳跃。", + "effect.ars_nouveau.flight.description": "给予如同创造模式一样飞行的能力。", + "effect.ars_nouveau.gravity.description": "增加摔落速度,摔落伤害翻倍。", + "effect.ars_nouveau.spell_damage.description": "增加法术强度。", + "effect.ars_nouveau.bounce.description": "摔落后着陆时会向上弹起。", + "effect.ars_nouveau.magic_find.description": "使得75格范围内的魔法生物发光,并揭示符文中的法术。", + "effect.ars_nouveau.recovery.description": "增加所有来源的生命值恢复量。", + "effect.ars_nouveau.blasting.description": "就是定时炸弹。没别的了。", + "effect.ars_nouveau.freezing.description": "导致冰冻,如同在细雪中一样。", + "effect.ars_nouveau.shielding.description": "减少所受伤害。", + + "effect.cyclic.frost_walker.description": "在水上行走时制造霜冰。", + + "effect.blue_skies.deadly_venom.description": "不断造成伤害,会致死。幽咽蛛王的难度越高,造成的伤害越致命……", + + "effect.cataclysm.monstrous.description": "获得效果时产生一次低伤害的击退爆炸,之后增加护甲值、盔甲韧性、击退抗性。", + "effect.cataclysm.blazing_brand.description": "熔化盔甲,降低护甲值和盔甲韧性。", + "effect.cataclysm.stun.description": "降低移动速度,阻止交互。", + "effect.cataclysm.abyssal_burn.description": "常态造成伤害,并随机进行传送;生命值越低,传送越频繁。(摸不着头脑?我也是……)", + "effect.cataclysm.bone_fracture.description": "降低移动速度和攻击速度。", + "effect.cataclysm.abyssal_fear.description": "阻止治疗和自然生命恢复。", + "effect.cataclysm.abyssal_curse.description": "不断造成伤害,会致死。", + "effect.cataclysm.blessing_of_amethyst.description": "免疫黑暗、深渊烧灼、深渊恐惧效果。", + "effect.cataclysm.curse_of_desert.description": "键位操作变为反向。", + + "effect.endersdelight.phasing.description": "行为表现向末影人趋同。(水会造成伤害,受到伤害后传送到附近位置。)", + + "effect.biomemakeover.nocturnal.description": "阻止受影响实体周围生成幻翼。", + "effect.biomemakeover.antidote.description": "移除所有负面状态效果,并移除幼年生物身上的遏成长粉。", + "effect.biomemakeover.shocked.description": "每等级移除一颗心的最大生命值,最多移除4颗。", + "effect.biomemakeover.possessed.description": "不断与受影响实体周围2格半径范围内的门、按钮、活板门、拉杆、音符盒、栅栏门、钟交互。", + + "effect.sculkybits.sculk.description": "降低移动速度,增加所受伤害。效果结束时对受影响实体造成伤害。", + + "effect.sculkhorde.sculk_infected.description": "受影响实体会被幽匿螨寄生,并使得幽匿部落出现在周围方块。效果结束时生成一只幽匿螨和幽匿块。", + "effect.sculkhorde.sculk_lure.description": "每5分钟向古代节点报告一次位置,古代节点从而能跨越长距离追踪目标;报告的所有位置均会保留,且均可被幽匿袭击获取。可由净化移除。", + "effect.sculkhorde.purity.description": "移除并令受影响实体免疫寄生和诱饵效果。会不断对幽匿寄生生物造成伤害。", + "effect.sculkhorde.diseased_cysts.description": "造成伤害,会传播至附近实体,并给予受影响实体寄生效果。", + "effect.sculkhorde.sculk_vessel.description": "开发效果;生存模式无法获取。 (你真想知道这效果的作用?抱歉啦!就连我也不知道这一点……)", + + "effect.relics.stun.description": "禁用所有操作,Esc键除外。", + "effect.relics.confusion.description": "键位操作变为反向。", + "effect.relics.paralysis.description": "阻止移动和左键、右键特殊功能。", + "effect.relics.vanishing.description": "给予隐身,略微增加移动速度。", + "effect.relics.anti_heal.description": "阻止治疗和自然生命恢复。", + "effect.relics.bleeding.description": "不断造成伤害,会致死。", + + "effect.deeperdarker.sculk_affinity.description": "受影响实体不会发出幽匿感测体能检测到的振动。", + + "effect.aether.inebriation.description": "不断造成伤害,并导致受影响实体不受控地随机移动。", + "effect.aether.remedy.description": "治疗并使受影响实体免疫醺毒效果。", + + "effect.davespotioneering.milk.description": "清除所有状态效果和药水效果。", + + "effect.ars_elemental.frozen": "冻结冷却", + "effect.ars_elemental.frozen.description": "“冻结”和水之核心产生的冷却。", + "effect.ars_elemental.repel": "排斥", + "effect.ars_elemental.repel.description": "使用排斥之板后,将实体推离仪式火盆。", + + "effect.occultism.third_eye.description": "视野变为模糊且带色散的灰阶。允许受影响实体看见异界树叶、原木、石头、矿石。", + "effect.occultism.double_jump.description": "可以二段跳。", + "effect.occultism.dragon_greed.description": "增加击杀实体掉落的经验。", + "effect.occultism.mummy_dodge.description": "有概率自动短距离挪动以躲避伤害。", + "effect.occultism.bat_lifesteal.description": "每次击杀事物时恢复少量生命值。", + "effect.occultism.beaver_harvest.description": "增加砍树速度。", + "effect.occultism.step_height.description": "最大行走高度增加2格。", + + "effect.tomeofblood.serene.description": "受影响实体自我牺牲时额外给予LP。", + "effect.tomeofblood.vulnerable.description": "增加所受所有来源的伤害。", + "effect.tomeofblood.marked": "标记", + "effect.tomeofblood.marked.description": "感知暴怒之魔符对受影响实体造成更多伤害,并转换成进行范围攻击。", + + "effect.bloodmagic.flight.description": "给予如同创造模式一样飞行的能力。", + "effect.bloodmagic.spectral_sight.description": "令周围生物发光,如同它们拥有发光效果一样。", + "effect.bloodmagic.gravity.description": "增加摔落速度,增加所受摔落伤害。", + "effect.bloodmagic.heavy_heart.description": "向下拖拽受影响实体,会让飞行和游泳变得极为困难。", + "effect.bloodmagic.grounded.description": "阻止并禁用跳跃。", + "effect.bloodmagic.suspended.description": "阻止跳跃,阻止坠落,免受重力影响。", + "effect.bloodmagic.passivity.description": "阻止非玩家实体攻击。", + "effect.bloodmagic.bounce.description": "摔落后着陆时会向上弹起,从而抵消摔落伤害。", + "effect.bloodmagic.obsidian_cloak.description": "减少所受非魔法伤害。", + "effect.bloodmagic.hard_cloak.description": "增加盔甲韧性。", + "effect.bloodmagic.soft_fall.description": "减少摔落伤害。", + + "effect.bloodmagic.plantleech": "植物汲血", + "effect.bloodmagic.plantleech.description": "造成伤害,同时产生更多植物生长所需的刻。", + "effect.bloodmagic.soulsnare": "灵魂网缠", + "effect.bloodmagic.soulsnare.description": "使得生物掉落恶魔意志。", + "effect.bloodmagic.firefuse": "烈火引信", + "effect.bloodmagic.firefuse.description": "效果结束时,产生一次爆炸,将受影响实体抛向高空。", + "effect.bloodmagic.soulfray": "灵魂争斗", + "effect.bloodmagic.soulfray.description": "减少自我牺牲时产生的LP。", + "effect.bloodmagic.sacrificallamb.description": "呃……这个大概还是留作秘密比较好……", + + "effect.simplyswords.wildfire.description": "未使用的效果。但我确信将来若真的用到,那肯定是燃到爆。;)", + "effect.simplyswords.storm.description": "未使用的效果。我不太能断定将来它的“气”运会不会好到能实装。;)", + "effect.simplyswords.freeze.description": "冻结受影响实体,阻止其移动。", + "effect.simplyswords.ward.description": "根据剩余的生命值给予会恢复的伤害吸收生命值。", + "effect.simplyswords.immolation.description": "周期性对受影响实体及其周围敌人造成伤害。所造成伤害与当前生命值正相关。", + "effect.simplyswords.echo.description": "延迟造成魔法伤害。", + "effect.simplyswords.onslaught.description": "给予急迫,效果结束时给予虚弱。", + "effect.simplyswords.battle_fatigue": "战斗疲劳", + "effect.simplyswords.battle_fatigue.description": "阻止一段时间内再掉落一面战旗。", + "effect.simplyswords.fatal_flicker": "绝息一闪", + "effect.simplyswords.fatal_flicker.description": "刷新风之低语的冲刺能力冷却。", + + "effect.mutantmonsters.chemical_x.description": "有50%概率在效果结束时将受影响实体变为突变生物(若可变);否则致死。不会影响玩家。", + + "effect.enderzoology.displacement.description": "瞬移到附近随机位置。有概率生成末影螨。", + + "effect.enlightened_end.suffocation.description": "缓慢消耗氧气,和潜水时相同。", + "effect.enlightened_end.burdened.description": "大幅增加摔落速度。", + "effect.enlightened_end.bouncy.description": "可在特定方块上弹起,从而抵消摔落伤害。", + "effect.enlightened_end.vitality.description": "移除并免疫中毒、凋零、反胃效果。", + "effect.enlightened_end.radiation_resistance.description": "提供对辐射的抗性。", + "effect.enlightened_end.enderstride.description": "随机将受影响实体传送到所看位置。", + "effect.enlightened_end.frigid.description": "导致冰冻。", + "effect.enlightened_end.bubbling.description": "将受影响实体包裹在巨大的泡泡内,向上飘浮。", + "effect.enlightened_end.rooted.description": "使得受影响实体一直陷入地面一格。", + "effect.enlightened_end.dazed.description": "遮蔽整个屏幕。", + + "effect.nourished_nether.stasis.description": "大幅降低移动速度,阻止跳跃,阻止坠落,免受重力影响。", + + "effect.xtraarrows.magnetized.description": "将其他实体拉向受影响实体。", + + "effect.wandering_bags.echolocation.description": "受影响实体能周期性看见附近的实体,如同它们拥有发光效果一样。", + "effect.wandering_bags.poison_immunity.description": "移除并免疫中毒效果。", + "effect.wandering_bags.life_flavor.description": "受到伤害时降低饥饿值而非生命值。饥饿条耗尽时转而消耗生命条。", + "effect.wandering_bags.maturity.description": "立即让幼年生物长成。不会影响玩家。", + + "effect.extrapotions.knockback_resistance.description": "每等级追加0.15点击退抗性。", + "effect.extrapotions.armor.description": "每等级追加4点护甲值。", + "effect.extrapotions.health_reduction.description": "每等级令最大生命值减少10%。", + + "effect.xaerominimap.no_minimap.description": "禁用并隐藏Xaero的小地图。", + "effect.xaerominimap.no_minimap_harmful.description": "禁用并隐藏Xaero的小地图。", + "effect.xaerominimap.no_entity_radar.description": "禁用并隐藏Xaero的小地图中的实体。", + "effect.xaerominimap.no_entity_radar_harmful.description": "禁用并隐藏Xaero的小地图中的实体。", + "effect.xaerominimap.no_waypoints.description": "禁用并隐藏Xaero的小地图中的路标点。", + "effect.xaerominimap.no_waypoints_harmful.description": "禁用并隐藏Xaero的小地图中的路标点。", + "effect.xaerominimap.no_cave_maps.description": "禁用并隐藏Xaero的小地图中的洞穴地图。", + "effect.xaerominimap.no_cave_maps_harmful.description": "禁用并隐藏Xaero的小地图中的洞穴地图。", + + "effect.scorpions.venom_coat_effect.description": "受影响实体受到攻击时,给予攻击者中毒效果。", + + "effect.toughasnails.thirst.description": "加快水分条消耗的速度。", + "effect.toughasnails.ice_resistance.description": "免疫冰冻。", + "effect.toughasnails.climate_clemency.description": "新生成世界时令体温回正。", + + "effect.nutritionalbalance.nourished_effect.description": "默认情况下,增加最大生命值、攻击速度、移动速度、攻击伤害。", + "effect.nutritionalbalance.malnourished_effect.description": "默认情况下,降低最大生命值、移动速度、攻击伤害。", + "effect.nutritionalbalance.engorged_effect.description": "默认情况下,降低攻击速度和移动速度。", + + "effect.naturesaura.breathless.description": "每隔一段随机时间造成伤害,令生命值极难恢复。", + + "effect.tombstone.restoration.description": "恢复生命值、饥饿值,好好休息。", + "effect.tombstone.ghostly_shape.description": "给予缓降,加快游泳速度,免疫所有伤害,阻止其他实体攻击受影响实体。", + "effect.tombstone.diversion.description": "阻止其他实体攻击受影响实体。", + "effect.tombstone.preservation.description": "在死亡后保留正面效果。", + "effect.tombstone.unstable_intangibility.description": "受影响实体每五秒内有一秒不会受到伤害。", + "effect.tombstone.feather_fall.description": "缓降,抵消摔落伤害。", + "effect.tombstone.purification.description": "随时间清除负面效果。", + "effect.tombstone.true_sight.description": "给予在黑暗处、水下、熔岩下、雾中的视力,并显露隐身的生物。", + "effect.tombstone.reach.description": "增加方块和实体触及范围。", + "effect.tombstone.lightning_resistance.description": "给予对闪电的抗性。", + "effect.tombstone.frost_resistance.description": "给予对冰霜的抗性,免疫冰冻。", + "effect.tombstone.bone_shield.description": "防御近战攻击伤害,并将一部分反弹回去。", + "effect.tombstone.bait.description": "吸引周围实体攻击。", + "effect.tombstone.aquatic_life.description": "免疫溺水,加快游泳速度,增强水下视野。", + "effect.tombstone.frostbite.description": "导致冰冻。", + "effect.tombstone.prayer.description": "手持安卡祈祷时令受影响实体无法移动。", + "effect.tombstone.earthly_garden.description": "在受影响实体周围催生花。", + "effect.tombstone.discretion.description": "加快潜行移动速度,降低被检测范围。", + "effect.tombstone.mercy.description": "将受影响实体的一小部分正面效果分享给周围盟友。", + + "effect.spore.starvation.description": "受影响实体一段时间后未击杀实体则受到伤害。死亡时受影响实体会变成遗骸。不会影响玩家。", + "effect.spore.mycelium_ef.description": "受影响实体死亡后会变成对应的感染变体(若有)。等级在II级及以上时会不断造成伤害。", + "effect.spore.uneasy.description": "阻止入睡并……那是谁……增加你的心率。", + "effect.spore.stunt.description": "降低攻击伤害、攻击速度、移动速度。", + "effect.spore.marker.description": "增加感染生物的检测范围,并使它们攻击带有此效果的非感染生物。", + "effect.spore.corrosion.description": "降低盔甲的效力。", + "effect.spore.symbiosis.description": "增加攻击伤害、最大生命值、移动速度、攻击速度。每30秒消耗少量饥饿值。", + + "effect.evilcraft.paling.description": "不断造成伤害。拥有此效果的实体死亡时,会留下些……异常。你有种感觉,应该用书封印它……", + + "effect.vampirism.sanguinare.description": "增加攻击伤害,效果结束时将受影响实体转化为吸血鬼。", + "effect.vampirism.saturation.description": "给予饱和。", + "effect.vampirism.sunscreen.description": "令受影响实体免疫阳光伤害。", + "effect.vampirism.disguise_as_vampire": "吸血鬼伪装", + "effect.vampirism.disguise_as_vampire.description": "使得猎人不攻击,而吸血鬼攻击受影响实体。只会影响吸血鬼。", + "effect.vampirism.fire_protection.description": "部分抵御火焰伤害。", + "effect.vampirism.garlic.description": "代表吸血鬼是否受大蒜影响。", + "effect.vampirism.poison.description": "不断造成伤害。穿戴不同派系的盔甲时给予。", + "effect.vampirism.freeze.description": "令受影响实体无法移动。", + "effect.vampirism.neonatal.description": "使得受影响实体立即死亡,而不进入“倒下但未死”状态。只会影响吸血鬼。", + "effect.vampirism.oblivion.description": "遗忘所有技能。", + "effect.vampirism.armor_regeneration.description": "修复吸血鬼盔甲。", + "effect.vampirism.bad_omen_hunter.description": "若村庄不由猎人控制,则在受影响实体进入村庄时触发猎人袭击。", + "effect.vampirism.bad_omen_vampire": "不祥之兆", + "effect.vampirism.bad_omen_vampire.description": "若村庄不由吸血鬼控制,则在受影响实体进入村庄时触发吸血鬼袭击。", + "effect.vampirism.lord_speed.description": "增加移动速度。", + "effect.vampirism.lord_attack_speed.description": "增加攻击速度。", + "effect.vampirism.no_blood.description": "降低移动速度、攻击速度、护甲值、盔甲韧性。增加阳光伤害。", + + "effect.alexscaves.magnetizing.description": "受影响实体在未穿戴金属盔甲时,仍可被磁力推拉。", + "effect.alexscaves.stunned.description": "阻止移动和攻击。使得屏幕左右摇晃。", + "effect.alexscaves.rage.description": "根据剩余生命值增加攻击伤害,生命值越少,加成越大。受影响生物会攻击周围实体。", + "effect.alexscaves.irradiated.description": "阻止自然生命恢复。高等级的效果会令受影响实体受到伤害。", + "effect.alexscaves.bubbled.description": "将受影响实体封在巨大的泡泡内。导致溺水。", + "effect.alexscaves.deepsight.description": "增加水下视野的可见度。", + "effect.alexscaves.darkness_incarnate.description": "在黑暗处能够快速飞行。", + + "effect.caupona.hyperactive.description": "增加攻击伤害。", + + "effect.divine_weaponry.wither_resistance.description": "免疫凋零效果。", + "effect.divine_weaponry.poison_resistance.description": "免疫中毒效果。", + "effect.divine_weaponry.frosted.description": "导致冰冻。", + "effect.divine_weaponry.dazzling.description": "一定程度阻碍视野。", + + "effect.habitat.prickling.description": "免疫仙人掌和荆棘伤害。", + + "effect.casualness_delight.rotten.description": "导致受影响实体随机着火。", + + "effect.darkwaters.storm_darkness.description": "大幅减少视野距离,播放环境风暴音效。", + + "effect.enigmaticlegacy.molten_heart.description": "免疫火焰和熔岩伤害,增强熔岩中视野。", + "effect.enigmaticlegacy.blazing_strength.description": "增加攻击伤害。", + + "effect.festive_delight.hot_heart.description": "受影响实体与细雪接触时自动破坏细雪。", + + "effect.werewolves.bad_omen_werewolf.description": "若村庄不由狼人控制,则在受影响实体进入村庄时触发狼人袭击。", + "effect.werewolves.un_werewolf.description": "效果结束时解除受影响实体的狼人诅咒。", + "effect.werewolves.bleeding.description": "令受影响实体损失血液和生命值,无视所有防御手段。不会影响亡灵生物。", + "effect.werewolves.lupus_sanguinem.description": "受影响实体携带效果入睡后变为狼人。", + "effect.werewolves.howling.description": "增加攻击速度。", + "effect.werewolves.silver.description": "降低移动速度和护甲值。由银质物品给予。", + + "effect.bloodandmadness.trapped.description": "阻止移动和攻击。", + "effect.bloodandmadness.chikage": "千影祭献", + "effect.bloodandmadness.chikage.description": "主手持有变形后的千影时不断造成伤害。", + "effect.bloodandmadness.fake_poison": "假中毒", + "effect.bloodandmadness.fake_poison.description": "啊啊啊!有毒啊!哦等下好像只是视觉效果……", + + "effect.aether_redux.blightward.description": "免疫诸如染疫孢子、疫影草等危险植物。", + + "effect.vinery.experience_effect.description": "增加经验获取。", + "effect.vinery.trippy.description": "这东西有够猛的。给受影响实体的视野增加随机视觉效果。", + "effect.vinery.jellie.description": "赋予强大的祝福和高效的恢复效果。", + "effect.vinery.magnet.description": "周围的物品会飞向受影响实体。", + "effect.vinery.teleport.description": "将受影响实体向其看向的方向传送几格。", + "effect.vinery.creeper_effect.description": "效果结束时,受影响实体会爆炸。", + "effect.vinery.water_walker.description": "受影响实体可在水上行走。", + "effect.vinery.lava_walker.description": "受影响实体可在熔岩上行走。", + "effect.vinery.double_jump.description": "增加跳跃高度,给予二段跳能力。", + "effect.vinery.staggering.description": "随机摇晃受影响实体的视野,并令其不自主随机移动。", + "effect.vinery.frosty_armor.description": "增加护甲值、攻击伤害,降低移动速度,导致冰冻。", + "effect.vinery.luck_effect.description": "增加幸运。", + "effect.vinery.party_effect.description": "受影响实体击中实体时发射烟花。", + "effect.vinery.climbing_effect.description": "可如同攀爬梯子一样攀爬任意方块。", + "effect.vinery.health_effect.description": "增加最大生命值。", + "effect.vinery.resistance_effect.description": "增加盔甲韧性和击退抗性。", + "effect.vinery.armor_effect.description": "增加盔甲韧性和护甲值。", + + "effect.vinery.improved_absorbtion.description": "给予抗性提升和伤害吸收效果。", + "effect.vinery.improved_strength.description": "增加攻击伤害和攻击速度。", + "effect.vinery.improved_instant_health.description": "给予生命恢复和瞬间治疗效果。", + "effect.vinery.improved_regeneration.description": "给予生命恢复效果,增加最大生命值。", + "effect.vinery.improved_fire_resistance.description": "给予抗火和伤害吸收效果。", + "effect.vinery.improved_water_breathing.description": "给予水下呼吸效果,增加游泳速度。", + "effect.vinery.improved_night_vision.description": "给予隐身。(大概确实可以说是给周围实体的“更好夜视”,因为它们能直接透过你看到你后面的东西了……)", + + "effect.deep_aether.moa_bonus_jumps": "恐鸟额外跳跃数", + "effect.deep_aether.moa_bonus_jumps.description": "未完成。(我猜一手,大概是会给恐鸟更多跳跃次数,但我也不知道什么别的了……)", + "effect.deep_aether.valkyrie_valor.description": "减少来自亡灵生物的伤害。", + + "effect.nethers_exoticism.wither_cure.description": "移除并免疫凋零效果。", + + "effect.netheroverhaul.paralyzie.description": "阻止移动。", + + "effect.magistuarmory.laceration.description": "降低最大生命值。", + + "effect.stalwart_dungeons.burning.description": "不断随机造成火焰伤害。", + "effect.stalwart_dungeons.spore.description": "将受影响实体困在下界疣茧中,阻止其移动,并给予凋零、抗性提升、隐身效果。", + + "effect.deep_blood.bleeding.description": "不断造成伤害。", + + "effect.sons_of_sins.allure.description": "吸引敌人的注意,以避免其他玩家成为目标。", + "effect.sons_of_sins.last_breath.description": "受影响实体死亡时会爆炸。", + "effect.sons_of_sins.instinct.description": "受影响实体受到攻击时传送离开,减少所受伤害。", + "effect.sons_of_sins.boiling.description": "随机喷出蒸汽,以此推开并点燃周围实体。身处水中或雨中时,蒸汽会留在受影响实体周围。", + "effect.sons_of_sins.arctic_cells.description": "在地上滑行以增加移动速度,免疫细雪,攻击造成冰冻。", + "effect.sons_of_sins.greed.description": "受影响实体无视所有方块碰撞。", + "effect.sons_of_sins.acid_bloodstream.description": "令攻击受影响实体的实体获得中毒效果。", + "effect.sons_of_sins.hercules_fury.description": "增加攻击伤害和击退力度。", + "effect.sons_of_sins.hydrophobia.description": "在水中时不断造成伤害。", + "effect.sons_of_sins.stretchy_tendons.description": "可在所有方块上弹跳,如同在黏液块上一样。", + "effect.sons_of_sins.insanity.description": "摇晃屏幕,并播放一段怪异的声音。", + "effect.sons_of_sins.cell_division.description": "受影响实体死亡时复制自身,生命值降为一半,并移除所有器官。只会影响血肉躯壳生物。", + + "effect.mobs_of_sins.emergency_peel.description": "受到攻击时有概率放下一块香蕉皮。", + "effect.mobs_of_sins.lingering_pheromones.description": "有概率给予受影响实体及其周围8x8范围内所有玩家招蜂引蝶效果。", + "effect.mobs_of_sins.bane_of_undead.description": "增加对亡灵生物的伤害。", + "effect.mobs_of_sins.serrated.description": "有概率给予所攻击实体失血效果。", + "effect.mobs_of_sins.paralyzing_sting.description": "增加对节肢生物的伤害,有概率给予所攻击实体衰弱螫伤效果。", + "effect.mobs_of_sins.piercing_eyes.description": "有概率给予受影响实体及其周围6x6范围内所有玩家虎佑效果,且有概率给予8x8范围内敌对生物极度恐惧效果。", + + "effect.cold_sweat.grace.description": "死亡重生或初次进入世界时提供保护。", + "effect.cold_sweat.ice_resistance.description": "免疫寒冷伤害。", + "effect.cold_sweat.insulated.description": "令受影响实体的体温回正。", + + "effect.monobank.thief.description": "阻止受影响实体与村民交易,被村民看见时村民会报警(铁傀儡对受影响实体敌对)。", + + "effect.born_in_chaos_v1.magic_depletion.description": "阻止受影响实体使用特定种类的魔法。", + "effect.born_in_chaos_v1.stun.description": "令移动速度降低90%,令攻击伤害降低8点。", + "effect.born_in_chaos_v1.light_rampage.description": "增加移动速度和攻击伤害。", + "effect.born_in_chaos_v1.medium_rampage.description": "进一步增加移动速度和攻击伤害。", + "effect.born_in_chaos_v1.strong_rampage.description": "将移动速度和攻击伤害增加到极限。", + "effect.born_in_chaos_v1.furious_rampage.description": "将移动速度和攻击伤害增加到超乎想象。", + "effect.born_in_chaos_v1.rampant_rampage.description": "将移动速度和攻击伤害增加到超脱世界。", + "effect.born_in_chaos_v1.stimulation.description": "增加移动速度、攻击速度、挖掘速度。", + "effect.born_in_chaos_v1.stimulatingsurge.description": "效果启动时,增加受影响实体周围怪物的移动速度。", + "effect.born_in_chaos_v1.obsession.description": "给予生命恢复、抗性提升、抗火效果,增加移动速度和攻击伤害。", + "effect.born_in_chaos_v1.lifesteal.description": "不断造成伤害,同时治疗给予效果的事物。效果开始时会给予受影响实体凋零效果。", + "effect.born_in_chaos_v1.dark_splash.description": "推开受影响实体及其附近实体,造成穿刺伤害;效果结束时给予生命窃失效果。", + "effect.born_in_chaos_v1.stranglehold.description": "若受影响实体不具生命窃失效果,则大幅降低移动速度。", + "effect.born_in_chaos_v1.vampiric_touch.description": "攻击造成生命窃失效果。", + "effect.born_in_chaos_v1.cursed_mark.description": "效果结束时,在受影响实体周围生成四个猩红幽灵。", + "effect.born_in_chaos_v1.soul_stratification.description": "降低移动速度,效果结束时造成伤害。", + "effect.born_in_chaos_v1.intoxication.description": "效果开始时给予短时失明、中毒、反胃效果,降低移动速度。", + "effect.born_in_chaos_v1.gaze_of_terror.description": "给予失明效果,阻止受影响实体实体特定种类的魔法。", + "effect.born_in_chaos_v1.detonation.description": "千万不要弄混恶魔和炸药……(效果结束时受影响实体会爆炸)", + "effect.born_in_chaos_v1.bone_fracture.description": "减缓并令受影响实体虚弱。获得生命恢复效果时消失。", + "effect.born_in_chaos_v1.rotten_smell.description": "视野会被四处飞动的虫子阻挡一部分。每25秒在周围生成一只腐尸苍蝇;身处水中时则生成一只腐尸鱼。", + "effect.born_in_chaos_v1.myiasis.description": "不断造成伤害,直到受影响实体的生命值低于17点。效果结束时生成一只尸蛆。此效果会在浸入水体时消失。", + "effect.born_in_chaos_v1.infernal_flame.description": "不断造成伤害。(每2秒3点)", + "effect.born_in_chaos_v1.living_bomb.description": "我觉得你应该能自己弄懂这个效果……", + "effect.born_in_chaos_v1.unity_with_darkness.description": "增加移动速度和攻击伤害。", + "effect.born_in_chaos_v1.bone_barrier.description": "完全抵挡一次攻击。受到攻击或持续时间结束后消失。", + "effect.born_in_chaos_v1.undead_summonun.description": "效果结束时,在受影响生物周围生成各种亡灵生物。", + "effect.born_in_chaos_v1.jawattack.description": "在受影响实体下方召唤4副尖牙攻击。", + "effect.born_in_chaos_v1.dogtruce.description": "阻止拥有此效果的骇狼和骇狼首领主动攻击,受到攻击仍会反击。", + "effect.born_in_chaos_v1.block_break.description": "暂时破坏盾牌。", + "effect.born_in_chaos_v1.sacrifice.description": "可怜的动物……(代表该动物成为了牺牲)", + "effect.born_in_chaos_v1.barbedattack.description": "好一次刺挠的攻击。", + "effect.born_in_chaos_v1.infestationof_flies.description": "有人叫了害虫防控!", + "effect.born_in_chaos_v1.fish_breath.description": "很臭。", + "effect.born_in_chaos_v1.aim.description": "南瓜领主将临……", + + "effect.seasonals.rooted.description": "给予100%击退抗性,增加护甲值,阻止跳跃。", + "effect.seasonals.stuffed.description": "阻止食用食物,饥饿值和饱和度会迅速填满。效果结束时,饥饿值和饱和度会迅速耗尽。", + + "effect.unusualprehistory.prevent_click.description": "阻止受影响实体进行除挖掘外的一切交互。", + "effect.unusualprehistory.brachi_protection.description": "免疫摔落伤害。", + "effect.unusualprehistory.pachys_might.description": "增加击退力度。", + "effect.unusualprehistory.health_reduction.description": "降低最大生命值。", + "effect.unusualprehistory.screen_shake.description": "摇晃屏幕。", + + "effect.epicfight.stun_immunity.description": "免疫眩晕。", + "effect.epicfight.blooming.description": "该来谈谈房间里的大象了……这个效果目前没有功能。", + "effect.epicfight.instability.description": "此效果叠至4级后,受影响实体会被匕首的进阶技能立即杀死。只会影响僵尸、骷髅、苦力怕。", + + "effect.create_bic_bit.unanchored.description": "随机传送目标。", + "effect.create_bic_bit.oiled_up.description": "受影响实体会随机掉落物品,会摔下梯子,会在水中漂浮,且会在雨中飘浮。", + + "effect.marvelous_menagerie.sea_cow_serenity.description": "增加护甲值和击退抗性,给予无限氧气。", + "effect.marvelous_menagerie.pacified.description": "其他实体在被激怒前不会攻击受影响实体。", + + "effect.mahoutsukai.borrowed_authority.description": "自神祇处借来权能。增加速度和力量,长按空格可以蓄力跃出,在空中背靠墙蓄力可悬靠在墙上,攻击生物可击飞乃至破墙,长按攻击键撞向实体可以自动攻击。", + "effect.mahoutsukai.binding_eyes.description": "受影响实体看向的实体会被束缚。", + "effect.mahoutsukai.bound.description": "受影响实体看向拥有颤栗之魔眼效果的实体时会被束缚,无法移动。", + "effect.mahoutsukai.reversion_eyes.description": "受影响实体所视实体的效果和特性会被消除。", + "effect.mahoutsukai.reverted.description": "受影响实体处于拥有回溯之魔眼效果实体视线范围内时,其状态效果和特性会被消除。", + "effect.mahoutsukai.fay_sight_eyes.description": "可以看见境界线和精灵。", + "effect.mahoutsukai.black_flame_eyes.description": "受影响实体所视之处会被暗焰吞噬。暗焰不会损伤方块,但会点燃实体并造成凋零伤害。", + "effect.mahoutsukai.black_burning.description": "不断造成伤害。", + "effect.mahoutsukai.clairvoyance_eyes.description": "可以看见生物将来的行动轨迹。", + "effect.mahoutsukai.death_collection_eyes.description": "受影响实体看见实体死亡时能收集灵魂(必须看向该实体)。收集到足量灵魂后,可以用这些灵魂抵消一次死亡。", + "effect.mahoutsukai.fear.description": "受影响实体会逃离持有石中剑者。", + "effect.mahoutsukai.interesting_block.description": "令使魔指向的方块发光。", + "effect.mahoutsukai.peaceful_garden.description": "免疫伤害。", + "effect.mahoutsukai.bleeding.description": "可以绘制鲜血魔法阵。", + "effect.mahoutsukai.immunity_exchange.description": "受影响实体不会受到同一来源的多次伤害,但所受来自另一来源的伤害翻倍,该来源仅需与上一伤害的来源不同。", + "effect.mahoutsukai.insight_eyes.description": "可以看见实体的物品栏、正面效果、负面效果、药水效果。", + "effect.mahoutsukai.misfortune.description": "受影响实体有概率被闪电击中,遗失物品,刷到差战利品,被绊倒,损坏工具,更容易激怒生物。", + "effect.mahoutsukai.confusion.description": "玩家的键位操作变为反向,生物会四处奔逃。", + "effect.mahoutsukai.wounded.description": "移动过快时不断造成伤害。", + "effect.mahoutsukai.cm_cooldown.description": "能力的冷却。", + "effect.mahoutsukai.rage.description": "增加移动速度好攻击速度。", + "effect.mahoutsukai.wall_stick.description": "可以悬靠在墙上。", + "effect.mahoutsukai.authority_jump.description": "假借之权的蓄力跃出计时。", + "effect.mahoutsukai.ba_cooldown.description": "假借之权的自动攻击冷却。", + "effect.mahoutsukai.flung": "弹飞", + "effect.mahoutsukai.flung.description": "弹,弹,弹。", + "effect.mahoutsukai.foresight.description": "受影响实体的动作(破坏方块、放置方块、攻击)会被延迟。执行动作的位置处会出现一只蝴蝶;有东西与蝴蝶碰撞时,蝴蝶即会消失,并触发延迟的动作。", + "effect.mahoutsukai.zap_cooldown": "落雷冷却", + "effect.mahoutsukai.zap_cooldown.description": "落雷的冷却。确实很有电感……", + "effect.mahoutsukai.ripper_cooldown.description": "开膛手浓雾的冷却。", + "effect.mahoutsukai.ripper_invis_cooldown.description": "开膛手隐身的冷却。", + "effect.mahoutsukai.ripper_invis.description": "受影响实体双持开膛手时隐身。", + "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,我肯定也会想要来个冷却的……)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", + "effect.mahoutsukai.probability_alter.description": "代表受影响实体已被分配了特定数值。", + "effect.mahoutsukai.selective_displacement_cooldown.description": "易位的冷却。", + "effect.mahoutsukai.selective_displacement.description": "受影响实体可以与实体交换位置,或交换两实体的位置。", + + "effect.feywild.fey_flying.description": "受影响实体可以飞行。", + "effect.feywild.wind_walk.description": "将敌对实体推离受影响实体。", + "effect.feywild.frost_walk.description": "冻结受影响实体脚下的水,以让其在水上行走。", + "effect.feywild.fire_walk.description": "受影响实体亲自触摸的敌对实体会着火。", + "effect.feywild.flower_walk.description": "受影响实体走过的方块处会催生出花(若该方块可以生长植物)。", + + "effect.cold_sweat.chill.description": "在炎热环境中冷却受影响实体。", + "effect.cold_sweat.warmth.description": "在寒冷环境中温暖受影响实体。", + + "effect.alexscaves.sugar_rush.description": "减慢时间,同时加快受影响实体的速度和动量。让受影响实体的视野更加鲜艳。", + + "effect.terramity.nyxium_fire.description": "不断造成伤害。", + "effect.terramity.slam_state.description": "代表受影响实体处于震地状态,并抵消下一次着陆的摔落伤害。", + "effect.terramity.dash_cooldown.description": "冲刺技能的冷却。", + "effect.terramity.immunity.description": "免疫饥饿、虚弱、凋零、中毒、缓慢、影焰、黑暗、失明、眩晕、中咒效果。", + "effect.terramity.hexed.description": "效果结束时,令玩家的生命值减半,或对其他实体造成20点伤害。", + "effect.terramity.warping.description": "代表受影响实体在效果结束时会传送。", + "effect.terramity.divine_flight.description": "受影响实体可以飞行。", + "effect.terramity.ability_cooldown.description": "Curios饰品主动技能的冷却。", + "effect.terramity.divergency.description": "攻击会在短时间后再次击中,相当于伤害翻倍。第二次击中的伤害最高为20点。", + "effect.terramity.amped.description": "令攻击伤害增加50%。", + "effect.terramity.universal_transcendence.description": "受影响实体可以飞行,穿过方块,并透视周围和上方的方块。使得其不断向前移动,并隐藏其平视显示器。", + "effect.terramity.trembling.description": "剧烈摇晃受影响实体的视野。", + "effect.terramity.tremor.description": "摇晃受影响实体的视野。", + "effect.terramity.giant_sniffers_hoof_active_ability.description": "攻击伤害翻倍。", + "effect.terramity.entity_attacking.description": "缩小受影响实体的视野,阻止移动(可能是生物攻击的技术性效果)。", + "effect.terramity.electric_shock_effect.description": "摇晃受影响实体的视野,降低其速度,并不断造成伤害。", + "effect.terramity.armor_set_ability_cooldown.description": "盔甲技能的冷却。", + "effect.terramity.flipped_gravity.description": "简明易懂,翻转了重力的方向。", + "effect.terramity.lifesteal.description": "受影响实体在造成伤害时会恢复一部分生命值。每次攻击最多恢复一颗心。", + "effect.terramity.phasing.description": "免疫所有伤害。", + "effect.terramity.dizzy.description": "这就是为什么不要嗑药!受影响实体的视野会一直迅速改变颜色,在水平方向不断波动,且会向反胃效果一样摇晃。", + "effect.terramity.dripleaf_step.description": "在受影响实体脚下放置垂滴叶,以让其在空中行走。", + "effect.terramity.vulnerable.description": "令所受伤害增加33%。", + "effect.terramity.shadowstep.description": "在受影响实体脚下放置隐形方块,以让其在空中行走。", + "effect.terramity.misprogrammed.description": "受影响实体无法进入伤害冷却免疫。", + "effect.terramity.ocarina_playing.description": "效果结束时,受影响实体权之笛中的乐谱会触发效果。", + "effect.terramity.mortal_flight.description": "受影响实体可像穿戴鞘翅一样飞行。", + "effect.terramity.resourceful_rounds.description": "受影响实体重新装弹时能节省弹药。每等级追加10%触发概率。", + + "effect.vinery.trading.description": "受影响实体与村民交易是获得10%折扣。", + "effect.vinery.shiraaz_effect.description": "未使用的效果。", + + "effect.nethervinery.gravedigger.description": "将受影响实体传送到上一个死亡位置。", + "effect.nethervinery.improved_gravedigger.description": "将受影响实体传送到上一个死亡位置,并给予生命恢复和伤害吸收效果。", + "effect.nethervinery.hearthstone.description": "将受影响实体传送到其出生点。", + "effect.nethervinery.improved_hearthstone.description": "将受影响实体传送到其出生点,并给予生命恢复和伤害吸收效果。", + "effect.nethervinery.netherite.description": "免疫火焰和熔岩伤害。" + +} \ No newline at end of file From be01d8da377715b96f11c96d63c62de4cb9e0a89 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 28 Dec 2024 00:54:04 +0800 Subject: [PATCH 02/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0=E4=B8=8E=E4=BF=AE=E6=AD=A3?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lang/en_us.json | 26 +++++++++++++++-- .../lang/zh_cn.json | 28 +++++++++++++++++-- .../lang/en_us.json | 26 +++++++++++++++-- .../lang/zh_cn.json | 28 +++++++++++++++++-- 4 files changed, 98 insertions(+), 10 deletions(-) rename projects/1.21/assets/moderately-enough-effect-descriptions-meed/{moderately_enough_effect_desc => moderately}/lang/en_us.json (94%) rename projects/1.21/assets/moderately-enough-effect-descriptions-meed/{moderately_enough_effect_desc => moderately}/lang/zh_cn.json (94%) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 6bea8e5e3c21..54c1a295a088 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -321,7 +321,7 @@ "effect.sons_of_sins.boiling.description": "Randomly emits steam that repels and ignites entities around target. While in water or rain, the steam remains around target.", "effect.sons_of_sins.arctic_cells.description": "Increases movement speed by sliding on the ground, grants immunity to powder snow, and freezes attacked entities.", "effect.sons_of_sins.greed.description": "Causes target to ignore all block collisions.", - "effect.sons_of_sins.acid_bloodstream.description": "Inflicts the poison effect on attacked entities.", + "effect.sons_of_sins.acid_bloodstream.description": "Applies Poison to all hit entities.", "effect.sons_of_sins.hercules_fury.description": "Increases attack damage and knockback.", "effect.sons_of_sins.hydrophobia.description": "Inflicts damage over time while in water.", "effect.sons_of_sins.stretchy_tendons.description": "Grants the ability to bounce on all blocks. (Like a slime block)", @@ -480,6 +480,28 @@ "effect.nethervinery.improved_gravedigger.description": "Teleports target to their last death point and grants regeneration and absorption.", "effect.nethervinery.hearthstone.description": "Teleports target to their spawn point.", "effect.nethervinery.improved_hearthstone.description": "Teleports target to their spawn point and grants regeneration and absorption.", - "effect.nethervinery.netherite.description": "Grants target immunity to fire and lava." + "effect.nethervinery.netherite.description": "Grants target immunity to fire and lava.", + + "effect.projectile_damage.impact.description": "Increases projectile damage.", + + "effect.brewery.toxictouch.description": "Applies Poison to all hit entities.", + "effect.brewery.renewingtouch.description": "Applies Regeneration to all hit entities.", + "effect.brewery.protectivetouch.description": "Applies Absorption to all hit entities.", + "effect.brewery.healingtouch.description": "Heals all hit entities.", + "effect.brewery.haley.description": "Grants target the ability to fly. At least for a short period of time...", + "effect.brewery.harddrinking": "Hard Drinking", + "effect.brewery.harddrinking.description": "Grants target immunity to alcohol. Sounds like a dream!", + "effect.brewery.drunk.description": "You're drunk.", + "effect.brewery.blackout.description": "You're totally drunk. You end up in a place and you don't remember how you got there... (Randomly teleports target to a nearby spot when effect has 5 seconds left)", + "effect.brewery.pintcharisma.description": "Grants target a 10% discount on villager trades.", + "effect.brewery.partystarter.description": "Ready to start the Party? Emits Firework Particles and deals a small amount of damage when target hits entities.", + "effect.brewery.snowwhite.description": "Animals flock to target's side, enchanted by their presence.", + "effect.brewery.combustion.description": "Sets nearby enemies on fire for a few seconds.", + "effect.brewery.explosion.description": "Explosions! We need more explosions! Attacks have a small chance to launch a fireball at the opponent.", + "effect.brewery.repulsion.description": "Causes enemies to be pushed away at short intervals.", + "effect.brewery.lightning_strike.description": "Struck by lightning! Attacks have a small chance to strike the opponent with lightning.", + "effect.brewery.mining.description": "Grants target the ability to mine faster the deeper they go.", + "effect.brewery.pacify.description": "Grants target the ability to safely look an Enderman directly in the eyes. Reduces the duration enemies pursue target.", + "effect.brewery.saturated.description": "Prevents hunger loss, except when using saturation to heal damage." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index cedd10eea3ee..5a01bcd52bc8 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -428,7 +428,7 @@ "effect.mahoutsukai.ripper_cooldown.description": "开膛手浓雾的冷却。", "effect.mahoutsukai.ripper_invis_cooldown.description": "开膛手隐身的冷却。", "effect.mahoutsukai.ripper_invis.description": "受影响实体双持开膛手时隐身。", - "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,我肯定也会想要来个冷却的……)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", + "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,肯定也会想要来个冷却的……)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", "effect.mahoutsukai.probability_alter.description": "代表受影响实体已被分配了特定数值。", "effect.mahoutsukai.selective_displacement_cooldown.description": "易位的冷却。", "effect.mahoutsukai.selective_displacement.description": "受影响实体可以与实体交换位置,或交换两实体的位置。", @@ -473,13 +473,35 @@ "effect.terramity.mortal_flight.description": "受影响实体可像穿戴鞘翅一样飞行。", "effect.terramity.resourceful_rounds.description": "受影响实体重新装弹时能节省弹药。每等级追加10%触发概率。", - "effect.vinery.trading.description": "受影响实体与村民交易是获得10%折扣。", + "effect.vinery.trading.description": "受影响实体与村民交易时获得10%折扣。", "effect.vinery.shiraaz_effect.description": "未使用的效果。", "effect.nethervinery.gravedigger.description": "将受影响实体传送到上一个死亡位置。", "effect.nethervinery.improved_gravedigger.description": "将受影响实体传送到上一个死亡位置,并给予生命恢复和伤害吸收效果。", "effect.nethervinery.hearthstone.description": "将受影响实体传送到其出生点。", "effect.nethervinery.improved_hearthstone.description": "将受影响实体传送到其出生点,并给予生命恢复和伤害吸收效果。", - "effect.nethervinery.netherite.description": "免疫火焰和熔岩伤害。" + "effect.nethervinery.netherite.description": "免疫火焰和熔岩伤害。", + + "effect.projectile_damage.impact.description": "增加弹射物伤害。", + + "effect.brewery.toxictouch.description": "给予所攻击的实体中毒效果。", + "effect.brewery.renewingtouch.description": "给予所攻击的实体生命恢复。", + "effect.brewery.protectivetouch.description": "给予所攻击的实体伤害吸收效果。", + "effect.brewery.healingtouch.description": "治疗所攻击的实体。", + "effect.brewery.haley.description": "给予受影响实体飞行能力。至少能维持一小段时间的飞行……", + "effect.brewery.harddrinking": "海量", + "effect.brewery.harddrinking.description": "令受影响实体免疫酒精的伤害。听上去像在做梦!", + "effect.brewery.drunk.description": "你喝醉了。", + "effect.brewery.blackout.description": "你喝得烂醉。你在某个地方醒来,但完全不记得是怎么到那里的了……(效果剩余5秒时将受影响实体随机传送到附近某处)", + "effect.brewery.pintcharisma.description": "受影响实体与村民交易时获得10%折扣。", + "effect.brewery.partystarter.description": "准备好开始派对了吗?受影响实体攻击实体时,会令其冒出少量烟花粒子,并造成少量伤害。", + "effect.brewery.snowwhite.description": "动物们会汇聚到受影响实体身旁,可谓心驰神往。", + "effect.brewery.combustion.description": "令周围敌人着火数秒。", + "effect.brewery.explosion.description": "爆炸!爆炸!还要更多爆炸!受影响实体的攻击有小概率向目标发射火球。", + "effect.brewery.repulsion.description": "每隔一段较短时间推开周围敌人。", + "effect.brewery.lightning_strike.description": "天雷滚滚!受影响实体的攻击有小概率向目标落雷。", + "effect.brewery.mining.description": "受影响实体所处位置越深,挖掘速度越快。", + "effect.brewery.pacify.description": "受影响实体与末影人四目相对也不会有危险。降低敌人追击受影响目标的时间。", + "effect.brewery.saturated.description": "阻止损失饥饿值,消耗饥饿值恢复生命值除外。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json similarity index 94% rename from projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json rename to projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 6bea8e5e3c21..54c1a295a088 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -321,7 +321,7 @@ "effect.sons_of_sins.boiling.description": "Randomly emits steam that repels and ignites entities around target. While in water or rain, the steam remains around target.", "effect.sons_of_sins.arctic_cells.description": "Increases movement speed by sliding on the ground, grants immunity to powder snow, and freezes attacked entities.", "effect.sons_of_sins.greed.description": "Causes target to ignore all block collisions.", - "effect.sons_of_sins.acid_bloodstream.description": "Inflicts the poison effect on attacked entities.", + "effect.sons_of_sins.acid_bloodstream.description": "Applies Poison to all hit entities.", "effect.sons_of_sins.hercules_fury.description": "Increases attack damage and knockback.", "effect.sons_of_sins.hydrophobia.description": "Inflicts damage over time while in water.", "effect.sons_of_sins.stretchy_tendons.description": "Grants the ability to bounce on all blocks. (Like a slime block)", @@ -480,6 +480,28 @@ "effect.nethervinery.improved_gravedigger.description": "Teleports target to their last death point and grants regeneration and absorption.", "effect.nethervinery.hearthstone.description": "Teleports target to their spawn point.", "effect.nethervinery.improved_hearthstone.description": "Teleports target to their spawn point and grants regeneration and absorption.", - "effect.nethervinery.netherite.description": "Grants target immunity to fire and lava." + "effect.nethervinery.netherite.description": "Grants target immunity to fire and lava.", + + "effect.projectile_damage.impact.description": "Increases projectile damage.", + + "effect.brewery.toxictouch.description": "Applies Poison to all hit entities.", + "effect.brewery.renewingtouch.description": "Applies Regeneration to all hit entities.", + "effect.brewery.protectivetouch.description": "Applies Absorption to all hit entities.", + "effect.brewery.healingtouch.description": "Heals all hit entities.", + "effect.brewery.haley.description": "Grants target the ability to fly. At least for a short period of time...", + "effect.brewery.harddrinking": "Hard Drinking", + "effect.brewery.harddrinking.description": "Grants target immunity to alcohol. Sounds like a dream!", + "effect.brewery.drunk.description": "You're drunk.", + "effect.brewery.blackout.description": "You're totally drunk. You end up in a place and you don't remember how you got there... (Randomly teleports target to a nearby spot when effect has 5 seconds left)", + "effect.brewery.pintcharisma.description": "Grants target a 10% discount on villager trades.", + "effect.brewery.partystarter.description": "Ready to start the Party? Emits Firework Particles and deals a small amount of damage when target hits entities.", + "effect.brewery.snowwhite.description": "Animals flock to target's side, enchanted by their presence.", + "effect.brewery.combustion.description": "Sets nearby enemies on fire for a few seconds.", + "effect.brewery.explosion.description": "Explosions! We need more explosions! Attacks have a small chance to launch a fireball at the opponent.", + "effect.brewery.repulsion.description": "Causes enemies to be pushed away at short intervals.", + "effect.brewery.lightning_strike.description": "Struck by lightning! Attacks have a small chance to strike the opponent with lightning.", + "effect.brewery.mining.description": "Grants target the ability to mine faster the deeper they go.", + "effect.brewery.pacify.description": "Grants target the ability to safely look an Enderman directly in the eyes. Reduces the duration enemies pursue target.", + "effect.brewery.saturated.description": "Prevents hunger loss, except when using saturation to heal damage." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json similarity index 94% rename from projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json rename to projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index cedd10eea3ee..5a01bcd52bc8 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -428,7 +428,7 @@ "effect.mahoutsukai.ripper_cooldown.description": "开膛手浓雾的冷却。", "effect.mahoutsukai.ripper_invis_cooldown.description": "开膛手隐身的冷却。", "effect.mahoutsukai.ripper_invis.description": "受影响实体双持开膛手时隐身。", - "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,我肯定也会想要来个冷却的……)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", + "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,肯定也会想要来个冷却的……)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", "effect.mahoutsukai.probability_alter.description": "代表受影响实体已被分配了特定数值。", "effect.mahoutsukai.selective_displacement_cooldown.description": "易位的冷却。", "effect.mahoutsukai.selective_displacement.description": "受影响实体可以与实体交换位置,或交换两实体的位置。", @@ -473,13 +473,35 @@ "effect.terramity.mortal_flight.description": "受影响实体可像穿戴鞘翅一样飞行。", "effect.terramity.resourceful_rounds.description": "受影响实体重新装弹时能节省弹药。每等级追加10%触发概率。", - "effect.vinery.trading.description": "受影响实体与村民交易是获得10%折扣。", + "effect.vinery.trading.description": "受影响实体与村民交易时获得10%折扣。", "effect.vinery.shiraaz_effect.description": "未使用的效果。", "effect.nethervinery.gravedigger.description": "将受影响实体传送到上一个死亡位置。", "effect.nethervinery.improved_gravedigger.description": "将受影响实体传送到上一个死亡位置,并给予生命恢复和伤害吸收效果。", "effect.nethervinery.hearthstone.description": "将受影响实体传送到其出生点。", "effect.nethervinery.improved_hearthstone.description": "将受影响实体传送到其出生点,并给予生命恢复和伤害吸收效果。", - "effect.nethervinery.netherite.description": "免疫火焰和熔岩伤害。" + "effect.nethervinery.netherite.description": "免疫火焰和熔岩伤害。", + + "effect.projectile_damage.impact.description": "增加弹射物伤害。", + + "effect.brewery.toxictouch.description": "给予所攻击的实体中毒效果。", + "effect.brewery.renewingtouch.description": "给予所攻击的实体生命恢复。", + "effect.brewery.protectivetouch.description": "给予所攻击的实体伤害吸收效果。", + "effect.brewery.healingtouch.description": "治疗所攻击的实体。", + "effect.brewery.haley.description": "给予受影响实体飞行能力。至少能维持一小段时间的飞行……", + "effect.brewery.harddrinking": "海量", + "effect.brewery.harddrinking.description": "令受影响实体免疫酒精的伤害。听上去像在做梦!", + "effect.brewery.drunk.description": "你喝醉了。", + "effect.brewery.blackout.description": "你喝得烂醉。你在某个地方醒来,但完全不记得是怎么到那里的了……(效果剩余5秒时将受影响实体随机传送到附近某处)", + "effect.brewery.pintcharisma.description": "受影响实体与村民交易时获得10%折扣。", + "effect.brewery.partystarter.description": "准备好开始派对了吗?受影响实体攻击实体时,会令其冒出少量烟花粒子,并造成少量伤害。", + "effect.brewery.snowwhite.description": "动物们会汇聚到受影响实体身旁,可谓心驰神往。", + "effect.brewery.combustion.description": "令周围敌人着火数秒。", + "effect.brewery.explosion.description": "爆炸!爆炸!还要更多爆炸!受影响实体的攻击有小概率向目标发射火球。", + "effect.brewery.repulsion.description": "每隔一段较短时间推开周围敌人。", + "effect.brewery.lightning_strike.description": "天雷滚滚!受影响实体的攻击有小概率向目标落雷。", + "effect.brewery.mining.description": "受影响实体所处位置越深,挖掘速度越快。", + "effect.brewery.pacify.description": "受影响实体与末影人四目相对也不会有危险。降低敌人追击受影响目标的时间。", + "effect.brewery.saturated.description": "阻止损失饥饿值,消耗饥饿值恢复生命值除外。" } \ No newline at end of file From b234c08f05dc1a9a306a3649b21bb56852bf7a98 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 31 Dec 2024 12:35:30 +0800 Subject: [PATCH 03/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately/lang/en_us.json | 21 ++++++++++++++++++- .../moderately/lang/zh_cn.json | 21 ++++++++++++++++++- 2 files changed, 40 insertions(+), 2 deletions(-) diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 54c1a295a088..b363a7e1430a 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -502,6 +502,25 @@ "effect.brewery.lightning_strike.description": "Struck by lightning! Attacks have a small chance to strike the opponent with lightning.", "effect.brewery.mining.description": "Grants target the ability to mine faster the deeper they go.", "effect.brewery.pacify.description": "Grants target the ability to safely look an Enderman directly in the eyes. Reduces the duration enemies pursue target.", - "effect.brewery.saturated.description": "Prevents hunger loss, except when using saturation to heal damage." + "effect.brewery.saturated.description": "Prevents hunger loss, except when using saturation to heal damage.", + + "effect.mysticpotions.undying.description": "Prevents target from dying. Acts like a totem upon death and then goes away.", + "effect.mysticpotions.air_swim.description": "Grants target the ability to swim in the air. (Hold CTRL + W to Swim and 'Space' for upwards lift)", + "effect.mysticpotions.warming.description": "Prevents target from freezing. Inflicts damage on snow golems.", + "effect.mysticpotions.homing.description": "Teleports target to their spawn point.", + "effect.mysticpotions.recovery.description": "Teleports target to their last death point.", + "effect.mysticpotions.teleportation.description": "Teleports target randomly.", + "effect.mysticpotions.slippery.description": "Reduces target's friction.", + "effect.mysticpotions.thunderous.description": "Instantly strikes lightning on target.", + "effect.mysticpotions.explosive.description": "Instantly explodes target.", + "effect.mysticpotions.burning.description": "Sets target on fire for the duration of the effect.", + "effect.mysticpotions.freezing.description": "Freezes target for the duration of the effect.", + "effect.mysticpotions.corrosive.description": "Destroys metal items in target's inventory (Anything crafted with Iron, Copper, or Netherite). Inflicts damage on iron golems.", + "effect.mysticpotions.gravitation.description": "Flips gravity when target crouches.", + "effect.mysticpotions.fatal_poison.description": "Inflicts lethal damage over time.", + "effect.mysticpotions.protection.description": "Increases armor protection.", + "effect.mysticpotions.silence.description": "Negates target's footsteps and prevents the Warden from hearing them.", + "effect.mysticpotions.nullifier.description": "Negates and protects against all potion effects (other than itself).", + "effect.mysticpotions.infection.description": "Inflicts blindness, nausea, and hunger. Inflicts 20 hearts of damage at the end of the effect and converts target to a Zombie on death. Target is contagious and spreads the infection through attacks." