Skip to content

When an 8 Tracker FBT setup is used, Elbows are seemingly not attaching to the model correctly. Possibly only 6 tracking points are working correctly when 8 Trackers are in use. #681

@CMC-Git-Report

Description

@CMC-Git-Report

Describe the bug?

Could be tangentially related to the IK calibration spheres feature: #483

This problem occurs both in Eye Height and Arm Length Calibration mode. Rotation Fix Calibration set to ON.

The calibration spheres are indeed showing up in game, when the regular menu and calibration menu process is open. The calibrations sphere sizes are indeed tweak-able in game on the slider; I've tested 0.8 to 3.5.

Though the physical size of the spheres do not change, which creates a feedback issue, there's no way to tell if it's working. A bug report has been opened for the size: #682

Whenever the following points are active (Left Foot, Right Foot, Left Lower Leg, Right Lower Leg, Hips, Chest, Left Lower Arm, Right Lower Arm), Left Lower Arm and Right lower arm points/spheres are detected and calibrated by the game, but do not attach to the model properly. Changing the size of the spheres does nothing.

In cases where the other body parts were not turned on or not adhering to the model properly, arms were detected.

Both I on Tundras and RedAzuki on slimes had the same issue on the 3/23 0.092F.

Steps to Reproduce

Trial and error with full body calibration.

The expected behavior

All of the calibration points should adhere to the body and should work for all currently supported 12 + 3 points.

Screenshots

.

Build Info

0.092F

Log Files

.

Additional Context

.

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions