Flash MX 2004.
The Math object is available as a read-only property of the flash object; see fl.Math. This object provides methods that perform common mathematical operations.
The following methods are available for the Math object:
| Method | Description |
|---|---|
| Math.concatMatrix() | Performs a matrix concatenation and returns the result. |
| Math.invertMatrix() | Returns the inverse of the specified matrix. |
| Math.pointDistance() | Computes the distance between two points. |
| Math.transformPoint() | Applies a matrix to a point. |