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 5a01bcd52bc8..8879ee29bfa6 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -502,6 +502,25 @@ "effect.brewery.lightning_strike.description": "天雷滚滚!受影响实体的攻击有小概率向目标落雷。", "effect.brewery.mining.description": "受影响实体所处位置越深,挖掘速度越快。", "effect.brewery.pacify.description": "受影响实体与末影人四目相对也不会有危险。降低敌人追击受影响目标的时间。", - "effect.brewery.saturated.description": "阻止损失饥饿值,消耗饥饿值恢复生命值除外。" + "effect.brewery.saturated.description": "阻止损失饥饿值,消耗饥饿值恢复生命值除外。", + + "effect.mysticpotions.undying.description": "避免受影响实体死亡。功效与不死图腾类似,触发后即消失。", + "effect.mysticpotions.air_swim.description": "受影响实体可在空中游泳。(按住Ctrl+W进行“游泳”,按空格向上抬升。)", + "effect.mysticpotions.warming.description": "避免受影响实体受到冰冻。拥有此效果的雪傀儡会受到伤害。", + "effect.mysticpotions.homing.description": "将受影响实体传送到其出生点。", + "effect.mysticpotions.recovery.description": "将受影响实体传送到其上一次死亡点。", + "effect.mysticpotions.teleportation.description": "随机传送受影响实体。", + "effect.mysticpotions.slippery.description": "减少受影响实体所受摩擦力。", + "effect.mysticpotions.thunderous.description": "立即向受影响实体落雷。", + "effect.mysticpotions.explosive.description": "立即令受影响实体爆炸。", + "effect.mysticpotions.burning.description": "在效果持续时间内,令受影响实体着火。", + "effect.mysticpotions.freezing.description": "在效果持续时间内,令受影响实体受到冰冻。", + "effect.mysticpotions.corrosive.description": "摧毁受影响实体物品栏中的金属物品(以铁、铜、下界合金制成的物品)。拥有此效果的铁傀儡会受到伤害。", + "effect.mysticpotions.gravitation.description": "受影响实体潜行时反转重力。", + "effect.mysticpotions.fatal_poison.description": "不断造成伤害,会致死。", + "effect.mysticpotions.protection.description": "增加护甲值。", + "effect.mysticpotions.silence.description": "取消受影响实体的脚步声,避免监守者感知到受影响实体。", + "effect.mysticpotions.nullifier.description": "抵消所有药水效果(自身除外)。", + "effect.mysticpotions.infection.description": "给予失明、反胃、饥饿效果。效果结束时造成20颗心的伤害,并将死亡受影响实体转化为僵尸。此效果有传染性,攻击可传播效果。" } \ No newline at end of file From 7da809533a7e71877ac503486a2802ad55083f9a Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 1 Feb 2025 20:04:20 +0800 Subject: [PATCH 04/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lang/en_us.json | 39 ++++++++++++++++++- .../lang/zh_cn.json | 39 ++++++++++++++++++- .../moderately/lang/en_us.json | 20 +++++++++- .../moderately/lang/zh_cn.json | 20 +++++++++- 4 files changed, 114 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 54c1a295a088..69ee12cadda3 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -502,6 +502,43 @@ "effect.brewery.lightning_strike.description": "Struck by lightning! Attacks have a small chance to strike the opponent with lightning.", "effect.brewery.mining.description": "Grants target the ability to mine faster the deeper they go.", "effect.brewery.pacify.description": "Grants target the ability to safely look an Enderman directly in the eyes. Reduces the duration enemies pursue target.", - "effect.brewery.saturated.description": "Prevents hunger loss, except when using saturation to heal damage." + "effect.brewery.saturated.description": "Prevents hunger loss, except when using saturation to heal damage.", + + "effect.mysticpotions.undying.description": "Prevents target from dying. Acts like a totem upon death and then goes away.", + "effect.mysticpotions.air_swim.description": "Grants target the ability to swim in the air. (Hold CTRL + W to Swim and 'Space' for upwards lift)", + "effect.mysticpotions.warming.description": "Prevents target from freezing. Inflicts damage on snow golems.", + "effect.mysticpotions.homing.description": "Teleports target to their spawn point.", + "effect.mysticpotions.recovery.description": "Teleports target to their last death point.", + "effect.mysticpotions.teleportation.description": "Teleports target randomly.", + "effect.mysticpotions.slippery.description": "Reduces target's friction.", + "effect.mysticpotions.thunderous.description": "Instantly strikes lightning on target.", + "effect.mysticpotions.explosive.description": "Instantly explodes target.", + "effect.mysticpotions.burning.description": "Sets target on fire for the duration of the effect.", + "effect.mysticpotions.freezing.description": "Freezes target for the duration of the effect.", + "effect.mysticpotions.corrosive.description": "Destroys metal items in target's inventory (Anything crafted with Iron, Copper, or Netherite). Inflicts damage on iron golems.", + "effect.mysticpotions.gravitation.description": "Flips gravity when target crouches.", + "effect.mysticpotions.fatal_poison.description": "Inflicts lethal damage over time.", + "effect.mysticpotions.protection.description": "Increases armor protection.", + "effect.mysticpotions.silence.description": "Negates target's footsteps and prevents the Warden from hearing them.", + "effect.mysticpotions.nullifier.description": "Negates and protects against all potion effects (other than itself).", + "effect.mysticpotions.infection.description": "Inflicts blindness, nausea, and hunger. Inflicts 20 hearts of damage at the end of the effect and converts target to a Zombie on death. Target is contagious and spreads the infection through attacks.", + + "effect.herbalbrews.balanced.description": "Grants all players within a 10-block radius with absorption.", + "effect.herbalbrews.revitalizing.description": "Grants all players within a 10-block radius with regeneration.", + "effect.herbalbrews.renewal.description": "Increases absorption, regeneration and health boost.", + "effect.herbalbrews.fortune.description": "Increases luck.", + "effect.herbalbrews.poisonous.description": "Poisons all enemies within a 5 block radius.", + "effect.herbalbrews.excavation.description": "Increases attack damage, mining speed, and movement speed.", + "effect.herbalbrews.tough.description": "Increases absorption, regeneration, and damage resistance.", + + "effect.mynethersdelight.g_pungent.description": "Regenerates target's health when near heat sources. Obtained from having fire protection armor or the fire resistance effect with the pungent effect active.", + "effect.mynethersdelight.b_pungent.description": "Subtracts a percentage of target's health and prevents them from burning out.", + + "effect.feathers.cold.description": "Prevents feathers from regenerating.", + "effect.feathers.energized.description": "Feathers regenerate much faster.", + "effect.feathers.endurance.description": "Adds a set of extra feathers above the feathers bar (similar to how absorption influences health).", + + "effect.galosphere.astral.description": "Grants target the ability to walk and jump through all blocks except bedrock. Inflicts darkness when inside blocks.", + "effect.galosphere.block_bane.description": "Inflicts damage when target places a block." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 5a01bcd52bc8..dd7f8c9579d6 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -502,6 +502,43 @@ "effect.brewery.lightning_strike.description": "天雷滚滚!受影响实体的攻击有小概率向目标落雷。", "effect.brewery.mining.description": "受影响实体所处位置越深,挖掘速度越快。", "effect.brewery.pacify.description": "受影响实体与末影人四目相对也不会有危险。降低敌人追击受影响目标的时间。", - "effect.brewery.saturated.description": "阻止损失饥饿值,消耗饥饿值恢复生命值除外。" + "effect.brewery.saturated.description": "阻止损失饥饿值,消耗饥饿值恢复生命值除外。", + + "effect.mysticpotions.undying.description": "避免受影响实体死亡。功效与不死图腾类似,触发后即消失。", + "effect.mysticpotions.air_swim.description": "受影响实体可在空中游泳。(按住Ctrl+W进行“游泳”,按空格向上抬升。)", + "effect.mysticpotions.warming.description": "避免受影响实体受到冰冻。拥有此效果的雪傀儡会受到伤害。", + "effect.mysticpotions.homing.description": "将受影响实体传送到其出生点。", + "effect.mysticpotions.recovery.description": "将受影响实体传送到其上一次死亡点。", + "effect.mysticpotions.teleportation.description": "随机传送受影响实体。", + "effect.mysticpotions.slippery.description": "减少受影响实体所受摩擦力。", + "effect.mysticpotions.thunderous.description": "立即向受影响实体落雷。", + "effect.mysticpotions.explosive.description": "立即令受影响实体爆炸。", + "effect.mysticpotions.burning.description": "在效果持续时间内,令受影响实体着火。", + "effect.mysticpotions.freezing.description": "在效果持续时间内,令受影响实体受到冰冻。", + "effect.mysticpotions.corrosive.description": "摧毁受影响实体物品栏中的金属物品(以铁、铜、下界合金制成的物品)。拥有此效果的铁傀儡会受到伤害。", + "effect.mysticpotions.gravitation.description": "受影响实体潜行时反转重力。", + "effect.mysticpotions.fatal_poison.description": "不断造成伤害,会致死。", + "effect.mysticpotions.protection.description": "增加护甲值。", + "effect.mysticpotions.silence.description": "取消受影响实体的脚步声,避免监守者感知到受影响实体。", + "effect.mysticpotions.nullifier.description": "抵消所有药水效果(自身除外)。", + "effect.mysticpotions.infection.description": "给予失明、反胃、饥饿效果。效果结束时造成20颗心的伤害,并将死亡受影响实体转化为僵尸。此效果有传染性,攻击可传播效果。", + + "effect.herbalbrews.balanced.description": "给予10格半径范围内所有玩家伤害吸收。", + "effect.herbalbrews.revitalizing.description": "给予10格半径范围内所有玩家生命恢复。", + "effect.herbalbrews.renewal.description": "增加伤害吸收、生命恢复、生命提升。", + "effect.herbalbrews.fortune.description": "增加幸运。", + "effect.herbalbrews.poisonous.description": "令5格半径范围内所有敌人中毒。", + "effect.herbalbrews.excavation.description": "增加攻击伤害、挖掘速度、移动速度。", + "effect.herbalbrews.tough.description": "增加伤害吸收、生命恢复、伤害抗性。", + + "effect.mynethersdelight.g_pungent.description": "处于热源附近时恢复生命值。拥有呛鼻效果时,穿戴火焰保护盔甲或具有抗火效果给予。", + "effect.mynethersdelight.b_pungent.description": "削减受影响实体的生命值,阻止其身上的火熄灭。", + + "effect.feathers.cold.description": "阻止羽毛自然恢复。", + "effect.feathers.energized.description": "大幅加快羽毛自然恢复。", + "effect.feathers.endurance.description": "在羽毛条上方附加羽毛(与伤害吸收对生命条的改动类似)。", + + "effect.galosphere.astral.description": "受影响实体可走或跳跃穿过除基岩外的所有方块。身处方块内部时给予黑暗。", + "effect.galosphere.block_bane.description": "受影响实体放置方块时受到伤害。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index b363a7e1430a..69ee12cadda3 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -521,6 +521,24 @@ "effect.mysticpotions.protection.description": "Increases armor protection.", "effect.mysticpotions.silence.description": "Negates target's footsteps and prevents the Warden from hearing them.", "effect.mysticpotions.nullifier.description": "Negates and protects against all potion effects (other than itself).", - "effect.mysticpotions.infection.description": "Inflicts blindness, nausea, and hunger. Inflicts 20 hearts of damage at the end of the effect and converts target to a Zombie on death. Target is contagious and spreads the infection through attacks." + "effect.mysticpotions.infection.description": "Inflicts blindness, nausea, and hunger. Inflicts 20 hearts of damage at the end of the effect and converts target to a Zombie on death. Target is contagious and spreads the infection through attacks.", + + "effect.herbalbrews.balanced.description": "Grants all players within a 10-block radius with absorption.", + "effect.herbalbrews.revitalizing.description": "Grants all players within a 10-block radius with regeneration.", + "effect.herbalbrews.renewal.description": "Increases absorption, regeneration and health boost.", + "effect.herbalbrews.fortune.description": "Increases luck.", + "effect.herbalbrews.poisonous.description": "Poisons all enemies within a 5 block radius.", + "effect.herbalbrews.excavation.description": "Increases attack damage, mining speed, and movement speed.", + "effect.herbalbrews.tough.description": "Increases absorption, regeneration, and damage resistance.", + + "effect.mynethersdelight.g_pungent.description": "Regenerates target's health when near heat sources. Obtained from having fire protection armor or the fire resistance effect with the pungent effect active.", + "effect.mynethersdelight.b_pungent.description": "Subtracts a percentage of target's health and prevents them from burning out.", + + "effect.feathers.cold.description": "Prevents feathers from regenerating.", + "effect.feathers.energized.description": "Feathers regenerate much faster.", + "effect.feathers.endurance.description": "Adds a set of extra feathers above the feathers bar (similar to how absorption influences health).", + + "effect.galosphere.astral.description": "Grants target the ability to walk and jump through all blocks except bedrock. Inflicts darkness when inside blocks.", + "effect.galosphere.block_bane.description": "Inflicts damage when target places a block." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 8879ee29bfa6..dd7f8c9579d6 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -521,6 +521,24 @@ "effect.mysticpotions.protection.description": "增加护甲值。", "effect.mysticpotions.silence.description": "取消受影响实体的脚步声,避免监守者感知到受影响实体。", "effect.mysticpotions.nullifier.description": "抵消所有药水效果(自身除外)。", - "effect.mysticpotions.infection.description": "给予失明、反胃、饥饿效果。效果结束时造成20颗心的伤害,并将死亡受影响实体转化为僵尸。此效果有传染性,攻击可传播效果。" + "effect.mysticpotions.infection.description": "给予失明、反胃、饥饿效果。效果结束时造成20颗心的伤害,并将死亡受影响实体转化为僵尸。此效果有传染性,攻击可传播效果。", + + "effect.herbalbrews.balanced.description": "给予10格半径范围内所有玩家伤害吸收。", + "effect.herbalbrews.revitalizing.description": "给予10格半径范围内所有玩家生命恢复。", + "effect.herbalbrews.renewal.description": "增加伤害吸收、生命恢复、生命提升。", + "effect.herbalbrews.fortune.description": "增加幸运。", + "effect.herbalbrews.poisonous.description": "令5格半径范围内所有敌人中毒。", + "effect.herbalbrews.excavation.description": "增加攻击伤害、挖掘速度、移动速度。", + "effect.herbalbrews.tough.description": "增加伤害吸收、生命恢复、伤害抗性。", + + "effect.mynethersdelight.g_pungent.description": "处于热源附近时恢复生命值。拥有呛鼻效果时,穿戴火焰保护盔甲或具有抗火效果给予。", + "effect.mynethersdelight.b_pungent.description": "削减受影响实体的生命值,阻止其身上的火熄灭。", + + "effect.feathers.cold.description": "阻止羽毛自然恢复。", + "effect.feathers.energized.description": "大幅加快羽毛自然恢复。", + "effect.feathers.endurance.description": "在羽毛条上方附加羽毛(与伤害吸收对生命条的改动类似)。", + + "effect.galosphere.astral.description": "受影响实体可走或跳跃穿过除基岩外的所有方块。身处方块内部时给予黑暗。", + "effect.galosphere.block_bane.description": "受影响实体放置方块时受到伤害。" } \ No newline at end of file From 5b309b56c91f5301dd58e3dac4d06ce7c3b63b55 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 10 Feb 2025 18:01:18 +0800 Subject: [PATCH 05/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lang/en_us.json | 27 ++++++++++++++++++- .../lang/zh_cn.json | 27 ++++++++++++++++++- .../moderately/lang/en_us.json | 27 ++++++++++++++++++- .../moderately/lang/zh_cn.json | 27 ++++++++++++++++++- 4 files changed, 104 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 69ee12cadda3..5310ca88fb38 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -539,6 +539,31 @@ "effect.feathers.endurance.description": "Adds a set of extra feathers above the feathers bar (similar to how absorption influences health).", "effect.galosphere.astral.description": "Grants target the ability to walk and jump through all blocks except bedrock. Inflicts darkness when inside blocks.", - "effect.galosphere.block_bane.description": "Inflicts damage when target places a block." + "effect.galosphere.block_bane.description": "Inflicts damage when target places a block.", + + "effect.netherexp.unbounded_speed.description": "Increases movement speed when walking on soul sand to normal walking speed and increases the odds of ecto slabs emerging from soul swirls.", + "effect.netherexp.fogsight.description": "Does nothing. (It used to increase distance nether fog was at)", + "effect.netherexp.betrayed.description": "Removes target's ability to place blocks, causes most hostile mobs to ignore target unless provoked, and applies a dense red fog to target's vision.", + "effect.netherexp.luck_immunity.description": "Prevents target from being inflicted with luck.", + "effect.netherexp.speed_immunity.description": "Prevents target from being inflicted with speed.", + "effect.netherexp.haste_immunity.description": "Prevents target from being inflicted with haste.", + "effect.netherexp.poison_immunity.description": "Prevents target from being inflicted with poison.", + "effect.netherexp.hunger_immunity.description": "Prevents target from being inflicted with hunger.", + "effect.netherexp.wither_immunity.description": "Prevents target from being inflicted with wither.", + "effect.netherexp.unluck_immunity.description": "Prevents target from being inflicted with unluck.", + "effect.netherexp.darkness_immunity.description": "Prevents target from being inflicted with darkness.", + "effect.netherexp.weakness_immunity.description": "Prevents target from being inflicted with weakness.", + "effect.netherexp.slowness_immunity.description": "Prevents target from being inflicted with slowness.", + "effect.netherexp.strength_immunity.description": "Prevents target from being inflicted with strength.", + "effect.netherexp.levitation_immunity.description": "Prevents target from being inflicted with levitation.", + "effect.netherexp.jump_boost_immunity.description": "Prevents target from being inflicted with jump boost.", + "effect.netherexp.resistance_immunity.description": "Prevents target from being inflicted with resistance.", + "effect.netherexp.absorption_immunity.description": "Prevents target from being inflicted with absorption.", + "effect.netherexp.brain_damage_immunity.description": "Prevents target from being inflicted with brain damage.", + "effect.netherexp.invisibility_immunity.description": "Prevents target from being inflicted with invisibility.", + "effect.netherexp.regeneration_immunity.description": "Prevents target from being inflicted with regeneration.", + "effect.netherexp.mining_fatigue_immunity.description": "Prevents target from being inflicted with mining fatigue.", + "effect.netherexp.fire_resistance_immunity.description": "Prevents target from being inflicted with fire resistance.", + "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index dd7f8c9579d6..e486088c4c17 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -539,6 +539,31 @@ "effect.feathers.endurance.description": "在羽毛条上方附加羽毛(与伤害吸收对生命条的改动类似)。", "effect.galosphere.astral.description": "受影响实体可走或跳跃穿过除基岩外的所有方块。身处方块内部时给予黑暗。", - "effect.galosphere.block_bane.description": "受影响实体放置方块时受到伤害。" + "effect.galosphere.block_bane.description": "受影响实体放置方块时受到伤害。", + + "effect.netherexp.unbounded_speed.description": "将灵魂沙上的移动速度加快到正常速度,增加灵魂卷须中出现灵阶怪的概率。", + "effect.netherexp.fogsight.description": "没有功能。(先前用于推远下界迷雾的距离。)", + "effect.netherexp.betrayed.description": "禁止受影响实体放置方块,大多数敌对生物只会在被激怒时注意到受影响实体,并令受影响实体的视野蒙上一层红色浓雾。", + "effect.netherexp.luck_immunity.description": "令受影响实体免疫幸运。", + "effect.netherexp.speed_immunity.description": "令受影响实体免疫迅捷。", + "effect.netherexp.haste_immunity.description": "令受影响实体免疫急迫。", + "effect.netherexp.poison_immunity.description": "令受影响实体免疫中毒。", + "effect.netherexp.hunger_immunity.description": "令受影响实体免疫饥饿。", + "effect.netherexp.wither_immunity.description": "令受影响实体免疫凋零。", + "effect.netherexp.unluck_immunity.description": "令受影响实体免疫霉运。", + "effect.netherexp.darkness_immunity.description": "令受影响实体免疫黑暗。", + "effect.netherexp.weakness_immunity.description": "令受影响实体免疫虚弱。", + "effect.netherexp.slowness_immunity.description": "令受影响实体免疫缓慢。", + "effect.netherexp.strength_immunity.description": "令受影响实体免疫力量。", + "effect.netherexp.levitation_immunity.description": "令受影响实体免疫飘浮。", + "effect.netherexp.jump_boost_immunity.description": "令受影响实体免疫跳跃提升。", + "effect.netherexp.resistance_immunity.description": "令受影响实体免疫抗性提升。", + "effect.netherexp.absorption_immunity.description": "令受影响实体免疫伤害吸收。", + "effect.netherexp.brain_damage_immunity.description": "令受影响实体免疫脑损伤。", + "effect.netherexp.invisibility_immunity.description": "令受影响实体免疫隐身。", + "effect.netherexp.regeneration_immunity.description": "令受影响实体免疫生命恢复。", + "effect.netherexp.mining_fatigue_immunity.description": "令受影响实体免疫挖掘疲劳。", + "effect.netherexp.fire_resistance_immunity.description": "令受影响实体免疫抗火。", + "effect.netherexp.water_breathing_immunity.description": "令受影响实体免疫水下呼吸。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 69ee12cadda3..5310ca88fb38 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -539,6 +539,31 @@ "effect.feathers.endurance.description": "Adds a set of extra feathers above the feathers bar (similar to how absorption influences health).", "effect.galosphere.astral.description": "Grants target the ability to walk and jump through all blocks except bedrock. Inflicts darkness when inside blocks.", - "effect.galosphere.block_bane.description": "Inflicts damage when target places a block." + "effect.galosphere.block_bane.description": "Inflicts damage when target places a block.", + + "effect.netherexp.unbounded_speed.description": "Increases movement speed when walking on soul sand to normal walking speed and increases the odds of ecto slabs emerging from soul swirls.", + "effect.netherexp.fogsight.description": "Does nothing. (It used to increase distance nether fog was at)", + "effect.netherexp.betrayed.description": "Removes target's ability to place blocks, causes most hostile mobs to ignore target unless provoked, and applies a dense red fog to target's vision.", + "effect.netherexp.luck_immunity.description": "Prevents target from being inflicted with luck.", + "effect.netherexp.speed_immunity.description": "Prevents target from being inflicted with speed.", + "effect.netherexp.haste_immunity.description": "Prevents target from being inflicted with haste.", + "effect.netherexp.poison_immunity.description": "Prevents target from being inflicted with poison.", + "effect.netherexp.hunger_immunity.description": "Prevents target from being inflicted with hunger.", + "effect.netherexp.wither_immunity.description": "Prevents target from being inflicted with wither.", + "effect.netherexp.unluck_immunity.description": "Prevents target from being inflicted with unluck.", + "effect.netherexp.darkness_immunity.description": "Prevents target from being inflicted with darkness.", + "effect.netherexp.weakness_immunity.description": "Prevents target from being inflicted with weakness.", + "effect.netherexp.slowness_immunity.description": "Prevents target from being inflicted with slowness.", + "effect.netherexp.strength_immunity.description": "Prevents target from being inflicted with strength.", + "effect.netherexp.levitation_immunity.description": "Prevents target from being inflicted with levitation.", + "effect.netherexp.jump_boost_immunity.description": "Prevents target from being inflicted with jump boost.", + "effect.netherexp.resistance_immunity.description": "Prevents target from being inflicted with resistance.", + "effect.netherexp.absorption_immunity.description": "Prevents target from being inflicted with absorption.", + "effect.netherexp.brain_damage_immunity.description": "Prevents target from being inflicted with brain damage.", + "effect.netherexp.invisibility_immunity.description": "Prevents target from being inflicted with invisibility.", + "effect.netherexp.regeneration_immunity.description": "Prevents target from being inflicted with regeneration.", + "effect.netherexp.mining_fatigue_immunity.description": "Prevents target from being inflicted with mining fatigue.", + "effect.netherexp.fire_resistance_immunity.description": "Prevents target from being inflicted with fire resistance.", + "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index dd7f8c9579d6..e486088c4c17 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -539,6 +539,31 @@ "effect.feathers.endurance.description": "在羽毛条上方附加羽毛(与伤害吸收对生命条的改动类似)。", "effect.galosphere.astral.description": "受影响实体可走或跳跃穿过除基岩外的所有方块。身处方块内部时给予黑暗。", - "effect.galosphere.block_bane.description": "受影响实体放置方块时受到伤害。" + "effect.galosphere.block_bane.description": "受影响实体放置方块时受到伤害。", + + "effect.netherexp.unbounded_speed.description": "将灵魂沙上的移动速度加快到正常速度,增加灵魂卷须中出现灵阶怪的概率。", + "effect.netherexp.fogsight.description": "没有功能。(先前用于推远下界迷雾的距离。)", + "effect.netherexp.betrayed.description": "禁止受影响实体放置方块,大多数敌对生物只会在被激怒时注意到受影响实体,并令受影响实体的视野蒙上一层红色浓雾。", + "effect.netherexp.luck_immunity.description": "令受影响实体免疫幸运。", + "effect.netherexp.speed_immunity.description": "令受影响实体免疫迅捷。", + "effect.netherexp.haste_immunity.description": "令受影响实体免疫急迫。", + "effect.netherexp.poison_immunity.description": "令受影响实体免疫中毒。", + "effect.netherexp.hunger_immunity.description": "令受影响实体免疫饥饿。", + "effect.netherexp.wither_immunity.description": "令受影响实体免疫凋零。", + "effect.netherexp.unluck_immunity.description": "令受影响实体免疫霉运。", + "effect.netherexp.darkness_immunity.description": "令受影响实体免疫黑暗。", + "effect.netherexp.weakness_immunity.description": "令受影响实体免疫虚弱。", + "effect.netherexp.slowness_immunity.description": "令受影响实体免疫缓慢。", + "effect.netherexp.strength_immunity.description": "令受影响实体免疫力量。", + "effect.netherexp.levitation_immunity.description": "令受影响实体免疫飘浮。", + "effect.netherexp.jump_boost_immunity.description": "令受影响实体免疫跳跃提升。", + "effect.netherexp.resistance_immunity.description": "令受影响实体免疫抗性提升。", + "effect.netherexp.absorption_immunity.description": "令受影响实体免疫伤害吸收。", + "effect.netherexp.brain_damage_immunity.description": "令受影响实体免疫脑损伤。", + "effect.netherexp.invisibility_immunity.description": "令受影响实体免疫隐身。", + "effect.netherexp.regeneration_immunity.description": "令受影响实体免疫生命恢复。", + "effect.netherexp.mining_fatigue_immunity.description": "令受影响实体免疫挖掘疲劳。", + "effect.netherexp.fire_resistance_immunity.description": "令受影响实体免疫抗火。", + "effect.netherexp.water_breathing_immunity.description": "令受影响实体免疫水下呼吸。" } \ No newline at end of file From 4ec51c639c891cc3e5eb39752da507d635b135a9 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 16 Feb 2025 20:45:41 +0800 Subject: [PATCH 06/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately_enough_effect_desc/lang/en_us.json | 4 +++- .../moderately_enough_effect_desc/lang/zh_cn.json | 4 +++- .../moderately/lang/en_us.json | 4 +++- .../moderately/lang/zh_cn.json | 4 +++- 4 files changed, 12 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 5310ca88fb38..fad38b0217f0 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -564,6 +564,8 @@ "effect.netherexp.regeneration_immunity.description": "Prevents target from being inflicted with regeneration.", "effect.netherexp.mining_fatigue_immunity.description": "Prevents target from being inflicted with mining fatigue.", "effect.netherexp.fire_resistance_immunity.description": "Prevents target from being inflicted with fire resistance.", - "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing." + "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing.", + + "effect.vanilla_degus.degus_grace.description": "Grants target the ability to eat grass, tall grass, and dead bush." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index e486088c4c17..456aa13a727a 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -564,6 +564,8 @@ "effect.netherexp.regeneration_immunity.description": "令受影响实体免疫生命恢复。", "effect.netherexp.mining_fatigue_immunity.description": "令受影响实体免疫挖掘疲劳。", "effect.netherexp.fire_resistance_immunity.description": "令受影响实体免疫抗火。", - "effect.netherexp.water_breathing_immunity.description": "令受影响实体免疫水下呼吸。" + "effect.netherexp.water_breathing_immunity.description": "令受影响实体免疫水下呼吸。", + + "effect.vanilla_degus.degus_grace.description": "受影响实体可以食用矮草丛、高草丛、枯萎的灌木。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 5310ca88fb38..fad38b0217f0 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -564,6 +564,8 @@ "effect.netherexp.regeneration_immunity.description": "Prevents target from being inflicted with regeneration.", "effect.netherexp.mining_fatigue_immunity.description": "Prevents target from being inflicted with mining fatigue.", "effect.netherexp.fire_resistance_immunity.description": "Prevents target from being inflicted with fire resistance.", - "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing." + "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing.", + + "effect.vanilla_degus.degus_grace.description": "Grants target the ability to eat grass, tall grass, and dead bush." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index e486088c4c17..456aa13a727a 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -564,6 +564,8 @@ "effect.netherexp.regeneration_immunity.description": "令受影响实体免疫生命恢复。", "effect.netherexp.mining_fatigue_immunity.description": "令受影响实体免疫挖掘疲劳。", "effect.netherexp.fire_resistance_immunity.description": "令受影响实体免疫抗火。", - "effect.netherexp.water_breathing_immunity.description": "令受影响实体免疫水下呼吸。" + "effect.netherexp.water_breathing_immunity.description": "令受影响实体免疫水下呼吸。", + + "effect.vanilla_degus.degus_grace.description": "受影响实体可以食用矮草丛、高草丛、枯萎的灌木。" } \ No newline at end of file From 141075cb8fcccb251b8ac1bc43cde68c2ec845f8 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 25 Feb 2025 05:25:25 +0800 Subject: [PATCH 07/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lang/en_us.json | 33 +++++++++++++++---- .../lang/zh_cn.json | 21 +++++++++++- .../moderately/lang/en_us.json | 33 +++++++++++++++---- .../moderately/lang/zh_cn.json | 21 +++++++++++- 4 files changed, 92 insertions(+), 16 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index fad38b0217f0..d55c8e62b7b1 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -84,7 +84,7 @@ "effect.davespotioneering.milk.description": "Clears all status/potion effects.", "effect.ars_elemental.frozen": "Freeze Cooldown", - "effect.ars_elemental.frozen.description": "Cooldown for Freeze + Water Focus.", + "effect.ars_elemental.frozen.description": "Prevents Freeze + Water Focus from being used.", "effect.ars_elemental.repel": "Repel", "effect.ars_elemental.repel.description": "Repels entities away from Ritual Brazier after Tablet of Repulsion is used.", @@ -127,7 +127,7 @@ "effect.simplyswords.storm.description": "An unused effect. I'm unsure WEATHER or not it'll be released. ;)", "effect.simplyswords.freeze.description": "Causes target to be frozen and prevents movement.", "effect.simplyswords.ward.description": "Grants pulsing absorption relative to remaining HP.", - "effect.simplyswords.immolation.description": "Periodically inflicts damage to target and nearby foes. Outgoing damage scales with current HP.", + "effect.simplyswords.immolation.description": "Periodically inflicts damage on target and nearby foes. Outgoing damage scales with current HP.", "effect.simplyswords.echo.description": "Inflicts delayed magic damage.", "effect.simplyswords.onslaught.description": "Grants pulsing haste but inflicts weakness when it expires.", "effect.simplyswords.battle_fatigue": "Battle Fatigue", @@ -204,7 +204,7 @@ "effect.tombstone.discretion.description": "Increases stealth speed and reduces detection range.", "effect.tombstone.mercy.description": "Shares a small part of target's beneficial effects with nearby allies.", - "effect.spore.starvation.description": "Inflicts damage to infected mobs if they don't kill after some time. They turn into a corpse upon death. Does not affect players.", + "effect.spore.starvation.description": "Inflicts damage on infected mobs if they don't kill after some time. They turn into a corpse upon death. Does not affect players.", "effect.spore.mycelium_ef.description": "If available, when the target dies, they will transform into their infected counterpart. At level two or higher, it will inflict damage over time.", "effect.spore.uneasy.description": "Prevents sleeping and...who is that...increases your heart rate.", "effect.spore.stunt.description": "Decreases attack damage, attack speed, and movement speed.", @@ -446,12 +446,12 @@ "effect.terramity.nyxium_fire.description": "Inflicts damage over time.", "effect.terramity.slam_state.description": "Indicates target is in a slam state and nullifies fall damage the next time target touches the ground.", - "effect.terramity.dash_cooldown.description": "Cooldown for dash abilities.", + "effect.terramity.dash_cooldown.description": "Prevents dash abilities from being used.", "effect.terramity.immunity.description": "Grants immunity to hunger, weakness, wither, poison, slowness, shadowflame, darkness, blindness, dizzy, and hexed.", "effect.terramity.hexed.description": "Halves the health of the player or deals 20 damage to other entities at the end of the effect.", "effect.terramity.warping.description": "Indicates the target will warp at the end of the effect.", "effect.terramity.divine_flight.description": "Grants target the ability to fly.", - "effect.terramity.ability_cooldown.description": "Cooldown for the active abilities of curios accessories.", + "effect.terramity.ability_cooldown.description": "Prevents active abilities of curios accessories from being used.", "effect.terramity.divergency.description": "Causes damage dealt to hit twice over a short delay (essentially double damage). The second hit's damage is capped at 20.", "effect.terramity.amped.description": "Increases attack damage by 50%.", "effect.terramity.universal_transcendence.description": "Grants target the ability to fly, phase through blocks, and see through blocks around and above them. Causes target to be constantly moving forward and hides their HUD.", @@ -460,7 +460,7 @@ "effect.terramity.giant_sniffers_hoof_active_ability.description": "Doubles attack damage.", "effect.terramity.entity_attacking.description": "Zooms in target's view and prevents them from moving (Probably a technical thing for a mob attack).", "effect.terramity.electric_shock_effect.description": "Shakes the target's view, decreases speed, and inflicts damage over time.", - "effect.terramity.armor_set_ability_cooldown.description": "Cooldown for armor abilities.", + "effect.terramity.armor_set_ability_cooldown.description": "Prevents armor abilities from being used.", "effect.terramity.flipped_gravity.description": "Why, simply, it flips gravity upside down.", "effect.terramity.lifesteal.description": "Causes target to heal for a portion of damage dealt. The max is one heart per hit.", "effect.terramity.phasing.description": "Grants target immunity to all damage.", @@ -566,6 +566,25 @@ "effect.netherexp.fire_resistance_immunity.description": "Prevents target from being inflicted with fire resistance.", "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing.", - "effect.vanilla_degus.degus_grace.description": "Grants target the ability to eat grass, tall grass, and dead bush." + "effect.vanilla_degus.degus_grace.description": "Grants target the ability to eat grass, tall grass, and dead bush.", + + "effect.soulsweapons.decay.description": "Damages armor the player is wearing over time and increases all damage taken. On other entities, inflicts damage over time.", + "effect.soulsweapons.fear.description": "Relocates undead's pathing and confuses them. No effect on players.", + "effect.soulsweapons.freezing.description": "Causes freezing as if you were in powdered snow. Upon death with this effect, target explodes damaging and freezing nearby entities.", + "effect.soulsweapons.hallowed_dragon_mist.description": "Heals players over time and inflicts damage on other entities over time.", + "effect.soulsweapons.life_leach.description": "Heals target over time if target's opponent has any damage over time effects.", + "effect.soulsweapons.posture_break.description": "Decreases speed. Upon being hit, inflicts additional damage and then the effect goes away.", + "effect.soulsweapons.retribution.description": "Determines if the Dawnbreaker explosion should detonate or not based on the effect level.", + "effect.soulsweapons.veil_of_fire.description": "Grants fire resistance, sets target ablaze, and inflicts fire damage on nearby mobs.", + "effect.soulsweapons.bloodthirsty.description": "Inflicts damage over time and heals when attacking while holding a tool item. Healing is based on how full the attack speed bar is.", + "effect.soulsweapons.magic_resistance.description": "Reduces magic damage taken.", + "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of target's hands. When attacking with the Moonlight Shortsword with this effect, the firerate will increase drastically.", + "effect.soulsweapons.disable_heal.description": "Disables all healing.", + "effect.soulsweapons.bleed.description": "Inflicts damage over time.", + "effect.soulsweapons.calculated_fall.description": "Negates fall damage and triggers a shockwave with an effect based on the ultra heavy weapon held when landing. \nDarkin Blade: Heals. \nNightfall: Chance to summon Remnants. \nHeap of Raw Iron: Applies Wither 2 to hit entities. \nFeatherlight: Applies Slowness 3 and Blight 5 to hit entities.", + "effect.soulsweapons.blight.description": "Increases damage taken based on the amount of armor the attacker has.", + "effect.soulsweapons.shadow_step.description": "Increases movement speed and increases damage dealt with the Shadow Assassin Scythe.", + "effect.soulsweapons.cooldown.description": "Prevents certain abilities from being used.", + "effect.soulsweapons.ghostly.description": "Prevents target from attacking and being attacked." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 456aa13a727a..166cb3ce33d6 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -566,6 +566,25 @@ "effect.netherexp.fire_resistance_immunity.description": "令受影响实体免疫抗火。", "effect.netherexp.water_breathing_immunity.description": "令受影响实体免疫水下呼吸。", - "effect.vanilla_degus.degus_grace.description": "受影响实体可以食用矮草丛、高草丛、枯萎的灌木。" + "effect.vanilla_degus.degus_grace.description": "受影响实体可以食用矮草丛、高草丛、枯萎的灌木。", + + "effect.soulsweapons.decay.description": "不断对玩家穿戴的盔甲造成损耗,增加所受所有伤害。作用于其他实体时,不断造成伤害。", + "effect.soulsweapons.fear.description": "将亡灵生物的追踪目的地移至别处,并使其陷入困惑。对玩家无效果。", + "effect.soulsweapons.freezing.description": "令受影响实体陷入冰冻,如同身处细雪中一样。带有此效果时死亡会导致受影响实体爆炸,对周围实体造成伤害与冰冻。", + "effect.soulsweapons.hallowed_dragon_mist.description": "不断治疗玩家。作用于其他实体时,不断造成伤害。", + "effect.soulsweapons.life_leach.description": "若敌人带有不断对其自身造成伤害的效果,则不断治疗受影响实体。", + "effect.soulsweapons.posture_break.description": "降低速度。受击时受到额外伤害,且同时移除此效果。", + "effect.soulsweapons.retribution.description": "根据效果等级决定破晓者是否会产生爆炸。", + "effect.soulsweapons.veil_of_fire.description": "给予受影响实体抗火并将其点燃,且会对其周围生物造成火焰伤害。", + "effect.soulsweapons.bloodthirsty.description": "不断造成伤害,持有工具物品攻击时进行治疗。治疗量由攻击指示器的填满程度决定。", + "effect.soulsweapons.magic_resistance.description": "减少所受魔法伤害。", + "effect.soulsweapons.moon_herald.description": "按下键位(控制选项中“月之预兆发射月光”,默认为H)会从受影响目标双手发射出月光束,发射速度中等。若带有此效果时持月光短剑攻击,则发射速率大幅增加。", + "effect.soulsweapons.disable_heal.description": "阻断所有治疗。", + "effect.soulsweapons.bleed.description": "不断造成伤害。", + "effect.soulsweapons.calculated_fall.description": "抵消摔落伤害,产生冲击波;冲击波附带的效果由着陆时手持的沉重武器决定。\n暗裔利刃:进行治疗。\n夜陨:有概率召唤残念。\n铁块巨剑:给予所击中目标凋零 II。\n轻羽:给予所击中目标缓慢 III与Blight V。", + "effect.soulsweapons.blight.description": "根据攻击者的护甲值增加所受伤害。", + "effect.soulsweapons.shadow_step.description": "加快移动速度,增加影流之镰造成的伤害。", + "effect.soulsweapons.cooldown.description": "禁用部分能力。", + "effect.soulsweapons.ghostly.description": "禁止受影响实体进行攻击和受到攻击。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index fad38b0217f0..d55c8e62b7b1 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -84,7 +84,7 @@ "effect.davespotioneering.milk.description": "Clears all status/potion effects.", "effect.ars_elemental.frozen": "Freeze Cooldown", - "effect.ars_elemental.frozen.description": "Cooldown for Freeze + Water Focus.", + "effect.ars_elemental.frozen.description": "Prevents Freeze + Water Focus from being used.", "effect.ars_elemental.repel": "Repel", "effect.ars_elemental.repel.description": "Repels entities away from Ritual Brazier after Tablet of Repulsion is used.", @@ -127,7 +127,7 @@ "effect.simplyswords.storm.description": "An unused effect. I'm unsure WEATHER or not it'll be released. ;)", "effect.simplyswords.freeze.description": "Causes target to be frozen and prevents movement.", "effect.simplyswords.ward.description": "Grants pulsing absorption relative to remaining HP.", - "effect.simplyswords.immolation.description": "Periodically inflicts damage to target and nearby foes. Outgoing damage scales with current HP.", + "effect.simplyswords.immolation.description": "Periodically inflicts damage on target and nearby foes. Outgoing damage scales with current HP.", "effect.simplyswords.echo.description": "Inflicts delayed magic damage.", "effect.simplyswords.onslaught.description": "Grants pulsing haste but inflicts weakness when it expires.", "effect.simplyswords.battle_fatigue": "Battle Fatigue", @@ -204,7 +204,7 @@ "effect.tombstone.discretion.description": "Increases stealth speed and reduces detection range.", "effect.tombstone.mercy.description": "Shares a small part of target's beneficial effects with nearby allies.", - "effect.spore.starvation.description": "Inflicts damage to infected mobs if they don't kill after some time. They turn into a corpse upon death. Does not affect players.", + "effect.spore.starvation.description": "Inflicts damage on infected mobs if they don't kill after some time. They turn into a corpse upon death. Does not affect players.", "effect.spore.mycelium_ef.description": "If available, when the target dies, they will transform into their infected counterpart. At level two or higher, it will inflict damage over time.", "effect.spore.uneasy.description": "Prevents sleeping and...who is that...increases your heart rate.", "effect.spore.stunt.description": "Decreases attack damage, attack speed, and movement speed.", @@ -446,12 +446,12 @@ "effect.terramity.nyxium_fire.description": "Inflicts damage over time.", "effect.terramity.slam_state.description": "Indicates target is in a slam state and nullifies fall damage the next time target touches the ground.", - "effect.terramity.dash_cooldown.description": "Cooldown for dash abilities.", + "effect.terramity.dash_cooldown.description": "Prevents dash abilities from being used.", "effect.terramity.immunity.description": "Grants immunity to hunger, weakness, wither, poison, slowness, shadowflame, darkness, blindness, dizzy, and hexed.", "effect.terramity.hexed.description": "Halves the health of the player or deals 20 damage to other entities at the end of the effect.", "effect.terramity.warping.description": "Indicates the target will warp at the end of the effect.", "effect.terramity.divine_flight.description": "Grants target the ability to fly.", - "effect.terramity.ability_cooldown.description": "Cooldown for the active abilities of curios accessories.", + "effect.terramity.ability_cooldown.description": "Prevents active abilities of curios accessories from being used.", "effect.terramity.divergency.description": "Causes damage dealt to hit twice over a short delay (essentially double damage). The second hit's damage is capped at 20.", "effect.terramity.amped.description": "Increases attack damage by 50%.", "effect.terramity.universal_transcendence.description": "Grants target the ability to fly, phase through blocks, and see through blocks around and above them. Causes target to be constantly moving forward and hides their HUD.", @@ -460,7 +460,7 @@ "effect.terramity.giant_sniffers_hoof_active_ability.description": "Doubles attack damage.", "effect.terramity.entity_attacking.description": "Zooms in target's view and prevents them from moving (Probably a technical thing for a mob attack).", "effect.terramity.electric_shock_effect.description": "Shakes the target's view, decreases speed, and inflicts damage over time.", - "effect.terramity.armor_set_ability_cooldown.description": "Cooldown for armor abilities.", + "effect.terramity.armor_set_ability_cooldown.description": "Prevents armor abilities from being used.", "effect.terramity.flipped_gravity.description": "Why, simply, it flips gravity upside down.", "effect.terramity.lifesteal.description": "Causes target to heal for a portion of damage dealt. The max is one heart per hit.", "effect.terramity.phasing.description": "Grants target immunity to all damage.", @@ -566,6 +566,25 @@ "effect.netherexp.fire_resistance_immunity.description": "Prevents target from being inflicted with fire resistance.", "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing.", - "effect.vanilla_degus.degus_grace.description": "Grants target the ability to eat grass, tall grass, and dead bush." + "effect.vanilla_degus.degus_grace.description": "Grants target the ability to eat grass, tall grass, and dead bush.", + + "effect.soulsweapons.decay.description": "Damages armor the player is wearing over time and increases all damage taken. On other entities, inflicts damage over time.", + "effect.soulsweapons.fear.description": "Relocates undead's pathing and confuses them. No effect on players.", + "effect.soulsweapons.freezing.description": "Causes freezing as if you were in powdered snow. Upon death with this effect, target explodes damaging and freezing nearby entities.", + "effect.soulsweapons.hallowed_dragon_mist.description": "Heals players over time and inflicts damage on other entities over time.", + "effect.soulsweapons.life_leach.description": "Heals target over time if target's opponent has any damage over time effects.", + "effect.soulsweapons.posture_break.description": "Decreases speed. Upon being hit, inflicts additional damage and then the effect goes away.", + "effect.soulsweapons.retribution.description": "Determines if the Dawnbreaker explosion should detonate or not based on the effect level.", + "effect.soulsweapons.veil_of_fire.description": "Grants fire resistance, sets target ablaze, and inflicts fire damage on nearby mobs.", + "effect.soulsweapons.bloodthirsty.description": "Inflicts damage over time and heals when attacking while holding a tool item. Healing is based on how full the attack speed bar is.", + "effect.soulsweapons.magic_resistance.description": "Reduces magic damage taken.", + "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of target's hands. When attacking with the Moonlight Shortsword with this effect, the firerate will increase drastically.", + "effect.soulsweapons.disable_heal.description": "Disables all healing.", + "effect.soulsweapons.bleed.description": "Inflicts damage over time.", + "effect.soulsweapons.calculated_fall.description": "Negates fall damage and triggers a shockwave with an effect based on the ultra heavy weapon held when landing. \nDarkin Blade: Heals. \nNightfall: Chance to summon Remnants. \nHeap of Raw Iron: Applies Wither 2 to hit entities. \nFeatherlight: Applies Slowness 3 and Blight 5 to hit entities.", + "effect.soulsweapons.blight.description": "Increases damage taken based on the amount of armor the attacker has.", + "effect.soulsweapons.shadow_step.description": "Increases movement speed and increases damage dealt with the Shadow Assassin Scythe.", + "effect.soulsweapons.cooldown.description": "Prevents certain abilities from being used.", + "effect.soulsweapons.ghostly.description": "Prevents target from attacking and being attacked." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 456aa13a727a..166cb3ce33d6 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -566,6 +566,25 @@ "effect.netherexp.fire_resistance_immunity.description": "令受影响实体免疫抗火。", "effect.netherexp.water_breathing_immunity.description": "令受影响实体免疫水下呼吸。", - "effect.vanilla_degus.degus_grace.description": "受影响实体可以食用矮草丛、高草丛、枯萎的灌木。" + "effect.vanilla_degus.degus_grace.description": "受影响实体可以食用矮草丛、高草丛、枯萎的灌木。", + + "effect.soulsweapons.decay.description": "不断对玩家穿戴的盔甲造成损耗,增加所受所有伤害。作用于其他实体时,不断造成伤害。", + "effect.soulsweapons.fear.description": "将亡灵生物的追踪目的地移至别处,并使其陷入困惑。对玩家无效果。", + "effect.soulsweapons.freezing.description": "令受影响实体陷入冰冻,如同身处细雪中一样。带有此效果时死亡会导致受影响实体爆炸,对周围实体造成伤害与冰冻。", + "effect.soulsweapons.hallowed_dragon_mist.description": "不断治疗玩家。作用于其他实体时,不断造成伤害。", + "effect.soulsweapons.life_leach.description": "若敌人带有不断对其自身造成伤害的效果,则不断治疗受影响实体。", + "effect.soulsweapons.posture_break.description": "降低速度。受击时受到额外伤害,且同时移除此效果。", + "effect.soulsweapons.retribution.description": "根据效果等级决定破晓者是否会产生爆炸。", + "effect.soulsweapons.veil_of_fire.description": "给予受影响实体抗火并将其点燃,且会对其周围生物造成火焰伤害。", + "effect.soulsweapons.bloodthirsty.description": "不断造成伤害,持有工具物品攻击时进行治疗。治疗量由攻击指示器的填满程度决定。", + "effect.soulsweapons.magic_resistance.description": "减少所受魔法伤害。", + "effect.soulsweapons.moon_herald.description": "按下键位(控制选项中“月之预兆发射月光”,默认为H)会从受影响目标双手发射出月光束,发射速度中等。若带有此效果时持月光短剑攻击,则发射速率大幅增加。", + "effect.soulsweapons.disable_heal.description": "阻断所有治疗。", + "effect.soulsweapons.bleed.description": "不断造成伤害。", + "effect.soulsweapons.calculated_fall.description": "抵消摔落伤害,产生冲击波;冲击波附带的效果由着陆时手持的沉重武器决定。\n暗裔利刃:进行治疗。\n夜陨:有概率召唤残念。\n铁块巨剑:给予所击中目标凋零 II。\n轻羽:给予所击中目标缓慢 III与Blight V。", + "effect.soulsweapons.blight.description": "根据攻击者的护甲值增加所受伤害。", + "effect.soulsweapons.shadow_step.description": "加快移动速度,增加影流之镰造成的伤害。", + "effect.soulsweapons.cooldown.description": "禁用部分能力。", + "effect.soulsweapons.ghostly.description": "禁止受影响实体进行攻击和受到攻击。" } \ No newline at end of file From f5b82bd0ea65588d72c9aa68939c4560795d7e01 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 2 Mar 2025 02:30:25 +0800 Subject: [PATCH 08/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lang/en_us.json | 24 ++++++++++++++++--- .../lang/zh_cn.json | 20 +++++++++++++++- .../moderately/lang/en_us.json | 24 ++++++++++++++++--- .../moderately/lang/zh_cn.json | 20 +++++++++++++++- 4 files changed, 80 insertions(+), 8 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index d55c8e62b7b1..7dd861853967 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -37,7 +37,7 @@ "effect.ars_nouveau.magic_find.description": "Causes magical mobs within 75 blocks to glow and reveals spells on runes.", "effect.ars_nouveau.recovery.description": "Increases amount of healing from all sources.", "effect.ars_nouveau.blasting.description": "A living time bomb. Need I say more?", - "effect.ars_nouveau.freezing.description": "Causes freezing as if you were in powdered snow.", + "effect.ars_nouveau.freezing.description": "Causes freezing as if target were in powdered snow.", "effect.ars_nouveau.shielding.description": "Reduces damage taken.", "effect.cyclic.frost_walker.description": "Creates frosted ice blocks when walking over water.", @@ -578,13 +578,31 @@ "effect.soulsweapons.veil_of_fire.description": "Grants fire resistance, sets target ablaze, and inflicts fire damage on nearby mobs.", "effect.soulsweapons.bloodthirsty.description": "Inflicts damage over time and heals when attacking while holding a tool item. Healing is based on how full the attack speed bar is.", "effect.soulsweapons.magic_resistance.description": "Reduces magic damage taken.", - "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of target's hands. When attacking with the Moonlight Shortsword with this effect, the firerate will increase drastically.", + "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of target's hands. When attacking with the Moonlight Shortsword with this effect, the fire rate will increase drastically.", "effect.soulsweapons.disable_heal.description": "Disables all healing.", "effect.soulsweapons.bleed.description": "Inflicts damage over time.", "effect.soulsweapons.calculated_fall.description": "Negates fall damage and triggers a shockwave with an effect based on the ultra heavy weapon held when landing. \nDarkin Blade: Heals. \nNightfall: Chance to summon Remnants. \nHeap of Raw Iron: Applies Wither 2 to hit entities. \nFeatherlight: Applies Slowness 3 and Blight 5 to hit entities.", "effect.soulsweapons.blight.description": "Increases damage taken based on the amount of armor the attacker has.", "effect.soulsweapons.shadow_step.description": "Increases movement speed and increases damage dealt with the Shadow Assassin Scythe.", "effect.soulsweapons.cooldown.description": "Prevents certain abilities from being used.", - "effect.soulsweapons.ghostly.description": "Prevents target from attacking and being attacked." + "effect.soulsweapons.ghostly.description": "Prevents target from attacking and being attacked.", + + "effect.tconstruct.carry.description": "Decreases movement speed.", + "effect.tconstruct.bleeding.description": "Inflicts damage over time.", + "effect.tconstruct.magnetic.description": "Pulls item drops toward target.", + "effect.tconstruct.enderference.description": "Prevents endermen from teleporting.", + "effect.tconstruct.teleport_cooldown.description": "Cooldown for teleporting with the Enderman Slimeskull.", + "effect.tconstruct.fireball_cooldown.description": "Cooldown for fireballs.", + "effect.tconstruct.calcified.description": "Grants target their modifier effects that require the calcified effect for activation.", + "effect.tconstruct.self_destructing.description": "Greatly decreases movement speed and explodes target at the end of the effect.", + "effect.tconstruct.pierce.description": "Cancels out one point of armor per level.", + "effect.tconstruct.momentum_harvest.description": "Mining blocks increases harvesting speed as long as target keeps mining.", + "effect.tconstruct.momentum_ranged.description": "Shooting arrows increases draw speed as long as target keeps shooting.", + "effect.tconstruct.momentum_armor.description": "Taking damage increases damage resistance as long as target keeps taking damage.", + "effect.tconstruct.insatiable_melee.description": "Hitting enemies increases attack damage as long as target keeps hitting.", + "effect.tconstruct.insatiable_ranged.description": "Shooting enemies increases damage as long as target keeps hitting.", + "effect.tconstruct.insatiable_armor.description": "Taking damage increases attack damage as long as target keeps taking damage.", + "effect.tconstruct.repulsive.description": "Grants slow fall and repels nearby mobs." + } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 166cb3ce33d6..284cb2cb1698 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -585,6 +585,24 @@ "effect.soulsweapons.blight.description": "根据攻击者的护甲值增加所受伤害。", "effect.soulsweapons.shadow_step.description": "加快移动速度,增加影流之镰造成的伤害。", "effect.soulsweapons.cooldown.description": "禁用部分能力。", - "effect.soulsweapons.ghostly.description": "禁止受影响实体进行攻击和受到攻击。" + "effect.soulsweapons.ghostly.description": "禁止受影响实体进行攻击和受到攻击。", + + "effect.tconstruct.carry.description": "减慢移动速度。", + "effect.tconstruct.bleeding.description": "不断造成伤害。", + "effect.tconstruct.magnetic.description": "将掉落的物品拉向受影响实体。", + "effect.tconstruct.enderference.description": "阻止末影人传送。", + "effect.tconstruct.teleport_cooldown.description": "末影人黏液头颅传送的冷却。", + "effect.tconstruct.fireball_cooldown.description": "火球的冷却。", + "effect.tconstruct.calcified.description": "启用需钙质化才能触发的强化效果。", + "effect.tconstruct.self_destructing.description": "大幅减慢移动速度,效果结束时令受影响实体爆炸。", + "effect.tconstruct.pierce.description": "每等级抵消一点护甲值。", + "effect.tconstruct.momentum_harvest.description": "挖掘方块提升挖掘速度,若持续挖掘则会保持。", + "effect.tconstruct.momentum_ranged.description": "发射箭矢提升拉弓速度,若持续发射则会保持。", + "effect.tconstruct.momentum_armor.description": "受到伤害提升伤害抗性,若持续受伤则会保持。", + "effect.tconstruct.insatiable_melee.description": "击中敌人提升攻击伤害,若持续攻击则会保持。", + "effect.tconstruct.insatiable_ranged.description": "射中敌人提升伤害,若持续攻击则会保持。", + "effect.tconstruct.insatiable_armor.description": "受到伤害提高攻击伤害,若持续受伤则会保持。", + "effect.tconstruct.repulsive.description": "给予缓降,推开周围生物。" + } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index d55c8e62b7b1..7dd861853967 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -37,7 +37,7 @@ "effect.ars_nouveau.magic_find.description": "Causes magical mobs within 75 blocks to glow and reveals spells on runes.", "effect.ars_nouveau.recovery.description": "Increases amount of healing from all sources.", "effect.ars_nouveau.blasting.description": "A living time bomb. Need I say more?", - "effect.ars_nouveau.freezing.description": "Causes freezing as if you were in powdered snow.", + "effect.ars_nouveau.freezing.description": "Causes freezing as if target were in powdered snow.", "effect.ars_nouveau.shielding.description": "Reduces damage taken.", "effect.cyclic.frost_walker.description": "Creates frosted ice blocks when walking over water.", @@ -578,13 +578,31 @@ "effect.soulsweapons.veil_of_fire.description": "Grants fire resistance, sets target ablaze, and inflicts fire damage on nearby mobs.", "effect.soulsweapons.bloodthirsty.description": "Inflicts damage over time and heals when attacking while holding a tool item. Healing is based on how full the attack speed bar is.", "effect.soulsweapons.magic_resistance.description": "Reduces magic damage taken.", - "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of target's hands. When attacking with the Moonlight Shortsword with this effect, the firerate will increase drastically.", + "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of target's hands. When attacking with the Moonlight Shortsword with this effect, the fire rate will increase drastically.", "effect.soulsweapons.disable_heal.description": "Disables all healing.", "effect.soulsweapons.bleed.description": "Inflicts damage over time.", "effect.soulsweapons.calculated_fall.description": "Negates fall damage and triggers a shockwave with an effect based on the ultra heavy weapon held when landing. \nDarkin Blade: Heals. \nNightfall: Chance to summon Remnants. \nHeap of Raw Iron: Applies Wither 2 to hit entities. \nFeatherlight: Applies Slowness 3 and Blight 5 to hit entities.", "effect.soulsweapons.blight.description": "Increases damage taken based on the amount of armor the attacker has.", "effect.soulsweapons.shadow_step.description": "Increases movement speed and increases damage dealt with the Shadow Assassin Scythe.", "effect.soulsweapons.cooldown.description": "Prevents certain abilities from being used.", - "effect.soulsweapons.ghostly.description": "Prevents target from attacking and being attacked." + "effect.soulsweapons.ghostly.description": "Prevents target from attacking and being attacked.", + + "effect.tconstruct.carry.description": "Decreases movement speed.", + "effect.tconstruct.bleeding.description": "Inflicts damage over time.", + "effect.tconstruct.magnetic.description": "Pulls item drops toward target.", + "effect.tconstruct.enderference.description": "Prevents endermen from teleporting.", + "effect.tconstruct.teleport_cooldown.description": "Cooldown for teleporting with the Enderman Slimeskull.", + "effect.tconstruct.fireball_cooldown.description": "Cooldown for fireballs.", + "effect.tconstruct.calcified.description": "Grants target their modifier effects that require the calcified effect for activation.", + "effect.tconstruct.self_destructing.description": "Greatly decreases movement speed and explodes target at the end of the effect.", + "effect.tconstruct.pierce.description": "Cancels out one point of armor per level.", + "effect.tconstruct.momentum_harvest.description": "Mining blocks increases harvesting speed as long as target keeps mining.", + "effect.tconstruct.momentum_ranged.description": "Shooting arrows increases draw speed as long as target keeps shooting.", + "effect.tconstruct.momentum_armor.description": "Taking damage increases damage resistance as long as target keeps taking damage.", + "effect.tconstruct.insatiable_melee.description": "Hitting enemies increases attack damage as long as target keeps hitting.", + "effect.tconstruct.insatiable_ranged.description": "Shooting enemies increases damage as long as target keeps hitting.", + "effect.tconstruct.insatiable_armor.description": "Taking damage increases attack damage as long as target keeps taking damage.", + "effect.tconstruct.repulsive.description": "Grants slow fall and repels nearby mobs." + } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 166cb3ce33d6..284cb2cb1698 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -585,6 +585,24 @@ "effect.soulsweapons.blight.description": "根据攻击者的护甲值增加所受伤害。", "effect.soulsweapons.shadow_step.description": "加快移动速度,增加影流之镰造成的伤害。", "effect.soulsweapons.cooldown.description": "禁用部分能力。", - "effect.soulsweapons.ghostly.description": "禁止受影响实体进行攻击和受到攻击。" + "effect.soulsweapons.ghostly.description": "禁止受影响实体进行攻击和受到攻击。", + + "effect.tconstruct.carry.description": "减慢移动速度。", + "effect.tconstruct.bleeding.description": "不断造成伤害。", + "effect.tconstruct.magnetic.description": "将掉落的物品拉向受影响实体。", + "effect.tconstruct.enderference.description": "阻止末影人传送。", + "effect.tconstruct.teleport_cooldown.description": "末影人黏液头颅传送的冷却。", + "effect.tconstruct.fireball_cooldown.description": "火球的冷却。", + "effect.tconstruct.calcified.description": "启用需钙质化才能触发的强化效果。", + "effect.tconstruct.self_destructing.description": "大幅减慢移动速度,效果结束时令受影响实体爆炸。", + "effect.tconstruct.pierce.description": "每等级抵消一点护甲值。", + "effect.tconstruct.momentum_harvest.description": "挖掘方块提升挖掘速度,若持续挖掘则会保持。", + "effect.tconstruct.momentum_ranged.description": "发射箭矢提升拉弓速度,若持续发射则会保持。", + "effect.tconstruct.momentum_armor.description": "受到伤害提升伤害抗性,若持续受伤则会保持。", + "effect.tconstruct.insatiable_melee.description": "击中敌人提升攻击伤害,若持续攻击则会保持。", + "effect.tconstruct.insatiable_ranged.description": "射中敌人提升伤害,若持续攻击则会保持。", + "effect.tconstruct.insatiable_armor.description": "受到伤害提高攻击伤害,若持续受伤则会保持。", + "effect.tconstruct.repulsive.description": "给予缓降,推开周围生物。" + } \ No newline at end of file From 15d8000d2e452e2ce222655059bffd9b47116fcd Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 11 Mar 2025 05:02:25 +0800 Subject: [PATCH 09/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lang/en_us.json | 20 ++++++++++++++++++- .../lang/zh_cn.json | 20 ++++++++++++++++++- .../moderately/lang/en_us.json | 20 ++++++++++++++++++- .../moderately/lang/zh_cn.json | 20 ++++++++++++++++++- 4 files changed, 76 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 7dd861853967..d69b70c430a7 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -602,7 +602,25 @@ "effect.tconstruct.insatiable_melee.description": "Hitting enemies increases attack damage as long as target keeps hitting.", "effect.tconstruct.insatiable_ranged.description": "Shooting enemies increases damage as long as target keeps hitting.", "effect.tconstruct.insatiable_armor.description": "Taking damage increases attack damage as long as target keeps taking damage.", - "effect.tconstruct.repulsive.description": "Grants slow fall and repels nearby mobs." + "effect.tconstruct.repulsive.description": "Grants slow fall and repels nearby mobs.", + + "effect.quark.resilience.description": "Increases knockback resistance.", + + "effect.cofh_core.wrenched.description": "Causes target to rotate.", + "effect.cofh_core.sundered.description": "Decreases armor and armor toughness", + "effect.cofh_core.slimed.description": "Grants immunity to fall damage and makes you bounce like a slime.", + "effect.cofh_core.shocked.description": "Decreases attack speed.", + "effect.cofh_core.lightning_resistance.description": "Grants immunity to lightning damage.", + "effect.cofh_core.panacea.description": "Grants immunity to all negative status effects.", + "effect.cofh_core.cold_resistance.description": "Grants immunity to ice damage and being frozen.", + "effect.cofh_core.magic_resistance.description": "Grants immunity to magic damage.", + "effect.cofh_core.love.description": "Causes nearby animals to breed.", + "effect.cofh_core.enderference.description": "Prevents endermen from teleporting. Also prevents teleportation for nearby players using ender pearls or chorus fruits.", + "effect.cofh_core.clarity.description": "Increases exp gained.", + "effect.cofh_core.explosion_resistance.description": "Grants immunity to explosion damage.", + "effect.cofh_core.chilled.description": "Decreases movement speed attack damage.", + "effect.cofh_core.supercharge.description": "Instantly charges things in target's inventory.", + "effect.cofh_core.true_invisibility.description": "Grants invisibility, making target invisible and reducing its detection range. Also makes held or worn items invisible." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 284cb2cb1698..b6a71ba29b2e 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -602,7 +602,25 @@ "effect.tconstruct.insatiable_melee.description": "击中敌人提升攻击伤害,若持续攻击则会保持。", "effect.tconstruct.insatiable_ranged.description": "射中敌人提升伤害,若持续攻击则会保持。", "effect.tconstruct.insatiable_armor.description": "受到伤害提高攻击伤害,若持续受伤则会保持。", - "effect.tconstruct.repulsive.description": "给予缓降,推开周围生物。" + "effect.tconstruct.repulsive.description": "给予缓降,推开周围生物。", + + "effect.quark.resilience.description": "增加击退抗性。", + + "effect.cofh_core.wrenched.description": "使得受影响实体旋转。", + "effect.cofh_core.sundered.description": "降低护甲值和盔甲韧性。", + "effect.cofh_core.slimed.description": "免疫摔落伤害,令受影响实体像史莱姆一样弹起。", + "effect.cofh_core.shocked.description": "减慢攻击速度。", + "effect.cofh_core.lightning_resistance.description": "免疫闪电伤害。", + "effect.cofh_core.panacea.description": "免疫所有负面状态效果。", + "effect.cofh_core.cold_resistance.description": "免疫冷冻伤害,不会被冷冻。", + "effect.cofh_core.magic_resistance.description": "免疫魔法伤害。", + "effect.cofh_core.love.description": "使得周围动物开始交配。", + "effect.cofh_core.enderference.description": "阻止末影人传送。同时阻止周围玩家使用末影珍珠或紫颂果传送。", + "effect.cofh_core.clarity.description": "增加获得的经验。", + "effect.cofh_core.explosion_resistance.description": "免疫爆炸伤害。", + "effect.cofh_core.chilled.description": "降低移动速度和攻击伤害。", + "effect.cofh_core.supercharge.description": "立即为受影响实体物品栏中事物充电。", + "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响目标隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 7dd861853967..d69b70c430a7 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -602,7 +602,25 @@ "effect.tconstruct.insatiable_melee.description": "Hitting enemies increases attack damage as long as target keeps hitting.", "effect.tconstruct.insatiable_ranged.description": "Shooting enemies increases damage as long as target keeps hitting.", "effect.tconstruct.insatiable_armor.description": "Taking damage increases attack damage as long as target keeps taking damage.", - "effect.tconstruct.repulsive.description": "Grants slow fall and repels nearby mobs." + "effect.tconstruct.repulsive.description": "Grants slow fall and repels nearby mobs.", + + "effect.quark.resilience.description": "Increases knockback resistance.", + + "effect.cofh_core.wrenched.description": "Causes target to rotate.", + "effect.cofh_core.sundered.description": "Decreases armor and armor toughness", + "effect.cofh_core.slimed.description": "Grants immunity to fall damage and makes you bounce like a slime.", + "effect.cofh_core.shocked.description": "Decreases attack speed.", + "effect.cofh_core.lightning_resistance.description": "Grants immunity to lightning damage.", + "effect.cofh_core.panacea.description": "Grants immunity to all negative status effects.", + "effect.cofh_core.cold_resistance.description": "Grants immunity to ice damage and being frozen.", + "effect.cofh_core.magic_resistance.description": "Grants immunity to magic damage.", + "effect.cofh_core.love.description": "Causes nearby animals to breed.", + "effect.cofh_core.enderference.description": "Prevents endermen from teleporting. Also prevents teleportation for nearby players using ender pearls or chorus fruits.", + "effect.cofh_core.clarity.description": "Increases exp gained.", + "effect.cofh_core.explosion_resistance.description": "Grants immunity to explosion damage.", + "effect.cofh_core.chilled.description": "Decreases movement speed attack damage.", + "effect.cofh_core.supercharge.description": "Instantly charges things in target's inventory.", + "effect.cofh_core.true_invisibility.description": "Grants invisibility, making target invisible and reducing its detection range. Also makes held or worn items invisible." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 284cb2cb1698..b6a71ba29b2e 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -602,7 +602,25 @@ "effect.tconstruct.insatiable_melee.description": "击中敌人提升攻击伤害,若持续攻击则会保持。", "effect.tconstruct.insatiable_ranged.description": "射中敌人提升伤害,若持续攻击则会保持。", "effect.tconstruct.insatiable_armor.description": "受到伤害提高攻击伤害,若持续受伤则会保持。", - "effect.tconstruct.repulsive.description": "给予缓降,推开周围生物。" + "effect.tconstruct.repulsive.description": "给予缓降,推开周围生物。", + + "effect.quark.resilience.description": "增加击退抗性。", + + "effect.cofh_core.wrenched.description": "使得受影响实体旋转。", + "effect.cofh_core.sundered.description": "降低护甲值和盔甲韧性。", + "effect.cofh_core.slimed.description": "免疫摔落伤害,令受影响实体像史莱姆一样弹起。", + "effect.cofh_core.shocked.description": "减慢攻击速度。", + "effect.cofh_core.lightning_resistance.description": "免疫闪电伤害。", + "effect.cofh_core.panacea.description": "免疫所有负面状态效果。", + "effect.cofh_core.cold_resistance.description": "免疫冷冻伤害,不会被冷冻。", + "effect.cofh_core.magic_resistance.description": "免疫魔法伤害。", + "effect.cofh_core.love.description": "使得周围动物开始交配。", + "effect.cofh_core.enderference.description": "阻止末影人传送。同时阻止周围玩家使用末影珍珠或紫颂果传送。", + "effect.cofh_core.clarity.description": "增加获得的经验。", + "effect.cofh_core.explosion_resistance.description": "免疫爆炸伤害。", + "effect.cofh_core.chilled.description": "降低移动速度和攻击伤害。", + "effect.cofh_core.supercharge.description": "立即为受影响实体物品栏中事物充电。", + "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响目标隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。" } \ No newline at end of file From fae599073d5e1ea9c1c59ee6dea3030b043417e2 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 26 Mar 2025 21:31:26 +0800 Subject: [PATCH 10/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately_enough_effect_desc/lang/en_us.json | 3 ++- .../moderately_enough_effect_desc/lang/zh_cn.json | 3 ++- .../moderately/lang/en_us.json | 3 ++- .../moderately/lang/zh_cn.json | 3 ++- 4 files changed, 8 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index d69b70c430a7..a4beb578e451 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -620,7 +620,8 @@ "effect.cofh_core.explosion_resistance.description": "Grants immunity to explosion damage.", "effect.cofh_core.chilled.description": "Decreases movement speed attack damage.", "effect.cofh_core.supercharge.description": "Instantly charges things in target's inventory.", - "effect.cofh_core.true_invisibility.description": "Grants invisibility, making target invisible and reducing its detection range. Also makes held or worn items invisible." + "effect.cofh_core.true_invisibility.description": "Grants invisibility, making target invisible and reducing its detection range. Also makes held or worn items invisible.", + "effect.betterend.end_veil.description": "Prevents target from angering endermen when looking at them." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index b6a71ba29b2e..118fc349ba7c 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -620,7 +620,8 @@ "effect.cofh_core.explosion_resistance.description": "免疫爆炸伤害。", "effect.cofh_core.chilled.description": "降低移动速度和攻击伤害。", "effect.cofh_core.supercharge.description": "立即为受影响实体物品栏中事物充电。", - "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响目标隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。" + "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响目标隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。", + "effect.betterend.end_veil.description": "受影响实体看向末影人时不会激怒它们。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index d69b70c430a7..a4beb578e451 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -620,7 +620,8 @@ "effect.cofh_core.explosion_resistance.description": "Grants immunity to explosion damage.", "effect.cofh_core.chilled.description": "Decreases movement speed attack damage.", "effect.cofh_core.supercharge.description": "Instantly charges things in target's inventory.", - "effect.cofh_core.true_invisibility.description": "Grants invisibility, making target invisible and reducing its detection range. Also makes held or worn items invisible." + "effect.cofh_core.true_invisibility.description": "Grants invisibility, making target invisible and reducing its detection range. Also makes held or worn items invisible.", + "effect.betterend.end_veil.description": "Prevents target from angering endermen when looking at them." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index b6a71ba29b2e..118fc349ba7c 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -620,7 +620,8 @@ "effect.cofh_core.explosion_resistance.description": "免疫爆炸伤害。", "effect.cofh_core.chilled.description": "降低移动速度和攻击伤害。", "effect.cofh_core.supercharge.description": "立即为受影响实体物品栏中事物充电。", - "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响目标隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。" + "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响目标隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。", + "effect.betterend.end_veil.description": "受影响实体看向末影人时不会激怒它们。" } \ No newline at end of file From 4c2683eb0617b3143e12ceccd993c8b22ab6997e Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 10 Apr 2025 14:39:12 +0800 Subject: [PATCH 11/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../lang/en_us.json | 395 +++++++++--------- .../lang/zh_cn.json | 43 +- .../moderately/lang/en_us.json | 395 +++++++++--------- .../moderately/lang/zh_cn.json | 43 +- 4 files changed, 444 insertions(+), 432 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index a4beb578e451..6b3de16d3bb4 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -6,7 +6,7 @@ "effect.potionsmaster.goldpotioneffect.description": "Marks Gold Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.diamondpotioneffect.description": "Marks Diamond Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.emeraldpotioneffect.description": "Marks Emerald Ore blocks with an outline allowing them to be seen through blocks.", - "effect.potionsmaster.aluminiumpotioneffect.description": "Marks Aluminium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.aluminiumpotioneffect.description": "Marks Aluminum Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.copperpotioneffect.description": "Marks Copper Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.tinpotioneffect.description": "Marks Tin Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.nickelpotioneffect.description": "Marks Nickel Ore blocks with an outline allowing them to be seen through blocks.", @@ -27,17 +27,17 @@ "effect.ars_nouveau.shocked.description": "Inflicts additional damage when hit by lightning damage.", "effect.ars_nouveau.summoning_sickness.description": "Prevents usage of summoning magic.", "effect.ars_nouveau.hex.description": "Increases damage taken while afflicted by poison, wither, or fire and cuts the rate of Mana Regeneration and healing in half.", - "effect.ars_nouveau.scrying.description": "Grants vision of a given block through any other block. White particles signify it's very close, green is semi-far, and blue particles mean it's very far.", - "effect.ars_nouveau.glide.description": "Grants the ability to fly like an Elytra would.", + "effect.ars_nouveau.scrying.description": "Reveals the given block through other blocks, with particle colors indicating proximity (white = close, green = mid, blue = far).", + "effect.ars_nouveau.glide.description": "Grants the ability to glide like an Elytra.", "effect.ars_nouveau.snared.description": "Prevents movement and jumping.", "effect.ars_nouveau.flight.description": "Grants the ability to use creative flight.", "effect.ars_nouveau.gravity.description": "Causes rapid falling and doubles fall damage.", "effect.ars_nouveau.spell_damage.description": "Increases spell power.", - "effect.ars_nouveau.bounce.description": "Causes upward bouncing upon impact with the ground after falling.", + "effect.ars_nouveau.bounce.description": "Causes the user bounce upon hitting the ground.", "effect.ars_nouveau.magic_find.description": "Causes magical mobs within 75 blocks to glow and reveals spells on runes.", "effect.ars_nouveau.recovery.description": "Increases amount of healing from all sources.", "effect.ars_nouveau.blasting.description": "A living time bomb. Need I say more?", - "effect.ars_nouveau.freezing.description": "Causes freezing as if target were in powdered snow.", + "effect.ars_nouveau.freezing.description": "Causes freezing as if the user were in powdered snow.", "effect.ars_nouveau.shielding.description": "Reduces damage taken.", "effect.cyclic.frost_walker.description": "Creates frosted ice blocks when walking over water.", @@ -45,33 +45,33 @@ "effect.blue_skies.deadly_venom.description": "Inflicts lethal damage over time. The higher the difficulty of Arachnarch, the more detrimental it is...", "effect.cataclysm.monstrous.description": "Causes a low damage knockback explosion at the start and then increases armor, armor toughness, and knockback resistance.", - "effect.cataclysm.blazing_brand.description": "Melts armor decreasing armor and armor toughness.", + "effect.cataclysm.blazing_brand.description": "Melts armor, decreasing armor and armor toughness.", "effect.cataclysm.stun.description": "Decreases movement speed and disables interactions.", - "effect.cataclysm.abyssal_burn.description": "Constantly inflicts damage and teleports randomly in inverse proportion to health. (Confused? So am I...)", + "effect.cataclysm.abyssal_burn.description": "Constantly inflicts damage and teleports randomly inversely proportional to health. (Confused? So am I...)", "effect.cataclysm.bone_fracture.description": "Decreases speed and attack speed.", "effect.cataclysm.abyssal_fear.description": "Prevents health regeneration and healing.", "effect.cataclysm.abyssal_curse.description": "Inflicts lethal damage over time.", "effect.cataclysm.blessing_of_amethyst.description": "Grants immunity to darkness, abyssal burn, and abyssal fear.", "effect.cataclysm.curse_of_desert.description": "Inverts controls.", - "effect.endersdelight.phasing.description": "Imitates Endermen. (Water does damage and teleports to someplace nearby after taking any damage)", + "effect.endersdelight.phasing.description": "Imitates Endermen. (Water deals damage and teleports the user to a nearby location after taking damage)", "effect.biomemakeover.nocturnal.description": "Prevents Phantoms from spawning on the user.", - "effect.biomemakeover.antidote.description": "Removes all bad status effects and removes Stunt Powder from babies.", + "effect.biomemakeover.antidote.description": "Removes all harmful status effects and removes Stunt Powder from babies.", "effect.biomemakeover.shocked.description": "Reduces maximum health by one heart per level of the effect up to 4.", - "effect.biomemakeover.possessed.description": "Interacts with Doors, Buttons, Trapdoors, Levers, Note Blocks, Fence Gates, and Bells in the target's 2-block radius.", + "effect.biomemakeover.possessed.description": "Interacts with Doors, Buttons, Trapdoors, Levers, Note Blocks, Fence Gates, and Bells in the user's 2-block radius.", "effect.sculkybits.sculk.description": "Reduces movement speed and increases damage taken. Inflicts damage at the end of the effect.", "effect.sculkhorde.sculk_infected.description": "Infects the body with a mite and causes the horde to spread to nearby blocks. Spawns another mite and a Block of Sculk Mass when the effect ends.", - "effect.sculkhorde.sculk_lure.description": "Allows the Gravemind to track target from long distances by reporting location every 5 minutes, exposing all locations target visits to Sculk Raids, and remembering every location target visits. Can be removed with Purity.", + "effect.sculkhorde.sculk_lure.description": "Allows the Gravemind to track the user over long distances by reporting location every 5 minutes, exposing all locations the user visits to Sculk Raids, and remembering every location the user visits. Can be removed with Purity.", "effect.sculkhorde.purity.description": "Prevents and removes Burrowed and Lure status effects. Damages sculk infested mobs over time.", - "effect.sculkhorde.diseased_cysts.description": "Inflicts damage, spreads to nearby entities, and gives target the Burrowed effect.", - "effect.sculkhorde.sculk_vessel.description": "Dev effect; unobtainable in survival. (Oh, you actually want to know what it does? Welp, sorry! Even I couldn't get that information...", + "effect.sculkhorde.diseased_cysts.description": "Inflicts damage, spreads to nearby entities, and gives the user the Burrowed effect.", + "effect.sculkhorde.sculk_vessel.description": "Dev effect; unobtainable in survival. (Oh, you actually want to know what it does? Sorry! Even I couldn't get that information...", "effect.relics.stun.description": "Disables everything except the escape button.", "effect.relics.confusion.description": "Inverts controls.", - "effect.relics.paralysis.description": "Disables movement and the left and right mouse button special functions.", + "effect.relics.paralysis.description": "Disables movement and special mouse button functions.", "effect.relics.vanishing.description": "Grants invisibility and slightly increases movement speed.", "effect.relics.anti_heal.description": "Prevents health regeneration and healing.", "effect.relics.bleeding.description": "Inflicts lethal percent damage over time.", @@ -79,7 +79,7 @@ "effect.deeperdarker.sculk_affinity.description": "Prevents vibrations (sensed by sculk) from being emitted.", "effect.aether.inebriation.description": "Inflicts damage over time and causes random wobbling while moving.", - "effect.aether.remedy.description": "Cures and grants target immunity to inebriation.", + "effect.aether.remedy.description": "Cures and grants the user immunity to inebriation.", "effect.davespotioneering.milk.description": "Clears all status/potion effects.", @@ -92,23 +92,23 @@ "effect.occultism.double_jump.description": "Grants the ability to double jump.", "effect.occultism.dragon_greed.description": "Killing entities increases the amount of XP they drop.", "effect.occultism.mummy_dodge.description": "Grants the chance to automatically move a short distance out of the way to avoid damage.", - "effect.occultism.bat_lifesteal.description": "Heals a little bit of health every time target kills something.", + "effect.occultism.bat_lifesteal.description": "Heals a little bit of health every time the user kills something.", "effect.occultism.beaver_harvest.description": "Increases woodchopping speed.", "effect.occultism.step_height.description": "Increases step height by 2.", - "effect.tomeofblood.serene.description": "Grants a bonus LP when target self-sacrifices.", + "effect.tomeofblood.serene.description": "Grants a bonus LP when the user self-sacrifices.", "effect.tomeofblood.vulnerable.description": "Increases damage taken from all sources.", "effect.tomeofblood.marked": "Marked", - "effect.tomeofblood.marked.description": "Target takes increased damage from Glyph of Sentient Wrath and does an AOE on hit.", + "effect.tomeofblood.marked.description": "User takes increased damage from Glyph of Sentient Wrath and does an AOE on hit.", "effect.bloodmagic.flight.description": "Grants the ability to use creative flight.", "effect.bloodmagic.spectral_sight.description": "Illuminates nearby creatures as though they had the glowing effect.", "effect.bloodmagic.gravity.description": "Causes faster falling and increases fall damage.", - "effect.bloodmagic.heavy_heart.description": "Drags target downwards making flying and swimming significantly more difficult.", + "effect.bloodmagic.heavy_heart.description": "Drags the user downwards making flying and swimming significantly more difficult.", "effect.bloodmagic.grounded.description": "Prevents and disables jumping.", - "effect.bloodmagic.suspended.description": "Prevents jumping, falling, and being affected by gravity.", + "effect.bloodmagic.suspended.description": "Disables jumping, falling, and being affected by gravity.", "effect.bloodmagic.passivity.description": "Prevents non-players from attacking.", - "effect.bloodmagic.bounce.description": "Causes upward bouncing upon impact with the ground after falling thereby negating fall damage.", + "effect.bloodmagic.bounce.description": "Causes the user to bounce upon impact with the ground after falling, negating fall damage.", "effect.bloodmagic.obsidian_cloak.description": "Reduces all damage taken from non-magical sources.", "effect.bloodmagic.hard_cloak.description": "Increases armor toughness.", "effect.bloodmagic.soft_fall.description": "Reduces fall damage.", @@ -118,16 +118,16 @@ "effect.bloodmagic.soulsnare": "Soul Snare", "effect.bloodmagic.soulsnare.description": "Causes mobs to drop will.", "effect.bloodmagic.firefuse": "Fire Fuse", - "effect.bloodmagic.firefuse.description": "Causes an explosion at the end of the effect that launches target high into the air.", + "effect.bloodmagic.firefuse.description": "Causes an explosion at the end of the effect that launches the user high into the air.", "effect.bloodmagic.soulfray": "Soul Fray", "effect.bloodmagic.soulfray.description": "Reduces LP when self-sacrificing.", "effect.bloodmagic.sacrificallamb.description": "Uhhhhhh...maybe this should stay a mystery...", "effect.simplyswords.wildfire.description": "An unused effect. I'm sure if it ever comes out, it'll be lit. ;)", "effect.simplyswords.storm.description": "An unused effect. I'm unsure WEATHER or not it'll be released. ;)", - "effect.simplyswords.freeze.description": "Causes target to be frozen and prevents movement.", + "effect.simplyswords.freeze.description": "Causes user to freeze and prevents movement.", "effect.simplyswords.ward.description": "Grants pulsing absorption relative to remaining HP.", - "effect.simplyswords.immolation.description": "Periodically inflicts damage on target and nearby foes. Outgoing damage scales with current HP.", + "effect.simplyswords.immolation.description": "Periodically inflicts damage on the user and nearby foes. Outgoing damage scales with current HP.", "effect.simplyswords.echo.description": "Inflicts delayed magic damage.", "effect.simplyswords.onslaught.description": "Grants pulsing haste but inflicts weakness when it expires.", "effect.simplyswords.battle_fatigue": "Battle Fatigue", @@ -144,15 +144,15 @@ "effect.enlightened_end.bouncy.description": "Causes bouncing while on certain blocks negating fall damage in the process.", "effect.enlightened_end.vitality.description": "Prevents and gets rid of Poison, Wither, and Nausea effects.", "effect.enlightened_end.radiation_resistance.description": "Provides resistance to radiation.", - "effect.enlightened_end.enderstride.description": "Teleports to where target is looking randomly.", + "effect.enlightened_end.enderstride.description": "Teleports to where the user is looking randomly.", "effect.enlightened_end.frigid.description": "Causes Freezing.", "effect.enlightened_end.bubbling.description": "Encompasses hit targets in a giant bubble that floats upwards.", - "effect.enlightened_end.rooted.description": "Causes target to be constantly put one block into the ground.", + "effect.enlightened_end.rooted.description": "Causes the user to be constantly put one block into the ground.", "effect.enlightened_end.dazed.description": "Blinds the whole screen.", "effect.nourished_nether.stasis.description": "Greatly decreases movement speed and disables jumping, falling, and gravity.", - "effect.xtraarrows.magnetized.description": "Causes entities to be pulled towards the affected target.", + "effect.xtraarrows.magnetized.description": "Causes entities to be pulled towards the affected user.", "effect.wandering_bags.echolocation.description": "Grants the ability to periodically see nearby entities as if they had the glowing effect.", "effect.wandering_bags.poison_immunity.description": "Gets rid of and prevents the Poison effect.", @@ -172,7 +172,7 @@ "effect.xaerominimap.no_cave_maps.description": "Disables and hides cave maps on Xaero's Minimap.", "effect.xaerominimap.no_cave_maps_harmful.description": "Disables and hides cave maps on Xaero's Minimap.", - "effect.scorpions.venom_coat_effect.description": "Causes attackers to get the Poison effect when they hit the target.", + "effect.scorpions.venom_coat_effect.description": "Causes attackers to get the Poison effect when they hit the effect user.", "effect.toughasnails.thirst.description": "Causes thirst bar to drop at a faster rate.", "effect.toughasnails.ice_resistance.description": "Prevents Freezing.", @@ -185,10 +185,10 @@ "effect.naturesaura.breathless.description": "Inflicts damage at random intervals and makes it severely harder to regenerate health.", "effect.tombstone.restoration.description": "Restores health, hunger, and rest.", - "effect.tombstone.ghostly_shape.description": "Grants slow falling, faster swim speed, immunity to all damage, and prevents entities from attacking the target.", - "effect.tombstone.diversion.description": "Prevents entities from attacking target.", + "effect.tombstone.ghostly_shape.description": "Grants slow falling, faster swim speed, immunity to all damage, and prevents entities from attacking effect user.", + "effect.tombstone.diversion.description": "Prevents entities from attacking effect user.", "effect.tombstone.preservation.description": "Preserves beneficial effects after death.", - "effect.tombstone.unstable_intangibility.description": "Causes invulnerability for one second every five seconds.", + "effect.tombstone.unstable_intangibility.description": "Grants invulnerability for 1 second every 5 seconds.", "effect.tombstone.feather_fall.description": "Slows falling and prevents fall damage.", "effect.tombstone.purification.description": "Clears harmful effects over time.", "effect.tombstone.true_sight.description": "Grants the ability to see in the dark, underwater, in lava, in the fog, and reveals invisible creatures.", @@ -200,12 +200,12 @@ "effect.tombstone.aquatic_life.description": "Prevents drowning, increases swim speed, and improves underwater vision.", "effect.tombstone.frostbite.description": "Causes freezing.", "effect.tombstone.prayer.description": "Immobilizes entities while praying with the Ankh.", - "effect.tombstone.earthly_garden.description": "Spreads flowers around target.", + "effect.tombstone.earthly_garden.description": "Spreads flowers around the user.", "effect.tombstone.discretion.description": "Increases stealth speed and reduces detection range.", - "effect.tombstone.mercy.description": "Shares a small part of target's beneficial effects with nearby allies.", + "effect.tombstone.mercy.description": "Shares a small part of the user's beneficial effects with nearby allies.", "effect.spore.starvation.description": "Inflicts damage on infected mobs if they don't kill after some time. They turn into a corpse upon death. Does not affect players.", - "effect.spore.mycelium_ef.description": "If available, when the target dies, they will transform into their infected counterpart. At level two or higher, it will inflict damage over time.", + "effect.spore.mycelium_ef.description": "If available, when the user dies, they will transform into their infected counterpart. At level two or higher, it will inflict damage over time.", "effect.spore.uneasy.description": "Prevents sleeping and...who is that...increases your heart rate.", "effect.spore.stunt.description": "Decreases attack damage, attack speed, and movement speed.", "effect.spore.marker.description": "Increases infected mobs' search range and causes them to target non-infected mobs with the Marker effect.", @@ -214,21 +214,21 @@ "effect.evilcraft.paling.description": "Inflicts damage over time. If an entity dies with this effect, they'll leave behind some sort of...anomaly. You get the feeling that you should contain the anomaly with a book...", - "effect.vampirism.sanguinare.description": "Increases attack damage and turns target into a vampire at the end of the effect.", + "effect.vampirism.sanguinare.description": "Increases attack damage and turns the user into a vampire at the end of the effect.", "effect.vampirism.saturation.description": "Provides saturation.", "effect.vampirism.sunscreen.description": "Grants immunity to sun damage.", "effect.vampirism.disguise_as_vampire": "Vampire Disguise", - "effect.vampirism.disguise_as_vampire.description": "Causes hunters to not attack target and vampires to attack target instead. Only affects vampires.", + "effect.vampirism.disguise_as_vampire.description": "Causes hunters to not attack the user and vampires to attack the user instead. Only affects vampires.", "effect.vampirism.fire_protection.description": "Provides some protection against fire damage.", "effect.vampirism.garlic.description": "Indicates if a vampire is affected by garlic.", "effect.vampirism.poison.description": "Inflicts damage over time. Effect is received from wearing armor of the opposite faction.", - "effect.vampirism.freeze.description": "Immobilizes the target.", - "effect.vampirism.neonatal.description": "Causes target to instantly die instead of going to the 'down but not out' state. Only affects vampires.", + "effect.vampirism.freeze.description": "Immobilizes user.", + "effect.vampirism.neonatal.description": "Causes the user to instantly die instead of going to the 'down but not out' state. Only affects vampires.", "effect.vampirism.oblivion.description": "Causes all skills to be forgotten.", "effect.vampirism.armor_regeneration.description": "Recovers vampire armor.", - "effect.vampirism.bad_omen_hunter.description": "Starts a raid with hunters if the village is not already controlled by hunters when target enters a village.", + "effect.vampirism.bad_omen_hunter.description": "Starts a raid with hunters if the village is not already controlled by hunters when effect user enters a village.", "effect.vampirism.bad_omen_vampire": "Bad Omen", - "effect.vampirism.bad_omen_vampire.description": "Starts a raid with vampires if the village is not already controlled by vampires when target enters a village.", + "effect.vampirism.bad_omen_vampire.description": "Starts a raid with vampires if the village is not already controlled by vampires when effect user enters a village.", "effect.vampirism.lord_speed.description": "Increase movement speed.", "effect.vampirism.lord_attack_speed.description": "Increases attack speed.", "effect.vampirism.no_blood.description": "Decreases movement speed, attack speed, armor, and armor toughness. Increases sun damage.", @@ -237,7 +237,7 @@ "effect.alexscaves.stunned.description": "Disables moving and attacking. Makes the screen rock side to side.", "effect.alexscaves.rage.description": "Boosts attack damage depending on how little health is left. Creatures with the effect will attack nearby entities.", "effect.alexscaves.irradiated.description": "Disables natural healing. Inflicts damage at higher levels.", - "effect.alexscaves.bubbled.description": "Causes target to be encased in a giant bubble. Causes drowning.", + "effect.alexscaves.bubbled.description": "Causes the user to be encased in a giant bubble. Causes drowning.", "effect.alexscaves.deepsight.description": "Grants the ability to see further underwater.", "effect.alexscaves.darkness_incarnate.description": "Grants the ability of fast flight within dark areas.", @@ -250,19 +250,19 @@ "effect.habitat.prickling.description": "Grants immunity to cactus and thorns damage.", - "effect.casualness_delight.rotten.description": "Causes target to be randomly lit on fire.", + "effect.casualness_delight.rotten.description": "Causes the user to be randomly lit on fire.", "effect.darkwaters.storm_darkness.description": "Greatly reduces vision distance and plays ambient storm effects.", "effect.enigmaticlegacy.molten_heart.description": "Grants immunity to fire and lava damage and improves vision in lava.", "effect.enigmaticlegacy.blazing_strength.description": "Increases attack damage.", - "effect.festive_delight.hot_heart.description": "Automatically breaks powder snow when target comes into contact with it.", + "effect.festive_delight.hot_heart.description": "Automatically breaks powder snow when the user comes into contact with it.", - "effect.werewolves.bad_omen_werewolf.description": "Starts a raid with werewolves if the village is not already controlled by werewolves when target enters a village.", - "effect.werewolves.un_werewolf.description": "Cures target of the werewolf curse at the end of the effect.", - "effect.werewolves.bleeding.description": "Causes target to lose blood and health, ignoring all defenses. Does not affect undead creatures.", - "effect.werewolves.lupus_sanguinem.description": "Turns target into a werewolf if they sleep with the effect.", + "effect.werewolves.bad_omen_werewolf.description": "Starts a raid with werewolves if the village is not already controlled by werewolves when effect user enters a village.", + "effect.werewolves.un_werewolf.description": "Cures the user of the werewolf curse at the end of the effect.", + "effect.werewolves.bleeding.description": "Causes the user to lose blood and health, ignoring all defenses. Does not affect undead creatures.", + "effect.werewolves.lupus_sanguinem.description": "Turns user into a werewolf if they sleep with the effect.", "effect.werewolves.howling.description": "Increases attack speed.", "effect.werewolves.silver.description": "Decreases movement speed and armor. Triggered by silver items.", @@ -275,18 +275,18 @@ "effect.aether_redux.blightward.description": "Grants immunity to the dangerous plants Blighted Fungi and Blightshade.", "effect.vinery.experience_effect.description": "Amplifies experience acquisition.", - "effect.vinery.trippy.description": "Things get crazy with this one broh. Applies a random visual effect to the target's view.", + "effect.vinery.trippy.description": "Things get crazy with this one broh. Applies a random visual effect to the user's view.", "effect.vinery.jellie.description": "Bestows potent blessings and heightened restorative properties.", - "effect.vinery.magnet.description": "Causes nearby items to be pulled towards the affected target.", - "effect.vinery.teleport.description": "Teleports target a few blocks ahead of where they were looking.", - "effect.vinery.creeper_effect.description": "Causes target to explode at the end of the effect.", + "effect.vinery.magnet.description": "Causes nearby items to be pulled towards the affected entity.", + "effect.vinery.teleport.description": "Teleports the user a few blocks ahead of where they were looking.", + "effect.vinery.creeper_effect.description": "Causes the user to explode at the end of the effect.", "effect.vinery.water_walker.description": "Grants the ability to walk on water.", "effect.vinery.lava_walker.description": "Grants the ability to walk on lava.", "effect.vinery.double_jump.description": "Increases jump height and grants the ability to double jump.", - "effect.vinery.staggering.description": "Randomly shakes the camera and the target's movement.", + "effect.vinery.staggering.description": "Randomly shakes the camera and the user's movement.", "effect.vinery.frosty_armor.description": "Increases armor, increases attack damage, decreases movement speed, and applies the freezing effect.", "effect.vinery.luck_effect.description": "Increases luck.", - "effect.vinery.party_effect.description": "Launches a firework when target hits an entity.", + "effect.vinery.party_effect.description": "Launches a firework when the user hits an entity.", "effect.vinery.climbing_effect.description": "Grants the ability to climb all blocks like a ladder.", "effect.vinery.health_effect.description": "Increases max health.", "effect.vinery.resistance_effect.description": "Increases armor toughness and knockback resistance.", @@ -311,37 +311,37 @@ "effect.magistuarmory.laceration.description": "Decreases max health.", "effect.stalwart_dungeons.burning.description": "Randomly inflicts fire damage over time.", - "effect.stalwart_dungeons.spore.description": "Traps target inside of a Nether Wart Cocoon disabling all movement and inflicts Wither, Resistance, and Invisibility effects.", + "effect.stalwart_dungeons.spore.description": "Traps the user inside of a Nether Wart Cocoon disabling all movement and inflicts Wither, Resistance, and Invisibility effects.", "effect.deep_blood.bleeding.description": "Inflicts damage over time.", "effect.sons_of_sins.allure.description": "Attracts the attention of enemies preventing other players from being targeted.", - "effect.sons_of_sins.last_breath.description": "Causes target to explode upon death.", - "effect.sons_of_sins.instinct.description": "Teleports target when attacked and reduces damage taken.", - "effect.sons_of_sins.boiling.description": "Randomly emits steam that repels and ignites entities around target. While in water or rain, the steam remains around target.", + "effect.sons_of_sins.last_breath.description": "Causes the user to explode upon death.", + "effect.sons_of_sins.instinct.description": "Teleports the user when attacked and reduces damage taken.", + "effect.sons_of_sins.boiling.description": "Randomly emits steam that repels and ignites entities around the user. While in water or rain, the steam remains around the user.", "effect.sons_of_sins.arctic_cells.description": "Increases movement speed by sliding on the ground, grants immunity to powder snow, and freezes attacked entities.", - "effect.sons_of_sins.greed.description": "Causes target to ignore all block collisions.", + "effect.sons_of_sins.greed.description": "Causes the user to ignore all block collisions.", "effect.sons_of_sins.acid_bloodstream.description": "Applies Poison to all hit entities.", "effect.sons_of_sins.hercules_fury.description": "Increases attack damage and knockback.", "effect.sons_of_sins.hydrophobia.description": "Inflicts damage over time while in water.", "effect.sons_of_sins.stretchy_tendons.description": "Grants the ability to bounce on all blocks. (Like a slime block)", "effect.sons_of_sins.insanity.description": "Causes the screen to shake and plays a creepy sound.", - "effect.sons_of_sins.cell_division.description": "Upon death, duplicates the target, reduces health by half, and removes the organs. Only works on flesh carcass mobs.", + "effect.sons_of_sins.cell_division.description": "Upon death, duplicates the user, reduces health by half, and removes the organs. Only works on flesh carcass mobs.", "effect.mobs_of_sins.emergency_peel.description": "When attacked, has a chance to place down a Banana Peel.", - "effect.mobs_of_sins.lingering_pheromones.description": "Has a chance to apply the Bug Pheromones effect to target and all nearby players within an 8x8 radius.", + "effect.mobs_of_sins.lingering_pheromones.description": "Has a chance to apply the Bug Pheromones effect to the user and all nearby players within an 8x8 radius.", "effect.mobs_of_sins.bane_of_undead.description": "Increases attack damage against undead mobs.", "effect.mobs_of_sins.serrated.description": "Has a chance to inflict the Exsanguination effect on attacked entities.", "effect.mobs_of_sins.paralyzing_sting.description": "Increases attack damage against arthropods and has a chance to inflict the Debilitating Sting effect on attacked entities.", - "effect.mobs_of_sins.piercing_eyes.description": "Has a chance to apply the Tiger's Blessing effect to target and all nearby players within a 6x6 radius, and has a chance to inflict the Scared Still effect on hostile mobs within an 8x8 radius.", + "effect.mobs_of_sins.piercing_eyes.description": "Has a chance to apply the Tiger's Blessing effect to the user and all nearby players within a 6x6 radius, and has a chance to inflict the Scared Still effect on hostile mobs within an 8x8 radius.", "effect.cold_sweat.grace.description": "Provides insulation upon death and entering the world.", "effect.cold_sweat.ice_resistance.description": "Grants immunity to 'freeze' damage.", - "effect.cold_sweat.insulated.description": "Brings target's temperature closer to neutral.", + "effect.cold_sweat.insulated.description": "Brings the user's temperature closer to neutral.", - "effect.monobank.thief.description": "Prevents target from trading with villagers and calls the police on target (Iron Golems will be aggressive).", + "effect.monobank.thief.description": "Prevents the user from trading with villagers and calls the police on them (Iron Golems will be aggressive).", - "effect.born_in_chaos_v1.magic_depletion.description": "Prevents target from using certain magic.", + "effect.born_in_chaos_v1.magic_depletion.description": "Prevents the user from using certain magic.", "effect.born_in_chaos_v1.stun.description": "Decreases movement speed by 90% and reduces attack damage by 8.", "effect.born_in_chaos_v1.light_rampage.description": "Increases movement speed and attack damage.", "effect.born_in_chaos_v1.medium_rampage.description": "Increases movement speed and attack damage more.", @@ -349,27 +349,27 @@ "effect.born_in_chaos_v1.furious_rampage.description": "Increases movement speed and attack damage beyond what was thought possible.", "effect.born_in_chaos_v1.rampant_rampage.description": "Increases movement speed and attack damage to an otherworldly extent.", "effect.born_in_chaos_v1.stimulation.description": "Increases movement speed, attack speed, and mining speed.", - "effect.born_in_chaos_v1.stimulatingsurge.description": "When the effect starts, increases movement speed of monsters nearby the target.", + "effect.born_in_chaos_v1.stimulatingsurge.description": "When the effect starts, increases movement speed of monsters nearby the effect user.", "effect.born_in_chaos_v1.obsession.description": "Grants regeneration, resistance, fire resistance, and increases movement speed and attack damage.", - "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing whatever inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect", - "effect.born_in_chaos_v1.dark_splash.description": "Pushes target and nearby entities to the side, inflicting piercing damage and applying the Lifesteal effect at the end of the effect.", - "effect.born_in_chaos_v1.stranglehold.description": "Majorly decreases movement speed if target is not under the Lifesteal effect.", + "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing the entity that inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect", + "effect.born_in_chaos_v1.dark_splash.description": "Knocks back the user and nearby entities, deals piercing damage, and applies Lifesteal at the end.", + "effect.born_in_chaos_v1.stranglehold.description": "Majorly decreases movement speed if the user is not under the Lifesteal effect.", "effect.born_in_chaos_v1.vampiric_touch.description": "Inflicts the Lifesteal effect on attacked entities.", - "effect.born_in_chaos_v1.cursed_mark.description": "At the end of the effect, up to four Scarlet Persecutors will spawn around target.", + "effect.born_in_chaos_v1.cursed_mark.description": "At the end of the effect, up to four Scarlet Persecutors will spawn around the effect user.", "effect.born_in_chaos_v1.soul_stratification.description": "Decreases movement speed, and inflicts damage at the end of the effect.", "effect.born_in_chaos_v1.intoxication.description": "Inflicts a short burst of Blindness, Poison, and Nausea at the beginning of the effect, and decreases movement speed.", - "effect.born_in_chaos_v1.gaze_of_terror.description": "Blinds and prevents target from using certain magic.", - "effect.born_in_chaos_v1.detonation.description": "Never mix demons with dynamite... (Explodes target at the end of the effect)", - "effect.born_in_chaos_v1.bone_fracture.description": "Slows and weakens the target. Disappears when target has the Regeneration effect.", - "effect.born_in_chaos_v1.rotten_smell.description": "Midges will fly around and slightly obscure view. Around every 25 seconds, a Corpse Fly will spawn nearby, but if target is in water, a Corpse Fish will spawn instead.", - "effect.born_in_chaos_v1.myiasis.description": "Inflicts damage over time until target's health is below 17 units. At the end of the effect, a maggot will spawn from the player. The effect disappears when entering water.", - "effect.born_in_chaos_v1.infernal_flame.description": "Inflicts damage over time. (3 unit damage per 2 seconds)", + "effect.born_in_chaos_v1.gaze_of_terror.description": "Blinds and prevents the user from using certain magic.", + "effect.born_in_chaos_v1.detonation.description": "Never mix demons with dynamite... (Explodes the user at the end of the effect)", + "effect.born_in_chaos_v1.bone_fracture.description": "Slows and weakens the user. Disappears when the user has the Regeneration effect.", + "effect.born_in_chaos_v1.rotten_smell.description": "Midges will fly around and slightly obscure view. Around every 25 seconds, a Corpse Fly will spawn nearby, but if the user is in water, a Corpse Fish will spawn instead.", + "effect.born_in_chaos_v1.myiasis.description": "Inflicts damage over time until the user's health is below 17 units. At the end of the effect, a maggot will spawn from the player. The effect disappears when entering water.", + "effect.born_in_chaos_v1.infernal_flame.description": "Inflicts 3 damage every 2 seconds.", "effect.born_in_chaos_v1.living_bomb.description": "I think you're smart enough to figure this one out yourself...", "effect.born_in_chaos_v1.unity_with_darkness.description": "Increases movement speed and attack damage.", "effect.born_in_chaos_v1.bone_barrier.description": "Protects against one hit fully. Goes away after one hit or duration ends.", - "effect.born_in_chaos_v1.undead_summonun.description": "Summons a random assortment of undead nearby the target when the effect ends.", - "effect.born_in_chaos_v1.jawattack.description": "Summons 4 jaw attacks at the base of the target.", - "effect.born_in_chaos_v1.dogtruce.description": "Prevents target Dread Hounds and Dire Hound Leaders from attacking unless they're hit.", + "effect.born_in_chaos_v1.undead_summonun.description": "Summons a random assortment of undead nearby the user when the effect ends.", + "effect.born_in_chaos_v1.jawattack.description": "Summons 4 jaw attacks at the base of the effect user.", + "effect.born_in_chaos_v1.dogtruce.description": "Prevents Dread Hounds and Dire Hound Leaders from attacking unless they're hit.", "effect.born_in_chaos_v1.block_break.description": "Breaks shield temporarily.", "effect.born_in_chaos_v1.sacrifice.description": "Poor animals... (Indicates when an animal is used as a sacrifice)", "effect.born_in_chaos_v1.barbedattack.description": "That attack sure is barbed.", @@ -380,7 +380,7 @@ "effect.seasonals.rooted.description": "Grants 100% Knockback Resistance, more armor, and prevents jumping.", "effect.seasonals.stuffed.description": "Disables food consumption, and hunger and saturation will rapidly fill up. At the end of the effect, all hunger and saturation will be lost rapidly.", - "effect.unusualprehistory.prevent_click.description": "Prevents target from doing actions with their hands besides mining.", + "effect.unusualprehistory.prevent_click.description": "Prevents the user from doing actions with their hands besides mining.", "effect.unusualprehistory.brachi_protection.description": "Prevents fall damage.", "effect.unusualprehistory.pachys_might.description": "Increases attack knockback.", "effect.unusualprehistory.health_reduction.description": "Reduces maximum health.", @@ -388,33 +388,33 @@ "effect.epicfight.stun_immunity.description": "Grants immunity to being stunned.", "effect.epicfight.blooming.description": "Let's address the elephant in the bloom...This effect currently does nothing.", - "effect.epicfight.instability.description": "Causes target to be instakilled by the duel daggers' innate ability upon stacking to 4. Only works on zombies, skeletons, and creepers.", + "effect.epicfight.instability.description": "Causes the user to be instakilled by the duel daggers' innate ability upon stacking to 4. Only works on zombies, skeletons, and creepers.", - "effect.create_bic_bit.unanchored.description": "Randomly teleports target.", - "effect.create_bic_bit.oiled_up.description": "Causes target to randomly drop items, fall off ladders, float in water, and fly when it's raining.", + "effect.create_bic_bit.unanchored.description": "Randomly teleports the user.", + "effect.create_bic_bit.oiled_up.description": "Causes the user to randomly drop items, fall off ladders, float in water, and fly when it's raining.", "effect.marvelous_menagerie.sea_cow_serenity.description": "Increases armor and knockback resistance, and grants infinite oxygen.", - "effect.marvelous_menagerie.pacified.description": "Prevents entities from attacking target unless they're provoked.", + "effect.marvelous_menagerie.pacified.description": "Prevents entities from attacking the user unless they're provoked.", "effect.mahoutsukai.borrowed_authority.description": "Borrow authority from the gods. Increases speed and power, grants the ability to charge directional jumps by holding them down, grants the ability to stick to walls by charging a jump while airborne against a wall, causes hit mobs to get launched back and break through walls, and grants the ability to auto-hit entities by holding down the attack button and running into them.", "effect.mahoutsukai.binding_eyes.description": "Grants the ability to bind entities in place by having eye contact with them.", - "effect.mahoutsukai.bound.description": "Freezes target in place as long as target is in eye contact with an entity with the Binding Eyes effect.", - "effect.mahoutsukai.reversion_eyes.description": "Causes entities within target's view to lose buffs and unique qualities.", - "effect.mahoutsukai.reverted.description": "Causes target to lose buffs and unique qualities while in view of entity with th Reversion Eyes effect.", + "effect.mahoutsukai.bound.description": "Freezes the user in place as long as the user is in eye contact with an entity with the Binding Eyes effect.", + "effect.mahoutsukai.reversion_eyes.description": "Causes entities within the user's view to lose buffs and unique qualities.", + "effect.mahoutsukai.reverted.description": "Causes the user to lose buffs and unique qualities while in view of an entity with the Reversion Eyes effect.", "effect.mahoutsukai.fay_sight_eyes.description": "Grants the ability to see Leylines and the Fae.", - "effect.mahoutsukai.black_flame_eyes.description": "Causes black flames to engulf target's viewing location. The flames do not consume blocks, but instead inflict wither damage and a burning effect.", + "effect.mahoutsukai.black_flame_eyes.description": "Causes black flames to engulf the user's viewing location. The flames do not consume blocks, but instead inflict wither damage and a burning effect.", "effect.mahoutsukai.black_burning.description": "Inflicts damage over time.", "effect.mahoutsukai.clairvoyance_eyes.description": "Grants the ability to see the predicted path of mobs.", - "effect.mahoutsukai.death_collection_eyes.description": "Target collects souls upon seeing death (must be looking at it). If target has collected enough souls, their death will be prevented in exchange for souls.", - "effect.mahoutsukai.fear.description": "Causes target to flee from the one who wields Caliburn.", + "effect.mahoutsukai.death_collection_eyes.description": "Causes the user to collect souls upon seeing death (must be looking at it). If the user has collected enough souls, their death will be prevented in exchange for souls.", + "effect.mahoutsukai.fear.description": "Causes the user to flee from the one who wields Caliburn.", "effect.mahoutsukai.interesting_block.description": "Causes blocks that a familiar points out to glow.", "effect.mahoutsukai.peaceful_garden.description": "Grants immunity to damage.", "effect.mahoutsukai.bleeding.description": "Grants the ability to create a Mahoujin.", - "effect.mahoutsukai.immunity_exchange.description": "Causes target to take no damage from repeated damage sources and instead take double damage from a damage source that was different from the last one.", - "effect.mahoutsukai.insight_eyes.description": "Grants the ability to see the inventory, buffs, debuffs, and potion effects of entities.", - "effect.mahoutsukai.misfortune.description": "Has a chance for target to randomly be struck by lightning, drop items, have worse looting, trip, break tools, and have increased aggro.", + "effect.mahoutsukai.immunity_exchange.description": "Causes the user to take no damage from repeated damage sources and instead take double damage from a damage source that was different from the last one.", + "effect.mahoutsukai.insight_eyes.description": "Grants the ability to see an entity's inventory, buffs, debuffs, and potion effects.", + "effect.mahoutsukai.misfortune.description": "Has a chance to cause the user to be struck by lightning, drop items, experience worse looting, trip, break tools, or increase enemy aggression.", "effect.mahoutsukai.confusion.description": "Reverses controls for players and causes mobs to run around crazy.", - "effect.mahoutsukai.wounded.description": "Inflicts damage over time if target is moving too quickly.", + "effect.mahoutsukai.wounded.description": "Inflicts damage over time if the user moves too quickly.", "effect.mahoutsukai.cm_cooldown.description": "Cooldown for abilities.", "effect.mahoutsukai.rage.description": "Increases movement speed and attack speed.", "effect.mahoutsukai.wall_stick.description": "Grants the ability to stick to walls.", @@ -422,65 +422,65 @@ "effect.mahoutsukai.ba_cooldown.description": "Cooldown for Borrowed Authority's automatic hit.", "effect.mahoutsukai.flung": "Flung", "effect.mahoutsukai.flung.description": "Fling, Flang, get flung.", - "effect.mahoutsukai.foresight.description": "Causes target's actions (breaking/placing blocks and hitting) to be delayed. A butterfly will mark the spot and disappear when something collides with it, triggering the delayed effect.", + "effect.mahoutsukai.foresight.description": "Delays the user's actions (breaking/placing blocks and hitting). A butterfly marks the spot until something collides with it, triggering the delayed effect.", "effect.mahoutsukai.zap_cooldown": "Zap Cooldown", "effect.mahoutsukai.zap_cooldown.description": "Cooldown for zap. Pretty shocking I know...", "effect.mahoutsukai.ripper_cooldown.description": "Cooldown for Ripper fog.", "effect.mahoutsukai.ripper_invis_cooldown.description": "Cooldown for Ripper invisibility ability.", - "effect.mahoutsukai.ripper_invis.description": "Causes target to be invisible as long as they are holding two Rippers.", - "effect.mahoutsukai.rpsw_cooldown.description": "Cooldown for 'rpsw', probably means 'Rats Playing Saxophone Wildly'. I mean if I could play a saxophone as good as a rat, I would definitely need a cooldown too...", - "effect.mahoutsukai.probability_alter.description": "Indicates target is assigned a certain numerical value.", + "effect.mahoutsukai.ripper_invis.description": "Causes the user to be invisible as long as they are holding two Rippers.", + "effect.mahoutsukai.rpsw_cooldown.description": "Cooldown for 'rpsw', probably means 'Rats Playing Saxophone Wildly'. I mean, if I could play a saxophone as good as a rat, I would definitely need a cooldown too!", + "effect.mahoutsukai.probability_alter.description": "Indicates that the user is assigned a certain numerical value.", "effect.mahoutsukai.selective_displacement_cooldown.description": "Cooldown for swapping using selective displacement.", - "effect.mahoutsukai.selective_displacement.description": "Grants the ability to swap places with an entity and to swap the positions of two entities.", + "effect.mahoutsukai.selective_displacement.description": "Grants the ability to swap places with an entity or swap two entities’ positions.", - "effect.feywild.fey_flying.description": "Grants target the ability to fly.", - "effect.feywild.wind_walk.description": "Pushes hostile entities away from the target.", + "effect.feywild.fey_flying.description": "Grants the user the ability to fly.", + "effect.feywild.wind_walk.description": "Pushes hostile entities away from the user.", "effect.feywild.frost_walk.description": "Grants the ability to walk on water by freezing the water beneath them.", - "effect.feywild.fire_walk.description": "Causes hostile entities the target touches (with their body) to be set on fire.", - "effect.feywild.flower_walk.description": "Plants flowers on blocks that the target walks over (if the blocks can normally grow plants).", + "effect.feywild.fire_walk.description": "Causes hostile entities the user touches (with their body) to be set on fire.", + "effect.feywild.flower_walk.description": "Plants flowers on blocks that the user walks over (if the blocks can normally grow plants).", - "effect.cold_sweat.chill.description": "Cools down target in hot environments.", - "effect.cold_sweat.warmth.description": "Warms up target in cold environments.", + "effect.cold_sweat.chill.description": "Cools down user in hot environments.", + "effect.cold_sweat.warmth.description": "Warms up user in cold environments.", - "effect.alexscaves.sugar_rush.description": "Slows down time whilst also increasing target's speed and momentum. Applies a vibrant visual effect to the target's view.", + "effect.alexscaves.sugar_rush.description": "Slows down time whilst also increasing the user's speed and momentum. Applies a vibrant visual effect to the user's view.", "effect.terramity.nyxium_fire.description": "Inflicts damage over time.", - "effect.terramity.slam_state.description": "Indicates target is in a slam state and nullifies fall damage the next time target touches the ground.", + "effect.terramity.slam_state.description": "Indicates the user is in a slam state and nullifies fall damage the next time the user touches the ground.", "effect.terramity.dash_cooldown.description": "Prevents dash abilities from being used.", "effect.terramity.immunity.description": "Grants immunity to hunger, weakness, wither, poison, slowness, shadowflame, darkness, blindness, dizzy, and hexed.", "effect.terramity.hexed.description": "Halves the health of the player or deals 20 damage to other entities at the end of the effect.", - "effect.terramity.warping.description": "Indicates the target will warp at the end of the effect.", - "effect.terramity.divine_flight.description": "Grants target the ability to fly.", + "effect.terramity.warping.description": "Indicates the user will warp at the end of the effect.", + "effect.terramity.divine_flight.description": "Grants the user the ability to fly.", "effect.terramity.ability_cooldown.description": "Prevents active abilities of curios accessories from being used.", "effect.terramity.divergency.description": "Causes damage dealt to hit twice over a short delay (essentially double damage). The second hit's damage is capped at 20.", "effect.terramity.amped.description": "Increases attack damage by 50%.", - "effect.terramity.universal_transcendence.description": "Grants target the ability to fly, phase through blocks, and see through blocks around and above them. Causes target to be constantly moving forward and hides their HUD.", - "effect.terramity.trembling.description": "Violently shakes the target's view.", - "effect.terramity.tremor.description": "Shakes the target's view.", + "effect.terramity.universal_transcendence.description": "Grants the user the ability to fly, phase through blocks, and see through blocks around and above them. Causes the user to be constantly moving forward and hides their HUD.", + "effect.terramity.trembling.description": "Violently shakes the user's view.", + "effect.terramity.tremor.description": "Shakes the user's view.", "effect.terramity.giant_sniffers_hoof_active_ability.description": "Doubles attack damage.", - "effect.terramity.entity_attacking.description": "Zooms in target's view and prevents them from moving (Probably a technical thing for a mob attack).", - "effect.terramity.electric_shock_effect.description": "Shakes the target's view, decreases speed, and inflicts damage over time.", + "effect.terramity.entity_attacking.description": "Zooms in the user's view and prevents them from moving (Probably a technical thing for a mob attack).", + "effect.terramity.electric_shock_effect.description": "Shakes the user's view, decreases speed, and inflicts damage over time.", "effect.terramity.armor_set_ability_cooldown.description": "Prevents armor abilities from being used.", "effect.terramity.flipped_gravity.description": "Why, simply, it flips gravity upside down.", - "effect.terramity.lifesteal.description": "Causes target to heal for a portion of damage dealt. The max is one heart per hit.", - "effect.terramity.phasing.description": "Grants target immunity to all damage.", - "effect.terramity.dizzy.description": "This is why you don't do drugs kids! Causes target's view to quickly and constantly shift colors, wave horizontally, and spin like the nausea effect.", - "effect.terramity.dripleaf_step.description": "Places dripleaf blocks beneath target's feet allowing them to walk midair.", + "effect.terramity.lifesteal.description": "Causes the user to heal for a portion of damage dealt. The max is one heart per hit.", + "effect.terramity.phasing.description": "Grants the user immunity to all damage.", + "effect.terramity.dizzy.description": "This is why you don't do drugs kids! Causes the user's view to quickly and constantly shift colors, wave horizontally, and spin like the nausea effect.", + "effect.terramity.dripleaf_step.description": "Places dripleaf blocks beneath the user's feet allowing them to walk midair.", "effect.terramity.vulnerable.description": "Increase damage taken by 33%.", - "effect.terramity.shadowstep.description": "Places invisible blocks beneath target's feet allowing them to walk midair.", + "effect.terramity.shadowstep.description": "Places invisible blocks beneath the user's feet allowing them to walk midair.", "effect.terramity.misprogrammed.description": "Causes damage dealt to not give the victim invulnerability.", - "effect.terramity.ocarina_playing.description": "Indicates that the music sheets in target's ocarina will trigger their effects at the end of the effect.", - "effect.terramity.mortal_flight.description": "Grants target the ability to fly as if they had an elytra.", - "effect.terramity.resourceful_rounds.description": "Grants target the ability to save ammo when reloading. Each level adds 10% more chance to trigger.", + "effect.terramity.ocarina_playing.description": "Indicates that the music sheets in the user's ocarina will trigger their effects at the end of the effect.", + "effect.terramity.mortal_flight.description": "Grants the user the ability to fly as if they had an elytra.", + "effect.terramity.resourceful_rounds.description": "Grants the user the ability to save ammo when reloading. Each level adds 10% more chance to trigger.", - "effect.vinery.trading.description": "Grants target a 10% discount on villager trades.", + "effect.vinery.trading.description": "Grants the user a 10% discount on villager trades.", "effect.vinery.shiraaz_effect.description": "Unused Effect.", - "effect.nethervinery.gravedigger.description": "Teleports target to their last death point.", - "effect.nethervinery.improved_gravedigger.description": "Teleports target to their last death point and grants regeneration and absorption.", - "effect.nethervinery.hearthstone.description": "Teleports target to their spawn point.", - "effect.nethervinery.improved_hearthstone.description": "Teleports target to their spawn point and grants regeneration and absorption.", - "effect.nethervinery.netherite.description": "Grants target immunity to fire and lava.", + "effect.nethervinery.gravedigger.description": "Teleports the user to their last death point.", + "effect.nethervinery.improved_gravedigger.description": "Teleports the user to their last death point and grants regeneration and absorption.", + "effect.nethervinery.hearthstone.description": "Teleports the user to their spawn point.", + "effect.nethervinery.improved_hearthstone.description": "Teleports the user to their spawn point and grants regeneration and absorption.", + "effect.nethervinery.netherite.description": "Grants the user immunity to fire and lava.", "effect.projectile_damage.impact.description": "Increases projectile damage.", @@ -488,40 +488,40 @@ "effect.brewery.renewingtouch.description": "Applies Regeneration to all hit entities.", "effect.brewery.protectivetouch.description": "Applies Absorption to all hit entities.", "effect.brewery.healingtouch.description": "Heals all hit entities.", - "effect.brewery.haley.description": "Grants target the ability to fly. At least for a short period of time...", + "effect.brewery.haley.description": "Grants the user the ability to fly. At least for a short period of time...", "effect.brewery.harddrinking": "Hard Drinking", - "effect.brewery.harddrinking.description": "Grants target immunity to alcohol. Sounds like a dream!", + "effect.brewery.harddrinking.description": "Grants the user immunity to alcohol. Sounds like a dream!", "effect.brewery.drunk.description": "You're drunk.", - "effect.brewery.blackout.description": "You're totally drunk. You end up in a place and you don't remember how you got there... (Randomly teleports target to a nearby spot when effect has 5 seconds left)", - "effect.brewery.pintcharisma.description": "Grants target a 10% discount on villager trades.", - "effect.brewery.partystarter.description": "Ready to start the Party? Emits Firework Particles and deals a small amount of damage when target hits entities.", - "effect.brewery.snowwhite.description": "Animals flock to target's side, enchanted by their presence.", + "effect.brewery.blackout.description": "You're totally drunk. You end up in a place and you don't remember how you got there... (Randomly teleports the user to a nearby spot when effect has 5 seconds left)", + "effect.brewery.pintcharisma.description": "Grants the user a 10% discount on villager trades.", + "effect.brewery.partystarter.description": "Ready to start the Party? Emits Firework Particles and deals a small amount of damage when the user hits entities.", + "effect.brewery.snowwhite.description": "Animals flock to the user's side, enchanted by their presence.", "effect.brewery.combustion.description": "Sets nearby enemies on fire for a few seconds.", "effect.brewery.explosion.description": "Explosions! We need more explosions! Attacks have a small chance to launch a fireball at the opponent.", "effect.brewery.repulsion.description": "Causes enemies to be pushed away at short intervals.", "effect.brewery.lightning_strike.description": "Struck by lightning! Attacks have a small chance to strike the opponent with lightning.", - "effect.brewery.mining.description": "Grants target the ability to mine faster the deeper they go.", - "effect.brewery.pacify.description": "Grants target the ability to safely look an Enderman directly in the eyes. Reduces the duration enemies pursue target.", + "effect.brewery.mining.description": "Grants the user the ability to mine faster the deeper they go.", + "effect.brewery.pacify.description": "Grants the user the ability to safely look an Enderman directly in the eyes. Reduces the duration that enemies pursue the effect user.", "effect.brewery.saturated.description": "Prevents hunger loss, except when using saturation to heal damage.", - "effect.mysticpotions.undying.description": "Prevents target from dying. Acts like a totem upon death and then goes away.", - "effect.mysticpotions.air_swim.description": "Grants target the ability to swim in the air. (Hold CTRL + W to Swim and 'Space' for upwards lift)", - "effect.mysticpotions.warming.description": "Prevents target from freezing. Inflicts damage on snow golems.", - "effect.mysticpotions.homing.description": "Teleports target to their spawn point.", - "effect.mysticpotions.recovery.description": "Teleports target to their last death point.", - "effect.mysticpotions.teleportation.description": "Teleports target randomly.", - "effect.mysticpotions.slippery.description": "Reduces target's friction.", - "effect.mysticpotions.thunderous.description": "Instantly strikes lightning on target.", - "effect.mysticpotions.explosive.description": "Instantly explodes target.", - "effect.mysticpotions.burning.description": "Sets target on fire for the duration of the effect.", - "effect.mysticpotions.freezing.description": "Freezes target for the duration of the effect.", - "effect.mysticpotions.corrosive.description": "Destroys metal items in target's inventory (Anything crafted with Iron, Copper, or Netherite). Inflicts damage on iron golems.", - "effect.mysticpotions.gravitation.description": "Flips gravity when target crouches.", + "effect.mysticpotions.undying.description": "Prevents the user from dying. Acts like a totem upon death and then goes away.", + "effect.mysticpotions.air_swim.description": "Grants the user the ability to swim in the air. (Hold CTRL + W to Swim and 'Space' for upwards lift)", + "effect.mysticpotions.warming.description": "Prevents the user from freezing. Inflicts damage on snow golems.", + "effect.mysticpotions.homing.description": "Teleports the user to their spawn point.", + "effect.mysticpotions.recovery.description": "Teleports the user to their last death point.", + "effect.mysticpotions.teleportation.description": "Teleports the user randomly.", + "effect.mysticpotions.slippery.description": "Reduces the user's friction.", + "effect.mysticpotions.thunderous.description": "Instantly strikes lightning on the user.", + "effect.mysticpotions.explosive.description": "Instantly explodes the user.", + "effect.mysticpotions.burning.description": "Sets the user on fire for the duration of the effect.", + "effect.mysticpotions.freezing.description": "Freezes the user for the duration of the effect.", + "effect.mysticpotions.corrosive.description": "Destroys metal items in the user's inventory (Anything crafted with Iron, Copper, or Netherite). Inflicts damage on iron golems.", + "effect.mysticpotions.gravitation.description": "Flips gravity when the user crouches.", "effect.mysticpotions.fatal_poison.description": "Inflicts lethal damage over time.", "effect.mysticpotions.protection.description": "Increases armor protection.", - "effect.mysticpotions.silence.description": "Negates target's footsteps and prevents the Warden from hearing them.", + "effect.mysticpotions.silence.description": "Negates the user's footsteps and prevents the Warden from hearing them.", "effect.mysticpotions.nullifier.description": "Negates and protects against all potion effects (other than itself).", - "effect.mysticpotions.infection.description": "Inflicts blindness, nausea, and hunger. Inflicts 20 hearts of damage at the end of the effect and converts target to a Zombie on death. Target is contagious and spreads the infection through attacks.", + "effect.mysticpotions.infection.description": "Inflicts blindness, nausea, and hunger. Inflicts 20 hearts of damage at the end of the effect and converts the user into a Zombie on death. The user is contagious and spreads the infection through attacks.", "effect.herbalbrews.balanced.description": "Grants all players within a 10-block radius with absorption.", "effect.herbalbrews.revitalizing.description": "Grants all players within a 10-block radius with regeneration.", @@ -531,82 +531,82 @@ "effect.herbalbrews.excavation.description": "Increases attack damage, mining speed, and movement speed.", "effect.herbalbrews.tough.description": "Increases absorption, regeneration, and damage resistance.", - "effect.mynethersdelight.g_pungent.description": "Regenerates target's health when near heat sources. Obtained from having fire protection armor or the fire resistance effect with the pungent effect active.", - "effect.mynethersdelight.b_pungent.description": "Subtracts a percentage of target's health and prevents them from burning out.", + "effect.mynethersdelight.g_pungent.description": "Regenerates the user's health when near heat sources. Obtained from having fire protection armor or the fire resistance effect with the pungent effect active.", + "effect.mynethersdelight.b_pungent.description": "Subtracts a percentage of the user's health and prevents them from burning out.", "effect.feathers.cold.description": "Prevents feathers from regenerating.", "effect.feathers.energized.description": "Feathers regenerate much faster.", "effect.feathers.endurance.description": "Adds a set of extra feathers above the feathers bar (similar to how absorption influences health).", - "effect.galosphere.astral.description": "Grants target the ability to walk and jump through all blocks except bedrock. Inflicts darkness when inside blocks.", - "effect.galosphere.block_bane.description": "Inflicts damage when target places a block.", + "effect.galosphere.astral.description": "Grants the user the ability to walk and jump through all blocks except bedrock. Inflicts darkness when inside blocks.", + "effect.galosphere.block_bane.description": "Inflicts damage when the user places a block.", "effect.netherexp.unbounded_speed.description": "Increases movement speed when walking on soul sand to normal walking speed and increases the odds of ecto slabs emerging from soul swirls.", "effect.netherexp.fogsight.description": "Does nothing. (It used to increase distance nether fog was at)", - "effect.netherexp.betrayed.description": "Removes target's ability to place blocks, causes most hostile mobs to ignore target unless provoked, and applies a dense red fog to target's vision.", - "effect.netherexp.luck_immunity.description": "Prevents target from being inflicted with luck.", - "effect.netherexp.speed_immunity.description": "Prevents target from being inflicted with speed.", - "effect.netherexp.haste_immunity.description": "Prevents target from being inflicted with haste.", - "effect.netherexp.poison_immunity.description": "Prevents target from being inflicted with poison.", - "effect.netherexp.hunger_immunity.description": "Prevents target from being inflicted with hunger.", - "effect.netherexp.wither_immunity.description": "Prevents target from being inflicted with wither.", - "effect.netherexp.unluck_immunity.description": "Prevents target from being inflicted with unluck.", - "effect.netherexp.darkness_immunity.description": "Prevents target from being inflicted with darkness.", - "effect.netherexp.weakness_immunity.description": "Prevents target from being inflicted with weakness.", - "effect.netherexp.slowness_immunity.description": "Prevents target from being inflicted with slowness.", - "effect.netherexp.strength_immunity.description": "Prevents target from being inflicted with strength.", - "effect.netherexp.levitation_immunity.description": "Prevents target from being inflicted with levitation.", - "effect.netherexp.jump_boost_immunity.description": "Prevents target from being inflicted with jump boost.", - "effect.netherexp.resistance_immunity.description": "Prevents target from being inflicted with resistance.", - "effect.netherexp.absorption_immunity.description": "Prevents target from being inflicted with absorption.", - "effect.netherexp.brain_damage_immunity.description": "Prevents target from being inflicted with brain damage.", - "effect.netherexp.invisibility_immunity.description": "Prevents target from being inflicted with invisibility.", - "effect.netherexp.regeneration_immunity.description": "Prevents target from being inflicted with regeneration.", - "effect.netherexp.mining_fatigue_immunity.description": "Prevents target from being inflicted with mining fatigue.", - "effect.netherexp.fire_resistance_immunity.description": "Prevents target from being inflicted with fire resistance.", - "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing.", - - "effect.vanilla_degus.degus_grace.description": "Grants target the ability to eat grass, tall grass, and dead bush.", + "effect.netherexp.betrayed.description": "Removes the user's ability to place blocks, causes most hostile mobs to ignore the user unless provoked, and applies a dense red fog to the user's vision.", + "effect.netherexp.luck_immunity.description": "Prevents the user from being inflicted with luck.", + "effect.netherexp.speed_immunity.description": "Prevents the user from being inflicted with speed.", + "effect.netherexp.haste_immunity.description": "Prevents the user from being inflicted with haste.", + "effect.netherexp.poison_immunity.description": "Prevents the user from being inflicted with poison.", + "effect.netherexp.hunger_immunity.description": "Prevents the user from being inflicted with hunger.", + "effect.netherexp.wither_immunity.description": "Prevents the user from being inflicted with wither.", + "effect.netherexp.unluck_immunity.description": "Prevents the user from being inflicted with unluck.", + "effect.netherexp.darkness_immunity.description": "Prevents the user from being inflicted with darkness.", + "effect.netherexp.weakness_immunity.description": "Prevents the user from being inflicted with weakness.", + "effect.netherexp.slowness_immunity.description": "Prevents the user from being inflicted with slowness.", + "effect.netherexp.strength_immunity.description": "Prevents the user from being inflicted with strength.", + "effect.netherexp.levitation_immunity.description": "Prevents the user from being inflicted with levitation.", + "effect.netherexp.jump_boost_immunity.description": "Prevents the user from being inflicted with jump boost.", + "effect.netherexp.resistance_immunity.description": "Prevents the user from being inflicted with resistance.", + "effect.netherexp.absorption_immunity.description": "Prevents the user from being inflicted with absorption.", + "effect.netherexp.brain_damage_immunity.description": "Prevents the user from being inflicted with brain damage.", + "effect.netherexp.invisibility_immunity.description": "Prevents the user from being inflicted with invisibility.", + "effect.netherexp.regeneration_immunity.description": "Prevents the user from being inflicted with regeneration.", + "effect.netherexp.mining_fatigue_immunity.description": "Prevents the user from being inflicted with mining fatigue.", + "effect.netherexp.fire_resistance_immunity.description": "Prevents the user from being inflicted with fire resistance.", + "effect.netherexp.water_breathing_immunity.description": "Prevents the user from being inflicted with water breathing.", + + "effect.vanilla_degus.degus_grace.description": "Grants the user the ability to eat grass, tall grass, and dead bush.", "effect.soulsweapons.decay.description": "Damages armor the player is wearing over time and increases all damage taken. On other entities, inflicts damage over time.", "effect.soulsweapons.fear.description": "Relocates undead's pathing and confuses them. No effect on players.", - "effect.soulsweapons.freezing.description": "Causes freezing as if you were in powdered snow. Upon death with this effect, target explodes damaging and freezing nearby entities.", + "effect.soulsweapons.freezing.description": "Causes freezing as if you were in powdered snow. Upon death with this effect, the user explodes damaging and freezing nearby entities.", "effect.soulsweapons.hallowed_dragon_mist.description": "Heals players over time and inflicts damage on other entities over time.", - "effect.soulsweapons.life_leach.description": "Heals target over time if target's opponent has any damage over time effects.", + "effect.soulsweapons.life_leach.description": "Heals the user over time if the user's opponent has any damage over time effects.", "effect.soulsweapons.posture_break.description": "Decreases speed. Upon being hit, inflicts additional damage and then the effect goes away.", "effect.soulsweapons.retribution.description": "Determines if the Dawnbreaker explosion should detonate or not based on the effect level.", - "effect.soulsweapons.veil_of_fire.description": "Grants fire resistance, sets target ablaze, and inflicts fire damage on nearby mobs.", + "effect.soulsweapons.veil_of_fire.description": "Grants fire resistance, sets the user ablaze, and inflicts fire damage on nearby mobs.", "effect.soulsweapons.bloodthirsty.description": "Inflicts damage over time and heals when attacking while holding a tool item. Healing is based on how full the attack speed bar is.", "effect.soulsweapons.magic_resistance.description": "Reduces magic damage taken.", - "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of target's hands. When attacking with the Moonlight Shortsword with this effect, the fire rate will increase drastically.", + "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of the user's hands. When attacking with the Moonlight Shortsword with this effect, the fire rate will increase drastically.", "effect.soulsweapons.disable_heal.description": "Disables all healing.", "effect.soulsweapons.bleed.description": "Inflicts damage over time.", "effect.soulsweapons.calculated_fall.description": "Negates fall damage and triggers a shockwave with an effect based on the ultra heavy weapon held when landing. \nDarkin Blade: Heals. \nNightfall: Chance to summon Remnants. \nHeap of Raw Iron: Applies Wither 2 to hit entities. \nFeatherlight: Applies Slowness 3 and Blight 5 to hit entities.", "effect.soulsweapons.blight.description": "Increases damage taken based on the amount of armor the attacker has.", "effect.soulsweapons.shadow_step.description": "Increases movement speed and increases damage dealt with the Shadow Assassin Scythe.", "effect.soulsweapons.cooldown.description": "Prevents certain abilities from being used.", - "effect.soulsweapons.ghostly.description": "Prevents target from attacking and being attacked.", + "effect.soulsweapons.ghostly.description": "Prevents the user from attacking and being attacked.", "effect.tconstruct.carry.description": "Decreases movement speed.", "effect.tconstruct.bleeding.description": "Inflicts damage over time.", - "effect.tconstruct.magnetic.description": "Pulls item drops toward target.", + "effect.tconstruct.magnetic.description": "Pulls item drops toward the user.", "effect.tconstruct.enderference.description": "Prevents endermen from teleporting.", "effect.tconstruct.teleport_cooldown.description": "Cooldown for teleporting with the Enderman Slimeskull.", "effect.tconstruct.fireball_cooldown.description": "Cooldown for fireballs.", - "effect.tconstruct.calcified.description": "Grants target their modifier effects that require the calcified effect for activation.", - "effect.tconstruct.self_destructing.description": "Greatly decreases movement speed and explodes target at the end of the effect.", + "effect.tconstruct.calcified.description": "Grants the user their modifier effects that require the calcified effect for activation.", + "effect.tconstruct.self_destructing.description": "Greatly decreases movement speed and explodes the user at the end of the effect.", "effect.tconstruct.pierce.description": "Cancels out one point of armor per level.", - "effect.tconstruct.momentum_harvest.description": "Mining blocks increases harvesting speed as long as target keeps mining.", - "effect.tconstruct.momentum_ranged.description": "Shooting arrows increases draw speed as long as target keeps shooting.", - "effect.tconstruct.momentum_armor.description": "Taking damage increases damage resistance as long as target keeps taking damage.", - "effect.tconstruct.insatiable_melee.description": "Hitting enemies increases attack damage as long as target keeps hitting.", - "effect.tconstruct.insatiable_ranged.description": "Shooting enemies increases damage as long as target keeps hitting.", - "effect.tconstruct.insatiable_armor.description": "Taking damage increases attack damage as long as target keeps taking damage.", + "effect.tconstruct.momentum_harvest.description": "Mining blocks increases harvesting speed as long as the user keeps mining.", + "effect.tconstruct.momentum_ranged.description": "Shooting arrows increases draw speed as long as the user keeps shooting.", + "effect.tconstruct.momentum_armor.description": "Taking damage increases damage resistance as long as the user keeps taking damage.", + "effect.tconstruct.insatiable_melee.description": "Hitting enemies increases attack damage as long as the user keeps hitting.", + "effect.tconstruct.insatiable_ranged.description": "Shooting enemies increases damage as long as the user keeps hitting.", + "effect.tconstruct.insatiable_armor.description": "Taking damage increases attack damage as long as the user keeps taking damage.", "effect.tconstruct.repulsive.description": "Grants slow fall and repels nearby mobs.", "effect.quark.resilience.description": "Increases knockback resistance.", - "effect.cofh_core.wrenched.description": "Causes target to rotate.", + "effect.cofh_core.wrenched.description": "Causes the user to rotate.", "effect.cofh_core.sundered.description": "Decreases armor and armor toughness", "effect.cofh_core.slimed.description": "Grants immunity to fall damage and makes you bounce like a slime.", "effect.cofh_core.shocked.description": "Decreases attack speed.", @@ -619,9 +619,12 @@ "effect.cofh_core.clarity.description": "Increases exp gained.", "effect.cofh_core.explosion_resistance.description": "Grants immunity to explosion damage.", "effect.cofh_core.chilled.description": "Decreases movement speed attack damage.", - "effect.cofh_core.supercharge.description": "Instantly charges things in target's inventory.", - "effect.cofh_core.true_invisibility.description": "Grants invisibility, making target invisible and reducing its detection range. Also makes held or worn items invisible.", + "effect.cofh_core.supercharge.description": "Instantly charges things in the user's inventory.", + "effect.cofh_core.true_invisibility.description": "Grants invisibility, making the user invisible and reducing their detectable range. Also makes held or worn items invisible.", - "effect.betterend.end_veil.description": "Prevents target from angering endermen when looking at them." + "effect.betterend.end_veil.description": "Prevents the user from angering endermen when looking at them.", + + "effect.bakery.stuffed.description": "Reduces food exhaustion, heals, and preserves hunger.", + "effect.bakery.sweets.description": "Increases movement speed, attack speed, and attack damage." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 118fc349ba7c..1eb4c1f638ae 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -27,13 +27,13 @@ "effect.ars_nouveau.shocked.description": "受到闪电伤害时额外受到伤害。", "effect.ars_nouveau.summoning_sickness.description": "阻止使用召唤魔法。", "effect.ars_nouveau.hex.description": "增加所受中毒、凋零、火焰伤害的量,魔力再生速度和自然生命恢复速度均减半。", - "effect.ars_nouveau.scrying.description": "能透视看见特定方块。白色粒子代表距离很近,绿色为距离较远,蓝色为距离很远。", - "effect.ars_nouveau.glide.description": "给予如同穿戴鞘翅一样飞行的能力。", + "effect.ars_nouveau.scrying.description": "透过其他方块的阻碍显示给定方块,粒子颜色代表距离(白色为近,绿色为中等,蓝色为远)。", + "effect.ars_nouveau.glide.description": "给予如同穿戴鞘翅一样滑翔的能力。", "effect.ars_nouveau.snared.description": "阻止移动和跳跃。", "effect.ars_nouveau.flight.description": "给予如同创造模式一样飞行的能力。", "effect.ars_nouveau.gravity.description": "增加摔落速度,摔落伤害翻倍。", "effect.ars_nouveau.spell_damage.description": "增加法术强度。", - "effect.ars_nouveau.bounce.description": "摔落后着陆时会向上弹起。", + "effect.ars_nouveau.bounce.description": "受影响实体着陆时会向上弹起。", "effect.ars_nouveau.magic_find.description": "使得75格范围内的魔法生物发光,并揭示符文中的法术。", "effect.ars_nouveau.recovery.description": "增加所有来源的生命值恢复量。", "effect.ars_nouveau.blasting.description": "就是定时炸弹。没别的了。", @@ -47,14 +47,14 @@ "effect.cataclysm.monstrous.description": "获得效果时产生一次低伤害的击退爆炸,之后增加护甲值、盔甲韧性、击退抗性。", "effect.cataclysm.blazing_brand.description": "熔化盔甲,降低护甲值和盔甲韧性。", "effect.cataclysm.stun.description": "降低移动速度,阻止交互。", - "effect.cataclysm.abyssal_burn.description": "常态造成伤害,并随机进行传送;生命值越低,传送越频繁。(摸不着头脑?我也是……)", + "effect.cataclysm.abyssal_burn.description": "常态造成伤害,并随机进行传送;生命值越低,传送越频繁,两者成反比。(摸不着头脑?我也是……)", "effect.cataclysm.bone_fracture.description": "降低移动速度和攻击速度。", "effect.cataclysm.abyssal_fear.description": "阻止治疗和自然生命恢复。", "effect.cataclysm.abyssal_curse.description": "不断造成伤害,会致死。", "effect.cataclysm.blessing_of_amethyst.description": "免疫黑暗、深渊烧灼、深渊恐惧效果。", "effect.cataclysm.curse_of_desert.description": "键位操作变为反向。", - "effect.endersdelight.phasing.description": "行为表现向末影人趋同。(水会造成伤害,受到伤害后传送到附近位置。)", + "effect.endersdelight.phasing.description": "行为表现向末影人趋同。(水会造成伤害,受到伤害后受影响实体会传送到附近的位置。)", "effect.biomemakeover.nocturnal.description": "阻止受影响实体周围生成幻翼。", "effect.biomemakeover.antidote.description": "移除所有负面状态效果,并移除幼年生物身上的遏成长粉。", @@ -71,7 +71,7 @@ "effect.relics.stun.description": "禁用所有操作,Esc键除外。", "effect.relics.confusion.description": "键位操作变为反向。", - "effect.relics.paralysis.description": "阻止移动和左键、右键特殊功能。", + "effect.relics.paralysis.description": "阻止移动和鼠标键位特殊功能。", "effect.relics.vanishing.description": "给予隐身,略微增加移动速度。", "effect.relics.anti_heal.description": "阻止治疗和自然生命恢复。", "effect.relics.bleeding.description": "不断造成伤害,会致死。", @@ -108,7 +108,7 @@ "effect.bloodmagic.grounded.description": "阻止并禁用跳跃。", "effect.bloodmagic.suspended.description": "阻止跳跃,阻止坠落,免受重力影响。", "effect.bloodmagic.passivity.description": "阻止非玩家实体攻击。", - "effect.bloodmagic.bounce.description": "摔落后着陆时会向上弹起,从而抵消摔落伤害。", + "effect.bloodmagic.bounce.description": "摔落后着陆时会向上弹起,抵消摔落伤害。", "effect.bloodmagic.obsidian_cloak.description": "减少所受非魔法伤害。", "effect.bloodmagic.hard_cloak.description": "增加盔甲韧性。", "effect.bloodmagic.soft_fall.description": "减少摔落伤害。", @@ -188,7 +188,7 @@ "effect.tombstone.ghostly_shape.description": "给予缓降,加快游泳速度,免疫所有伤害,阻止其他实体攻击受影响实体。", "effect.tombstone.diversion.description": "阻止其他实体攻击受影响实体。", "effect.tombstone.preservation.description": "在死亡后保留正面效果。", - "effect.tombstone.unstable_intangibility.description": "受影响实体每五秒内有一秒不会受到伤害。", + "effect.tombstone.unstable_intangibility.description": "每5秒令受影响实体在1秒内不会受到伤害。", "effect.tombstone.feather_fall.description": "缓降,抵消摔落伤害。", "effect.tombstone.purification.description": "随时间清除负面效果。", "effect.tombstone.true_sight.description": "给予在黑暗处、水下、熔岩下、雾中的视力,并显露隐身的生物。", @@ -351,7 +351,7 @@ "effect.born_in_chaos_v1.stimulation.description": "增加移动速度、攻击速度、挖掘速度。", "effect.born_in_chaos_v1.stimulatingsurge.description": "效果启动时,增加受影响实体周围怪物的移动速度。", "effect.born_in_chaos_v1.obsession.description": "给予生命恢复、抗性提升、抗火效果,增加移动速度和攻击伤害。", - "effect.born_in_chaos_v1.lifesteal.description": "不断造成伤害,同时治疗给予效果的事物。效果开始时会给予受影响实体凋零效果。", + "effect.born_in_chaos_v1.lifesteal.description": "不断造成伤害,同时治疗给予效果的实体。效果开始时会给予受影响实体凋零效果。", "effect.born_in_chaos_v1.dark_splash.description": "推开受影响实体及其附近实体,造成穿刺伤害;效果结束时给予生命窃失效果。", "effect.born_in_chaos_v1.stranglehold.description": "若受影响实体不具生命窃失效果,则大幅降低移动速度。", "effect.born_in_chaos_v1.vampiric_touch.description": "攻击造成生命窃失效果。", @@ -363,13 +363,13 @@ "effect.born_in_chaos_v1.bone_fracture.description": "减缓并令受影响实体虚弱。获得生命恢复效果时消失。", "effect.born_in_chaos_v1.rotten_smell.description": "视野会被四处飞动的虫子阻挡一部分。每25秒在周围生成一只腐尸苍蝇;身处水中时则生成一只腐尸鱼。", "effect.born_in_chaos_v1.myiasis.description": "不断造成伤害,直到受影响实体的生命值低于17点。效果结束时生成一只尸蛆。此效果会在浸入水体时消失。", - "effect.born_in_chaos_v1.infernal_flame.description": "不断造成伤害。(每2秒3点)", + "effect.born_in_chaos_v1.infernal_flame.description": "每2秒造成3点伤害。", "effect.born_in_chaos_v1.living_bomb.description": "我觉得你应该能自己弄懂这个效果……", "effect.born_in_chaos_v1.unity_with_darkness.description": "增加移动速度和攻击伤害。", "effect.born_in_chaos_v1.bone_barrier.description": "完全抵挡一次攻击。受到攻击或持续时间结束后消失。", "effect.born_in_chaos_v1.undead_summonun.description": "效果结束时,在受影响生物周围生成各种亡灵生物。", "effect.born_in_chaos_v1.jawattack.description": "在受影响实体下方召唤4副尖牙攻击。", - "effect.born_in_chaos_v1.dogtruce.description": "阻止拥有此效果的骇狼和骇狼首领主动攻击,受到攻击仍会反击。", + "effect.born_in_chaos_v1.dogtruce.description": "阻止骇狼和骇狼首领主动攻击,受到攻击仍会反击。", "effect.born_in_chaos_v1.block_break.description": "暂时破坏盾牌。", "effect.born_in_chaos_v1.sacrifice.description": "可怜的动物……(代表该动物成为了牺牲)", "effect.born_in_chaos_v1.barbedattack.description": "好一次刺挠的攻击。", @@ -399,8 +399,8 @@ "effect.mahoutsukai.borrowed_authority.description": "自神祇处借来权能。增加速度和力量,长按空格可以蓄力跃出,在空中背靠墙蓄力可悬靠在墙上,攻击生物可击飞乃至破墙,长按攻击键撞向实体可以自动攻击。", "effect.mahoutsukai.binding_eyes.description": "受影响实体看向的实体会被束缚。", "effect.mahoutsukai.bound.description": "受影响实体看向拥有颤栗之魔眼效果的实体时会被束缚,无法移动。", - "effect.mahoutsukai.reversion_eyes.description": "受影响实体所视实体的效果和特性会被消除。", - "effect.mahoutsukai.reverted.description": "受影响实体处于拥有回溯之魔眼效果实体视线范围内时,其状态效果和特性会被消除。", + "effect.mahoutsukai.reversion_eyes.description": "消除受影响实体所视实体的效果和特性。", + "effect.mahoutsukai.reverted.description": "受影响实体处于拥有回溯之魔眼效果实体视线范围内时,消除其状态效果和特性。", "effect.mahoutsukai.fay_sight_eyes.description": "可以看见境界线和精灵。", "effect.mahoutsukai.black_flame_eyes.description": "受影响实体所视之处会被暗焰吞噬。暗焰不会损伤方块,但会点燃实体并造成凋零伤害。", "effect.mahoutsukai.black_burning.description": "不断造成伤害。", @@ -422,13 +422,13 @@ "effect.mahoutsukai.ba_cooldown.description": "假借之权的自动攻击冷却。", "effect.mahoutsukai.flung": "弹飞", "effect.mahoutsukai.flung.description": "弹,弹,弹。", - "effect.mahoutsukai.foresight.description": "受影响实体的动作(破坏方块、放置方块、攻击)会被延迟。执行动作的位置处会出现一只蝴蝶;有东西与蝴蝶碰撞时,蝴蝶即会消失,并触发延迟的动作。", + "effect.mahoutsukai.foresight.description": "延迟受影响实体的动作(破坏方块、放置方块、攻击)。执行动作的位置处会出现一只蝴蝶;有东西与蝴蝶碰撞时即触发延迟的动作。", "effect.mahoutsukai.zap_cooldown": "落雷冷却", "effect.mahoutsukai.zap_cooldown.description": "落雷的冷却。确实很有电感……", "effect.mahoutsukai.ripper_cooldown.description": "开膛手浓雾的冷却。", "effect.mahoutsukai.ripper_invis_cooldown.description": "开膛手隐身的冷却。", "effect.mahoutsukai.ripper_invis.description": "受影响实体双持开膛手时隐身。", - "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,肯定也会想要来个冷却的……)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", + "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,肯定也会想要来个冷却的!)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", "effect.mahoutsukai.probability_alter.description": "代表受影响实体已被分配了特定数值。", "effect.mahoutsukai.selective_displacement_cooldown.description": "易位的冷却。", "effect.mahoutsukai.selective_displacement.description": "受影响实体可以与实体交换位置,或交换两实体的位置。", @@ -501,7 +501,7 @@ "effect.brewery.repulsion.description": "每隔一段较短时间推开周围敌人。", "effect.brewery.lightning_strike.description": "天雷滚滚!受影响实体的攻击有小概率向目标落雷。", "effect.brewery.mining.description": "受影响实体所处位置越深,挖掘速度越快。", - "effect.brewery.pacify.description": "受影响实体与末影人四目相对也不会有危险。降低敌人追击受影响目标的时间。", + "effect.brewery.pacify.description": "受影响实体与末影人四目相对也不会有危险。降低敌人追击受影响实体的时间。", "effect.brewery.saturated.description": "阻止损失饥饿值,消耗饥饿值恢复生命值除外。", "effect.mysticpotions.undying.description": "避免受影响实体死亡。功效与不死图腾类似,触发后即消失。", @@ -521,7 +521,7 @@ "effect.mysticpotions.protection.description": "增加护甲值。", "effect.mysticpotions.silence.description": "取消受影响实体的脚步声,避免监守者感知到受影响实体。", "effect.mysticpotions.nullifier.description": "抵消所有药水效果(自身除外)。", - "effect.mysticpotions.infection.description": "给予失明、反胃、饥饿效果。效果结束时造成20颗心的伤害,并将死亡受影响实体转化为僵尸。此效果有传染性,攻击可传播效果。", + "effect.mysticpotions.infection.description": "给予失明、反胃、饥饿效果。效果结束时造成20颗心的伤害,并将死亡的受影响实体转化为僵尸。此效果有传染性,攻击可传播效果。", "effect.herbalbrews.balanced.description": "给予10格半径范围内所有玩家伤害吸收。", "effect.herbalbrews.revitalizing.description": "给予10格半径范围内所有玩家生命恢复。", @@ -578,7 +578,7 @@ "effect.soulsweapons.veil_of_fire.description": "给予受影响实体抗火并将其点燃,且会对其周围生物造成火焰伤害。", "effect.soulsweapons.bloodthirsty.description": "不断造成伤害,持有工具物品攻击时进行治疗。治疗量由攻击指示器的填满程度决定。", "effect.soulsweapons.magic_resistance.description": "减少所受魔法伤害。", - "effect.soulsweapons.moon_herald.description": "按下键位(控制选项中“月之预兆发射月光”,默认为H)会从受影响目标双手发射出月光束,发射速度中等。若带有此效果时持月光短剑攻击,则发射速率大幅增加。", + "effect.soulsweapons.moon_herald.description": "按下键位(控制选项中“月之预兆发射月光”,默认为H)会从受影响实体双手发射出月光束,发射速度中等。若带有此效果时持月光短剑攻击,则发射速率大幅增加。", "effect.soulsweapons.disable_heal.description": "阻断所有治疗。", "effect.soulsweapons.bleed.description": "不断造成伤害。", "effect.soulsweapons.calculated_fall.description": "抵消摔落伤害,产生冲击波;冲击波附带的效果由着陆时手持的沉重武器决定。\n暗裔利刃:进行治疗。\n夜陨:有概率召唤残念。\n铁块巨剑:给予所击中目标凋零 II。\n轻羽:给予所击中目标缓慢 III与Blight V。", @@ -620,8 +620,11 @@ "effect.cofh_core.explosion_resistance.description": "免疫爆炸伤害。", "effect.cofh_core.chilled.description": "降低移动速度和攻击伤害。", "effect.cofh_core.supercharge.description": "立即为受影响实体物品栏中事物充电。", - "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响目标隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。", + "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响实体隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。", - "effect.betterend.end_veil.description": "受影响实体看向末影人时不会激怒它们。" + "effect.betterend.end_veil.description": "受影响实体看向末影人时不会激怒它们。", + + "effect.bakery.stuffed.description": "减少食物消耗,进行治疗,保留饥饿值。", + "effect.bakery.sweets.description": "增加移动速度、攻击速度、攻击伤害。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index a4beb578e451..6b3de16d3bb4 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -6,7 +6,7 @@ "effect.potionsmaster.goldpotioneffect.description": "Marks Gold Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.diamondpotioneffect.description": "Marks Diamond Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.emeraldpotioneffect.description": "Marks Emerald Ore blocks with an outline allowing them to be seen through blocks.", - "effect.potionsmaster.aluminiumpotioneffect.description": "Marks Aluminium Ore blocks with an outline allowing them to be seen through blocks.", + "effect.potionsmaster.aluminiumpotioneffect.description": "Marks Aluminum Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.copperpotioneffect.description": "Marks Copper Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.tinpotioneffect.description": "Marks Tin Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.nickelpotioneffect.description": "Marks Nickel Ore blocks with an outline allowing them to be seen through blocks.", @@ -27,17 +27,17 @@ "effect.ars_nouveau.shocked.description": "Inflicts additional damage when hit by lightning damage.", "effect.ars_nouveau.summoning_sickness.description": "Prevents usage of summoning magic.", "effect.ars_nouveau.hex.description": "Increases damage taken while afflicted by poison, wither, or fire and cuts the rate of Mana Regeneration and healing in half.", - "effect.ars_nouveau.scrying.description": "Grants vision of a given block through any other block. White particles signify it's very close, green is semi-far, and blue particles mean it's very far.", - "effect.ars_nouveau.glide.description": "Grants the ability to fly like an Elytra would.", + "effect.ars_nouveau.scrying.description": "Reveals the given block through other blocks, with particle colors indicating proximity (white = close, green = mid, blue = far).", + "effect.ars_nouveau.glide.description": "Grants the ability to glide like an Elytra.", "effect.ars_nouveau.snared.description": "Prevents movement and jumping.", "effect.ars_nouveau.flight.description": "Grants the ability to use creative flight.", "effect.ars_nouveau.gravity.description": "Causes rapid falling and doubles fall damage.", "effect.ars_nouveau.spell_damage.description": "Increases spell power.", - "effect.ars_nouveau.bounce.description": "Causes upward bouncing upon impact with the ground after falling.", + "effect.ars_nouveau.bounce.description": "Causes the user bounce upon hitting the ground.", "effect.ars_nouveau.magic_find.description": "Causes magical mobs within 75 blocks to glow and reveals spells on runes.", "effect.ars_nouveau.recovery.description": "Increases amount of healing from all sources.", "effect.ars_nouveau.blasting.description": "A living time bomb. Need I say more?", - "effect.ars_nouveau.freezing.description": "Causes freezing as if target were in powdered snow.", + "effect.ars_nouveau.freezing.description": "Causes freezing as if the user were in powdered snow.", "effect.ars_nouveau.shielding.description": "Reduces damage taken.", "effect.cyclic.frost_walker.description": "Creates frosted ice blocks when walking over water.", @@ -45,33 +45,33 @@ "effect.blue_skies.deadly_venom.description": "Inflicts lethal damage over time. The higher the difficulty of Arachnarch, the more detrimental it is...", "effect.cataclysm.monstrous.description": "Causes a low damage knockback explosion at the start and then increases armor, armor toughness, and knockback resistance.", - "effect.cataclysm.blazing_brand.description": "Melts armor decreasing armor and armor toughness.", + "effect.cataclysm.blazing_brand.description": "Melts armor, decreasing armor and armor toughness.", "effect.cataclysm.stun.description": "Decreases movement speed and disables interactions.", - "effect.cataclysm.abyssal_burn.description": "Constantly inflicts damage and teleports randomly in inverse proportion to health. (Confused? So am I...)", + "effect.cataclysm.abyssal_burn.description": "Constantly inflicts damage and teleports randomly inversely proportional to health. (Confused? So am I...)", "effect.cataclysm.bone_fracture.description": "Decreases speed and attack speed.", "effect.cataclysm.abyssal_fear.description": "Prevents health regeneration and healing.", "effect.cataclysm.abyssal_curse.description": "Inflicts lethal damage over time.", "effect.cataclysm.blessing_of_amethyst.description": "Grants immunity to darkness, abyssal burn, and abyssal fear.", "effect.cataclysm.curse_of_desert.description": "Inverts controls.", - "effect.endersdelight.phasing.description": "Imitates Endermen. (Water does damage and teleports to someplace nearby after taking any damage)", + "effect.endersdelight.phasing.description": "Imitates Endermen. (Water deals damage and teleports the user to a nearby location after taking damage)", "effect.biomemakeover.nocturnal.description": "Prevents Phantoms from spawning on the user.", - "effect.biomemakeover.antidote.description": "Removes all bad status effects and removes Stunt Powder from babies.", + "effect.biomemakeover.antidote.description": "Removes all harmful status effects and removes Stunt Powder from babies.", "effect.biomemakeover.shocked.description": "Reduces maximum health by one heart per level of the effect up to 4.", - "effect.biomemakeover.possessed.description": "Interacts with Doors, Buttons, Trapdoors, Levers, Note Blocks, Fence Gates, and Bells in the target's 2-block radius.", + "effect.biomemakeover.possessed.description": "Interacts with Doors, Buttons, Trapdoors, Levers, Note Blocks, Fence Gates, and Bells in the user's 2-block radius.", "effect.sculkybits.sculk.description": "Reduces movement speed and increases damage taken. Inflicts damage at the end of the effect.", "effect.sculkhorde.sculk_infected.description": "Infects the body with a mite and causes the horde to spread to nearby blocks. Spawns another mite and a Block of Sculk Mass when the effect ends.", - "effect.sculkhorde.sculk_lure.description": "Allows the Gravemind to track target from long distances by reporting location every 5 minutes, exposing all locations target visits to Sculk Raids, and remembering every location target visits. Can be removed with Purity.", + "effect.sculkhorde.sculk_lure.description": "Allows the Gravemind to track the user over long distances by reporting location every 5 minutes, exposing all locations the user visits to Sculk Raids, and remembering every location the user visits. Can be removed with Purity.", "effect.sculkhorde.purity.description": "Prevents and removes Burrowed and Lure status effects. Damages sculk infested mobs over time.", - "effect.sculkhorde.diseased_cysts.description": "Inflicts damage, spreads to nearby entities, and gives target the Burrowed effect.", - "effect.sculkhorde.sculk_vessel.description": "Dev effect; unobtainable in survival. (Oh, you actually want to know what it does? Welp, sorry! Even I couldn't get that information...", + "effect.sculkhorde.diseased_cysts.description": "Inflicts damage, spreads to nearby entities, and gives the user the Burrowed effect.", + "effect.sculkhorde.sculk_vessel.description": "Dev effect; unobtainable in survival. (Oh, you actually want to know what it does? Sorry! Even I couldn't get that information...", "effect.relics.stun.description": "Disables everything except the escape button.", "effect.relics.confusion.description": "Inverts controls.", - "effect.relics.paralysis.description": "Disables movement and the left and right mouse button special functions.", + "effect.relics.paralysis.description": "Disables movement and special mouse button functions.", "effect.relics.vanishing.description": "Grants invisibility and slightly increases movement speed.", "effect.relics.anti_heal.description": "Prevents health regeneration and healing.", "effect.relics.bleeding.description": "Inflicts lethal percent damage over time.", @@ -79,7 +79,7 @@ "effect.deeperdarker.sculk_affinity.description": "Prevents vibrations (sensed by sculk) from being emitted.", "effect.aether.inebriation.description": "Inflicts damage over time and causes random wobbling while moving.", - "effect.aether.remedy.description": "Cures and grants target immunity to inebriation.", + "effect.aether.remedy.description": "Cures and grants the user immunity to inebriation.", "effect.davespotioneering.milk.description": "Clears all status/potion effects.", @@ -92,23 +92,23 @@ "effect.occultism.double_jump.description": "Grants the ability to double jump.", "effect.occultism.dragon_greed.description": "Killing entities increases the amount of XP they drop.", "effect.occultism.mummy_dodge.description": "Grants the chance to automatically move a short distance out of the way to avoid damage.", - "effect.occultism.bat_lifesteal.description": "Heals a little bit of health every time target kills something.", + "effect.occultism.bat_lifesteal.description": "Heals a little bit of health every time the user kills something.", "effect.occultism.beaver_harvest.description": "Increases woodchopping speed.", "effect.occultism.step_height.description": "Increases step height by 2.", - "effect.tomeofblood.serene.description": "Grants a bonus LP when target self-sacrifices.", + "effect.tomeofblood.serene.description": "Grants a bonus LP when the user self-sacrifices.", "effect.tomeofblood.vulnerable.description": "Increases damage taken from all sources.", "effect.tomeofblood.marked": "Marked", - "effect.tomeofblood.marked.description": "Target takes increased damage from Glyph of Sentient Wrath and does an AOE on hit.", + "effect.tomeofblood.marked.description": "User takes increased damage from Glyph of Sentient Wrath and does an AOE on hit.", "effect.bloodmagic.flight.description": "Grants the ability to use creative flight.", "effect.bloodmagic.spectral_sight.description": "Illuminates nearby creatures as though they had the glowing effect.", "effect.bloodmagic.gravity.description": "Causes faster falling and increases fall damage.", - "effect.bloodmagic.heavy_heart.description": "Drags target downwards making flying and swimming significantly more difficult.", + "effect.bloodmagic.heavy_heart.description": "Drags the user downwards making flying and swimming significantly more difficult.", "effect.bloodmagic.grounded.description": "Prevents and disables jumping.", - "effect.bloodmagic.suspended.description": "Prevents jumping, falling, and being affected by gravity.", + "effect.bloodmagic.suspended.description": "Disables jumping, falling, and being affected by gravity.", "effect.bloodmagic.passivity.description": "Prevents non-players from attacking.", - "effect.bloodmagic.bounce.description": "Causes upward bouncing upon impact with the ground after falling thereby negating fall damage.", + "effect.bloodmagic.bounce.description": "Causes the user to bounce upon impact with the ground after falling, negating fall damage.", "effect.bloodmagic.obsidian_cloak.description": "Reduces all damage taken from non-magical sources.", "effect.bloodmagic.hard_cloak.description": "Increases armor toughness.", "effect.bloodmagic.soft_fall.description": "Reduces fall damage.", @@ -118,16 +118,16 @@ "effect.bloodmagic.soulsnare": "Soul Snare", "effect.bloodmagic.soulsnare.description": "Causes mobs to drop will.", "effect.bloodmagic.firefuse": "Fire Fuse", - "effect.bloodmagic.firefuse.description": "Causes an explosion at the end of the effect that launches target high into the air.", + "effect.bloodmagic.firefuse.description": "Causes an explosion at the end of the effect that launches the user high into the air.", "effect.bloodmagic.soulfray": "Soul Fray", "effect.bloodmagic.soulfray.description": "Reduces LP when self-sacrificing.", "effect.bloodmagic.sacrificallamb.description": "Uhhhhhh...maybe this should stay a mystery...", "effect.simplyswords.wildfire.description": "An unused effect. I'm sure if it ever comes out, it'll be lit. ;)", "effect.simplyswords.storm.description": "An unused effect. I'm unsure WEATHER or not it'll be released. ;)", - "effect.simplyswords.freeze.description": "Causes target to be frozen and prevents movement.", + "effect.simplyswords.freeze.description": "Causes user to freeze and prevents movement.", "effect.simplyswords.ward.description": "Grants pulsing absorption relative to remaining HP.", - "effect.simplyswords.immolation.description": "Periodically inflicts damage on target and nearby foes. Outgoing damage scales with current HP.", + "effect.simplyswords.immolation.description": "Periodically inflicts damage on the user and nearby foes. Outgoing damage scales with current HP.", "effect.simplyswords.echo.description": "Inflicts delayed magic damage.", "effect.simplyswords.onslaught.description": "Grants pulsing haste but inflicts weakness when it expires.", "effect.simplyswords.battle_fatigue": "Battle Fatigue", @@ -144,15 +144,15 @@ "effect.enlightened_end.bouncy.description": "Causes bouncing while on certain blocks negating fall damage in the process.", "effect.enlightened_end.vitality.description": "Prevents and gets rid of Poison, Wither, and Nausea effects.", "effect.enlightened_end.radiation_resistance.description": "Provides resistance to radiation.", - "effect.enlightened_end.enderstride.description": "Teleports to where target is looking randomly.", + "effect.enlightened_end.enderstride.description": "Teleports to where the user is looking randomly.", "effect.enlightened_end.frigid.description": "Causes Freezing.", "effect.enlightened_end.bubbling.description": "Encompasses hit targets in a giant bubble that floats upwards.", - "effect.enlightened_end.rooted.description": "Causes target to be constantly put one block into the ground.", + "effect.enlightened_end.rooted.description": "Causes the user to be constantly put one block into the ground.", "effect.enlightened_end.dazed.description": "Blinds the whole screen.", "effect.nourished_nether.stasis.description": "Greatly decreases movement speed and disables jumping, falling, and gravity.", - "effect.xtraarrows.magnetized.description": "Causes entities to be pulled towards the affected target.", + "effect.xtraarrows.magnetized.description": "Causes entities to be pulled towards the affected user.", "effect.wandering_bags.echolocation.description": "Grants the ability to periodically see nearby entities as if they had the glowing effect.", "effect.wandering_bags.poison_immunity.description": "Gets rid of and prevents the Poison effect.", @@ -172,7 +172,7 @@ "effect.xaerominimap.no_cave_maps.description": "Disables and hides cave maps on Xaero's Minimap.", "effect.xaerominimap.no_cave_maps_harmful.description": "Disables and hides cave maps on Xaero's Minimap.", - "effect.scorpions.venom_coat_effect.description": "Causes attackers to get the Poison effect when they hit the target.", + "effect.scorpions.venom_coat_effect.description": "Causes attackers to get the Poison effect when they hit the effect user.", "effect.toughasnails.thirst.description": "Causes thirst bar to drop at a faster rate.", "effect.toughasnails.ice_resistance.description": "Prevents Freezing.", @@ -185,10 +185,10 @@ "effect.naturesaura.breathless.description": "Inflicts damage at random intervals and makes it severely harder to regenerate health.", "effect.tombstone.restoration.description": "Restores health, hunger, and rest.", - "effect.tombstone.ghostly_shape.description": "Grants slow falling, faster swim speed, immunity to all damage, and prevents entities from attacking the target.", - "effect.tombstone.diversion.description": "Prevents entities from attacking target.", + "effect.tombstone.ghostly_shape.description": "Grants slow falling, faster swim speed, immunity to all damage, and prevents entities from attacking effect user.", + "effect.tombstone.diversion.description": "Prevents entities from attacking effect user.", "effect.tombstone.preservation.description": "Preserves beneficial effects after death.", - "effect.tombstone.unstable_intangibility.description": "Causes invulnerability for one second every five seconds.", + "effect.tombstone.unstable_intangibility.description": "Grants invulnerability for 1 second every 5 seconds.", "effect.tombstone.feather_fall.description": "Slows falling and prevents fall damage.", "effect.tombstone.purification.description": "Clears harmful effects over time.", "effect.tombstone.true_sight.description": "Grants the ability to see in the dark, underwater, in lava, in the fog, and reveals invisible creatures.", @@ -200,12 +200,12 @@ "effect.tombstone.aquatic_life.description": "Prevents drowning, increases swim speed, and improves underwater vision.", "effect.tombstone.frostbite.description": "Causes freezing.", "effect.tombstone.prayer.description": "Immobilizes entities while praying with the Ankh.", - "effect.tombstone.earthly_garden.description": "Spreads flowers around target.", + "effect.tombstone.earthly_garden.description": "Spreads flowers around the user.", "effect.tombstone.discretion.description": "Increases stealth speed and reduces detection range.", - "effect.tombstone.mercy.description": "Shares a small part of target's beneficial effects with nearby allies.", + "effect.tombstone.mercy.description": "Shares a small part of the user's beneficial effects with nearby allies.", "effect.spore.starvation.description": "Inflicts damage on infected mobs if they don't kill after some time. They turn into a corpse upon death. Does not affect players.", - "effect.spore.mycelium_ef.description": "If available, when the target dies, they will transform into their infected counterpart. At level two or higher, it will inflict damage over time.", + "effect.spore.mycelium_ef.description": "If available, when the user dies, they will transform into their infected counterpart. At level two or higher, it will inflict damage over time.", "effect.spore.uneasy.description": "Prevents sleeping and...who is that...increases your heart rate.", "effect.spore.stunt.description": "Decreases attack damage, attack speed, and movement speed.", "effect.spore.marker.description": "Increases infected mobs' search range and causes them to target non-infected mobs with the Marker effect.", @@ -214,21 +214,21 @@ "effect.evilcraft.paling.description": "Inflicts damage over time. If an entity dies with this effect, they'll leave behind some sort of...anomaly. You get the feeling that you should contain the anomaly with a book...", - "effect.vampirism.sanguinare.description": "Increases attack damage and turns target into a vampire at the end of the effect.", + "effect.vampirism.sanguinare.description": "Increases attack damage and turns the user into a vampire at the end of the effect.", "effect.vampirism.saturation.description": "Provides saturation.", "effect.vampirism.sunscreen.description": "Grants immunity to sun damage.", "effect.vampirism.disguise_as_vampire": "Vampire Disguise", - "effect.vampirism.disguise_as_vampire.description": "Causes hunters to not attack target and vampires to attack target instead. Only affects vampires.", + "effect.vampirism.disguise_as_vampire.description": "Causes hunters to not attack the user and vampires to attack the user instead. Only affects vampires.", "effect.vampirism.fire_protection.description": "Provides some protection against fire damage.", "effect.vampirism.garlic.description": "Indicates if a vampire is affected by garlic.", "effect.vampirism.poison.description": "Inflicts damage over time. Effect is received from wearing armor of the opposite faction.", - "effect.vampirism.freeze.description": "Immobilizes the target.", - "effect.vampirism.neonatal.description": "Causes target to instantly die instead of going to the 'down but not out' state. Only affects vampires.", + "effect.vampirism.freeze.description": "Immobilizes user.", + "effect.vampirism.neonatal.description": "Causes the user to instantly die instead of going to the 'down but not out' state. Only affects vampires.", "effect.vampirism.oblivion.description": "Causes all skills to be forgotten.", "effect.vampirism.armor_regeneration.description": "Recovers vampire armor.", - "effect.vampirism.bad_omen_hunter.description": "Starts a raid with hunters if the village is not already controlled by hunters when target enters a village.", + "effect.vampirism.bad_omen_hunter.description": "Starts a raid with hunters if the village is not already controlled by hunters when effect user enters a village.", "effect.vampirism.bad_omen_vampire": "Bad Omen", - "effect.vampirism.bad_omen_vampire.description": "Starts a raid with vampires if the village is not already controlled by vampires when target enters a village.", + "effect.vampirism.bad_omen_vampire.description": "Starts a raid with vampires if the village is not already controlled by vampires when effect user enters a village.", "effect.vampirism.lord_speed.description": "Increase movement speed.", "effect.vampirism.lord_attack_speed.description": "Increases attack speed.", "effect.vampirism.no_blood.description": "Decreases movement speed, attack speed, armor, and armor toughness. Increases sun damage.", @@ -237,7 +237,7 @@ "effect.alexscaves.stunned.description": "Disables moving and attacking. Makes the screen rock side to side.", "effect.alexscaves.rage.description": "Boosts attack damage depending on how little health is left. Creatures with the effect will attack nearby entities.", "effect.alexscaves.irradiated.description": "Disables natural healing. Inflicts damage at higher levels.", - "effect.alexscaves.bubbled.description": "Causes target to be encased in a giant bubble. Causes drowning.", + "effect.alexscaves.bubbled.description": "Causes the user to be encased in a giant bubble. Causes drowning.", "effect.alexscaves.deepsight.description": "Grants the ability to see further underwater.", "effect.alexscaves.darkness_incarnate.description": "Grants the ability of fast flight within dark areas.", @@ -250,19 +250,19 @@ "effect.habitat.prickling.description": "Grants immunity to cactus and thorns damage.", - "effect.casualness_delight.rotten.description": "Causes target to be randomly lit on fire.", + "effect.casualness_delight.rotten.description": "Causes the user to be randomly lit on fire.", "effect.darkwaters.storm_darkness.description": "Greatly reduces vision distance and plays ambient storm effects.", "effect.enigmaticlegacy.molten_heart.description": "Grants immunity to fire and lava damage and improves vision in lava.", "effect.enigmaticlegacy.blazing_strength.description": "Increases attack damage.", - "effect.festive_delight.hot_heart.description": "Automatically breaks powder snow when target comes into contact with it.", + "effect.festive_delight.hot_heart.description": "Automatically breaks powder snow when the user comes into contact with it.", - "effect.werewolves.bad_omen_werewolf.description": "Starts a raid with werewolves if the village is not already controlled by werewolves when target enters a village.", - "effect.werewolves.un_werewolf.description": "Cures target of the werewolf curse at the end of the effect.", - "effect.werewolves.bleeding.description": "Causes target to lose blood and health, ignoring all defenses. Does not affect undead creatures.", - "effect.werewolves.lupus_sanguinem.description": "Turns target into a werewolf if they sleep with the effect.", + "effect.werewolves.bad_omen_werewolf.description": "Starts a raid with werewolves if the village is not already controlled by werewolves when effect user enters a village.", + "effect.werewolves.un_werewolf.description": "Cures the user of the werewolf curse at the end of the effect.", + "effect.werewolves.bleeding.description": "Causes the user to lose blood and health, ignoring all defenses. Does not affect undead creatures.", + "effect.werewolves.lupus_sanguinem.description": "Turns user into a werewolf if they sleep with the effect.", "effect.werewolves.howling.description": "Increases attack speed.", "effect.werewolves.silver.description": "Decreases movement speed and armor. Triggered by silver items.", @@ -275,18 +275,18 @@ "effect.aether_redux.blightward.description": "Grants immunity to the dangerous plants Blighted Fungi and Blightshade.", "effect.vinery.experience_effect.description": "Amplifies experience acquisition.", - "effect.vinery.trippy.description": "Things get crazy with this one broh. Applies a random visual effect to the target's view.", + "effect.vinery.trippy.description": "Things get crazy with this one broh. Applies a random visual effect to the user's view.", "effect.vinery.jellie.description": "Bestows potent blessings and heightened restorative properties.", - "effect.vinery.magnet.description": "Causes nearby items to be pulled towards the affected target.", - "effect.vinery.teleport.description": "Teleports target a few blocks ahead of where they were looking.", - "effect.vinery.creeper_effect.description": "Causes target to explode at the end of the effect.", + "effect.vinery.magnet.description": "Causes nearby items to be pulled towards the affected entity.", + "effect.vinery.teleport.description": "Teleports the user a few blocks ahead of where they were looking.", + "effect.vinery.creeper_effect.description": "Causes the user to explode at the end of the effect.", "effect.vinery.water_walker.description": "Grants the ability to walk on water.", "effect.vinery.lava_walker.description": "Grants the ability to walk on lava.", "effect.vinery.double_jump.description": "Increases jump height and grants the ability to double jump.", - "effect.vinery.staggering.description": "Randomly shakes the camera and the target's movement.", + "effect.vinery.staggering.description": "Randomly shakes the camera and the user's movement.", "effect.vinery.frosty_armor.description": "Increases armor, increases attack damage, decreases movement speed, and applies the freezing effect.", "effect.vinery.luck_effect.description": "Increases luck.", - "effect.vinery.party_effect.description": "Launches a firework when target hits an entity.", + "effect.vinery.party_effect.description": "Launches a firework when the user hits an entity.", "effect.vinery.climbing_effect.description": "Grants the ability to climb all blocks like a ladder.", "effect.vinery.health_effect.description": "Increases max health.", "effect.vinery.resistance_effect.description": "Increases armor toughness and knockback resistance.", @@ -311,37 +311,37 @@ "effect.magistuarmory.laceration.description": "Decreases max health.", "effect.stalwart_dungeons.burning.description": "Randomly inflicts fire damage over time.", - "effect.stalwart_dungeons.spore.description": "Traps target inside of a Nether Wart Cocoon disabling all movement and inflicts Wither, Resistance, and Invisibility effects.", + "effect.stalwart_dungeons.spore.description": "Traps the user inside of a Nether Wart Cocoon disabling all movement and inflicts Wither, Resistance, and Invisibility effects.", "effect.deep_blood.bleeding.description": "Inflicts damage over time.", "effect.sons_of_sins.allure.description": "Attracts the attention of enemies preventing other players from being targeted.", - "effect.sons_of_sins.last_breath.description": "Causes target to explode upon death.", - "effect.sons_of_sins.instinct.description": "Teleports target when attacked and reduces damage taken.", - "effect.sons_of_sins.boiling.description": "Randomly emits steam that repels and ignites entities around target. While in water or rain, the steam remains around target.", + "effect.sons_of_sins.last_breath.description": "Causes the user to explode upon death.", + "effect.sons_of_sins.instinct.description": "Teleports the user when attacked and reduces damage taken.", + "effect.sons_of_sins.boiling.description": "Randomly emits steam that repels and ignites entities around the user. While in water or rain, the steam remains around the user.", "effect.sons_of_sins.arctic_cells.description": "Increases movement speed by sliding on the ground, grants immunity to powder snow, and freezes attacked entities.", - "effect.sons_of_sins.greed.description": "Causes target to ignore all block collisions.", + "effect.sons_of_sins.greed.description": "Causes the user to ignore all block collisions.", "effect.sons_of_sins.acid_bloodstream.description": "Applies Poison to all hit entities.", "effect.sons_of_sins.hercules_fury.description": "Increases attack damage and knockback.", "effect.sons_of_sins.hydrophobia.description": "Inflicts damage over time while in water.", "effect.sons_of_sins.stretchy_tendons.description": "Grants the ability to bounce on all blocks. (Like a slime block)", "effect.sons_of_sins.insanity.description": "Causes the screen to shake and plays a creepy sound.", - "effect.sons_of_sins.cell_division.description": "Upon death, duplicates the target, reduces health by half, and removes the organs. Only works on flesh carcass mobs.", + "effect.sons_of_sins.cell_division.description": "Upon death, duplicates the user, reduces health by half, and removes the organs. Only works on flesh carcass mobs.", "effect.mobs_of_sins.emergency_peel.description": "When attacked, has a chance to place down a Banana Peel.", - "effect.mobs_of_sins.lingering_pheromones.description": "Has a chance to apply the Bug Pheromones effect to target and all nearby players within an 8x8 radius.", + "effect.mobs_of_sins.lingering_pheromones.description": "Has a chance to apply the Bug Pheromones effect to the user and all nearby players within an 8x8 radius.", "effect.mobs_of_sins.bane_of_undead.description": "Increases attack damage against undead mobs.", "effect.mobs_of_sins.serrated.description": "Has a chance to inflict the Exsanguination effect on attacked entities.", "effect.mobs_of_sins.paralyzing_sting.description": "Increases attack damage against arthropods and has a chance to inflict the Debilitating Sting effect on attacked entities.", - "effect.mobs_of_sins.piercing_eyes.description": "Has a chance to apply the Tiger's Blessing effect to target and all nearby players within a 6x6 radius, and has a chance to inflict the Scared Still effect on hostile mobs within an 8x8 radius.", + "effect.mobs_of_sins.piercing_eyes.description": "Has a chance to apply the Tiger's Blessing effect to the user and all nearby players within a 6x6 radius, and has a chance to inflict the Scared Still effect on hostile mobs within an 8x8 radius.", "effect.cold_sweat.grace.description": "Provides insulation upon death and entering the world.", "effect.cold_sweat.ice_resistance.description": "Grants immunity to 'freeze' damage.", - "effect.cold_sweat.insulated.description": "Brings target's temperature closer to neutral.", + "effect.cold_sweat.insulated.description": "Brings the user's temperature closer to neutral.", - "effect.monobank.thief.description": "Prevents target from trading with villagers and calls the police on target (Iron Golems will be aggressive).", + "effect.monobank.thief.description": "Prevents the user from trading with villagers and calls the police on them (Iron Golems will be aggressive).", - "effect.born_in_chaos_v1.magic_depletion.description": "Prevents target from using certain magic.", + "effect.born_in_chaos_v1.magic_depletion.description": "Prevents the user from using certain magic.", "effect.born_in_chaos_v1.stun.description": "Decreases movement speed by 90% and reduces attack damage by 8.", "effect.born_in_chaos_v1.light_rampage.description": "Increases movement speed and attack damage.", "effect.born_in_chaos_v1.medium_rampage.description": "Increases movement speed and attack damage more.", @@ -349,27 +349,27 @@ "effect.born_in_chaos_v1.furious_rampage.description": "Increases movement speed and attack damage beyond what was thought possible.", "effect.born_in_chaos_v1.rampant_rampage.description": "Increases movement speed and attack damage to an otherworldly extent.", "effect.born_in_chaos_v1.stimulation.description": "Increases movement speed, attack speed, and mining speed.", - "effect.born_in_chaos_v1.stimulatingsurge.description": "When the effect starts, increases movement speed of monsters nearby the target.", + "effect.born_in_chaos_v1.stimulatingsurge.description": "When the effect starts, increases movement speed of monsters nearby the effect user.", "effect.born_in_chaos_v1.obsession.description": "Grants regeneration, resistance, fire resistance, and increases movement speed and attack damage.", - "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing whatever inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect", - "effect.born_in_chaos_v1.dark_splash.description": "Pushes target and nearby entities to the side, inflicting piercing damage and applying the Lifesteal effect at the end of the effect.", - "effect.born_in_chaos_v1.stranglehold.description": "Majorly decreases movement speed if target is not under the Lifesteal effect.", + "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing the entity that inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect", + "effect.born_in_chaos_v1.dark_splash.description": "Knocks back the user and nearby entities, deals piercing damage, and applies Lifesteal at the end.", + "effect.born_in_chaos_v1.stranglehold.description": "Majorly decreases movement speed if the user is not under the Lifesteal effect.", "effect.born_in_chaos_v1.vampiric_touch.description": "Inflicts the Lifesteal effect on attacked entities.", - "effect.born_in_chaos_v1.cursed_mark.description": "At the end of the effect, up to four Scarlet Persecutors will spawn around target.", + "effect.born_in_chaos_v1.cursed_mark.description": "At the end of the effect, up to four Scarlet Persecutors will spawn around the effect user.", "effect.born_in_chaos_v1.soul_stratification.description": "Decreases movement speed, and inflicts damage at the end of the effect.", "effect.born_in_chaos_v1.intoxication.description": "Inflicts a short burst of Blindness, Poison, and Nausea at the beginning of the effect, and decreases movement speed.", - "effect.born_in_chaos_v1.gaze_of_terror.description": "Blinds and prevents target from using certain magic.", - "effect.born_in_chaos_v1.detonation.description": "Never mix demons with dynamite... (Explodes target at the end of the effect)", - "effect.born_in_chaos_v1.bone_fracture.description": "Slows and weakens the target. Disappears when target has the Regeneration effect.", - "effect.born_in_chaos_v1.rotten_smell.description": "Midges will fly around and slightly obscure view. Around every 25 seconds, a Corpse Fly will spawn nearby, but if target is in water, a Corpse Fish will spawn instead.", - "effect.born_in_chaos_v1.myiasis.description": "Inflicts damage over time until target's health is below 17 units. At the end of the effect, a maggot will spawn from the player. The effect disappears when entering water.", - "effect.born_in_chaos_v1.infernal_flame.description": "Inflicts damage over time. (3 unit damage per 2 seconds)", + "effect.born_in_chaos_v1.gaze_of_terror.description": "Blinds and prevents the user from using certain magic.", + "effect.born_in_chaos_v1.detonation.description": "Never mix demons with dynamite... (Explodes the user at the end of the effect)", + "effect.born_in_chaos_v1.bone_fracture.description": "Slows and weakens the user. Disappears when the user has the Regeneration effect.", + "effect.born_in_chaos_v1.rotten_smell.description": "Midges will fly around and slightly obscure view. Around every 25 seconds, a Corpse Fly will spawn nearby, but if the user is in water, a Corpse Fish will spawn instead.", + "effect.born_in_chaos_v1.myiasis.description": "Inflicts damage over time until the user's health is below 17 units. At the end of the effect, a maggot will spawn from the player. The effect disappears when entering water.", + "effect.born_in_chaos_v1.infernal_flame.description": "Inflicts 3 damage every 2 seconds.", "effect.born_in_chaos_v1.living_bomb.description": "I think you're smart enough to figure this one out yourself...", "effect.born_in_chaos_v1.unity_with_darkness.description": "Increases movement speed and attack damage.", "effect.born_in_chaos_v1.bone_barrier.description": "Protects against one hit fully. Goes away after one hit or duration ends.", - "effect.born_in_chaos_v1.undead_summonun.description": "Summons a random assortment of undead nearby the target when the effect ends.", - "effect.born_in_chaos_v1.jawattack.description": "Summons 4 jaw attacks at the base of the target.", - "effect.born_in_chaos_v1.dogtruce.description": "Prevents target Dread Hounds and Dire Hound Leaders from attacking unless they're hit.", + "effect.born_in_chaos_v1.undead_summonun.description": "Summons a random assortment of undead nearby the user when the effect ends.", + "effect.born_in_chaos_v1.jawattack.description": "Summons 4 jaw attacks at the base of the effect user.", + "effect.born_in_chaos_v1.dogtruce.description": "Prevents Dread Hounds and Dire Hound Leaders from attacking unless they're hit.", "effect.born_in_chaos_v1.block_break.description": "Breaks shield temporarily.", "effect.born_in_chaos_v1.sacrifice.description": "Poor animals... (Indicates when an animal is used as a sacrifice)", "effect.born_in_chaos_v1.barbedattack.description": "That attack sure is barbed.", @@ -380,7 +380,7 @@ "effect.seasonals.rooted.description": "Grants 100% Knockback Resistance, more armor, and prevents jumping.", "effect.seasonals.stuffed.description": "Disables food consumption, and hunger and saturation will rapidly fill up. At the end of the effect, all hunger and saturation will be lost rapidly.", - "effect.unusualprehistory.prevent_click.description": "Prevents target from doing actions with their hands besides mining.", + "effect.unusualprehistory.prevent_click.description": "Prevents the user from doing actions with their hands besides mining.", "effect.unusualprehistory.brachi_protection.description": "Prevents fall damage.", "effect.unusualprehistory.pachys_might.description": "Increases attack knockback.", "effect.unusualprehistory.health_reduction.description": "Reduces maximum health.", @@ -388,33 +388,33 @@ "effect.epicfight.stun_immunity.description": "Grants immunity to being stunned.", "effect.epicfight.blooming.description": "Let's address the elephant in the bloom...This effect currently does nothing.", - "effect.epicfight.instability.description": "Causes target to be instakilled by the duel daggers' innate ability upon stacking to 4. Only works on zombies, skeletons, and creepers.", + "effect.epicfight.instability.description": "Causes the user to be instakilled by the duel daggers' innate ability upon stacking to 4. Only works on zombies, skeletons, and creepers.", - "effect.create_bic_bit.unanchored.description": "Randomly teleports target.", - "effect.create_bic_bit.oiled_up.description": "Causes target to randomly drop items, fall off ladders, float in water, and fly when it's raining.", + "effect.create_bic_bit.unanchored.description": "Randomly teleports the user.", + "effect.create_bic_bit.oiled_up.description": "Causes the user to randomly drop items, fall off ladders, float in water, and fly when it's raining.", "effect.marvelous_menagerie.sea_cow_serenity.description": "Increases armor and knockback resistance, and grants infinite oxygen.", - "effect.marvelous_menagerie.pacified.description": "Prevents entities from attacking target unless they're provoked.", + "effect.marvelous_menagerie.pacified.description": "Prevents entities from attacking the user unless they're provoked.", "effect.mahoutsukai.borrowed_authority.description": "Borrow authority from the gods. Increases speed and power, grants the ability to charge directional jumps by holding them down, grants the ability to stick to walls by charging a jump while airborne against a wall, causes hit mobs to get launched back and break through walls, and grants the ability to auto-hit entities by holding down the attack button and running into them.", "effect.mahoutsukai.binding_eyes.description": "Grants the ability to bind entities in place by having eye contact with them.", - "effect.mahoutsukai.bound.description": "Freezes target in place as long as target is in eye contact with an entity with the Binding Eyes effect.", - "effect.mahoutsukai.reversion_eyes.description": "Causes entities within target's view to lose buffs and unique qualities.", - "effect.mahoutsukai.reverted.description": "Causes target to lose buffs and unique qualities while in view of entity with th Reversion Eyes effect.", + "effect.mahoutsukai.bound.description": "Freezes the user in place as long as the user is in eye contact with an entity with the Binding Eyes effect.", + "effect.mahoutsukai.reversion_eyes.description": "Causes entities within the user's view to lose buffs and unique qualities.", + "effect.mahoutsukai.reverted.description": "Causes the user to lose buffs and unique qualities while in view of an entity with the Reversion Eyes effect.", "effect.mahoutsukai.fay_sight_eyes.description": "Grants the ability to see Leylines and the Fae.", - "effect.mahoutsukai.black_flame_eyes.description": "Causes black flames to engulf target's viewing location. The flames do not consume blocks, but instead inflict wither damage and a burning effect.", + "effect.mahoutsukai.black_flame_eyes.description": "Causes black flames to engulf the user's viewing location. The flames do not consume blocks, but instead inflict wither damage and a burning effect.", "effect.mahoutsukai.black_burning.description": "Inflicts damage over time.", "effect.mahoutsukai.clairvoyance_eyes.description": "Grants the ability to see the predicted path of mobs.", - "effect.mahoutsukai.death_collection_eyes.description": "Target collects souls upon seeing death (must be looking at it). If target has collected enough souls, their death will be prevented in exchange for souls.", - "effect.mahoutsukai.fear.description": "Causes target to flee from the one who wields Caliburn.", + "effect.mahoutsukai.death_collection_eyes.description": "Causes the user to collect souls upon seeing death (must be looking at it). If the user has collected enough souls, their death will be prevented in exchange for souls.", + "effect.mahoutsukai.fear.description": "Causes the user to flee from the one who wields Caliburn.", "effect.mahoutsukai.interesting_block.description": "Causes blocks that a familiar points out to glow.", "effect.mahoutsukai.peaceful_garden.description": "Grants immunity to damage.", "effect.mahoutsukai.bleeding.description": "Grants the ability to create a Mahoujin.", - "effect.mahoutsukai.immunity_exchange.description": "Causes target to take no damage from repeated damage sources and instead take double damage from a damage source that was different from the last one.", - "effect.mahoutsukai.insight_eyes.description": "Grants the ability to see the inventory, buffs, debuffs, and potion effects of entities.", - "effect.mahoutsukai.misfortune.description": "Has a chance for target to randomly be struck by lightning, drop items, have worse looting, trip, break tools, and have increased aggro.", + "effect.mahoutsukai.immunity_exchange.description": "Causes the user to take no damage from repeated damage sources and instead take double damage from a damage source that was different from the last one.", + "effect.mahoutsukai.insight_eyes.description": "Grants the ability to see an entity's inventory, buffs, debuffs, and potion effects.", + "effect.mahoutsukai.misfortune.description": "Has a chance to cause the user to be struck by lightning, drop items, experience worse looting, trip, break tools, or increase enemy aggression.", "effect.mahoutsukai.confusion.description": "Reverses controls for players and causes mobs to run around crazy.", - "effect.mahoutsukai.wounded.description": "Inflicts damage over time if target is moving too quickly.", + "effect.mahoutsukai.wounded.description": "Inflicts damage over time if the user moves too quickly.", "effect.mahoutsukai.cm_cooldown.description": "Cooldown for abilities.", "effect.mahoutsukai.rage.description": "Increases movement speed and attack speed.", "effect.mahoutsukai.wall_stick.description": "Grants the ability to stick to walls.", @@ -422,65 +422,65 @@ "effect.mahoutsukai.ba_cooldown.description": "Cooldown for Borrowed Authority's automatic hit.", "effect.mahoutsukai.flung": "Flung", "effect.mahoutsukai.flung.description": "Fling, Flang, get flung.", - "effect.mahoutsukai.foresight.description": "Causes target's actions (breaking/placing blocks and hitting) to be delayed. A butterfly will mark the spot and disappear when something collides with it, triggering the delayed effect.", + "effect.mahoutsukai.foresight.description": "Delays the user's actions (breaking/placing blocks and hitting). A butterfly marks the spot until something collides with it, triggering the delayed effect.", "effect.mahoutsukai.zap_cooldown": "Zap Cooldown", "effect.mahoutsukai.zap_cooldown.description": "Cooldown for zap. Pretty shocking I know...", "effect.mahoutsukai.ripper_cooldown.description": "Cooldown for Ripper fog.", "effect.mahoutsukai.ripper_invis_cooldown.description": "Cooldown for Ripper invisibility ability.", - "effect.mahoutsukai.ripper_invis.description": "Causes target to be invisible as long as they are holding two Rippers.", - "effect.mahoutsukai.rpsw_cooldown.description": "Cooldown for 'rpsw', probably means 'Rats Playing Saxophone Wildly'. I mean if I could play a saxophone as good as a rat, I would definitely need a cooldown too...", - "effect.mahoutsukai.probability_alter.description": "Indicates target is assigned a certain numerical value.", + "effect.mahoutsukai.ripper_invis.description": "Causes the user to be invisible as long as they are holding two Rippers.", + "effect.mahoutsukai.rpsw_cooldown.description": "Cooldown for 'rpsw', probably means 'Rats Playing Saxophone Wildly'. I mean, if I could play a saxophone as good as a rat, I would definitely need a cooldown too!", + "effect.mahoutsukai.probability_alter.description": "Indicates that the user is assigned a certain numerical value.", "effect.mahoutsukai.selective_displacement_cooldown.description": "Cooldown for swapping using selective displacement.", - "effect.mahoutsukai.selective_displacement.description": "Grants the ability to swap places with an entity and to swap the positions of two entities.", + "effect.mahoutsukai.selective_displacement.description": "Grants the ability to swap places with an entity or swap two entities’ positions.", - "effect.feywild.fey_flying.description": "Grants target the ability to fly.", - "effect.feywild.wind_walk.description": "Pushes hostile entities away from the target.", + "effect.feywild.fey_flying.description": "Grants the user the ability to fly.", + "effect.feywild.wind_walk.description": "Pushes hostile entities away from the user.", "effect.feywild.frost_walk.description": "Grants the ability to walk on water by freezing the water beneath them.", - "effect.feywild.fire_walk.description": "Causes hostile entities the target touches (with their body) to be set on fire.", - "effect.feywild.flower_walk.description": "Plants flowers on blocks that the target walks over (if the blocks can normally grow plants).", + "effect.feywild.fire_walk.description": "Causes hostile entities the user touches (with their body) to be set on fire.", + "effect.feywild.flower_walk.description": "Plants flowers on blocks that the user walks over (if the blocks can normally grow plants).", - "effect.cold_sweat.chill.description": "Cools down target in hot environments.", - "effect.cold_sweat.warmth.description": "Warms up target in cold environments.", + "effect.cold_sweat.chill.description": "Cools down user in hot environments.", + "effect.cold_sweat.warmth.description": "Warms up user in cold environments.", - "effect.alexscaves.sugar_rush.description": "Slows down time whilst also increasing target's speed and momentum. Applies a vibrant visual effect to the target's view.", + "effect.alexscaves.sugar_rush.description": "Slows down time whilst also increasing the user's speed and momentum. Applies a vibrant visual effect to the user's view.", "effect.terramity.nyxium_fire.description": "Inflicts damage over time.", - "effect.terramity.slam_state.description": "Indicates target is in a slam state and nullifies fall damage the next time target touches the ground.", + "effect.terramity.slam_state.description": "Indicates the user is in a slam state and nullifies fall damage the next time the user touches the ground.", "effect.terramity.dash_cooldown.description": "Prevents dash abilities from being used.", "effect.terramity.immunity.description": "Grants immunity to hunger, weakness, wither, poison, slowness, shadowflame, darkness, blindness, dizzy, and hexed.", "effect.terramity.hexed.description": "Halves the health of the player or deals 20 damage to other entities at the end of the effect.", - "effect.terramity.warping.description": "Indicates the target will warp at the end of the effect.", - "effect.terramity.divine_flight.description": "Grants target the ability to fly.", + "effect.terramity.warping.description": "Indicates the user will warp at the end of the effect.", + "effect.terramity.divine_flight.description": "Grants the user the ability to fly.", "effect.terramity.ability_cooldown.description": "Prevents active abilities of curios accessories from being used.", "effect.terramity.divergency.description": "Causes damage dealt to hit twice over a short delay (essentially double damage). The second hit's damage is capped at 20.", "effect.terramity.amped.description": "Increases attack damage by 50%.", - "effect.terramity.universal_transcendence.description": "Grants target the ability to fly, phase through blocks, and see through blocks around and above them. Causes target to be constantly moving forward and hides their HUD.", - "effect.terramity.trembling.description": "Violently shakes the target's view.", - "effect.terramity.tremor.description": "Shakes the target's view.", + "effect.terramity.universal_transcendence.description": "Grants the user the ability to fly, phase through blocks, and see through blocks around and above them. Causes the user to be constantly moving forward and hides their HUD.", + "effect.terramity.trembling.description": "Violently shakes the user's view.", + "effect.terramity.tremor.description": "Shakes the user's view.", "effect.terramity.giant_sniffers_hoof_active_ability.description": "Doubles attack damage.", - "effect.terramity.entity_attacking.description": "Zooms in target's view and prevents them from moving (Probably a technical thing for a mob attack).", - "effect.terramity.electric_shock_effect.description": "Shakes the target's view, decreases speed, and inflicts damage over time.", + "effect.terramity.entity_attacking.description": "Zooms in the user's view and prevents them from moving (Probably a technical thing for a mob attack).", + "effect.terramity.electric_shock_effect.description": "Shakes the user's view, decreases speed, and inflicts damage over time.", "effect.terramity.armor_set_ability_cooldown.description": "Prevents armor abilities from being used.", "effect.terramity.flipped_gravity.description": "Why, simply, it flips gravity upside down.", - "effect.terramity.lifesteal.description": "Causes target to heal for a portion of damage dealt. The max is one heart per hit.", - "effect.terramity.phasing.description": "Grants target immunity to all damage.", - "effect.terramity.dizzy.description": "This is why you don't do drugs kids! Causes target's view to quickly and constantly shift colors, wave horizontally, and spin like the nausea effect.", - "effect.terramity.dripleaf_step.description": "Places dripleaf blocks beneath target's feet allowing them to walk midair.", + "effect.terramity.lifesteal.description": "Causes the user to heal for a portion of damage dealt. The max is one heart per hit.", + "effect.terramity.phasing.description": "Grants the user immunity to all damage.", + "effect.terramity.dizzy.description": "This is why you don't do drugs kids! Causes the user's view to quickly and constantly shift colors, wave horizontally, and spin like the nausea effect.", + "effect.terramity.dripleaf_step.description": "Places dripleaf blocks beneath the user's feet allowing them to walk midair.", "effect.terramity.vulnerable.description": "Increase damage taken by 33%.", - "effect.terramity.shadowstep.description": "Places invisible blocks beneath target's feet allowing them to walk midair.", + "effect.terramity.shadowstep.description": "Places invisible blocks beneath the user's feet allowing them to walk midair.", "effect.terramity.misprogrammed.description": "Causes damage dealt to not give the victim invulnerability.", - "effect.terramity.ocarina_playing.description": "Indicates that the music sheets in target's ocarina will trigger their effects at the end of the effect.", - "effect.terramity.mortal_flight.description": "Grants target the ability to fly as if they had an elytra.", - "effect.terramity.resourceful_rounds.description": "Grants target the ability to save ammo when reloading. Each level adds 10% more chance to trigger.", + "effect.terramity.ocarina_playing.description": "Indicates that the music sheets in the user's ocarina will trigger their effects at the end of the effect.", + "effect.terramity.mortal_flight.description": "Grants the user the ability to fly as if they had an elytra.", + "effect.terramity.resourceful_rounds.description": "Grants the user the ability to save ammo when reloading. Each level adds 10% more chance to trigger.", - "effect.vinery.trading.description": "Grants target a 10% discount on villager trades.", + "effect.vinery.trading.description": "Grants the user a 10% discount on villager trades.", "effect.vinery.shiraaz_effect.description": "Unused Effect.", - "effect.nethervinery.gravedigger.description": "Teleports target to their last death point.", - "effect.nethervinery.improved_gravedigger.description": "Teleports target to their last death point and grants regeneration and absorption.", - "effect.nethervinery.hearthstone.description": "Teleports target to their spawn point.", - "effect.nethervinery.improved_hearthstone.description": "Teleports target to their spawn point and grants regeneration and absorption.", - "effect.nethervinery.netherite.description": "Grants target immunity to fire and lava.", + "effect.nethervinery.gravedigger.description": "Teleports the user to their last death point.", + "effect.nethervinery.improved_gravedigger.description": "Teleports the user to their last death point and grants regeneration and absorption.", + "effect.nethervinery.hearthstone.description": "Teleports the user to their spawn point.", + "effect.nethervinery.improved_hearthstone.description": "Teleports the user to their spawn point and grants regeneration and absorption.", + "effect.nethervinery.netherite.description": "Grants the user immunity to fire and lava.", "effect.projectile_damage.impact.description": "Increases projectile damage.", @@ -488,40 +488,40 @@ "effect.brewery.renewingtouch.description": "Applies Regeneration to all hit entities.", "effect.brewery.protectivetouch.description": "Applies Absorption to all hit entities.", "effect.brewery.healingtouch.description": "Heals all hit entities.", - "effect.brewery.haley.description": "Grants target the ability to fly. At least for a short period of time...", + "effect.brewery.haley.description": "Grants the user the ability to fly. At least for a short period of time...", "effect.brewery.harddrinking": "Hard Drinking", - "effect.brewery.harddrinking.description": "Grants target immunity to alcohol. Sounds like a dream!", + "effect.brewery.harddrinking.description": "Grants the user immunity to alcohol. Sounds like a dream!", "effect.brewery.drunk.description": "You're drunk.", - "effect.brewery.blackout.description": "You're totally drunk. You end up in a place and you don't remember how you got there... (Randomly teleports target to a nearby spot when effect has 5 seconds left)", - "effect.brewery.pintcharisma.description": "Grants target a 10% discount on villager trades.", - "effect.brewery.partystarter.description": "Ready to start the Party? Emits Firework Particles and deals a small amount of damage when target hits entities.", - "effect.brewery.snowwhite.description": "Animals flock to target's side, enchanted by their presence.", + "effect.brewery.blackout.description": "You're totally drunk. You end up in a place and you don't remember how you got there... (Randomly teleports the user to a nearby spot when effect has 5 seconds left)", + "effect.brewery.pintcharisma.description": "Grants the user a 10% discount on villager trades.", + "effect.brewery.partystarter.description": "Ready to start the Party? Emits Firework Particles and deals a small amount of damage when the user hits entities.", + "effect.brewery.snowwhite.description": "Animals flock to the user's side, enchanted by their presence.", "effect.brewery.combustion.description": "Sets nearby enemies on fire for a few seconds.", "effect.brewery.explosion.description": "Explosions! We need more explosions! Attacks have a small chance to launch a fireball at the opponent.", "effect.brewery.repulsion.description": "Causes enemies to be pushed away at short intervals.", "effect.brewery.lightning_strike.description": "Struck by lightning! Attacks have a small chance to strike the opponent with lightning.", - "effect.brewery.mining.description": "Grants target the ability to mine faster the deeper they go.", - "effect.brewery.pacify.description": "Grants target the ability to safely look an Enderman directly in the eyes. Reduces the duration enemies pursue target.", + "effect.brewery.mining.description": "Grants the user the ability to mine faster the deeper they go.", + "effect.brewery.pacify.description": "Grants the user the ability to safely look an Enderman directly in the eyes. Reduces the duration that enemies pursue the effect user.", "effect.brewery.saturated.description": "Prevents hunger loss, except when using saturation to heal damage.", - "effect.mysticpotions.undying.description": "Prevents target from dying. Acts like a totem upon death and then goes away.", - "effect.mysticpotions.air_swim.description": "Grants target the ability to swim in the air. (Hold CTRL + W to Swim and 'Space' for upwards lift)", - "effect.mysticpotions.warming.description": "Prevents target from freezing. Inflicts damage on snow golems.", - "effect.mysticpotions.homing.description": "Teleports target to their spawn point.", - "effect.mysticpotions.recovery.description": "Teleports target to their last death point.", - "effect.mysticpotions.teleportation.description": "Teleports target randomly.", - "effect.mysticpotions.slippery.description": "Reduces target's friction.", - "effect.mysticpotions.thunderous.description": "Instantly strikes lightning on target.", - "effect.mysticpotions.explosive.description": "Instantly explodes target.", - "effect.mysticpotions.burning.description": "Sets target on fire for the duration of the effect.", - "effect.mysticpotions.freezing.description": "Freezes target for the duration of the effect.", - "effect.mysticpotions.corrosive.description": "Destroys metal items in target's inventory (Anything crafted with Iron, Copper, or Netherite). Inflicts damage on iron golems.", - "effect.mysticpotions.gravitation.description": "Flips gravity when target crouches.", + "effect.mysticpotions.undying.description": "Prevents the user from dying. Acts like a totem upon death and then goes away.", + "effect.mysticpotions.air_swim.description": "Grants the user the ability to swim in the air. (Hold CTRL + W to Swim and 'Space' for upwards lift)", + "effect.mysticpotions.warming.description": "Prevents the user from freezing. Inflicts damage on snow golems.", + "effect.mysticpotions.homing.description": "Teleports the user to their spawn point.", + "effect.mysticpotions.recovery.description": "Teleports the user to their last death point.", + "effect.mysticpotions.teleportation.description": "Teleports the user randomly.", + "effect.mysticpotions.slippery.description": "Reduces the user's friction.", + "effect.mysticpotions.thunderous.description": "Instantly strikes lightning on the user.", + "effect.mysticpotions.explosive.description": "Instantly explodes the user.", + "effect.mysticpotions.burning.description": "Sets the user on fire for the duration of the effect.", + "effect.mysticpotions.freezing.description": "Freezes the user for the duration of the effect.", + "effect.mysticpotions.corrosive.description": "Destroys metal items in the user's inventory (Anything crafted with Iron, Copper, or Netherite). Inflicts damage on iron golems.", + "effect.mysticpotions.gravitation.description": "Flips gravity when the user crouches.", "effect.mysticpotions.fatal_poison.description": "Inflicts lethal damage over time.", "effect.mysticpotions.protection.description": "Increases armor protection.", - "effect.mysticpotions.silence.description": "Negates target's footsteps and prevents the Warden from hearing them.", + "effect.mysticpotions.silence.description": "Negates the user's footsteps and prevents the Warden from hearing them.", "effect.mysticpotions.nullifier.description": "Negates and protects against all potion effects (other than itself).", - "effect.mysticpotions.infection.description": "Inflicts blindness, nausea, and hunger. Inflicts 20 hearts of damage at the end of the effect and converts target to a Zombie on death. Target is contagious and spreads the infection through attacks.", + "effect.mysticpotions.infection.description": "Inflicts blindness, nausea, and hunger. Inflicts 20 hearts of damage at the end of the effect and converts the user into a Zombie on death. The user is contagious and spreads the infection through attacks.", "effect.herbalbrews.balanced.description": "Grants all players within a 10-block radius with absorption.", "effect.herbalbrews.revitalizing.description": "Grants all players within a 10-block radius with regeneration.", @@ -531,82 +531,82 @@ "effect.herbalbrews.excavation.description": "Increases attack damage, mining speed, and movement speed.", "effect.herbalbrews.tough.description": "Increases absorption, regeneration, and damage resistance.", - "effect.mynethersdelight.g_pungent.description": "Regenerates target's health when near heat sources. Obtained from having fire protection armor or the fire resistance effect with the pungent effect active.", - "effect.mynethersdelight.b_pungent.description": "Subtracts a percentage of target's health and prevents them from burning out.", + "effect.mynethersdelight.g_pungent.description": "Regenerates the user's health when near heat sources. Obtained from having fire protection armor or the fire resistance effect with the pungent effect active.", + "effect.mynethersdelight.b_pungent.description": "Subtracts a percentage of the user's health and prevents them from burning out.", "effect.feathers.cold.description": "Prevents feathers from regenerating.", "effect.feathers.energized.description": "Feathers regenerate much faster.", "effect.feathers.endurance.description": "Adds a set of extra feathers above the feathers bar (similar to how absorption influences health).", - "effect.galosphere.astral.description": "Grants target the ability to walk and jump through all blocks except bedrock. Inflicts darkness when inside blocks.", - "effect.galosphere.block_bane.description": "Inflicts damage when target places a block.", + "effect.galosphere.astral.description": "Grants the user the ability to walk and jump through all blocks except bedrock. Inflicts darkness when inside blocks.", + "effect.galosphere.block_bane.description": "Inflicts damage when the user places a block.", "effect.netherexp.unbounded_speed.description": "Increases movement speed when walking on soul sand to normal walking speed and increases the odds of ecto slabs emerging from soul swirls.", "effect.netherexp.fogsight.description": "Does nothing. (It used to increase distance nether fog was at)", - "effect.netherexp.betrayed.description": "Removes target's ability to place blocks, causes most hostile mobs to ignore target unless provoked, and applies a dense red fog to target's vision.", - "effect.netherexp.luck_immunity.description": "Prevents target from being inflicted with luck.", - "effect.netherexp.speed_immunity.description": "Prevents target from being inflicted with speed.", - "effect.netherexp.haste_immunity.description": "Prevents target from being inflicted with haste.", - "effect.netherexp.poison_immunity.description": "Prevents target from being inflicted with poison.", - "effect.netherexp.hunger_immunity.description": "Prevents target from being inflicted with hunger.", - "effect.netherexp.wither_immunity.description": "Prevents target from being inflicted with wither.", - "effect.netherexp.unluck_immunity.description": "Prevents target from being inflicted with unluck.", - "effect.netherexp.darkness_immunity.description": "Prevents target from being inflicted with darkness.", - "effect.netherexp.weakness_immunity.description": "Prevents target from being inflicted with weakness.", - "effect.netherexp.slowness_immunity.description": "Prevents target from being inflicted with slowness.", - "effect.netherexp.strength_immunity.description": "Prevents target from being inflicted with strength.", - "effect.netherexp.levitation_immunity.description": "Prevents target from being inflicted with levitation.", - "effect.netherexp.jump_boost_immunity.description": "Prevents target from being inflicted with jump boost.", - "effect.netherexp.resistance_immunity.description": "Prevents target from being inflicted with resistance.", - "effect.netherexp.absorption_immunity.description": "Prevents target from being inflicted with absorption.", - "effect.netherexp.brain_damage_immunity.description": "Prevents target from being inflicted with brain damage.", - "effect.netherexp.invisibility_immunity.description": "Prevents target from being inflicted with invisibility.", - "effect.netherexp.regeneration_immunity.description": "Prevents target from being inflicted with regeneration.", - "effect.netherexp.mining_fatigue_immunity.description": "Prevents target from being inflicted with mining fatigue.", - "effect.netherexp.fire_resistance_immunity.description": "Prevents target from being inflicted with fire resistance.", - "effect.netherexp.water_breathing_immunity.description": "Prevents target from being inflicted with water breathing.", - - "effect.vanilla_degus.degus_grace.description": "Grants target the ability to eat grass, tall grass, and dead bush.", + "effect.netherexp.betrayed.description": "Removes the user's ability to place blocks, causes most hostile mobs to ignore the user unless provoked, and applies a dense red fog to the user's vision.", + "effect.netherexp.luck_immunity.description": "Prevents the user from being inflicted with luck.", + "effect.netherexp.speed_immunity.description": "Prevents the user from being inflicted with speed.", + "effect.netherexp.haste_immunity.description": "Prevents the user from being inflicted with haste.", + "effect.netherexp.poison_immunity.description": "Prevents the user from being inflicted with poison.", + "effect.netherexp.hunger_immunity.description": "Prevents the user from being inflicted with hunger.", + "effect.netherexp.wither_immunity.description": "Prevents the user from being inflicted with wither.", + "effect.netherexp.unluck_immunity.description": "Prevents the user from being inflicted with unluck.", + "effect.netherexp.darkness_immunity.description": "Prevents the user from being inflicted with darkness.", + "effect.netherexp.weakness_immunity.description": "Prevents the user from being inflicted with weakness.", + "effect.netherexp.slowness_immunity.description": "Prevents the user from being inflicted with slowness.", + "effect.netherexp.strength_immunity.description": "Prevents the user from being inflicted with strength.", + "effect.netherexp.levitation_immunity.description": "Prevents the user from being inflicted with levitation.", + "effect.netherexp.jump_boost_immunity.description": "Prevents the user from being inflicted with jump boost.", + "effect.netherexp.resistance_immunity.description": "Prevents the user from being inflicted with resistance.", + "effect.netherexp.absorption_immunity.description": "Prevents the user from being inflicted with absorption.", + "effect.netherexp.brain_damage_immunity.description": "Prevents the user from being inflicted with brain damage.", + "effect.netherexp.invisibility_immunity.description": "Prevents the user from being inflicted with invisibility.", + "effect.netherexp.regeneration_immunity.description": "Prevents the user from being inflicted with regeneration.", + "effect.netherexp.mining_fatigue_immunity.description": "Prevents the user from being inflicted with mining fatigue.", + "effect.netherexp.fire_resistance_immunity.description": "Prevents the user from being inflicted with fire resistance.", + "effect.netherexp.water_breathing_immunity.description": "Prevents the user from being inflicted with water breathing.", + + "effect.vanilla_degus.degus_grace.description": "Grants the user the ability to eat grass, tall grass, and dead bush.", "effect.soulsweapons.decay.description": "Damages armor the player is wearing over time and increases all damage taken. On other entities, inflicts damage over time.", "effect.soulsweapons.fear.description": "Relocates undead's pathing and confuses them. No effect on players.", - "effect.soulsweapons.freezing.description": "Causes freezing as if you were in powdered snow. Upon death with this effect, target explodes damaging and freezing nearby entities.", + "effect.soulsweapons.freezing.description": "Causes freezing as if you were in powdered snow. Upon death with this effect, the user explodes damaging and freezing nearby entities.", "effect.soulsweapons.hallowed_dragon_mist.description": "Heals players over time and inflicts damage on other entities over time.", - "effect.soulsweapons.life_leach.description": "Heals target over time if target's opponent has any damage over time effects.", + "effect.soulsweapons.life_leach.description": "Heals the user over time if the user's opponent has any damage over time effects.", "effect.soulsweapons.posture_break.description": "Decreases speed. Upon being hit, inflicts additional damage and then the effect goes away.", "effect.soulsweapons.retribution.description": "Determines if the Dawnbreaker explosion should detonate or not based on the effect level.", - "effect.soulsweapons.veil_of_fire.description": "Grants fire resistance, sets target ablaze, and inflicts fire damage on nearby mobs.", + "effect.soulsweapons.veil_of_fire.description": "Grants fire resistance, sets the user ablaze, and inflicts fire damage on nearby mobs.", "effect.soulsweapons.bloodthirsty.description": "Inflicts damage over time and heals when attacking while holding a tool item. Healing is based on how full the attack speed bar is.", "effect.soulsweapons.magic_resistance.description": "Reduces magic damage taken.", - "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of target's hands. When attacking with the Moonlight Shortsword with this effect, the fire rate will increase drastically.", + "effect.soulsweapons.moon_herald.description": "Pressing the keybind ('Lunar Herald shoot moonlight' in controls, H by default) will shoot Moonlight beams with moderate fire rate out of the user's hands. When attacking with the Moonlight Shortsword with this effect, the fire rate will increase drastically.", "effect.soulsweapons.disable_heal.description": "Disables all healing.", "effect.soulsweapons.bleed.description": "Inflicts damage over time.", "effect.soulsweapons.calculated_fall.description": "Negates fall damage and triggers a shockwave with an effect based on the ultra heavy weapon held when landing. \nDarkin Blade: Heals. \nNightfall: Chance to summon Remnants. \nHeap of Raw Iron: Applies Wither 2 to hit entities. \nFeatherlight: Applies Slowness 3 and Blight 5 to hit entities.", "effect.soulsweapons.blight.description": "Increases damage taken based on the amount of armor the attacker has.", "effect.soulsweapons.shadow_step.description": "Increases movement speed and increases damage dealt with the Shadow Assassin Scythe.", "effect.soulsweapons.cooldown.description": "Prevents certain abilities from being used.", - "effect.soulsweapons.ghostly.description": "Prevents target from attacking and being attacked.", + "effect.soulsweapons.ghostly.description": "Prevents the user from attacking and being attacked.", "effect.tconstruct.carry.description": "Decreases movement speed.", "effect.tconstruct.bleeding.description": "Inflicts damage over time.", - "effect.tconstruct.magnetic.description": "Pulls item drops toward target.", + "effect.tconstruct.magnetic.description": "Pulls item drops toward the user.", "effect.tconstruct.enderference.description": "Prevents endermen from teleporting.", "effect.tconstruct.teleport_cooldown.description": "Cooldown for teleporting with the Enderman Slimeskull.", "effect.tconstruct.fireball_cooldown.description": "Cooldown for fireballs.", - "effect.tconstruct.calcified.description": "Grants target their modifier effects that require the calcified effect for activation.", - "effect.tconstruct.self_destructing.description": "Greatly decreases movement speed and explodes target at the end of the effect.", + "effect.tconstruct.calcified.description": "Grants the user their modifier effects that require the calcified effect for activation.", + "effect.tconstruct.self_destructing.description": "Greatly decreases movement speed and explodes the user at the end of the effect.", "effect.tconstruct.pierce.description": "Cancels out one point of armor per level.", - "effect.tconstruct.momentum_harvest.description": "Mining blocks increases harvesting speed as long as target keeps mining.", - "effect.tconstruct.momentum_ranged.description": "Shooting arrows increases draw speed as long as target keeps shooting.", - "effect.tconstruct.momentum_armor.description": "Taking damage increases damage resistance as long as target keeps taking damage.", - "effect.tconstruct.insatiable_melee.description": "Hitting enemies increases attack damage as long as target keeps hitting.", - "effect.tconstruct.insatiable_ranged.description": "Shooting enemies increases damage as long as target keeps hitting.", - "effect.tconstruct.insatiable_armor.description": "Taking damage increases attack damage as long as target keeps taking damage.", + "effect.tconstruct.momentum_harvest.description": "Mining blocks increases harvesting speed as long as the user keeps mining.", + "effect.tconstruct.momentum_ranged.description": "Shooting arrows increases draw speed as long as the user keeps shooting.", + "effect.tconstruct.momentum_armor.description": "Taking damage increases damage resistance as long as the user keeps taking damage.", + "effect.tconstruct.insatiable_melee.description": "Hitting enemies increases attack damage as long as the user keeps hitting.", + "effect.tconstruct.insatiable_ranged.description": "Shooting enemies increases damage as long as the user keeps hitting.", + "effect.tconstruct.insatiable_armor.description": "Taking damage increases attack damage as long as the user keeps taking damage.", "effect.tconstruct.repulsive.description": "Grants slow fall and repels nearby mobs.", "effect.quark.resilience.description": "Increases knockback resistance.", - "effect.cofh_core.wrenched.description": "Causes target to rotate.", + "effect.cofh_core.wrenched.description": "Causes the user to rotate.", "effect.cofh_core.sundered.description": "Decreases armor and armor toughness", "effect.cofh_core.slimed.description": "Grants immunity to fall damage and makes you bounce like a slime.", "effect.cofh_core.shocked.description": "Decreases attack speed.", @@ -619,9 +619,12 @@ "effect.cofh_core.clarity.description": "Increases exp gained.", "effect.cofh_core.explosion_resistance.description": "Grants immunity to explosion damage.", "effect.cofh_core.chilled.description": "Decreases movement speed attack damage.", - "effect.cofh_core.supercharge.description": "Instantly charges things in target's inventory.", - "effect.cofh_core.true_invisibility.description": "Grants invisibility, making target invisible and reducing its detection range. Also makes held or worn items invisible.", + "effect.cofh_core.supercharge.description": "Instantly charges things in the user's inventory.", + "effect.cofh_core.true_invisibility.description": "Grants invisibility, making the user invisible and reducing their detectable range. Also makes held or worn items invisible.", - "effect.betterend.end_veil.description": "Prevents target from angering endermen when looking at them." + "effect.betterend.end_veil.description": "Prevents the user from angering endermen when looking at them.", + + "effect.bakery.stuffed.description": "Reduces food exhaustion, heals, and preserves hunger.", + "effect.bakery.sweets.description": "Increases movement speed, attack speed, and attack damage." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 118fc349ba7c..1eb4c1f638ae 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -27,13 +27,13 @@ "effect.ars_nouveau.shocked.description": "受到闪电伤害时额外受到伤害。", "effect.ars_nouveau.summoning_sickness.description": "阻止使用召唤魔法。", "effect.ars_nouveau.hex.description": "增加所受中毒、凋零、火焰伤害的量,魔力再生速度和自然生命恢复速度均减半。", - "effect.ars_nouveau.scrying.description": "能透视看见特定方块。白色粒子代表距离很近,绿色为距离较远,蓝色为距离很远。", - "effect.ars_nouveau.glide.description": "给予如同穿戴鞘翅一样飞行的能力。", + "effect.ars_nouveau.scrying.description": "透过其他方块的阻碍显示给定方块,粒子颜色代表距离(白色为近,绿色为中等,蓝色为远)。", + "effect.ars_nouveau.glide.description": "给予如同穿戴鞘翅一样滑翔的能力。", "effect.ars_nouveau.snared.description": "阻止移动和跳跃。", "effect.ars_nouveau.flight.description": "给予如同创造模式一样飞行的能力。", "effect.ars_nouveau.gravity.description": "增加摔落速度,摔落伤害翻倍。", "effect.ars_nouveau.spell_damage.description": "增加法术强度。", - "effect.ars_nouveau.bounce.description": "摔落后着陆时会向上弹起。", + "effect.ars_nouveau.bounce.description": "受影响实体着陆时会向上弹起。", "effect.ars_nouveau.magic_find.description": "使得75格范围内的魔法生物发光,并揭示符文中的法术。", "effect.ars_nouveau.recovery.description": "增加所有来源的生命值恢复量。", "effect.ars_nouveau.blasting.description": "就是定时炸弹。没别的了。", @@ -47,14 +47,14 @@ "effect.cataclysm.monstrous.description": "获得效果时产生一次低伤害的击退爆炸,之后增加护甲值、盔甲韧性、击退抗性。", "effect.cataclysm.blazing_brand.description": "熔化盔甲,降低护甲值和盔甲韧性。", "effect.cataclysm.stun.description": "降低移动速度,阻止交互。", - "effect.cataclysm.abyssal_burn.description": "常态造成伤害,并随机进行传送;生命值越低,传送越频繁。(摸不着头脑?我也是……)", + "effect.cataclysm.abyssal_burn.description": "常态造成伤害,并随机进行传送;生命值越低,传送越频繁,两者成反比。(摸不着头脑?我也是……)", "effect.cataclysm.bone_fracture.description": "降低移动速度和攻击速度。", "effect.cataclysm.abyssal_fear.description": "阻止治疗和自然生命恢复。", "effect.cataclysm.abyssal_curse.description": "不断造成伤害,会致死。", "effect.cataclysm.blessing_of_amethyst.description": "免疫黑暗、深渊烧灼、深渊恐惧效果。", "effect.cataclysm.curse_of_desert.description": "键位操作变为反向。", - "effect.endersdelight.phasing.description": "行为表现向末影人趋同。(水会造成伤害,受到伤害后传送到附近位置。)", + "effect.endersdelight.phasing.description": "行为表现向末影人趋同。(水会造成伤害,受到伤害后受影响实体会传送到附近的位置。)", "effect.biomemakeover.nocturnal.description": "阻止受影响实体周围生成幻翼。", "effect.biomemakeover.antidote.description": "移除所有负面状态效果,并移除幼年生物身上的遏成长粉。", @@ -71,7 +71,7 @@ "effect.relics.stun.description": "禁用所有操作,Esc键除外。", "effect.relics.confusion.description": "键位操作变为反向。", - "effect.relics.paralysis.description": "阻止移动和左键、右键特殊功能。", + "effect.relics.paralysis.description": "阻止移动和鼠标键位特殊功能。", "effect.relics.vanishing.description": "给予隐身,略微增加移动速度。", "effect.relics.anti_heal.description": "阻止治疗和自然生命恢复。", "effect.relics.bleeding.description": "不断造成伤害,会致死。", @@ -108,7 +108,7 @@ "effect.bloodmagic.grounded.description": "阻止并禁用跳跃。", "effect.bloodmagic.suspended.description": "阻止跳跃,阻止坠落,免受重力影响。", "effect.bloodmagic.passivity.description": "阻止非玩家实体攻击。", - "effect.bloodmagic.bounce.description": "摔落后着陆时会向上弹起,从而抵消摔落伤害。", + "effect.bloodmagic.bounce.description": "摔落后着陆时会向上弹起,抵消摔落伤害。", "effect.bloodmagic.obsidian_cloak.description": "减少所受非魔法伤害。", "effect.bloodmagic.hard_cloak.description": "增加盔甲韧性。", "effect.bloodmagic.soft_fall.description": "减少摔落伤害。", @@ -188,7 +188,7 @@ "effect.tombstone.ghostly_shape.description": "给予缓降,加快游泳速度,免疫所有伤害,阻止其他实体攻击受影响实体。", "effect.tombstone.diversion.description": "阻止其他实体攻击受影响实体。", "effect.tombstone.preservation.description": "在死亡后保留正面效果。", - "effect.tombstone.unstable_intangibility.description": "受影响实体每五秒内有一秒不会受到伤害。", + "effect.tombstone.unstable_intangibility.description": "每5秒令受影响实体在1秒内不会受到伤害。", "effect.tombstone.feather_fall.description": "缓降,抵消摔落伤害。", "effect.tombstone.purification.description": "随时间清除负面效果。", "effect.tombstone.true_sight.description": "给予在黑暗处、水下、熔岩下、雾中的视力,并显露隐身的生物。", @@ -351,7 +351,7 @@ "effect.born_in_chaos_v1.stimulation.description": "增加移动速度、攻击速度、挖掘速度。", "effect.born_in_chaos_v1.stimulatingsurge.description": "效果启动时,增加受影响实体周围怪物的移动速度。", "effect.born_in_chaos_v1.obsession.description": "给予生命恢复、抗性提升、抗火效果,增加移动速度和攻击伤害。", - "effect.born_in_chaos_v1.lifesteal.description": "不断造成伤害,同时治疗给予效果的事物。效果开始时会给予受影响实体凋零效果。", + "effect.born_in_chaos_v1.lifesteal.description": "不断造成伤害,同时治疗给予效果的实体。效果开始时会给予受影响实体凋零效果。", "effect.born_in_chaos_v1.dark_splash.description": "推开受影响实体及其附近实体,造成穿刺伤害;效果结束时给予生命窃失效果。", "effect.born_in_chaos_v1.stranglehold.description": "若受影响实体不具生命窃失效果,则大幅降低移动速度。", "effect.born_in_chaos_v1.vampiric_touch.description": "攻击造成生命窃失效果。", @@ -363,13 +363,13 @@ "effect.born_in_chaos_v1.bone_fracture.description": "减缓并令受影响实体虚弱。获得生命恢复效果时消失。", "effect.born_in_chaos_v1.rotten_smell.description": "视野会被四处飞动的虫子阻挡一部分。每25秒在周围生成一只腐尸苍蝇;身处水中时则生成一只腐尸鱼。", "effect.born_in_chaos_v1.myiasis.description": "不断造成伤害,直到受影响实体的生命值低于17点。效果结束时生成一只尸蛆。此效果会在浸入水体时消失。", - "effect.born_in_chaos_v1.infernal_flame.description": "不断造成伤害。(每2秒3点)", + "effect.born_in_chaos_v1.infernal_flame.description": "每2秒造成3点伤害。", "effect.born_in_chaos_v1.living_bomb.description": "我觉得你应该能自己弄懂这个效果……", "effect.born_in_chaos_v1.unity_with_darkness.description": "增加移动速度和攻击伤害。", "effect.born_in_chaos_v1.bone_barrier.description": "完全抵挡一次攻击。受到攻击或持续时间结束后消失。", "effect.born_in_chaos_v1.undead_summonun.description": "效果结束时,在受影响生物周围生成各种亡灵生物。", "effect.born_in_chaos_v1.jawattack.description": "在受影响实体下方召唤4副尖牙攻击。", - "effect.born_in_chaos_v1.dogtruce.description": "阻止拥有此效果的骇狼和骇狼首领主动攻击,受到攻击仍会反击。", + "effect.born_in_chaos_v1.dogtruce.description": "阻止骇狼和骇狼首领主动攻击,受到攻击仍会反击。", "effect.born_in_chaos_v1.block_break.description": "暂时破坏盾牌。", "effect.born_in_chaos_v1.sacrifice.description": "可怜的动物……(代表该动物成为了牺牲)", "effect.born_in_chaos_v1.barbedattack.description": "好一次刺挠的攻击。", @@ -399,8 +399,8 @@ "effect.mahoutsukai.borrowed_authority.description": "自神祇处借来权能。增加速度和力量,长按空格可以蓄力跃出,在空中背靠墙蓄力可悬靠在墙上,攻击生物可击飞乃至破墙,长按攻击键撞向实体可以自动攻击。", "effect.mahoutsukai.binding_eyes.description": "受影响实体看向的实体会被束缚。", "effect.mahoutsukai.bound.description": "受影响实体看向拥有颤栗之魔眼效果的实体时会被束缚,无法移动。", - "effect.mahoutsukai.reversion_eyes.description": "受影响实体所视实体的效果和特性会被消除。", - "effect.mahoutsukai.reverted.description": "受影响实体处于拥有回溯之魔眼效果实体视线范围内时,其状态效果和特性会被消除。", + "effect.mahoutsukai.reversion_eyes.description": "消除受影响实体所视实体的效果和特性。", + "effect.mahoutsukai.reverted.description": "受影响实体处于拥有回溯之魔眼效果实体视线范围内时,消除其状态效果和特性。", "effect.mahoutsukai.fay_sight_eyes.description": "可以看见境界线和精灵。", "effect.mahoutsukai.black_flame_eyes.description": "受影响实体所视之处会被暗焰吞噬。暗焰不会损伤方块,但会点燃实体并造成凋零伤害。", "effect.mahoutsukai.black_burning.description": "不断造成伤害。", @@ -422,13 +422,13 @@ "effect.mahoutsukai.ba_cooldown.description": "假借之权的自动攻击冷却。", "effect.mahoutsukai.flung": "弹飞", "effect.mahoutsukai.flung.description": "弹,弹,弹。", - "effect.mahoutsukai.foresight.description": "受影响实体的动作(破坏方块、放置方块、攻击)会被延迟。执行动作的位置处会出现一只蝴蝶;有东西与蝴蝶碰撞时,蝴蝶即会消失,并触发延迟的动作。", + "effect.mahoutsukai.foresight.description": "延迟受影响实体的动作(破坏方块、放置方块、攻击)。执行动作的位置处会出现一只蝴蝶;有东西与蝴蝶碰撞时即触发延迟的动作。", "effect.mahoutsukai.zap_cooldown": "落雷冷却", "effect.mahoutsukai.zap_cooldown.description": "落雷的冷却。确实很有电感……", "effect.mahoutsukai.ripper_cooldown.description": "开膛手浓雾的冷却。", "effect.mahoutsukai.ripper_invis_cooldown.description": "开膛手隐身的冷却。", "effect.mahoutsukai.ripper_invis.description": "受影响实体双持开膛手时隐身。", - "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,肯定也会想要来个冷却的……)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", + "effect.mahoutsukai.rpsw_cooldown.description": "“RPSW”的冷却,(大概是指“鼠哥狂乱萨克斯疯”(Rats Playing Saxophone Wildly)吧。我要是能像老鼠那样驾驭萨克斯,肯定也会想要来个冷却的!)实际为“暗夜之影冲击波(RePlica ShockWave)冷却”。", "effect.mahoutsukai.probability_alter.description": "代表受影响实体已被分配了特定数值。", "effect.mahoutsukai.selective_displacement_cooldown.description": "易位的冷却。", "effect.mahoutsukai.selective_displacement.description": "受影响实体可以与实体交换位置,或交换两实体的位置。", @@ -501,7 +501,7 @@ "effect.brewery.repulsion.description": "每隔一段较短时间推开周围敌人。", "effect.brewery.lightning_strike.description": "天雷滚滚!受影响实体的攻击有小概率向目标落雷。", "effect.brewery.mining.description": "受影响实体所处位置越深,挖掘速度越快。", - "effect.brewery.pacify.description": "受影响实体与末影人四目相对也不会有危险。降低敌人追击受影响目标的时间。", + "effect.brewery.pacify.description": "受影响实体与末影人四目相对也不会有危险。降低敌人追击受影响实体的时间。", "effect.brewery.saturated.description": "阻止损失饥饿值,消耗饥饿值恢复生命值除外。", "effect.mysticpotions.undying.description": "避免受影响实体死亡。功效与不死图腾类似,触发后即消失。", @@ -521,7 +521,7 @@ "effect.mysticpotions.protection.description": "增加护甲值。", "effect.mysticpotions.silence.description": "取消受影响实体的脚步声,避免监守者感知到受影响实体。", "effect.mysticpotions.nullifier.description": "抵消所有药水效果(自身除外)。", - "effect.mysticpotions.infection.description": "给予失明、反胃、饥饿效果。效果结束时造成20颗心的伤害,并将死亡受影响实体转化为僵尸。此效果有传染性,攻击可传播效果。", + "effect.mysticpotions.infection.description": "给予失明、反胃、饥饿效果。效果结束时造成20颗心的伤害,并将死亡的受影响实体转化为僵尸。此效果有传染性,攻击可传播效果。", "effect.herbalbrews.balanced.description": "给予10格半径范围内所有玩家伤害吸收。", "effect.herbalbrews.revitalizing.description": "给予10格半径范围内所有玩家生命恢复。", @@ -578,7 +578,7 @@ "effect.soulsweapons.veil_of_fire.description": "给予受影响实体抗火并将其点燃,且会对其周围生物造成火焰伤害。", "effect.soulsweapons.bloodthirsty.description": "不断造成伤害,持有工具物品攻击时进行治疗。治疗量由攻击指示器的填满程度决定。", "effect.soulsweapons.magic_resistance.description": "减少所受魔法伤害。", - "effect.soulsweapons.moon_herald.description": "按下键位(控制选项中“月之预兆发射月光”,默认为H)会从受影响目标双手发射出月光束,发射速度中等。若带有此效果时持月光短剑攻击,则发射速率大幅增加。", + "effect.soulsweapons.moon_herald.description": "按下键位(控制选项中“月之预兆发射月光”,默认为H)会从受影响实体双手发射出月光束,发射速度中等。若带有此效果时持月光短剑攻击,则发射速率大幅增加。", "effect.soulsweapons.disable_heal.description": "阻断所有治疗。", "effect.soulsweapons.bleed.description": "不断造成伤害。", "effect.soulsweapons.calculated_fall.description": "抵消摔落伤害,产生冲击波;冲击波附带的效果由着陆时手持的沉重武器决定。\n暗裔利刃:进行治疗。\n夜陨:有概率召唤残念。\n铁块巨剑:给予所击中目标凋零 II。\n轻羽:给予所击中目标缓慢 III与Blight V。", @@ -620,8 +620,11 @@ "effect.cofh_core.explosion_resistance.description": "免疫爆炸伤害。", "effect.cofh_core.chilled.description": "降低移动速度和攻击伤害。", "effect.cofh_core.supercharge.description": "立即为受影响实体物品栏中事物充电。", - "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响目标隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。", + "effect.cofh_core.true_invisibility.description": "给予隐身,令受影响实体隐形,减少其被察觉范围。同时令其手持及穿戴物品隐形。", - "effect.betterend.end_veil.description": "受影响实体看向末影人时不会激怒它们。" + "effect.betterend.end_veil.description": "受影响实体看向末影人时不会激怒它们。", + + "effect.bakery.stuffed.description": "减少食物消耗,进行治疗,保留饥饿值。", + "effect.bakery.sweets.description": "增加移动速度、攻击速度、攻击伤害。" } \ No newline at end of file From 824c8a4d5cbd690d23456740317feeb0af156f52 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 20 May 2025 16:30:26 +0800 Subject: [PATCH 12/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately_enough_effect_desc/lang/en_us.json | 13 ++++++++++++- .../moderately_enough_effect_desc/lang/zh_cn.json | 13 ++++++++++++- .../moderately/lang/en_us.json | 13 ++++++++++++- .../moderately/lang/zh_cn.json | 13 ++++++++++++- 4 files changed, 48 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 6b3de16d3bb4..36160f4f1835 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -625,6 +625,17 @@ "effect.betterend.end_veil.description": "Prevents the user from angering endermen when looking at them.", "effect.bakery.stuffed.description": "Reduces food exhaustion, heals, and preserves hunger.", - "effect.bakery.sweets.description": "Increases movement speed, attack speed, and attack damage." + "effect.bakery.sweets.description": "Increases movement speed, attack speed, and attack damage.", + + "effect.biomancy.corrosive.description": "Inflicts damage over time and ignores immunity frames. Inflicts extra armor damage, and applies armor shred.", + "effect.biomancy.armor_shred.description": "Decreases armor points.", + "effect.biomancy.bleed.description": "Inflicts damage over time.", + "effect.biomancy.essence_anemia.description": "Reduces maximum health if user is damaged by a certain amount.", + "effect.biomancy.despoil.description": "Grants extra despoil loot rolls.", + "effect.biomancy.drowsy.description": "Resets the insomnia counter and prevents phantoms from attacking/targeting the user.", + "effect.biomancy.libido.description": "Causes animals to reproduce repeatedly in a short time. Use with caution though! It may lead to undesirable mutations in the offspring...", + "effect.biomancy.frenzy.description": "Increases movement speed, attack speed, and attack damage. Increases hostility and aggression in mobs. Transforms rabbits into The Killer Bunny. Causes withdrawal at the end of the effect.", + "effect.biomancy.withdrawal.description": "Reduces movement speed, attack speed, and attack damage. Inflicts nausea. Try eating some sugary foods or do more dru- I mean \"Frenzy Serum\" to negate it!", + "effect.biomancy.primordial_infestation.description": "Causes user to use the Caro Invitica font in the chat, in the anvil when renaming items and name tags, and while editing signs. Upon death, malignant veins & blocks will spread from the death location." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 1eb4c1f638ae..089f31d893f2 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -625,6 +625,17 @@ "effect.betterend.end_veil.description": "受影响实体看向末影人时不会激怒它们。", "effect.bakery.stuffed.description": "减少食物消耗,进行治疗,保留饥饿值。", - "effect.bakery.sweets.description": "增加移动速度、攻击速度、攻击伤害。" + "effect.bakery.sweets.description": "增加移动速度、攻击速度、攻击伤害。", + + "effect.biomancy.corrosive.description": "不断造成伤害,且无视免疫体系。对盔甲造成额外损耗,并降低护甲值。", + "effect.biomancy.armor_shred.description": "降低护甲值。", + "effect.biomancy.bleed.description": "不断造成伤害。", + "effect.biomancy.essence_anemia.description": "受影响实体收到一定量伤害后降低其最大生命值。", + "effect.biomancy.despoil.description": "给予额外抽筋剥骨战利品随机次数。", + "effect.biomancy.drowsy.description": "重置失眠计时,阻止幻翼攻击受影响实体或选定受影响实体为目标。", + "effect.biomancy.libido.description": "使得动物在短时间内连续繁殖。使用时还需小心!如此产出的后代可能会出现相当麻烦的突变……", + "effect.biomancy.frenzy.description": "增加移动速度、攻击速度、攻击伤害。增加生物的攻击性和易激怒性。将兔子变为杀手兔。效果结束时给予停药反应效果。", + "effect.biomancy.withdrawal.description": "降低移动速度、攻击速度、攻击伤害。给予反胃效果。可以吃些含糖量高的食物,也可以接着嗑药——我是说“狂化血清”来抵消效果!", + "effect.biomancy.primordial_infestation.description": "将受影响实体的聊天字体,铁砧重命名字体,告示牌字体改为Caro Invitica。受影响实体在死亡时会导致恶性脉络和恶性血肉自死亡点扩散开去。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 6b3de16d3bb4..36160f4f1835 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -625,6 +625,17 @@ "effect.betterend.end_veil.description": "Prevents the user from angering endermen when looking at them.", "effect.bakery.stuffed.description": "Reduces food exhaustion, heals, and preserves hunger.", - "effect.bakery.sweets.description": "Increases movement speed, attack speed, and attack damage." + "effect.bakery.sweets.description": "Increases movement speed, attack speed, and attack damage.", + + "effect.biomancy.corrosive.description": "Inflicts damage over time and ignores immunity frames. Inflicts extra armor damage, and applies armor shred.", + "effect.biomancy.armor_shred.description": "Decreases armor points.", + "effect.biomancy.bleed.description": "Inflicts damage over time.", + "effect.biomancy.essence_anemia.description": "Reduces maximum health if user is damaged by a certain amount.", + "effect.biomancy.despoil.description": "Grants extra despoil loot rolls.", + "effect.biomancy.drowsy.description": "Resets the insomnia counter and prevents phantoms from attacking/targeting the user.", + "effect.biomancy.libido.description": "Causes animals to reproduce repeatedly in a short time. Use with caution though! It may lead to undesirable mutations in the offspring...", + "effect.biomancy.frenzy.description": "Increases movement speed, attack speed, and attack damage. Increases hostility and aggression in mobs. Transforms rabbits into The Killer Bunny. Causes withdrawal at the end of the effect.", + "effect.biomancy.withdrawal.description": "Reduces movement speed, attack speed, and attack damage. Inflicts nausea. Try eating some sugary foods or do more dru- I mean \"Frenzy Serum\" to negate it!", + "effect.biomancy.primordial_infestation.description": "Causes user to use the Caro Invitica font in the chat, in the anvil when renaming items and name tags, and while editing signs. Upon death, malignant veins & blocks will spread from the death location." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 1eb4c1f638ae..089f31d893f2 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -625,6 +625,17 @@ "effect.betterend.end_veil.description": "受影响实体看向末影人时不会激怒它们。", "effect.bakery.stuffed.description": "减少食物消耗,进行治疗,保留饥饿值。", - "effect.bakery.sweets.description": "增加移动速度、攻击速度、攻击伤害。" + "effect.bakery.sweets.description": "增加移动速度、攻击速度、攻击伤害。", + + "effect.biomancy.corrosive.description": "不断造成伤害,且无视免疫体系。对盔甲造成额外损耗,并降低护甲值。", + "effect.biomancy.armor_shred.description": "降低护甲值。", + "effect.biomancy.bleed.description": "不断造成伤害。", + "effect.biomancy.essence_anemia.description": "受影响实体收到一定量伤害后降低其最大生命值。", + "effect.biomancy.despoil.description": "给予额外抽筋剥骨战利品随机次数。", + "effect.biomancy.drowsy.description": "重置失眠计时,阻止幻翼攻击受影响实体或选定受影响实体为目标。", + "effect.biomancy.libido.description": "使得动物在短时间内连续繁殖。使用时还需小心!如此产出的后代可能会出现相当麻烦的突变……", + "effect.biomancy.frenzy.description": "增加移动速度、攻击速度、攻击伤害。增加生物的攻击性和易激怒性。将兔子变为杀手兔。效果结束时给予停药反应效果。", + "effect.biomancy.withdrawal.description": "降低移动速度、攻击速度、攻击伤害。给予反胃效果。可以吃些含糖量高的食物,也可以接着嗑药——我是说“狂化血清”来抵消效果!", + "effect.biomancy.primordial_infestation.description": "将受影响实体的聊天字体,铁砧重命名字体,告示牌字体改为Caro Invitica。受影响实体在死亡时会导致恶性脉络和恶性血肉自死亡点扩散开去。" } \ No newline at end of file From d1612d4aabfdfdcbd3b2478c5d920547c735b109 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Tue, 3 Jun 2025 09:45:05 +0800 Subject: [PATCH 13/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately_enough_effect_desc/lang/en_us.json | 4 +++- .../moderately_enough_effect_desc/lang/zh_cn.json | 4 +++- .../moderately/lang/en_us.json | 4 +++- .../moderately/lang/zh_cn.json | 4 +++- 4 files changed, 12 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 36160f4f1835..646c1dd13040 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -636,6 +636,8 @@ "effect.biomancy.libido.description": "Causes animals to reproduce repeatedly in a short time. Use with caution though! It may lead to undesirable mutations in the offspring...", "effect.biomancy.frenzy.description": "Increases movement speed, attack speed, and attack damage. Increases hostility and aggression in mobs. Transforms rabbits into The Killer Bunny. Causes withdrawal at the end of the effect.", "effect.biomancy.withdrawal.description": "Reduces movement speed, attack speed, and attack damage. Inflicts nausea. Try eating some sugary foods or do more dru- I mean \"Frenzy Serum\" to negate it!", - "effect.biomancy.primordial_infestation.description": "Causes user to use the Caro Invitica font in the chat, in the anvil when renaming items and name tags, and while editing signs. Upon death, malignant veins & blocks will spread from the death location." + "effect.biomancy.primordial_infestation.description": "Causes user to use the Caro Invitica font in the chat, in the anvil when renaming items and name tags, and while editing signs. Upon death, malignant veins & blocks will spread from the death location.", + + "effect.ars_additions.marked.description": "Indicates that the user is tethered to a Reliquary, which contains a reference to them." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 089f31d893f2..8560bb5be3cf 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -636,6 +636,8 @@ "effect.biomancy.libido.description": "使得动物在短时间内连续繁殖。使用时还需小心!如此产出的后代可能会出现相当麻烦的突变……", "effect.biomancy.frenzy.description": "增加移动速度、攻击速度、攻击伤害。增加生物的攻击性和易激怒性。将兔子变为杀手兔。效果结束时给予停药反应效果。", "effect.biomancy.withdrawal.description": "降低移动速度、攻击速度、攻击伤害。给予反胃效果。可以吃些含糖量高的食物,也可以接着嗑药——我是说“狂化血清”来抵消效果!", - "effect.biomancy.primordial_infestation.description": "将受影响实体的聊天字体,铁砧重命名字体,告示牌字体改为Caro Invitica。受影响实体在死亡时会导致恶性脉络和恶性血肉自死亡点扩散开去。" + "effect.biomancy.primordial_infestation.description": "将受影响实体的聊天字体、铁砧重命名字体、告示牌字体改为Caro Invitica。受影响实体在死亡时会导致恶性脉络和恶性血肉自死亡点扩散开去。", + + "effect.ars_additions.marked.description": "表明受影响实体已与圣珠绑定,该圣珠中存有受影响实体的信息。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 36160f4f1835..646c1dd13040 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -636,6 +636,8 @@ "effect.biomancy.libido.description": "Causes animals to reproduce repeatedly in a short time. Use with caution though! It may lead to undesirable mutations in the offspring...", "effect.biomancy.frenzy.description": "Increases movement speed, attack speed, and attack damage. Increases hostility and aggression in mobs. Transforms rabbits into The Killer Bunny. Causes withdrawal at the end of the effect.", "effect.biomancy.withdrawal.description": "Reduces movement speed, attack speed, and attack damage. Inflicts nausea. Try eating some sugary foods or do more dru- I mean \"Frenzy Serum\" to negate it!", - "effect.biomancy.primordial_infestation.description": "Causes user to use the Caro Invitica font in the chat, in the anvil when renaming items and name tags, and while editing signs. Upon death, malignant veins & blocks will spread from the death location." + "effect.biomancy.primordial_infestation.description": "Causes user to use the Caro Invitica font in the chat, in the anvil when renaming items and name tags, and while editing signs. Upon death, malignant veins & blocks will spread from the death location.", + + "effect.ars_additions.marked.description": "Indicates that the user is tethered to a Reliquary, which contains a reference to them." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 089f31d893f2..8560bb5be3cf 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -636,6 +636,8 @@ "effect.biomancy.libido.description": "使得动物在短时间内连续繁殖。使用时还需小心!如此产出的后代可能会出现相当麻烦的突变……", "effect.biomancy.frenzy.description": "增加移动速度、攻击速度、攻击伤害。增加生物的攻击性和易激怒性。将兔子变为杀手兔。效果结束时给予停药反应效果。", "effect.biomancy.withdrawal.description": "降低移动速度、攻击速度、攻击伤害。给予反胃效果。可以吃些含糖量高的食物,也可以接着嗑药——我是说“狂化血清”来抵消效果!", - "effect.biomancy.primordial_infestation.description": "将受影响实体的聊天字体,铁砧重命名字体,告示牌字体改为Caro Invitica。受影响实体在死亡时会导致恶性脉络和恶性血肉自死亡点扩散开去。" + "effect.biomancy.primordial_infestation.description": "将受影响实体的聊天字体、铁砧重命名字体、告示牌字体改为Caro Invitica。受影响实体在死亡时会导致恶性脉络和恶性血肉自死亡点扩散开去。", + + "effect.ars_additions.marked.description": "表明受影响实体已与圣珠绑定,该圣珠中存有受影响实体的信息。" } \ No newline at end of file From 7cef38a16b13ba0cdd62143be58e99a09b8ba0cf Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 21 Jun 2025 06:12:55 +0800 Subject: [PATCH 14/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately_enough_effect_desc/lang/en_us.json | 5 ++++- .../moderately_enough_effect_desc/lang/zh_cn.json | 5 ++++- .../moderately/lang/en_us.json | 5 ++++- .../moderately/lang/zh_cn.json | 5 ++++- 4 files changed, 16 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 646c1dd13040..bb110aa71def 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -638,6 +638,9 @@ "effect.biomancy.withdrawal.description": "Reduces movement speed, attack speed, and attack damage. Inflicts nausea. Try eating some sugary foods or do more dru- I mean \"Frenzy Serum\" to negate it!", "effect.biomancy.primordial_infestation.description": "Causes user to use the Caro Invitica font in the chat, in the anvil when renaming items and name tags, and while editing signs. Upon death, malignant veins & blocks will spread from the death location.", - "effect.ars_additions.marked.description": "Indicates that the user is tethered to a Reliquary, which contains a reference to them." + "effect.ars_additions.marked.description": "Indicates that the user is tethered to a Reliquary, which contains a reference to them.", + + "effect.alshanex_familiars.bird_buff.description": "What nice birds! Increases sound spell power and cooldown reduction.", + "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 8560bb5be3cf..d1e905e75262 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -638,6 +638,9 @@ "effect.biomancy.withdrawal.description": "降低移动速度、攻击速度、攻击伤害。给予反胃效果。可以吃些含糖量高的食物,也可以接着嗑药——我是说“狂化血清”来抵消效果!", "effect.biomancy.primordial_infestation.description": "将受影响实体的聊天字体、铁砧重命名字体、告示牌字体改为Caro Invitica。受影响实体在死亡时会导致恶性脉络和恶性血肉自死亡点扩散开去。", - "effect.ars_additions.marked.description": "表明受影响实体已与圣珠绑定,该圣珠中存有受影响实体的信息。" + "effect.ars_additions.marked.description": "表明受影响实体已与圣珠绑定,该圣珠中存有受影响实体的信息。", + + "effect.alshanex_familiars.bird_buff.description": "好漂亮的小鸟!增加声音法术强度和法术冷却缩减。", + "effect.alshanex_familiars.sleepy.description": "真是首——§o*哈欠*§r——好歌。降低法术吟唱缩减、移动速度、攻击速度、法术冷却缩减。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 646c1dd13040..bb110aa71def 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -638,6 +638,9 @@ "effect.biomancy.withdrawal.description": "Reduces movement speed, attack speed, and attack damage. Inflicts nausea. Try eating some sugary foods or do more dru- I mean \"Frenzy Serum\" to negate it!", "effect.biomancy.primordial_infestation.description": "Causes user to use the Caro Invitica font in the chat, in the anvil when renaming items and name tags, and while editing signs. Upon death, malignant veins & blocks will spread from the death location.", - "effect.ars_additions.marked.description": "Indicates that the user is tethered to a Reliquary, which contains a reference to them." + "effect.ars_additions.marked.description": "Indicates that the user is tethered to a Reliquary, which contains a reference to them.", + + "effect.alshanex_familiars.bird_buff.description": "What nice birds! Increases sound spell power and cooldown reduction.", + "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 8560bb5be3cf..d1e905e75262 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -638,6 +638,9 @@ "effect.biomancy.withdrawal.description": "降低移动速度、攻击速度、攻击伤害。给予反胃效果。可以吃些含糖量高的食物,也可以接着嗑药——我是说“狂化血清”来抵消效果!", "effect.biomancy.primordial_infestation.description": "将受影响实体的聊天字体、铁砧重命名字体、告示牌字体改为Caro Invitica。受影响实体在死亡时会导致恶性脉络和恶性血肉自死亡点扩散开去。", - "effect.ars_additions.marked.description": "表明受影响实体已与圣珠绑定,该圣珠中存有受影响实体的信息。" + "effect.ars_additions.marked.description": "表明受影响实体已与圣珠绑定,该圣珠中存有受影响实体的信息。", + + "effect.alshanex_familiars.bird_buff.description": "好漂亮的小鸟!增加声音法术强度和法术冷却缩减。", + "effect.alshanex_familiars.sleepy.description": "真是首——§o*哈欠*§r——好歌。降低法术吟唱缩减、移动速度、攻击速度、法术冷却缩减。" } \ No newline at end of file From b21a5bf28fbf975e742969208d815c4e12b77e33 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sun, 6 Jul 2025 14:25:24 +0800 Subject: [PATCH 15/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately_enough_effect_desc/lang/en_us.json | 4 +++- .../moderately_enough_effect_desc/lang/zh_cn.json | 4 +++- .../moderately/lang/en_us.json | 4 +++- .../moderately/lang/zh_cn.json | 4 +++- 4 files changed, 12 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index bb110aa71def..63934d9a4864 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -641,6 +641,8 @@ "effect.ars_additions.marked.description": "Indicates that the user is tethered to a Reliquary, which contains a reference to them.", "effect.alshanex_familiars.bird_buff.description": "What nice birds! Increases sound spell power and cooldown reduction.", - "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction." + "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction.", + + "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and deals damage over time. Cannot be extinguished with water." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index d1e905e75262..f1bba13e89b6 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -641,6 +641,8 @@ "effect.ars_additions.marked.description": "表明受影响实体已与圣珠绑定,该圣珠中存有受影响实体的信息。", "effect.alshanex_familiars.bird_buff.description": "好漂亮的小鸟!增加声音法术强度和法术冷却缩减。", - "effect.alshanex_familiars.sleepy.description": "真是首——§o*哈欠*§r——好歌。降低法术吟唱缩减、移动速度、攻击速度、法术冷却缩减。" + "effect.alshanex_familiars.sleepy.description": "真是首——§o*哈欠*§r——好歌。降低法术吟唱缩减、移动速度、攻击速度、法术冷却缩减。", + + "effect.too_many_bows.cursed_flame.description": "阻止所有生命恢复手段,不断造成伤害。无法被水熄灭。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index bb110aa71def..63934d9a4864 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -641,6 +641,8 @@ "effect.ars_additions.marked.description": "Indicates that the user is tethered to a Reliquary, which contains a reference to them.", "effect.alshanex_familiars.bird_buff.description": "What nice birds! Increases sound spell power and cooldown reduction.", - "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction." + "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction.", + + "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and deals damage over time. Cannot be extinguished with water." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index d1e905e75262..f1bba13e89b6 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -641,6 +641,8 @@ "effect.ars_additions.marked.description": "表明受影响实体已与圣珠绑定,该圣珠中存有受影响实体的信息。", "effect.alshanex_familiars.bird_buff.description": "好漂亮的小鸟!增加声音法术强度和法术冷却缩减。", - "effect.alshanex_familiars.sleepy.description": "真是首——§o*哈欠*§r——好歌。降低法术吟唱缩减、移动速度、攻击速度、法术冷却缩减。" + "effect.alshanex_familiars.sleepy.description": "真是首——§o*哈欠*§r——好歌。降低法术吟唱缩减、移动速度、攻击速度、法术冷却缩减。", + + "effect.too_many_bows.cursed_flame.description": "阻止所有生命恢复手段,不断造成伤害。无法被水熄灭。" } \ No newline at end of file From e1a90c4834a1f58b5e40e23483278cd17dddf409 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Mon, 14 Jul 2025 14:16:14 +0800 Subject: [PATCH 16/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately_enough_effect_desc/lang/en_us.json | 10 +++++++++- .../moderately_enough_effect_desc/lang/zh_cn.json | 10 +++++++++- .../moderately/lang/en_us.json | 10 +++++++++- .../moderately/lang/zh_cn.json | 10 +++++++++- 4 files changed, 36 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 63934d9a4864..4fed38def6bf 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -643,6 +643,14 @@ "effect.alshanex_familiars.bird_buff.description": "What nice birds! Increases sound spell power and cooldown reduction.", "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction.", - "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and deals damage over time. Cannot be extinguished with water." + "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and deals damage over time. Cannot be extinguished with water.", + + "effect.ars_nouveau.looting.description": "Increases amount of looting.", + "effect.ars_nouveau.immolate.description": "Increases damage of fire spells and causes them to last longer.", + "effect.ars_nouveau.soaked": "Soaked", + "effect.ars_nouveau.soaked.description": "Keeps user wet and prevents them from catching on fire.", + + "effect.relics.immortality.description": "Prevents target from taking damage." + } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index f1bba13e89b6..8f7d0170374c 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -643,6 +643,14 @@ "effect.alshanex_familiars.bird_buff.description": "好漂亮的小鸟!增加声音法术强度和法术冷却缩减。", "effect.alshanex_familiars.sleepy.description": "真是首——§o*哈欠*§r——好歌。降低法术吟唱缩减、移动速度、攻击速度、法术冷却缩减。", - "effect.too_many_bows.cursed_flame.description": "阻止所有生命恢复手段,不断造成伤害。无法被水熄灭。" + "effect.too_many_bows.cursed_flame.description": "阻止所有生命恢复手段,不断造成伤害。无法被水熄灭。", + + "effect.ars_nouveau.looting.description": "增加生物战利品的掉落量。", + "effect.ars_nouveau.immolate.description": "增加火焰类法术的伤害,延长其持续时间。", + "effect.ars_nouveau.soaked": "浸湿", + "effect.ars_nouveau.soaked.description": "让受影响实体保持潮湿状态,并阻止其着火。", + + "effect.relics.immortality.description": "阻止受影响实体受到伤害。" + } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 63934d9a4864..4fed38def6bf 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -643,6 +643,14 @@ "effect.alshanex_familiars.bird_buff.description": "What nice birds! Increases sound spell power and cooldown reduction.", "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction.", - "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and deals damage over time. Cannot be extinguished with water." + "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and deals damage over time. Cannot be extinguished with water.", + + "effect.ars_nouveau.looting.description": "Increases amount of looting.", + "effect.ars_nouveau.immolate.description": "Increases damage of fire spells and causes them to last longer.", + "effect.ars_nouveau.soaked": "Soaked", + "effect.ars_nouveau.soaked.description": "Keeps user wet and prevents them from catching on fire.", + + "effect.relics.immortality.description": "Prevents target from taking damage." + } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index f1bba13e89b6..8f7d0170374c 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -643,6 +643,14 @@ "effect.alshanex_familiars.bird_buff.description": "好漂亮的小鸟!增加声音法术强度和法术冷却缩减。", "effect.alshanex_familiars.sleepy.description": "真是首——§o*哈欠*§r——好歌。降低法术吟唱缩减、移动速度、攻击速度、法术冷却缩减。", - "effect.too_many_bows.cursed_flame.description": "阻止所有生命恢复手段,不断造成伤害。无法被水熄灭。" + "effect.too_many_bows.cursed_flame.description": "阻止所有生命恢复手段,不断造成伤害。无法被水熄灭。", + + "effect.ars_nouveau.looting.description": "增加生物战利品的掉落量。", + "effect.ars_nouveau.immolate.description": "增加火焰类法术的伤害,延长其持续时间。", + "effect.ars_nouveau.soaked": "浸湿", + "effect.ars_nouveau.soaked.description": "让受影响实体保持潮湿状态,并阻止其着火。", + + "effect.relics.immortality.description": "阻止受影响实体受到伤害。" + } \ No newline at end of file From cf458726231b183d82b537a44d6c801b70859835 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 30 Jul 2025 02:45:24 +0800 Subject: [PATCH 17/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../moderately_enough_effect_desc/lang/en_us.json | 14 ++++++++++---- .../moderately_enough_effect_desc/lang/zh_cn.json | 8 +++++++- .../moderately/lang/en_us.json | 14 ++++++++++---- .../moderately/lang/zh_cn.json | 8 +++++++- 4 files changed, 34 insertions(+), 10 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json index 4fed38def6bf..3d2e6328552d 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json @@ -1,4 +1,4 @@ -{ +{ "effect.potionsmaster.coalpotioneffect.description": "Marks Coal Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.redstonepotioneffect.description": "Marks Redstone Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.ironpotioneffect.description": "Marks Iron Ore blocks with an outline allowing them to be seen through blocks.", @@ -351,7 +351,7 @@ "effect.born_in_chaos_v1.stimulation.description": "Increases movement speed, attack speed, and mining speed.", "effect.born_in_chaos_v1.stimulatingsurge.description": "When the effect starts, increases movement speed of monsters nearby the effect user.", "effect.born_in_chaos_v1.obsession.description": "Grants regeneration, resistance, fire resistance, and increases movement speed and attack damage.", - "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing the entity that inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect", + "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing the entity that inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect.", "effect.born_in_chaos_v1.dark_splash.description": "Knocks back the user and nearby entities, deals piercing damage, and applies Lifesteal at the end.", "effect.born_in_chaos_v1.stranglehold.description": "Majorly decreases movement speed if the user is not under the Lifesteal effect.", "effect.born_in_chaos_v1.vampiric_touch.description": "Inflicts the Lifesteal effect on attacked entities.", @@ -484,7 +484,7 @@ "effect.projectile_damage.impact.description": "Increases projectile damage.", - "effect.brewery.toxictouch.description": "Applies Poison to all hit entities.", + "effect.brewery.toxictouch.description": "Applies Poison to all hit entities.", "effect.brewery.renewingtouch.description": "Applies Regeneration to all hit entities.", "effect.brewery.protectivetouch.description": "Applies Absorption to all hit entities.", "effect.brewery.healingtouch.description": "Heals all hit entities.", @@ -650,7 +650,13 @@ "effect.ars_nouveau.soaked": "Soaked", "effect.ars_nouveau.soaked.description": "Keeps user wet and prevents them from catching on fire.", - "effect.relics.immortality.description": "Prevents target from taking damage." + "effect.relics.immortality.description": "Prevents target from taking damage.", + + "effect.trials.trial_curse.description": "Starts an ominous trial. Any trial spawner within 15 blocks of user and with a line of sight to the user becomes ominous and joins the ominous trial. Good luck.", + "effect.trials.winded.description": "Emits a wind burst upon death.", + "effect.trials.weaving.description": "Spawns 2-3 cobwebs upon death.", + "effect.trials.oozing.description": "Spawns 2 slimes upon death.", + "effect.trials.infested.description": "Has a 10% chance to spawn 1-2 silverfish when user is hit." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json index 8f7d0170374c..76f4c60cf9c0 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json @@ -650,7 +650,13 @@ "effect.ars_nouveau.soaked": "浸湿", "effect.ars_nouveau.soaked.description": "让受影响实体保持潮湿状态,并阻止其着火。", - "effect.relics.immortality.description": "阻止受影响实体受到伤害。" + "effect.relics.immortality.description": "阻止受影响实体受到伤害。", + + "effect.trials.trial_curse.description": "激活一次不祥试炼。距受影响实体15格内、且该实体可以看见的试炼刷怪笼会变为不祥试炼刷怪笼,并加入不祥试炼。祝好运。", + "effect.trials.winded.description": "受影响实体死亡时会产生风爆。", + "effect.trials.weaving.description": "受影响实体死亡时会生成2到3个蜘蛛网。", + "effect.trials.oozing.description": "受影响实体死亡时会生成2个史莱姆。", + "effect.trials.infested.description": "受到伤害时有10%概率生成1到2只蠹虫。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json index 4fed38def6bf..3d2e6328552d 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json @@ -1,4 +1,4 @@ -{ +{ "effect.potionsmaster.coalpotioneffect.description": "Marks Coal Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.redstonepotioneffect.description": "Marks Redstone Ore blocks with an outline allowing them to be seen through blocks.", "effect.potionsmaster.ironpotioneffect.description": "Marks Iron Ore blocks with an outline allowing them to be seen through blocks.", @@ -351,7 +351,7 @@ "effect.born_in_chaos_v1.stimulation.description": "Increases movement speed, attack speed, and mining speed.", "effect.born_in_chaos_v1.stimulatingsurge.description": "When the effect starts, increases movement speed of monsters nearby the effect user.", "effect.born_in_chaos_v1.obsession.description": "Grants regeneration, resistance, fire resistance, and increases movement speed and attack damage.", - "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing the entity that inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect", + "effect.born_in_chaos_v1.lifesteal.description": "Inflicts damage over time while healing the entity that inflicted the effect upon the target. Also inflicts the Wither effect on target at the beginning of the effect.", "effect.born_in_chaos_v1.dark_splash.description": "Knocks back the user and nearby entities, deals piercing damage, and applies Lifesteal at the end.", "effect.born_in_chaos_v1.stranglehold.description": "Majorly decreases movement speed if the user is not under the Lifesteal effect.", "effect.born_in_chaos_v1.vampiric_touch.description": "Inflicts the Lifesteal effect on attacked entities.", @@ -484,7 +484,7 @@ "effect.projectile_damage.impact.description": "Increases projectile damage.", - "effect.brewery.toxictouch.description": "Applies Poison to all hit entities.", + "effect.brewery.toxictouch.description": "Applies Poison to all hit entities.", "effect.brewery.renewingtouch.description": "Applies Regeneration to all hit entities.", "effect.brewery.protectivetouch.description": "Applies Absorption to all hit entities.", "effect.brewery.healingtouch.description": "Heals all hit entities.", @@ -650,7 +650,13 @@ "effect.ars_nouveau.soaked": "Soaked", "effect.ars_nouveau.soaked.description": "Keeps user wet and prevents them from catching on fire.", - "effect.relics.immortality.description": "Prevents target from taking damage." + "effect.relics.immortality.description": "Prevents target from taking damage.", + + "effect.trials.trial_curse.description": "Starts an ominous trial. Any trial spawner within 15 blocks of user and with a line of sight to the user becomes ominous and joins the ominous trial. Good luck.", + "effect.trials.winded.description": "Emits a wind burst upon death.", + "effect.trials.weaving.description": "Spawns 2-3 cobwebs upon death.", + "effect.trials.oozing.description": "Spawns 2 slimes upon death.", + "effect.trials.infested.description": "Has a 10% chance to spawn 1-2 silverfish when user is hit." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json index 8f7d0170374c..76f4c60cf9c0 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json @@ -650,7 +650,13 @@ "effect.ars_nouveau.soaked": "浸湿", "effect.ars_nouveau.soaked.description": "让受影响实体保持潮湿状态,并阻止其着火。", - "effect.relics.immortality.description": "阻止受影响实体受到伤害。" + "effect.relics.immortality.description": "阻止受影响实体受到伤害。", + + "effect.trials.trial_curse.description": "激活一次不祥试炼。距受影响实体15格内、且该实体可以看见的试炼刷怪笼会变为不祥试炼刷怪笼,并加入不祥试炼。祝好运。", + "effect.trials.winded.description": "受影响实体死亡时会产生风爆。", + "effect.trials.weaving.description": "受影响实体死亡时会生成2到3个蜘蛛网。", + "effect.trials.oozing.description": "受影响实体死亡时会生成2个史莱姆。", + "effect.trials.infested.description": "受到伤害时有10%概率生成1到2只蠹虫。" } \ No newline at end of file From 354cf342e8b732c5cfb06b9b33b4061cd85870a0 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Wed, 30 Jul 2025 02:45:56 +0800 Subject: [PATCH 18/22] MEED path --- .../{moderately_enough_effect_desc => meed}/lang/en_us.json | 0 .../{moderately_enough_effect_desc => meed}/lang/zh_cn.json | 0 .../{moderately => meed}/lang/en_us.json | 0 .../{moderately => meed}/lang/zh_cn.json | 0 4 files changed, 0 insertions(+), 0 deletions(-) rename projects/1.20/assets/moderately-enough-effect-descriptions-meed/{moderately_enough_effect_desc => meed}/lang/en_us.json (100%) rename projects/1.20/assets/moderately-enough-effect-descriptions-meed/{moderately_enough_effect_desc => meed}/lang/zh_cn.json (100%) rename projects/1.21/assets/moderately-enough-effect-descriptions-meed/{moderately => meed}/lang/en_us.json (100%) rename projects/1.21/assets/moderately-enough-effect-descriptions-meed/{moderately => meed}/lang/zh_cn.json (100%) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json similarity index 100% rename from projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/en_us.json rename to projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json similarity index 100% rename from projects/1.20/assets/moderately-enough-effect-descriptions-meed/moderately_enough_effect_desc/lang/zh_cn.json rename to projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json similarity index 100% rename from projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/en_us.json rename to projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json similarity index 100% rename from projects/1.21/assets/moderately-enough-effect-descriptions-meed/moderately/lang/zh_cn.json rename to projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json From 87b10eddfe6f46749f2950ed1412d9a9c5664f6b Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 27 Sep 2025 17:35:59 +0800 Subject: [PATCH 19/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../meed/lang/en_us.json | 4 +++- .../meed/lang/zh_cn.json | 4 +++- .../meed/lang/en_us.json | 4 +++- .../meed/lang/zh_cn.json | 4 +++- 4 files changed, 12 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json index 3d2e6328552d..54964c503e5e 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json @@ -656,7 +656,9 @@ "effect.trials.winded.description": "Emits a wind burst upon death.", "effect.trials.weaving.description": "Spawns 2-3 cobwebs upon death.", "effect.trials.oozing.description": "Spawns 2 slimes upon death.", - "effect.trials.infested.description": "Has a 10% chance to spawn 1-2 silverfish when user is hit." + "effect.trials.infested.description": "Has a 10% chance to spawn 1-2 silverfish when user is hit.", + "effect.hearthandharvest.pungent.description": "Repels most mobs.", + "effect.hearthandharvest.tempting.description": "Attracts some mobs." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json index 76f4c60cf9c0..4265736fbc80 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json @@ -656,7 +656,9 @@ "effect.trials.winded.description": "受影响实体死亡时会产生风爆。", "effect.trials.weaving.description": "受影响实体死亡时会生成2到3个蜘蛛网。", "effect.trials.oozing.description": "受影响实体死亡时会生成2个史莱姆。", - "effect.trials.infested.description": "受到伤害时有10%概率生成1到2只蠹虫。" + "effect.trials.infested.description": "受到伤害时有10%概率生成1到2只蠹虫。", + "effect.hearthandharvest.pungent.description": "让大多数生物避开你。", + "effect.hearthandharvest.tempting.description": "吸引大多数生物。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json index 3d2e6328552d..54964c503e5e 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json @@ -656,7 +656,9 @@ "effect.trials.winded.description": "Emits a wind burst upon death.", "effect.trials.weaving.description": "Spawns 2-3 cobwebs upon death.", "effect.trials.oozing.description": "Spawns 2 slimes upon death.", - "effect.trials.infested.description": "Has a 10% chance to spawn 1-2 silverfish when user is hit." + "effect.trials.infested.description": "Has a 10% chance to spawn 1-2 silverfish when user is hit.", + "effect.hearthandharvest.pungent.description": "Repels most mobs.", + "effect.hearthandharvest.tempting.description": "Attracts some mobs." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json index 76f4c60cf9c0..4265736fbc80 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json @@ -656,7 +656,9 @@ "effect.trials.winded.description": "受影响实体死亡时会产生风爆。", "effect.trials.weaving.description": "受影响实体死亡时会生成2到3个蜘蛛网。", "effect.trials.oozing.description": "受影响实体死亡时会生成2个史莱姆。", - "effect.trials.infested.description": "受到伤害时有10%概率生成1到2只蠹虫。" + "effect.trials.infested.description": "受到伤害时有10%概率生成1到2只蠹虫。", + "effect.hearthandharvest.pungent.description": "让大多数生物避开你。", + "effect.hearthandharvest.tempting.description": "吸引大多数生物。" } \ No newline at end of file From a28af480a3bca8c091383ad684fa51ed2e9009fb Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Fri, 7 Nov 2025 20:48:18 +0800 Subject: [PATCH 20/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../meed/lang/en_us.json | 4 +++- .../meed/lang/zh_cn.json | 6 ++++-- .../meed/lang/en_us.json | 4 +++- .../meed/lang/zh_cn.json | 6 ++++-- 4 files changed, 14 insertions(+), 6 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json index 54964c503e5e..2cb33be94755 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json @@ -659,6 +659,8 @@ "effect.trials.infested.description": "Has a 10% chance to spawn 1-2 silverfish when user is hit.", "effect.hearthandharvest.pungent.description": "Repels most mobs.", - "effect.hearthandharvest.tempting.description": "Attracts some mobs." + "effect.hearthandharvest.tempting.description": "Attracts some mobs.", + + "effect.gag.repelling.description": "Stops nearby hostile mobs from spawning." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json index 4265736fbc80..39e7d1be280f 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json @@ -631,7 +631,7 @@ "effect.biomancy.armor_shred.description": "降低护甲值。", "effect.biomancy.bleed.description": "不断造成伤害。", "effect.biomancy.essence_anemia.description": "受影响实体收到一定量伤害后降低其最大生命值。", - "effect.biomancy.despoil.description": "给予额外抽筋剥骨战利品随机次数。", + "effect.biomancy.despoil.description": "额外给予抽筋剥骨战利品随机次数。", "effect.biomancy.drowsy.description": "重置失眠计时,阻止幻翼攻击受影响实体或选定受影响实体为目标。", "effect.biomancy.libido.description": "使得动物在短时间内连续繁殖。使用时还需小心!如此产出的后代可能会出现相当麻烦的突变……", "effect.biomancy.frenzy.description": "增加移动速度、攻击速度、攻击伤害。增加生物的攻击性和易激怒性。将兔子变为杀手兔。效果结束时给予停药反应效果。", @@ -659,6 +659,8 @@ "effect.trials.infested.description": "受到伤害时有10%概率生成1到2只蠹虫。", "effect.hearthandharvest.pungent.description": "让大多数生物避开你。", - "effect.hearthandharvest.tempting.description": "吸引大多数生物。" + "effect.hearthandharvest.tempting.description": "吸引大多数生物。", + + "effect.gag.repelling.description": "周围区域内停止生成敌对生物。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json index 54964c503e5e..2cb33be94755 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json @@ -659,6 +659,8 @@ "effect.trials.infested.description": "Has a 10% chance to spawn 1-2 silverfish when user is hit.", "effect.hearthandharvest.pungent.description": "Repels most mobs.", - "effect.hearthandharvest.tempting.description": "Attracts some mobs." + "effect.hearthandharvest.tempting.description": "Attracts some mobs.", + + "effect.gag.repelling.description": "Stops nearby hostile mobs from spawning." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json index 4265736fbc80..39e7d1be280f 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json @@ -631,7 +631,7 @@ "effect.biomancy.armor_shred.description": "降低护甲值。", "effect.biomancy.bleed.description": "不断造成伤害。", "effect.biomancy.essence_anemia.description": "受影响实体收到一定量伤害后降低其最大生命值。", - "effect.biomancy.despoil.description": "给予额外抽筋剥骨战利品随机次数。", + "effect.biomancy.despoil.description": "额外给予抽筋剥骨战利品随机次数。", "effect.biomancy.drowsy.description": "重置失眠计时,阻止幻翼攻击受影响实体或选定受影响实体为目标。", "effect.biomancy.libido.description": "使得动物在短时间内连续繁殖。使用时还需小心!如此产出的后代可能会出现相当麻烦的突变……", "effect.biomancy.frenzy.description": "增加移动速度、攻击速度、攻击伤害。增加生物的攻击性和易激怒性。将兔子变为杀手兔。效果结束时给予停药反应效果。", @@ -659,6 +659,8 @@ "effect.trials.infested.description": "受到伤害时有10%概率生成1到2只蠹虫。", "effect.hearthandharvest.pungent.description": "让大多数生物避开你。", - "effect.hearthandharvest.tempting.description": "吸引大多数生物。" + "effect.hearthandharvest.tempting.description": "吸引大多数生物。", + + "effect.gag.repelling.description": "周围区域内停止生成敌对生物。" } \ No newline at end of file From 7a5d83c442c5aa0389b2898c48d4987d2ed2f360 Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Sat, 10 Jan 2026 17:47:59 +0800 Subject: [PATCH 21/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../meed/lang/en_us.json | 19 ++++++++++++++++--- .../meed/lang/zh_cn.json | 15 ++++++++++++++- .../meed/lang/en_us.json | 19 ++++++++++++++++--- .../meed/lang/zh_cn.json | 15 ++++++++++++++- 4 files changed, 60 insertions(+), 8 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json index 2cb33be94755..3121bb2753df 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json @@ -643,14 +643,14 @@ "effect.alshanex_familiars.bird_buff.description": "What nice birds! Increases sound spell power and cooldown reduction.", "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction.", - "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and deals damage over time. Cannot be extinguished with water.", + "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and inflicts damage over time. Cannot be extinguished with water.", "effect.ars_nouveau.looting.description": "Increases amount of looting.", "effect.ars_nouveau.immolate.description": "Increases damage of fire spells and causes them to last longer.", "effect.ars_nouveau.soaked": "Soaked", "effect.ars_nouveau.soaked.description": "Keeps user wet and prevents them from catching on fire.", - "effect.relics.immortality.description": "Prevents target from taking damage.", + "effect.relics.immortality.description": "Prevents user from taking damage.", "effect.trials.trial_curse.description": "Starts an ominous trial. Any trial spawner within 15 blocks of user and with a line of sight to the user becomes ominous and joins the ominous trial. Good luck.", "effect.trials.winded.description": "Emits a wind burst upon death.", @@ -661,6 +661,19 @@ "effect.hearthandharvest.pungent.description": "Repels most mobs.", "effect.hearthandharvest.tempting.description": "Attracts some mobs.", - "effect.gag.repelling.description": "Stops nearby hostile mobs from spawning." + "effect.gag.repelling.description": "Stops nearby hostile mobs from spawning.", + + "effect.legendary_monsters.chorus_infection.description": "Inflicts damage over time and randomly teleports user.", + "effect.legendary_monsters.soul_eater.description": "Unused Effect; will be removed soon.", + "effect.legendary_monsters.freeze.description": "Freezes the user for the duration of the effect.", + "effect.legendary_monsters.bleeding.description": "Inflicts damage over time.", + "effect.legendary_monsters.low_attack_reach": "Low Attack Reach", + "effect.legendary_monsters.low_attack_reach.description": "Unobtainable; Lowers attack reach.", + "effect.legendary_monsters.soul_rage.description": "Increases attack speed, armor, and armor toughness.", + "effect.legendary_monsters.broken_armor.description": "Reduces armor.", + "effect.legendary_monsters.stun.description": "Prevents movement, greatly decreases attack speed, and shakes the screen. Prevents mobs with the effect from attacking.", + "effect.legendary_monsters.gravity_pull.description": "Increases gravity.", + "effect.legendary_monsters.curse_of_desert.description": "Flips view upside down.", + "effect.legendary_monsters.fear.description": "Increases damage received from skeletosaurus." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json index 39e7d1be280f..2c44ad926c88 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json @@ -661,6 +661,19 @@ "effect.hearthandharvest.pungent.description": "让大多数生物避开你。", "effect.hearthandharvest.tempting.description": "吸引大多数生物。", - "effect.gag.repelling.description": "周围区域内停止生成敌对生物。" + "effect.gag.repelling.description": "周围区域内停止生成敌对生物。", + + "effect.legendary_monsters.chorus_infection.description": "不断造成伤害,随机传送受影响实体。", + "effect.legendary_monsters.soul_eater.description": "未使用的效果;即将被移除。", + "effect.legendary_monsters.freeze.description": "在效果持续时间内冻结受影响实体。", + "effect.legendary_monsters.bleeding.description": "不断造成伤害。", + "effect.legendary_monsters.low_attack_reach": "降低攻击交互距离", + "effect.legendary_monsters.low_attack_reach.description": "无法获得;降低攻击交互距离。", + "effect.legendary_monsters.soul_rage.description": "增加攻击速度、护甲值、盔甲韧性。", + "effect.legendary_monsters.broken_armor.description": "降低护甲值。", + "effect.legendary_monsters.stun.description": "阻止行动,大幅降低攻击速度,并使屏幕抖动。阻止受影响生物进行攻击。", + "effect.legendary_monsters.gravity_pull.description": "增加所受重力。", + "effect.legendary_monsters.curse_of_desert.description": "将视野上下翻转。", + "effect.legendary_monsters.fear.description": "增加来自骷髅蜥龙的伤害。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json index 2cb33be94755..3121bb2753df 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json @@ -643,14 +643,14 @@ "effect.alshanex_familiars.bird_buff.description": "What nice birds! Increases sound spell power and cooldown reduction.", "effect.alshanex_familiars.sleepy.description": "That's a—§oyaaawn§r—nice song. Decreases cast time reduction, movement speed, attack speed, and cooldown reduction.", - "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and deals damage over time. Cannot be extinguished with water.", + "effect.too_many_bows.cursed_flame.description": "Blocks all regeneration and inflicts damage over time. Cannot be extinguished with water.", "effect.ars_nouveau.looting.description": "Increases amount of looting.", "effect.ars_nouveau.immolate.description": "Increases damage of fire spells and causes them to last longer.", "effect.ars_nouveau.soaked": "Soaked", "effect.ars_nouveau.soaked.description": "Keeps user wet and prevents them from catching on fire.", - "effect.relics.immortality.description": "Prevents target from taking damage.", + "effect.relics.immortality.description": "Prevents user from taking damage.", "effect.trials.trial_curse.description": "Starts an ominous trial. Any trial spawner within 15 blocks of user and with a line of sight to the user becomes ominous and joins the ominous trial. Good luck.", "effect.trials.winded.description": "Emits a wind burst upon death.", @@ -661,6 +661,19 @@ "effect.hearthandharvest.pungent.description": "Repels most mobs.", "effect.hearthandharvest.tempting.description": "Attracts some mobs.", - "effect.gag.repelling.description": "Stops nearby hostile mobs from spawning." + "effect.gag.repelling.description": "Stops nearby hostile mobs from spawning.", + + "effect.legendary_monsters.chorus_infection.description": "Inflicts damage over time and randomly teleports user.", + "effect.legendary_monsters.soul_eater.description": "Unused Effect; will be removed soon.", + "effect.legendary_monsters.freeze.description": "Freezes the user for the duration of the effect.", + "effect.legendary_monsters.bleeding.description": "Inflicts damage over time.", + "effect.legendary_monsters.low_attack_reach": "Low Attack Reach", + "effect.legendary_monsters.low_attack_reach.description": "Unobtainable; Lowers attack reach.", + "effect.legendary_monsters.soul_rage.description": "Increases attack speed, armor, and armor toughness.", + "effect.legendary_monsters.broken_armor.description": "Reduces armor.", + "effect.legendary_monsters.stun.description": "Prevents movement, greatly decreases attack speed, and shakes the screen. Prevents mobs with the effect from attacking.", + "effect.legendary_monsters.gravity_pull.description": "Increases gravity.", + "effect.legendary_monsters.curse_of_desert.description": "Flips view upside down.", + "effect.legendary_monsters.fear.description": "Increases damage received from skeletosaurus." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json index 39e7d1be280f..2c44ad926c88 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json @@ -661,6 +661,19 @@ "effect.hearthandharvest.pungent.description": "让大多数生物避开你。", "effect.hearthandharvest.tempting.description": "吸引大多数生物。", - "effect.gag.repelling.description": "周围区域内停止生成敌对生物。" + "effect.gag.repelling.description": "周围区域内停止生成敌对生物。", + + "effect.legendary_monsters.chorus_infection.description": "不断造成伤害,随机传送受影响实体。", + "effect.legendary_monsters.soul_eater.description": "未使用的效果;即将被移除。", + "effect.legendary_monsters.freeze.description": "在效果持续时间内冻结受影响实体。", + "effect.legendary_monsters.bleeding.description": "不断造成伤害。", + "effect.legendary_monsters.low_attack_reach": "降低攻击交互距离", + "effect.legendary_monsters.low_attack_reach.description": "无法获得;降低攻击交互距离。", + "effect.legendary_monsters.soul_rage.description": "增加攻击速度、护甲值、盔甲韧性。", + "effect.legendary_monsters.broken_armor.description": "降低护甲值。", + "effect.legendary_monsters.stun.description": "阻止行动,大幅降低攻击速度,并使屏幕抖动。阻止受影响生物进行攻击。", + "effect.legendary_monsters.gravity_pull.description": "增加所受重力。", + "effect.legendary_monsters.curse_of_desert.description": "将视野上下翻转。", + "effect.legendary_monsters.fear.description": "增加来自骷髅蜥龙的伤害。" } \ No newline at end of file From f749b7d3ec35c7808ad8f7a9d61488330410f08b Mon Sep 17 00:00:00 2001 From: ChuijkYahus <94828194+ChuijkYahus@users.noreply.github.com> Date: Thu, 22 Jan 2026 20:07:52 +0800 Subject: [PATCH 22/22] =?UTF-8?q?MEED=20update=EF=BC=9A=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9B=B4=E6=96=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../meed/lang/en_us.json | 12 +++++++++++- .../meed/lang/zh_cn.json | 12 +++++++++++- .../meed/lang/en_us.json | 12 +++++++++++- .../meed/lang/zh_cn.json | 12 +++++++++++- 4 files changed, 44 insertions(+), 4 deletions(-) diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json index 3121bb2753df..e9b21fd34d16 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json @@ -674,6 +674,16 @@ "effect.legendary_monsters.stun.description": "Prevents movement, greatly decreases attack speed, and shakes the screen. Prevents mobs with the effect from attacking.", "effect.legendary_monsters.gravity_pull.description": "Increases gravity.", "effect.legendary_monsters.curse_of_desert.description": "Flips view upside down.", - "effect.legendary_monsters.fear.description": "Increases damage received from skeletosaurus." + "effect.legendary_monsters.fear.description": "Increases damage received from skeletosaurus.", + + "effect.roundabout.bleed.description": "Reduces the amount of healing from saturation/eating food. While in Justice's fog, it allows Justice to be able to pull the bleeding player/entity with Fog Chains in the direction Justice's stand user is looking. Cannot be removed with Milk.", + "effect.roundabout.capturing_love.description": "Grants a Villager trade discount and causes user to emit particles and have emissive textures. The effect can be safely removed by lying on a bed, but if it runs out otherwise, the Faceless effect is applied for 3 minutes. Cannot be removed with Milk.", + "effect.roundabout.faceless.description": "Causes user to take bonus damage, have a darkened texture, and if the user is a player or zombie, have a texture overlay on their face. Cannot be removed with Milk.", + "effect.roundabout.gravity_flip.description": "Unobtainable; debug effect. User will have their gravity direction changed according to the potency of the effect: North at level 1, South at level 2, East at 3, West at 4, Up at 5, and the usual Down at 6.", + "effect.roundabout.hex.description": "Prevents user from eating Enchanted Golden Apples and guarantees that eaten Locacaca will turn the user's heart to stone. At level 2, it prevents the user from eating regular golden apples as well.", + "effect.roundabout.melting.description": "Decreases maximum health and causes user to constantly emit pale droplets. At level 7+, movement speed is decreased. Cannot be removed with Milk.", + "effect.roundabout.stand_virus.description": "Only the unworthy will obtain the virus. Inflicts damage over time and changes the HUD heart texture. Star Platinum and The World will inflict 3 times as much damage. At the end of the effect, the stand that the arrow is holding rejects the user and lets out its cry.", + "effect.roundabout.vampire_blood.description": "Upon death with the effect, the user will return to life as a vampire with full health.", + "effect.roundabout.warding.description": "Grants immunity to Tipped Arrows and to catching on fire, except from contact with lava and Stand Fire." } \ No newline at end of file diff --git a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json index 2c44ad926c88..c5a27bbdf3e3 100644 --- a/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json +++ b/projects/1.20/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json @@ -674,6 +674,16 @@ "effect.legendary_monsters.stun.description": "阻止行动,大幅降低攻击速度,并使屏幕抖动。阻止受影响生物进行攻击。", "effect.legendary_monsters.gravity_pull.description": "增加所受重力。", "effect.legendary_monsters.curse_of_desert.description": "将视野上下翻转。", - "effect.legendary_monsters.fear.description": "增加来自骷髅蜥龙的伤害。" + "effect.legendary_monsters.fear.description": "增加来自骷髅蜥龙的伤害。", + + "effect.roundabout.bleed.description": "降低饱和度/食用食物恢复的生命值。处于正义的浓雾中时,正义可通过雾锁牵引向替身使者视线方向拉动受影响实体。无法用奶解除。", + "effect.roundabout.capturing_love.description": "给予村民交易折扣,使得受影响实体散发出粒子,并获得自发光纹理。此效果可通过躺在床上解除。而如果此效果的持续时间耗尽,即会给予3分钟的迷失自我效果。无法用奶解除。", + "effect.roundabout.faceless.description": "使得受影响实体受到额外伤害,并令其纹理变暗。若受影响实体是玩家或僵尸,则在其面部增加叠加层。无法用奶解除。", + "effect.roundabout.gravity_flip.description": "无法获得;调试用效果。受影响实体所受重力方向会因效果等级不同而不同:I级为北,II级为南,III级为东,IV级为西,V级为上,VI级则和未受影响时一样、向下。", + "effect.roundabout.hex.description": "阻止受影响实体食用附魔金苹果,确保食用洛卡卡卡会将受影响实体的心变成石头。II级时,则也会阻止受影响实体食用普通的金苹果。", + "effect.roundabout.melting.description": "降低受影响实体的最大生命值,使得其不断渗出淡色的液滴。高于VII级时,同时降低移动速度。无法用奶解除。", + "effect.roundabout.stand_virus.description": "只有无[才能]之人会感染此病毒。不断造成伤害,改变HUD中生命条的纹理。白金之星和世界会造成3倍伤害。效果结束时,替身箭持有的替身会排斥受影响实体,并发出一阵尖啸。", + "effect.roundabout.vampire_blood.description": "受影响实体死亡后会复活为吸血鬼,同时回满生命值。", + "effect.roundabout.warding.description": "受影响实体会免疫药箭和着火,与熔岩或替身之火接触除外。" } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json index 3121bb2753df..e9b21fd34d16 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/en_us.json @@ -674,6 +674,16 @@ "effect.legendary_monsters.stun.description": "Prevents movement, greatly decreases attack speed, and shakes the screen. Prevents mobs with the effect from attacking.", "effect.legendary_monsters.gravity_pull.description": "Increases gravity.", "effect.legendary_monsters.curse_of_desert.description": "Flips view upside down.", - "effect.legendary_monsters.fear.description": "Increases damage received from skeletosaurus." + "effect.legendary_monsters.fear.description": "Increases damage received from skeletosaurus.", + + "effect.roundabout.bleed.description": "Reduces the amount of healing from saturation/eating food. While in Justice's fog, it allows Justice to be able to pull the bleeding player/entity with Fog Chains in the direction Justice's stand user is looking. Cannot be removed with Milk.", + "effect.roundabout.capturing_love.description": "Grants a Villager trade discount and causes user to emit particles and have emissive textures. The effect can be safely removed by lying on a bed, but if it runs out otherwise, the Faceless effect is applied for 3 minutes. Cannot be removed with Milk.", + "effect.roundabout.faceless.description": "Causes user to take bonus damage, have a darkened texture, and if the user is a player or zombie, have a texture overlay on their face. Cannot be removed with Milk.", + "effect.roundabout.gravity_flip.description": "Unobtainable; debug effect. User will have their gravity direction changed according to the potency of the effect: North at level 1, South at level 2, East at 3, West at 4, Up at 5, and the usual Down at 6.", + "effect.roundabout.hex.description": "Prevents user from eating Enchanted Golden Apples and guarantees that eaten Locacaca will turn the user's heart to stone. At level 2, it prevents the user from eating regular golden apples as well.", + "effect.roundabout.melting.description": "Decreases maximum health and causes user to constantly emit pale droplets. At level 7+, movement speed is decreased. Cannot be removed with Milk.", + "effect.roundabout.stand_virus.description": "Only the unworthy will obtain the virus. Inflicts damage over time and changes the HUD heart texture. Star Platinum and The World will inflict 3 times as much damage. At the end of the effect, the stand that the arrow is holding rejects the user and lets out its cry.", + "effect.roundabout.vampire_blood.description": "Upon death with the effect, the user will return to life as a vampire with full health.", + "effect.roundabout.warding.description": "Grants immunity to Tipped Arrows and to catching on fire, except from contact with lava and Stand Fire." } \ No newline at end of file diff --git a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json index 2c44ad926c88..c5a27bbdf3e3 100644 --- a/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json +++ b/projects/1.21/assets/moderately-enough-effect-descriptions-meed/meed/lang/zh_cn.json @@ -674,6 +674,16 @@ "effect.legendary_monsters.stun.description": "阻止行动,大幅降低攻击速度,并使屏幕抖动。阻止受影响生物进行攻击。", "effect.legendary_monsters.gravity_pull.description": "增加所受重力。", "effect.legendary_monsters.curse_of_desert.description": "将视野上下翻转。", - "effect.legendary_monsters.fear.description": "增加来自骷髅蜥龙的伤害。" + "effect.legendary_monsters.fear.description": "增加来自骷髅蜥龙的伤害。", + + "effect.roundabout.bleed.description": "降低饱和度/食用食物恢复的生命值。处于正义的浓雾中时,正义可通过雾锁牵引向替身使者视线方向拉动受影响实体。无法用奶解除。", + "effect.roundabout.capturing_love.description": "给予村民交易折扣,使得受影响实体散发出粒子,并获得自发光纹理。此效果可通过躺在床上解除。而如果此效果的持续时间耗尽,即会给予3分钟的迷失自我效果。无法用奶解除。", + "effect.roundabout.faceless.description": "使得受影响实体受到额外伤害,并令其纹理变暗。若受影响实体是玩家或僵尸,则在其面部增加叠加层。无法用奶解除。", + "effect.roundabout.gravity_flip.description": "无法获得;调试用效果。受影响实体所受重力方向会因效果等级不同而不同:I级为北,II级为南,III级为东,IV级为西,V级为上,VI级则和未受影响时一样、向下。", + "effect.roundabout.hex.description": "阻止受影响实体食用附魔金苹果,确保食用洛卡卡卡会将受影响实体的心变成石头。II级时,则也会阻止受影响实体食用普通的金苹果。", + "effect.roundabout.melting.description": "降低受影响实体的最大生命值,使得其不断渗出淡色的液滴。高于VII级时,同时降低移动速度。无法用奶解除。", + "effect.roundabout.stand_virus.description": "只有无[才能]之人会感染此病毒。不断造成伤害,改变HUD中生命条的纹理。白金之星和世界会造成3倍伤害。效果结束时,替身箭持有的替身会排斥受影响实体,并发出一阵尖啸。", + "effect.roundabout.vampire_blood.description": "受影响实体死亡后会复活为吸血鬼,同时回满生命值。", + "effect.roundabout.warding.description": "受影响实体会免疫药箭和着火,与熔岩或替身之火接触除外。" } \ No newline at end of file